git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@2 fdac6126-5c0c-442c-9429-916003d36597
3500 lines
82 KiB
C++
3500 lines
82 KiB
C++
/*===========================================================================*\
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* *
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* OpenMesh *
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* Copyright (C) 2001-2003 by Computer Graphics Group, RWTH Aachen *
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* www.openmesh.org *
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* *
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*---------------------------------------------------------------------------*
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* *
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* License *
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* *
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* This library is free software; you can redistribute it and/or modify it *
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* under the terms of the GNU Lesser General Public License as published *
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* by the Free Software Foundation, version 2.1. *
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* *
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* This library is distributed in the hope that it will be useful, but *
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* WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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* Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU Lesser General Public *
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* License along with this library; if not, write to the Free Software *
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
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* *
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\*===========================================================================*/
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#ifndef OPENMESH_CIRCULATORS_HH
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#define OPENMESH_CIRCULATORS_HH
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//=============================================================================
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//
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// Vertex and Face circulators for PolyMesh/TriMesh
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//
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//=============================================================================
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//== INCLUDES =================================================================
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#include <OpenMesh/Core/System/config.h>
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#include <assert.h>
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//== NAMESPACES ===============================================================
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namespace OpenMesh {
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namespace Iterators {
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//== FORWARD DECLARATIONS =====================================================
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template <class Mesh> class VertexVertexIterT;
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template <class Mesh> class VertexIHalfedgeIterT;
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template <class Mesh> class VertexOHalfedgeIterT;
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template <class Mesh> class VertexEdgeIterT;
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template <class Mesh> class VertexFaceIterT;
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template <class Mesh> class ConstVertexVertexIterT;
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template <class Mesh> class ConstVertexIHalfedgeIterT;
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template <class Mesh> class ConstVertexOHalfedgeIterT;
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template <class Mesh> class ConstVertexEdgeIterT;
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template <class Mesh> class ConstVertexFaceIterT;
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template <class Mesh> class FaceVertexIterT;
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template <class Mesh> class FaceHalfedgeIterT;
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template <class Mesh> class FaceEdgeIterT;
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template <class Mesh> class FaceFaceIterT;
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template <class Mesh> class ConstFaceVertexIterT;
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template <class Mesh> class ConstFaceHalfedgeIterT;
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template <class Mesh> class ConstFaceEdgeIterT;
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template <class Mesh> class ConstFaceFaceIterT;
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//== CLASS DEFINITION =========================================================
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/** \class VertexVertexIterT CirculatorsT.hh <OpenMesh/Mesh/Iterators/CirculatorsT.hh>
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Circulator.
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*/
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template <class Mesh>
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class VertexVertexIterT
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{
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public:
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//--- Typedefs ---
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typedef typename Mesh::HalfedgeHandle HalfedgeHandle;
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typedef typename Mesh::Vertex value_type;
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typedef typename Mesh::VertexHandle value_handle;
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#if 0
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typedef const Mesh& mesh_ref;
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typedef const Mesh* mesh_ptr;
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typedef const typename Mesh::Vertex& reference;
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typedef const typename Mesh::Vertex* pointer;
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#else
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typedef Mesh& mesh_ref;
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typedef Mesh* mesh_ptr;
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typedef typename Mesh::Vertex& reference;
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typedef typename Mesh::Vertex* pointer;
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#endif
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/// Default constructor
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VertexVertexIterT() : mesh_(0), active_(false) {}
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/// Construct with mesh and a typename Mesh::VertexHandle
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VertexVertexIterT(mesh_ref _mesh, typename Mesh::VertexHandle _start) :
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mesh_(&_mesh),
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start_(_mesh.halfedge_handle(_start)),
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heh_(start_),
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active_(false)
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{ ; }
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/// Construct with mesh and start halfedge
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VertexVertexIterT(mesh_ref _mesh, HalfedgeHandle _heh) :
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mesh_(&_mesh),
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start_(_heh),
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heh_(_heh),
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active_(false)
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{ ; }
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/// Copy constructor
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VertexVertexIterT(const VertexVertexIterT& _rhs) :
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mesh_(_rhs.mesh_),
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start_(_rhs.start_),
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heh_(_rhs.heh_),
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active_(_rhs.active_)
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{ ; }
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/// Assignment operator
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VertexVertexIterT& operator=(const VertexVertexIterT<Mesh>& _rhs)
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{
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mesh_ = _rhs.mesh_;
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start_ = _rhs.start_;
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heh_ = _rhs.heh_;
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active_ = _rhs.active_;
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return *this;
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}
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#if 0
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/// construct from non-const circulator type
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VertexVertexIterT(const VertexVertexIterT<Mesh>& _rhs) :
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mesh_(_rhs.mesh_),
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start_(_rhs.start_),
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heh_(_rhs.heh_),
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active_(_rhs.active_)
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{ ; }
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/// assign from non-const circulator
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VertexVertexIterT& operator=(const VertexVertexIterT<Mesh>& _rhs)
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{
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mesh_ = _rhs.mesh_;
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start_ = _rhs.start_;
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heh_ = _rhs.heh_;
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active_ = _rhs.active_;
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return *this;
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}
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#else
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friend class ConstVertexVertexIterT<Mesh>;
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#endif
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/// Equal ?
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bool operator==(const VertexVertexIterT& _rhs) const {
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return ((mesh_ == _rhs.mesh_) &&
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(start_ == _rhs.start_) &&
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(heh_ == _rhs.heh_) &&
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(active_ == _rhs.active_));
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}
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/// Not equal ?
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bool operator!=(const VertexVertexIterT& _rhs) const {
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return !operator==(_rhs);
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}
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/// Pre-Increment (next cw target)
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VertexVertexIterT& operator++() {
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assert(mesh_);
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active_ = true;
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heh_=mesh_->cw_rotated_halfedge_handle(heh_);;
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return *this;
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}
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/// Pre-Decrement (next ccw target)
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VertexVertexIterT& operator--() {
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assert(mesh_);
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active_ = true;
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heh_=mesh_->ccw_rotated_halfedge_handle(heh_);;
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return *this;
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}
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/** Get the current halfedge. There are \c Vertex*Iters and \c
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Face*Iters. For both the current state is defined by the
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current halfedge. This is what this method returns.
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*/
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HalfedgeHandle current_halfedge_handle() const {
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return heh_;
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}
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/// Return the handle of the current target.
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typename Mesh::VertexHandle handle() const {
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assert(mesh_);
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return mesh_->to_vertex_handle(heh_);;
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}
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/// Cast to the handle of the current target.
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operator typename Mesh::VertexHandle() const {
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assert(mesh_);
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return mesh_->to_vertex_handle(heh_);;
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}
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/// Return a reference to the current target.
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reference operator*() const {
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assert(mesh_);
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return mesh_->deref(handle());
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}
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/// Return a pointer to the current target.
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pointer operator->() const {
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assert(mesh_);
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return &mesh_->deref(handle());
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}
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/** Returns whether the circulator is still valid.
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After one complete round around a vertex/face the circulator becomes
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invalid, i.e. this function will return \c false. Nevertheless you
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can continue circulating. This method just tells you whether you
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have completed the first round.
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*/
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operator bool() const {
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return heh_.is_valid() && ((start_ != heh_) || (!active_));
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}
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protected:
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mesh_ptr mesh_;
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HalfedgeHandle start_, heh_;
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bool active_;
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};
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//== CLASS DEFINITION =========================================================
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/** \class ConstVertexVertexIterT CirculatorsT.hh <OpenMesh/Mesh/Iterators/CirculatorsT.hh>
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Circulator.
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*/
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template <class Mesh>
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class ConstVertexVertexIterT
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{
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public:
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//--- Typedefs ---
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typedef typename Mesh::HalfedgeHandle HalfedgeHandle;
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typedef typename Mesh::Vertex value_type;
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typedef typename Mesh::VertexHandle value_handle;
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#if 1
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typedef const Mesh& mesh_ref;
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typedef const Mesh* mesh_ptr;
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typedef const typename Mesh::Vertex& reference;
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typedef const typename Mesh::Vertex* pointer;
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#else
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typedef Mesh& mesh_ref;
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typedef Mesh* mesh_ptr;
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typedef typename Mesh::Vertex& reference;
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typedef typename Mesh::Vertex* pointer;
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#endif
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/// Default constructor
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ConstVertexVertexIterT() : mesh_(0), active_(false) {}
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/// Construct with mesh and a typename Mesh::VertexHandle
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ConstVertexVertexIterT(mesh_ref _mesh, typename Mesh::VertexHandle _start) :
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mesh_(&_mesh),
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start_(_mesh.halfedge_handle(_start)),
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heh_(start_),
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active_(false)
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{ ; }
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/// Construct with mesh and start halfedge
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ConstVertexVertexIterT(mesh_ref _mesh, HalfedgeHandle _heh) :
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mesh_(&_mesh),
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start_(_heh),
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heh_(_heh),
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active_(false)
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{ ; }
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/// Copy constructor
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ConstVertexVertexIterT(const ConstVertexVertexIterT& _rhs) :
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mesh_(_rhs.mesh_),
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start_(_rhs.start_),
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heh_(_rhs.heh_),
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active_(_rhs.active_)
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{ ; }
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/// Assignment operator
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ConstVertexVertexIterT& operator=(const ConstVertexVertexIterT<Mesh>& _rhs)
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{
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mesh_ = _rhs.mesh_;
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start_ = _rhs.start_;
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heh_ = _rhs.heh_;
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active_ = _rhs.active_;
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return *this;
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}
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#if 1
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/// construct from non-const circulator type
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ConstVertexVertexIterT(const VertexVertexIterT<Mesh>& _rhs) :
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mesh_(_rhs.mesh_),
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start_(_rhs.start_),
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heh_(_rhs.heh_),
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active_(_rhs.active_)
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{ ; }
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/// assign from non-const circulator
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ConstVertexVertexIterT& operator=(const VertexVertexIterT<Mesh>& _rhs)
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{
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mesh_ = _rhs.mesh_;
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start_ = _rhs.start_;
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heh_ = _rhs.heh_;
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active_ = _rhs.active_;
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return *this;
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}
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#else
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friend class ConstVertexVertexIterT<Mesh>;
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#endif
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/// Equal ?
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bool operator==(const ConstVertexVertexIterT& _rhs) const {
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return ((mesh_ == _rhs.mesh_) &&
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(start_ == _rhs.start_) &&
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(heh_ == _rhs.heh_) &&
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(active_ == _rhs.active_));
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}
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/// Not equal ?
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bool operator!=(const ConstVertexVertexIterT& _rhs) const {
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return !operator==(_rhs);
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}
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/// Pre-Increment (next cw target)
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ConstVertexVertexIterT& operator++() {
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assert(mesh_);
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active_ = true;
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heh_=mesh_->cw_rotated_halfedge_handle(heh_);;
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return *this;
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}
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/// Pre-Decrement (next ccw target)
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ConstVertexVertexIterT& operator--() {
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assert(mesh_);
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active_ = true;
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heh_=mesh_->ccw_rotated_halfedge_handle(heh_);;
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return *this;
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}
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/** Get the current halfedge. There are \c Vertex*Iters and \c
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Face*Iters. For both the current state is defined by the
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current halfedge. This is what this method returns.
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*/
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HalfedgeHandle current_halfedge_handle() const {
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return heh_;
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}
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/// Return the handle of the current target.
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typename Mesh::VertexHandle handle() const {
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assert(mesh_);
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return mesh_->to_vertex_handle(heh_);;
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}
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/// Cast to the handle of the current target.
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operator typename Mesh::VertexHandle() const {
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assert(mesh_);
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return mesh_->to_vertex_handle(heh_);;
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}
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/// Return a reference to the current target.
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reference operator*() const {
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assert(mesh_);
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return mesh_->deref(handle());
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}
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/// Return a pointer to the current target.
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pointer operator->() const {
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assert(mesh_);
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return &mesh_->deref(handle());
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}
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/** Returns whether the circulator is still valid.
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After one complete round around a vertex/face the circulator becomes
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invalid, i.e. this function will return \c false. Nevertheless you
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can continue circulating. This method just tells you whether you
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have completed the first round.
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*/
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operator bool() const {
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return heh_.is_valid() && ((start_ != heh_) || (!active_));
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}
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protected:
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mesh_ptr mesh_;
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HalfedgeHandle start_, heh_;
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bool active_;
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};
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//== CLASS DEFINITION =========================================================
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/** \class VertexOHalfedgeIterT CirculatorsT.hh <OpenMesh/Mesh/Iterators/CirculatorsT.hh>
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Circulator.
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*/
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template <class Mesh>
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class VertexOHalfedgeIterT
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{
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public:
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//--- Typedefs ---
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typedef typename Mesh::HalfedgeHandle HalfedgeHandle;
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typedef typename Mesh::Halfedge value_type;
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typedef typename Mesh::HalfedgeHandle value_handle;
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#if 0
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typedef const Mesh& mesh_ref;
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typedef const Mesh* mesh_ptr;
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typedef const typename Mesh::Halfedge& reference;
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typedef const typename Mesh::Halfedge* pointer;
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#else
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typedef Mesh& mesh_ref;
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typedef Mesh* mesh_ptr;
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typedef typename Mesh::Halfedge& reference;
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typedef typename Mesh::Halfedge* pointer;
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#endif
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/// Default constructor
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VertexOHalfedgeIterT() : mesh_(0), active_(false) {}
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/// Construct with mesh and a typename Mesh::VertexHandle
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VertexOHalfedgeIterT(mesh_ref _mesh, typename Mesh::VertexHandle _start) :
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mesh_(&_mesh),
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start_(_mesh.halfedge_handle(_start)),
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heh_(start_),
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active_(false)
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{ ; }
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/// Construct with mesh and start halfedge
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VertexOHalfedgeIterT(mesh_ref _mesh, HalfedgeHandle _heh) :
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mesh_(&_mesh),
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start_(_heh),
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heh_(_heh),
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active_(false)
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{ ; }
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/// Copy constructor
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VertexOHalfedgeIterT(const VertexOHalfedgeIterT& _rhs) :
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mesh_(_rhs.mesh_),
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start_(_rhs.start_),
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heh_(_rhs.heh_),
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active_(_rhs.active_)
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{ ; }
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/// Assignment operator
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VertexOHalfedgeIterT& operator=(const VertexOHalfedgeIterT<Mesh>& _rhs)
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{
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mesh_ = _rhs.mesh_;
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start_ = _rhs.start_;
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heh_ = _rhs.heh_;
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active_ = _rhs.active_;
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return *this;
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}
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#if 0
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/// construct from non-const circulator type
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VertexOHalfedgeIterT(const VertexOHalfedgeIterT<Mesh>& _rhs) :
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mesh_(_rhs.mesh_),
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start_(_rhs.start_),
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heh_(_rhs.heh_),
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active_(_rhs.active_)
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{ ; }
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/// assign from non-const circulator
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VertexOHalfedgeIterT& operator=(const VertexOHalfedgeIterT<Mesh>& _rhs)
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{
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mesh_ = _rhs.mesh_;
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start_ = _rhs.start_;
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heh_ = _rhs.heh_;
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active_ = _rhs.active_;
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return *this;
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}
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#else
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friend class ConstVertexOHalfedgeIterT<Mesh>;
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#endif
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/// Equal ?
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bool operator==(const VertexOHalfedgeIterT& _rhs) const {
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return ((mesh_ == _rhs.mesh_) &&
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(start_ == _rhs.start_) &&
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(heh_ == _rhs.heh_) &&
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(active_ == _rhs.active_));
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}
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/// Not equal ?
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bool operator!=(const VertexOHalfedgeIterT& _rhs) const {
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return !operator==(_rhs);
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}
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/// Pre-Increment (next cw target)
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VertexOHalfedgeIterT& operator++() {
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assert(mesh_);
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active_ = true;
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heh_=mesh_->cw_rotated_halfedge_handle(heh_);;
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return *this;
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}
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/// Pre-Decrement (next ccw target)
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VertexOHalfedgeIterT& operator--() {
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assert(mesh_);
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active_ = true;
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heh_=mesh_->ccw_rotated_halfedge_handle(heh_);;
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return *this;
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}
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|
|
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/** Get the current halfedge. There are \c Vertex*Iters and \c
|
|
Face*Iters. For both the current state is defined by the
|
|
current halfedge. This is what this method returns.
|
|
*/
|
|
HalfedgeHandle current_halfedge_handle() const {
|
|
return heh_;
|
|
}
|
|
|
|
|
|
/// Return the handle of the current target.
|
|
typename Mesh::HalfedgeHandle handle() const {
|
|
assert(mesh_);
|
|
return heh_;
|
|
}
|
|
|
|
|
|
/// Cast to the handle of the current target.
|
|
operator typename Mesh::HalfedgeHandle() const {
|
|
assert(mesh_);
|
|
return heh_;
|
|
}
|
|
|
|
|
|
/// Return a reference to the current target.
|
|
reference operator*() const {
|
|
assert(mesh_);
|
|
return mesh_->deref(handle());
|
|
}
|
|
|
|
|
|
/// Return a pointer to the current target.
|
|
pointer operator->() const {
|
|
assert(mesh_);
|
|
return &mesh_->deref(handle());
|
|
}
|
|
|
|
|
|
/** Returns whether the circulator is still valid.
|
|
After one complete round around a vertex/face the circulator becomes
|
|
invalid, i.e. this function will return \c false. Nevertheless you
|
|
can continue circulating. This method just tells you whether you
|
|
have completed the first round.
|
|
*/
|
|
operator bool() const {
|
|
return heh_.is_valid() && ((start_ != heh_) || (!active_));
|
|
}
|
|
|
|
|
|
protected:
|
|
|
|
mesh_ptr mesh_;
|
|
HalfedgeHandle start_, heh_;
|
|
bool active_;
|
|
};
|
|
|
|
|
|
|
|
//== CLASS DEFINITION =========================================================
|
|
|
|
|
|
/** \class ConstVertexOHalfedgeIterT CirculatorsT.hh <OpenMesh/Mesh/Iterators/CirculatorsT.hh>
|
|
Circulator.
|
|
*/
|
|
|
|
template <class Mesh>
|
|
class ConstVertexOHalfedgeIterT
|
|
{
|
|
public:
|
|
|
|
|
|
//--- Typedefs ---
|
|
|
|
typedef typename Mesh::HalfedgeHandle HalfedgeHandle;
|
|
|
|
typedef typename Mesh::Halfedge value_type;
|
|
typedef typename Mesh::HalfedgeHandle value_handle;
|
|
|
|
#if 1
|
|
typedef const Mesh& mesh_ref;
|
|
typedef const Mesh* mesh_ptr;
|
|
typedef const typename Mesh::Halfedge& reference;
|
|
typedef const typename Mesh::Halfedge* pointer;
|
|
#else
|
|
typedef Mesh& mesh_ref;
|
|
typedef Mesh* mesh_ptr;
|
|
typedef typename Mesh::Halfedge& reference;
|
|
typedef typename Mesh::Halfedge* pointer;
|
|
#endif
|
|
|
|
|
|
|
|
/// Default constructor
|
|
ConstVertexOHalfedgeIterT() : mesh_(0), active_(false) {}
|
|
|
|
|
|
/// Construct with mesh and a typename Mesh::VertexHandle
|
|
ConstVertexOHalfedgeIterT(mesh_ref _mesh, typename Mesh::VertexHandle _start) :
|
|
mesh_(&_mesh),
|
|
start_(_mesh.halfedge_handle(_start)),
|
|
heh_(start_),
|
|
active_(false)
|
|
{ ; }
|
|
|
|
|
|
/// Construct with mesh and start halfedge
|
|
ConstVertexOHalfedgeIterT(mesh_ref _mesh, HalfedgeHandle _heh) :
|
|
mesh_(&_mesh),
|
|
start_(_heh),
|
|
heh_(_heh),
|
|
active_(false)
|
|
{ ; }
|
|
|
|
|
|
/// Copy constructor
|
|
ConstVertexOHalfedgeIterT(const ConstVertexOHalfedgeIterT& _rhs) :
|
|
mesh_(_rhs.mesh_),
|
|
start_(_rhs.start_),
|
|
heh_(_rhs.heh_),
|
|
active_(_rhs.active_)
|
|
{ ; }
|
|
|
|
|
|
/// Assignment operator
|
|
ConstVertexOHalfedgeIterT& operator=(const ConstVertexOHalfedgeIterT<Mesh>& _rhs)
|
|
{
|
|
mesh_ = _rhs.mesh_;
|
|
start_ = _rhs.start_;
|
|
heh_ = _rhs.heh_;
|
|
active_ = _rhs.active_;
|
|
return *this;
|
|
}
|
|
|
|
|
|
#if 1
|
|
/// construct from non-const circulator type
|
|
ConstVertexOHalfedgeIterT(const VertexOHalfedgeIterT<Mesh>& _rhs) :
|
|
mesh_(_rhs.mesh_),
|
|
start_(_rhs.start_),
|
|
heh_(_rhs.heh_),
|
|
active_(_rhs.active_)
|
|
{ ; }
|
|
|
|
|
|
/// assign from non-const circulator
|
|
ConstVertexOHalfedgeIterT& operator=(const VertexOHalfedgeIterT<Mesh>& _rhs)
|
|
{
|
|
mesh_ = _rhs.mesh_;
|
|
start_ = _rhs.start_;
|
|
heh_ = _rhs.heh_;
|
|
active_ = _rhs.active_;
|
|
return *this;
|
|
}
|
|
#else
|
|
friend class ConstVertexOHalfedgeIterT<Mesh>;
|
|
#endif
|
|
|
|
|
|
/// Equal ?
|
|
bool operator==(const ConstVertexOHalfedgeIterT& _rhs) const {
|
|
return ((mesh_ == _rhs.mesh_) &&
|
|
(start_ == _rhs.start_) &&
|
|
(heh_ == _rhs.heh_) &&
|
|
(active_ == _rhs.active_));
|
|
}
|
|
|
|
|
|
/// Not equal ?
|
|
bool operator!=(const ConstVertexOHalfedgeIterT& _rhs) const {
|
|
return !operator==(_rhs);
|
|
}
|
|
|
|
|
|
/// Pre-Increment (next cw target)
|
|
ConstVertexOHalfedgeIterT& operator++() {
|
|
assert(mesh_);
|
|
active_ = true;
|
|
heh_=mesh_->cw_rotated_halfedge_handle(heh_);;
|
|
return *this;
|
|
}
|
|
|
|
|
|
/// Pre-Decrement (next ccw target)
|
|
ConstVertexOHalfedgeIterT& operator--() {
|
|
assert(mesh_);
|
|
active_ = true;
|
|
heh_=mesh_->ccw_rotated_halfedge_handle(heh_);;
|
|
return *this;
|
|
}
|
|
|
|
|
|
/** Get the current halfedge. There are \c Vertex*Iters and \c
|
|
Face*Iters. For both the current state is defined by the
|
|
current halfedge. This is what this method returns.
|
|
*/
|
|
HalfedgeHandle current_halfedge_handle() const {
|
|
return heh_;
|
|
}
|
|
|
|
|
|
/// Return the handle of the current target.
|
|
typename Mesh::HalfedgeHandle handle() const {
|
|
assert(mesh_);
|
|
return heh_;
|
|
}
|
|
|
|
|
|
/// Cast to the handle of the current target.
|
|
operator typename Mesh::HalfedgeHandle() const {
|
|
assert(mesh_);
|
|
return heh_;
|
|
}
|
|
|
|
|
|
/// Return a reference to the current target.
|
|
reference operator*() const {
|
|
assert(mesh_);
|
|
return mesh_->deref(handle());
|
|
}
|
|
|
|
|
|
/// Return a pointer to the current target.
|
|
pointer operator->() const {
|
|
assert(mesh_);
|
|
return &mesh_->deref(handle());
|
|
}
|
|
|
|
|
|
/** Returns whether the circulator is still valid.
|
|
After one complete round around a vertex/face the circulator becomes
|
|
invalid, i.e. this function will return \c false. Nevertheless you
|
|
can continue circulating. This method just tells you whether you
|
|
have completed the first round.
|
|
*/
|
|
operator bool() const {
|
|
return heh_.is_valid() && ((start_ != heh_) || (!active_));
|
|
}
|
|
|
|
|
|
protected:
|
|
|
|
mesh_ptr mesh_;
|
|
HalfedgeHandle start_, heh_;
|
|
bool active_;
|
|
};
|
|
|
|
|
|
|
|
//== CLASS DEFINITION =========================================================
|
|
|
|
|
|
/** \class VertexIHalfedgeIterT CirculatorsT.hh <OpenMesh/Mesh/Iterators/CirculatorsT.hh>
|
|
Circulator.
|
|
*/
|
|
|
|
template <class Mesh>
|
|
class VertexIHalfedgeIterT
|
|
{
|
|
public:
|
|
|
|
|
|
//--- Typedefs ---
|
|
|
|
typedef typename Mesh::HalfedgeHandle HalfedgeHandle;
|
|
|
|
typedef typename Mesh::Halfedge value_type;
|
|
typedef typename Mesh::HalfedgeHandle value_handle;
|
|
|
|
#if 0
|
|
typedef const Mesh& mesh_ref;
|
|
typedef const Mesh* mesh_ptr;
|
|
typedef const typename Mesh::Halfedge& reference;
|
|
typedef const typename Mesh::Halfedge* pointer;
|
|
#else
|
|
typedef Mesh& mesh_ref;
|
|
typedef Mesh* mesh_ptr;
|
|
typedef typename Mesh::Halfedge& reference;
|
|
typedef typename Mesh::Halfedge* pointer;
|
|
#endif
|
|
|
|
|
|
|
|
/// Default constructor
|
|
VertexIHalfedgeIterT() : mesh_(0), active_(false) {}
|
|
|
|
|
|
/// Construct with mesh and a typename Mesh::VertexHandle
|
|
VertexIHalfedgeIterT(mesh_ref _mesh, typename Mesh::VertexHandle _start) :
|
|
mesh_(&_mesh),
|
|
start_(_mesh.halfedge_handle(_start)),
|
|
heh_(start_),
|
|
active_(false)
|
|
{ ; }
|
|
|
|
|
|
/// Construct with mesh and start halfedge
|
|
VertexIHalfedgeIterT(mesh_ref _mesh, HalfedgeHandle _heh) :
|
|
mesh_(&_mesh),
|
|
start_(_heh),
|
|
heh_(_heh),
|
|
active_(false)
|
|
{ ; }
|
|
|
|
|
|
/// Copy constructor
|
|
VertexIHalfedgeIterT(const VertexIHalfedgeIterT& _rhs) :
|
|
mesh_(_rhs.mesh_),
|
|
start_(_rhs.start_),
|
|
heh_(_rhs.heh_),
|
|
active_(_rhs.active_)
|
|
{ ; }
|
|
|
|
|
|
/// Assignment operator
|
|
VertexIHalfedgeIterT& operator=(const VertexIHalfedgeIterT<Mesh>& _rhs)
|
|
{
|
|
mesh_ = _rhs.mesh_;
|
|
start_ = _rhs.start_;
|
|
heh_ = _rhs.heh_;
|
|
active_ = _rhs.active_;
|
|
return *this;
|
|
}
|
|
|
|
|
|
#if 0
|
|
/// construct from non-const circulator type
|
|
VertexIHalfedgeIterT(const VertexIHalfedgeIterT<Mesh>& _rhs) :
|
|
mesh_(_rhs.mesh_),
|
|
start_(_rhs.start_),
|
|
heh_(_rhs.heh_),
|
|
active_(_rhs.active_)
|
|
{ ; }
|
|
|
|
|
|
/// assign from non-const circulator
|
|
VertexIHalfedgeIterT& operator=(const VertexIHalfedgeIterT<Mesh>& _rhs)
|
|
{
|
|
mesh_ = _rhs.mesh_;
|
|
start_ = _rhs.start_;
|
|
heh_ = _rhs.heh_;
|
|
active_ = _rhs.active_;
|
|
return *this;
|
|
}
|
|
#else
|
|
friend class ConstVertexIHalfedgeIterT<Mesh>;
|
|
#endif
|
|
|
|
|
|
/// Equal ?
|
|
bool operator==(const VertexIHalfedgeIterT& _rhs) const {
|
|
return ((mesh_ == _rhs.mesh_) &&
|
|
(start_ == _rhs.start_) &&
|
|
(heh_ == _rhs.heh_) &&
|
|
(active_ == _rhs.active_));
|
|
}
|
|
|
|
|
|
/// Not equal ?
|
|
bool operator!=(const VertexIHalfedgeIterT& _rhs) const {
|
|
return !operator==(_rhs);
|
|
}
|
|
|
|
|
|
/// Pre-Increment (next cw target)
|
|
VertexIHalfedgeIterT& operator++() {
|
|
assert(mesh_);
|
|
active_ = true;
|
|
heh_=mesh_->cw_rotated_halfedge_handle(heh_);;
|
|
return *this;
|
|
}
|
|
|
|
|
|
/// Pre-Decrement (next ccw target)
|
|
VertexIHalfedgeIterT& operator--() {
|
|
assert(mesh_);
|
|
active_ = true;
|
|
heh_=mesh_->ccw_rotated_halfedge_handle(heh_);;
|
|
return *this;
|
|
}
|
|
|
|
|
|
/** Get the current halfedge. There are \c Vertex*Iters and \c
|
|
Face*Iters. For both the current state is defined by the
|
|
current halfedge. This is what this method returns.
|
|
*/
|
|
HalfedgeHandle current_halfedge_handle() const {
|
|
return heh_;
|
|
}
|
|
|
|
|
|
/// Return the handle of the current target.
|
|
typename Mesh::HalfedgeHandle handle() const {
|
|
assert(mesh_);
|
|
return mesh_->opposite_halfedge_handle(heh_);
|
|
}
|
|
|
|
|
|
/// Cast to the handle of the current target.
|
|
operator typename Mesh::HalfedgeHandle() const {
|
|
assert(mesh_);
|
|
return mesh_->opposite_halfedge_handle(heh_);
|
|
}
|
|
|
|
|
|
/// Return a reference to the current target.
|
|
reference operator*() const {
|
|
assert(mesh_);
|
|
return mesh_->deref(handle());
|
|
}
|
|
|
|
|
|
/// Return a pointer to the current target.
|
|
pointer operator->() const {
|
|
assert(mesh_);
|
|
return &mesh_->deref(handle());
|
|
}
|
|
|
|
|
|
/** Returns whether the circulator is still valid.
|
|
After one complete round around a vertex/face the circulator becomes
|
|
invalid, i.e. this function will return \c false. Nevertheless you
|
|
can continue circulating. This method just tells you whether you
|
|
have completed the first round.
|
|
*/
|
|
operator bool() const {
|
|
return heh_.is_valid() && ((start_ != heh_) || (!active_));
|
|
}
|
|
|
|
|
|
protected:
|
|
|
|
mesh_ptr mesh_;
|
|
HalfedgeHandle start_, heh_;
|
|
bool active_;
|
|
};
|
|
|
|
|
|
|
|
//== CLASS DEFINITION =========================================================
|
|
|
|
|
|
/** \class ConstVertexIHalfedgeIterT CirculatorsT.hh <OpenMesh/Mesh/Iterators/CirculatorsT.hh>
|
|
Circulator.
|
|
*/
|
|
|
|
template <class Mesh>
|
|
class ConstVertexIHalfedgeIterT
|
|
{
|
|
public:
|
|
|
|
|
|
//--- Typedefs ---
|
|
|
|
typedef typename Mesh::HalfedgeHandle HalfedgeHandle;
|
|
|
|
typedef typename Mesh::Halfedge value_type;
|
|
typedef typename Mesh::HalfedgeHandle value_handle;
|
|
|
|
#if 1
|
|
typedef const Mesh& mesh_ref;
|
|
typedef const Mesh* mesh_ptr;
|
|
typedef const typename Mesh::Halfedge& reference;
|
|
typedef const typename Mesh::Halfedge* pointer;
|
|
#else
|
|
typedef Mesh& mesh_ref;
|
|
typedef Mesh* mesh_ptr;
|
|
typedef typename Mesh::Halfedge& reference;
|
|
typedef typename Mesh::Halfedge* pointer;
|
|
#endif
|
|
|
|
|
|
|
|
/// Default constructor
|
|
ConstVertexIHalfedgeIterT() : mesh_(0), active_(false) {}
|
|
|
|
|
|
/// Construct with mesh and a typename Mesh::VertexHandle
|
|
ConstVertexIHalfedgeIterT(mesh_ref _mesh, typename Mesh::VertexHandle _start) :
|
|
mesh_(&_mesh),
|
|
start_(_mesh.halfedge_handle(_start)),
|
|
heh_(start_),
|
|
active_(false)
|
|
{ ; }
|
|
|
|
|
|
/// Construct with mesh and start halfedge
|
|
ConstVertexIHalfedgeIterT(mesh_ref _mesh, HalfedgeHandle _heh) :
|
|
mesh_(&_mesh),
|
|
start_(_heh),
|
|
heh_(_heh),
|
|
active_(false)
|
|
{ ; }
|
|
|
|
|
|
/// Copy constructor
|
|
ConstVertexIHalfedgeIterT(const ConstVertexIHalfedgeIterT& _rhs) :
|
|
mesh_(_rhs.mesh_),
|
|
start_(_rhs.start_),
|
|
heh_(_rhs.heh_),
|
|
active_(_rhs.active_)
|
|
{ ; }
|
|
|
|
|
|
/// Assignment operator
|
|
ConstVertexIHalfedgeIterT& operator=(const ConstVertexIHalfedgeIterT<Mesh>& _rhs)
|
|
{
|
|
mesh_ = _rhs.mesh_;
|
|
start_ = _rhs.start_;
|
|
heh_ = _rhs.heh_;
|
|
active_ = _rhs.active_;
|
|
return *this;
|
|
}
|
|
|
|
|
|
#if 1
|
|
/// construct from non-const circulator type
|
|
ConstVertexIHalfedgeIterT(const VertexIHalfedgeIterT<Mesh>& _rhs) :
|
|
mesh_(_rhs.mesh_),
|
|
start_(_rhs.start_),
|
|
heh_(_rhs.heh_),
|
|
active_(_rhs.active_)
|
|
{ ; }
|
|
|
|
|
|
/// assign from non-const circulator
|
|
ConstVertexIHalfedgeIterT& operator=(const VertexIHalfedgeIterT<Mesh>& _rhs)
|
|
{
|
|
mesh_ = _rhs.mesh_;
|
|
start_ = _rhs.start_;
|
|
heh_ = _rhs.heh_;
|
|
active_ = _rhs.active_;
|
|
return *this;
|
|
}
|
|
#else
|
|
friend class ConstVertexIHalfedgeIterT<Mesh>;
|
|
#endif
|
|
|
|
|
|
/// Equal ?
|
|
bool operator==(const ConstVertexIHalfedgeIterT& _rhs) const {
|
|
return ((mesh_ == _rhs.mesh_) &&
|
|
(start_ == _rhs.start_) &&
|
|
(heh_ == _rhs.heh_) &&
|
|
(active_ == _rhs.active_));
|
|
}
|
|
|
|
|
|
/// Not equal ?
|
|
bool operator!=(const ConstVertexIHalfedgeIterT& _rhs) const {
|
|
return !operator==(_rhs);
|
|
}
|
|
|
|
|
|
/// Pre-Increment (next cw target)
|
|
ConstVertexIHalfedgeIterT& operator++() {
|
|
assert(mesh_);
|
|
active_ = true;
|
|
heh_=mesh_->cw_rotated_halfedge_handle(heh_);;
|
|
return *this;
|
|
}
|
|
|
|
|
|
/// Pre-Decrement (next ccw target)
|
|
ConstVertexIHalfedgeIterT& operator--() {
|
|
assert(mesh_);
|
|
active_ = true;
|
|
heh_=mesh_->ccw_rotated_halfedge_handle(heh_);;
|
|
return *this;
|
|
}
|
|
|
|
|
|
/** Get the current halfedge. There are \c Vertex*Iters and \c
|
|
Face*Iters. For both the current state is defined by the
|
|
current halfedge. This is what this method returns.
|
|
*/
|
|
HalfedgeHandle current_halfedge_handle() const {
|
|
return heh_;
|
|
}
|
|
|
|
|
|
/// Return the handle of the current target.
|
|
typename Mesh::HalfedgeHandle handle() const {
|
|
assert(mesh_);
|
|
return mesh_->opposite_halfedge_handle(heh_);
|
|
}
|
|
|
|
|
|
/// Cast to the handle of the current target.
|
|
operator typename Mesh::HalfedgeHandle() const {
|
|
assert(mesh_);
|
|
return mesh_->opposite_halfedge_handle(heh_);
|
|
}
|
|
|
|
|
|
/// Return a reference to the current target.
|
|
reference operator*() const {
|
|
assert(mesh_);
|
|
return mesh_->deref(handle());
|
|
}
|
|
|
|
|
|
/// Return a pointer to the current target.
|
|
pointer operator->() const {
|
|
assert(mesh_);
|
|
return &mesh_->deref(handle());
|
|
}
|
|
|
|
|
|
/** Returns whether the circulator is still valid.
|
|
After one complete round around a vertex/face the circulator becomes
|
|
invalid, i.e. this function will return \c false. Nevertheless you
|
|
can continue circulating. This method just tells you whether you
|
|
have completed the first round.
|
|
*/
|
|
operator bool() const {
|
|
return heh_.is_valid() && ((start_ != heh_) || (!active_));
|
|
}
|
|
|
|
|
|
protected:
|
|
|
|
mesh_ptr mesh_;
|
|
HalfedgeHandle start_, heh_;
|
|
bool active_;
|
|
};
|
|
|
|
|
|
|
|
//== CLASS DEFINITION =========================================================
|
|
|
|
|
|
/** \class VertexEdgeIterT CirculatorsT.hh <OpenMesh/Mesh/Iterators/CirculatorsT.hh>
|
|
Circulator.
|
|
*/
|
|
|
|
template <class Mesh>
|
|
class VertexEdgeIterT
|
|
{
|
|
public:
|
|
|
|
|
|
//--- Typedefs ---
|
|
|
|
typedef typename Mesh::HalfedgeHandle HalfedgeHandle;
|
|
|
|
typedef typename Mesh::Edge value_type;
|
|
typedef typename Mesh::EdgeHandle value_handle;
|
|
|
|
#if 0
|
|
typedef const Mesh& mesh_ref;
|
|
typedef const Mesh* mesh_ptr;
|
|
typedef const typename Mesh::Edge& reference;
|
|
typedef const typename Mesh::Edge* pointer;
|
|
#else
|
|
typedef Mesh& mesh_ref;
|
|
typedef Mesh* mesh_ptr;
|
|
typedef typename Mesh::Edge& reference;
|
|
typedef typename Mesh::Edge* pointer;
|
|
#endif
|
|
|
|
|
|
|
|
/// Default constructor
|
|
VertexEdgeIterT() : mesh_(0), active_(false) {}
|
|
|
|
|
|
/// Construct with mesh and a typename Mesh::VertexHandle
|
|
VertexEdgeIterT(mesh_ref _mesh, typename Mesh::VertexHandle _start) :
|
|
mesh_(&_mesh),
|
|
start_(_mesh.halfedge_handle(_start)),
|
|
heh_(start_),
|
|
active_(false)
|
|
{ ; }
|
|
|
|
|
|
/// Construct with mesh and start halfedge
|
|
VertexEdgeIterT(mesh_ref _mesh, HalfedgeHandle _heh) :
|
|
mesh_(&_mesh),
|
|
start_(_heh),
|
|
heh_(_heh),
|
|
active_(false)
|
|
{ ; }
|
|
|
|
|
|
/// Copy constructor
|
|
VertexEdgeIterT(const VertexEdgeIterT& _rhs) :
|
|
mesh_(_rhs.mesh_),
|
|
start_(_rhs.start_),
|
|
heh_(_rhs.heh_),
|
|
active_(_rhs.active_)
|
|
{ ; }
|
|
|
|
|
|
/// Assignment operator
|
|
VertexEdgeIterT& operator=(const VertexEdgeIterT<Mesh>& _rhs)
|
|
{
|
|
mesh_ = _rhs.mesh_;
|
|
start_ = _rhs.start_;
|
|
heh_ = _rhs.heh_;
|
|
active_ = _rhs.active_;
|
|
return *this;
|
|
}
|
|
|
|
|
|
#if 0
|
|
/// construct from non-const circulator type
|
|
VertexEdgeIterT(const VertexEdgeIterT<Mesh>& _rhs) :
|
|
mesh_(_rhs.mesh_),
|
|
start_(_rhs.start_),
|
|
heh_(_rhs.heh_),
|
|
active_(_rhs.active_)
|
|
{ ; }
|
|
|
|
|
|
/// assign from non-const circulator
|
|
VertexEdgeIterT& operator=(const VertexEdgeIterT<Mesh>& _rhs)
|
|
{
|
|
mesh_ = _rhs.mesh_;
|
|
start_ = _rhs.start_;
|
|
heh_ = _rhs.heh_;
|
|
active_ = _rhs.active_;
|
|
return *this;
|
|
}
|
|
#else
|
|
friend class ConstVertexEdgeIterT<Mesh>;
|
|
#endif
|
|
|
|
|
|
/// Equal ?
|
|
bool operator==(const VertexEdgeIterT& _rhs) const {
|
|
return ((mesh_ == _rhs.mesh_) &&
|
|
(start_ == _rhs.start_) &&
|
|
(heh_ == _rhs.heh_) &&
|
|
(active_ == _rhs.active_));
|
|
}
|
|
|
|
|
|
/// Not equal ?
|
|
bool operator!=(const VertexEdgeIterT& _rhs) const {
|
|
return !operator==(_rhs);
|
|
}
|
|
|
|
|
|
/// Pre-Increment (next cw target)
|
|
VertexEdgeIterT& operator++() {
|
|
assert(mesh_);
|
|
active_ = true;
|
|
heh_=mesh_->cw_rotated_halfedge_handle(heh_);;
|
|
return *this;
|
|
}
|
|
|
|
|
|
/// Pre-Decrement (next ccw target)
|
|
VertexEdgeIterT& operator--() {
|
|
assert(mesh_);
|
|
active_ = true;
|
|
heh_=mesh_->ccw_rotated_halfedge_handle(heh_);;
|
|
return *this;
|
|
}
|
|
|
|
|
|
/** Get the current halfedge. There are \c Vertex*Iters and \c
|
|
Face*Iters. For both the current state is defined by the
|
|
current halfedge. This is what this method returns.
|
|
*/
|
|
HalfedgeHandle current_halfedge_handle() const {
|
|
return heh_;
|
|
}
|
|
|
|
|
|
/// Return the handle of the current target.
|
|
typename Mesh::EdgeHandle handle() const {
|
|
assert(mesh_);
|
|
return mesh_->edge_handle(heh_);
|
|
}
|
|
|
|
|
|
/// Cast to the handle of the current target.
|
|
operator typename Mesh::EdgeHandle() const {
|
|
assert(mesh_);
|
|
return mesh_->edge_handle(heh_);
|
|
}
|
|
|
|
|
|
/// Return a reference to the current target.
|
|
reference operator*() const {
|
|
assert(mesh_);
|
|
return mesh_->deref(handle());
|
|
}
|
|
|
|
|
|
/// Return a pointer to the current target.
|
|
pointer operator->() const {
|
|
assert(mesh_);
|
|
return &mesh_->deref(handle());
|
|
}
|
|
|
|
|
|
/** Returns whether the circulator is still valid.
|
|
After one complete round around a vertex/face the circulator becomes
|
|
invalid, i.e. this function will return \c false. Nevertheless you
|
|
can continue circulating. This method just tells you whether you
|
|
have completed the first round.
|
|
*/
|
|
operator bool() const {
|
|
return heh_.is_valid() && ((start_ != heh_) || (!active_));
|
|
}
|
|
|
|
|
|
protected:
|
|
|
|
mesh_ptr mesh_;
|
|
HalfedgeHandle start_, heh_;
|
|
bool active_;
|
|
};
|
|
|
|
|
|
|
|
//== CLASS DEFINITION =========================================================
|
|
|
|
|
|
/** \class ConstVertexEdgeIterT CirculatorsT.hh <OpenMesh/Mesh/Iterators/CirculatorsT.hh>
|
|
Circulator.
|
|
*/
|
|
|
|
template <class Mesh>
|
|
class ConstVertexEdgeIterT
|
|
{
|
|
public:
|
|
|
|
|
|
//--- Typedefs ---
|
|
|
|
typedef typename Mesh::HalfedgeHandle HalfedgeHandle;
|
|
|
|
typedef typename Mesh::Edge value_type;
|
|
typedef typename Mesh::EdgeHandle value_handle;
|
|
|
|
#if 1
|
|
typedef const Mesh& mesh_ref;
|
|
typedef const Mesh* mesh_ptr;
|
|
typedef const typename Mesh::Edge& reference;
|
|
typedef const typename Mesh::Edge* pointer;
|
|
#else
|
|
typedef Mesh& mesh_ref;
|
|
typedef Mesh* mesh_ptr;
|
|
typedef typename Mesh::Edge& reference;
|
|
typedef typename Mesh::Edge* pointer;
|
|
#endif
|
|
|
|
|
|
|
|
/// Default constructor
|
|
ConstVertexEdgeIterT() : mesh_(0), active_(false) {}
|
|
|
|
|
|
/// Construct with mesh and a typename Mesh::VertexHandle
|
|
ConstVertexEdgeIterT(mesh_ref _mesh, typename Mesh::VertexHandle _start) :
|
|
mesh_(&_mesh),
|
|
start_(_mesh.halfedge_handle(_start)),
|
|
heh_(start_),
|
|
active_(false)
|
|
{ ; }
|
|
|
|
|
|
/// Construct with mesh and start halfedge
|
|
ConstVertexEdgeIterT(mesh_ref _mesh, HalfedgeHandle _heh) :
|
|
mesh_(&_mesh),
|
|
start_(_heh),
|
|
heh_(_heh),
|
|
active_(false)
|
|
{ ; }
|
|
|
|
|
|
/// Copy constructor
|
|
ConstVertexEdgeIterT(const ConstVertexEdgeIterT& _rhs) :
|
|
mesh_(_rhs.mesh_),
|
|
start_(_rhs.start_),
|
|
heh_(_rhs.heh_),
|
|
active_(_rhs.active_)
|
|
{ ; }
|
|
|
|
|
|
/// Assignment operator
|
|
ConstVertexEdgeIterT& operator=(const ConstVertexEdgeIterT<Mesh>& _rhs)
|
|
{
|
|
mesh_ = _rhs.mesh_;
|
|
start_ = _rhs.start_;
|
|
heh_ = _rhs.heh_;
|
|
active_ = _rhs.active_;
|
|
return *this;
|
|
}
|
|
|
|
|
|
#if 1
|
|
/// construct from non-const circulator type
|
|
ConstVertexEdgeIterT(const VertexEdgeIterT<Mesh>& _rhs) :
|
|
mesh_(_rhs.mesh_),
|
|
start_(_rhs.start_),
|
|
heh_(_rhs.heh_),
|
|
active_(_rhs.active_)
|
|
{ ; }
|
|
|
|
|
|
/// assign from non-const circulator
|
|
ConstVertexEdgeIterT& operator=(const VertexEdgeIterT<Mesh>& _rhs)
|
|
{
|
|
mesh_ = _rhs.mesh_;
|
|
start_ = _rhs.start_;
|
|
heh_ = _rhs.heh_;
|
|
active_ = _rhs.active_;
|
|
return *this;
|
|
}
|
|
#else
|
|
friend class ConstVertexEdgeIterT<Mesh>;
|
|
#endif
|
|
|
|
|
|
/// Equal ?
|
|
bool operator==(const ConstVertexEdgeIterT& _rhs) const {
|
|
return ((mesh_ == _rhs.mesh_) &&
|
|
(start_ == _rhs.start_) &&
|
|
(heh_ == _rhs.heh_) &&
|
|
(active_ == _rhs.active_));
|
|
}
|
|
|
|
|
|
/// Not equal ?
|
|
bool operator!=(const ConstVertexEdgeIterT& _rhs) const {
|
|
return !operator==(_rhs);
|
|
}
|
|
|
|
|
|
/// Pre-Increment (next cw target)
|
|
ConstVertexEdgeIterT& operator++() {
|
|
assert(mesh_);
|
|
active_ = true;
|
|
heh_=mesh_->cw_rotated_halfedge_handle(heh_);;
|
|
return *this;
|
|
}
|
|
|
|
|
|
/// Pre-Decrement (next ccw target)
|
|
ConstVertexEdgeIterT& operator--() {
|
|
assert(mesh_);
|
|
active_ = true;
|
|
heh_=mesh_->ccw_rotated_halfedge_handle(heh_);;
|
|
return *this;
|
|
}
|
|
|
|
|
|
/** Get the current halfedge. There are \c Vertex*Iters and \c
|
|
Face*Iters. For both the current state is defined by the
|
|
current halfedge. This is what this method returns.
|
|
*/
|
|
HalfedgeHandle current_halfedge_handle() const {
|
|
return heh_;
|
|
}
|
|
|
|
|
|
/// Return the handle of the current target.
|
|
typename Mesh::EdgeHandle handle() const {
|
|
assert(mesh_);
|
|
return mesh_->edge_handle(heh_);
|
|
}
|
|
|
|
|
|
/// Cast to the handle of the current target.
|
|
operator typename Mesh::EdgeHandle() const {
|
|
assert(mesh_);
|
|
return mesh_->edge_handle(heh_);
|
|
}
|
|
|
|
|
|
/// Return a reference to the current target.
|
|
reference operator*() const {
|
|
assert(mesh_);
|
|
return mesh_->deref(handle());
|
|
}
|
|
|
|
|
|
/// Return a pointer to the current target.
|
|
pointer operator->() const {
|
|
assert(mesh_);
|
|
return &mesh_->deref(handle());
|
|
}
|
|
|
|
|
|
/** Returns whether the circulator is still valid.
|
|
After one complete round around a vertex/face the circulator becomes
|
|
invalid, i.e. this function will return \c false. Nevertheless you
|
|
can continue circulating. This method just tells you whether you
|
|
have completed the first round.
|
|
*/
|
|
operator bool() const {
|
|
return heh_.is_valid() && ((start_ != heh_) || (!active_));
|
|
}
|
|
|
|
|
|
protected:
|
|
|
|
mesh_ptr mesh_;
|
|
HalfedgeHandle start_, heh_;
|
|
bool active_;
|
|
};
|
|
|
|
|
|
|
|
//== CLASS DEFINITION =========================================================
|
|
|
|
|
|
/** \class VertexFaceIterT CirculatorsT.hh <OpenMesh/Mesh/Iterators/CirculatorsT.hh>
|
|
Circulator.
|
|
*/
|
|
|
|
template <class Mesh>
|
|
class VertexFaceIterT
|
|
{
|
|
public:
|
|
|
|
|
|
//--- Typedefs ---
|
|
|
|
typedef typename Mesh::HalfedgeHandle HalfedgeHandle;
|
|
|
|
typedef typename Mesh::Face value_type;
|
|
typedef typename Mesh::FaceHandle value_handle;
|
|
|
|
#if 0
|
|
typedef const Mesh& mesh_ref;
|
|
typedef const Mesh* mesh_ptr;
|
|
typedef const typename Mesh::Face& reference;
|
|
typedef const typename Mesh::Face* pointer;
|
|
#else
|
|
typedef Mesh& mesh_ref;
|
|
typedef Mesh* mesh_ptr;
|
|
typedef typename Mesh::Face& reference;
|
|
typedef typename Mesh::Face* pointer;
|
|
#endif
|
|
|
|
|
|
|
|
/// Default constructor
|
|
VertexFaceIterT() : mesh_(0), active_(false) {}
|
|
|
|
|
|
/// Construct with mesh and a typename Mesh::VertexHandle
|
|
VertexFaceIterT(mesh_ref _mesh, typename Mesh::VertexHandle _start) :
|
|
mesh_(&_mesh),
|
|
start_(_mesh.halfedge_handle(_start)),
|
|
heh_(start_),
|
|
active_(false)
|
|
{ if (heh_.is_valid() && !handle().is_valid()) operator++();; }
|
|
|
|
|
|
/// Construct with mesh and start halfedge
|
|
VertexFaceIterT(mesh_ref _mesh, HalfedgeHandle _heh) :
|
|
mesh_(&_mesh),
|
|
start_(_heh),
|
|
heh_(_heh),
|
|
active_(false)
|
|
{ if (heh_.is_valid() && !handle().is_valid()) operator++();; }
|
|
|
|
|
|
/// Copy constructor
|
|
VertexFaceIterT(const VertexFaceIterT& _rhs) :
|
|
mesh_(_rhs.mesh_),
|
|
start_(_rhs.start_),
|
|
heh_(_rhs.heh_),
|
|
active_(_rhs.active_)
|
|
{ if (heh_.is_valid() && !handle().is_valid()) operator++();; }
|
|
|
|
|
|
/// Assignment operator
|
|
VertexFaceIterT& operator=(const VertexFaceIterT<Mesh>& _rhs)
|
|
{
|
|
mesh_ = _rhs.mesh_;
|
|
start_ = _rhs.start_;
|
|
heh_ = _rhs.heh_;
|
|
active_ = _rhs.active_;
|
|
return *this;
|
|
}
|
|
|
|
|
|
#if 0
|
|
/// construct from non-const circulator type
|
|
VertexFaceIterT(const VertexFaceIterT<Mesh>& _rhs) :
|
|
mesh_(_rhs.mesh_),
|
|
start_(_rhs.start_),
|
|
heh_(_rhs.heh_),
|
|
active_(_rhs.active_)
|
|
{ if (heh_.is_valid() && !handle().is_valid()) operator++();; }
|
|
|
|
|
|
/// assign from non-const circulator
|
|
VertexFaceIterT& operator=(const VertexFaceIterT<Mesh>& _rhs)
|
|
{
|
|
mesh_ = _rhs.mesh_;
|
|
start_ = _rhs.start_;
|
|
heh_ = _rhs.heh_;
|
|
active_ = _rhs.active_;
|
|
return *this;
|
|
}
|
|
#else
|
|
friend class ConstVertexFaceIterT<Mesh>;
|
|
#endif
|
|
|
|
|
|
/// Equal ?
|
|
bool operator==(const VertexFaceIterT& _rhs) const {
|
|
return ((mesh_ == _rhs.mesh_) &&
|
|
(start_ == _rhs.start_) &&
|
|
(heh_ == _rhs.heh_) &&
|
|
(active_ == _rhs.active_));
|
|
}
|
|
|
|
|
|
/// Not equal ?
|
|
bool operator!=(const VertexFaceIterT& _rhs) const {
|
|
return !operator==(_rhs);
|
|
}
|
|
|
|
|
|
/// Pre-Increment (next cw target)
|
|
VertexFaceIterT& operator++() {
|
|
assert(mesh_);
|
|
active_ = true;
|
|
do heh_=mesh_->cw_rotated_halfedge_handle(heh_); while ((*this) && (!handle().is_valid()));;
|
|
return *this;
|
|
}
|
|
|
|
|
|
/// Pre-Decrement (next ccw target)
|
|
VertexFaceIterT& operator--() {
|
|
assert(mesh_);
|
|
active_ = true;
|
|
do heh_=mesh_->ccw_rotated_halfedge_handle(heh_); while ((*this) && (!handle().is_valid()));;
|
|
return *this;
|
|
}
|
|
|
|
|
|
/** Get the current halfedge. There are \c Vertex*Iters and \c
|
|
Face*Iters. For both the current state is defined by the
|
|
current halfedge. This is what this method returns.
|
|
*/
|
|
HalfedgeHandle current_halfedge_handle() const {
|
|
return heh_;
|
|
}
|
|
|
|
|
|
/// Return the handle of the current target.
|
|
typename Mesh::FaceHandle handle() const {
|
|
assert(mesh_);
|
|
return mesh_->face_handle(heh_);
|
|
}
|
|
|
|
|
|
/// Cast to the handle of the current target.
|
|
operator typename Mesh::FaceHandle() const {
|
|
assert(mesh_);
|
|
return mesh_->face_handle(heh_);
|
|
}
|
|
|
|
|
|
/// Return a reference to the current target.
|
|
reference operator*() const {
|
|
assert(mesh_);
|
|
return mesh_->deref(handle());
|
|
}
|
|
|
|
|
|
/// Return a pointer to the current target.
|
|
pointer operator->() const {
|
|
assert(mesh_);
|
|
return &mesh_->deref(handle());
|
|
}
|
|
|
|
|
|
/** Returns whether the circulator is still valid.
|
|
After one complete round around a vertex/face the circulator becomes
|
|
invalid, i.e. this function will return \c false. Nevertheless you
|
|
can continue circulating. This method just tells you whether you
|
|
have completed the first round.
|
|
*/
|
|
operator bool() const {
|
|
return heh_.is_valid() && ((start_ != heh_) || (!active_));
|
|
}
|
|
|
|
|
|
protected:
|
|
|
|
mesh_ptr mesh_;
|
|
HalfedgeHandle start_, heh_;
|
|
bool active_;
|
|
};
|
|
|
|
|
|
|
|
//== CLASS DEFINITION =========================================================
|
|
|
|
|
|
/** \class ConstVertexFaceIterT CirculatorsT.hh <OpenMesh/Mesh/Iterators/CirculatorsT.hh>
|
|
Circulator.
|
|
*/
|
|
|
|
template <class Mesh>
|
|
class ConstVertexFaceIterT
|
|
{
|
|
public:
|
|
|
|
|
|
//--- Typedefs ---
|
|
|
|
typedef typename Mesh::HalfedgeHandle HalfedgeHandle;
|
|
|
|
typedef typename Mesh::Face value_type;
|
|
typedef typename Mesh::FaceHandle value_handle;
|
|
|
|
#if 1
|
|
typedef const Mesh& mesh_ref;
|
|
typedef const Mesh* mesh_ptr;
|
|
typedef const typename Mesh::Face& reference;
|
|
typedef const typename Mesh::Face* pointer;
|
|
#else
|
|
typedef Mesh& mesh_ref;
|
|
typedef Mesh* mesh_ptr;
|
|
typedef typename Mesh::Face& reference;
|
|
typedef typename Mesh::Face* pointer;
|
|
#endif
|
|
|
|
|
|
|
|
/// Default constructor
|
|
ConstVertexFaceIterT() : mesh_(0), active_(false) {}
|
|
|
|
|
|
/// Construct with mesh and a typename Mesh::VertexHandle
|
|
ConstVertexFaceIterT(mesh_ref _mesh, typename Mesh::VertexHandle _start) :
|
|
mesh_(&_mesh),
|
|
start_(_mesh.halfedge_handle(_start)),
|
|
heh_(start_),
|
|
active_(false)
|
|
{ if (heh_.is_valid() && !handle().is_valid()) operator++();; }
|
|
|
|
|
|
/// Construct with mesh and start halfedge
|
|
ConstVertexFaceIterT(mesh_ref _mesh, HalfedgeHandle _heh) :
|
|
mesh_(&_mesh),
|
|
start_(_heh),
|
|
heh_(_heh),
|
|
active_(false)
|
|
{ if (heh_.is_valid() && !handle().is_valid()) operator++();; }
|
|
|
|
|
|
/// Copy constructor
|
|
ConstVertexFaceIterT(const ConstVertexFaceIterT& _rhs) :
|
|
mesh_(_rhs.mesh_),
|
|
start_(_rhs.start_),
|
|
heh_(_rhs.heh_),
|
|
active_(_rhs.active_)
|
|
{ if (heh_.is_valid() && !handle().is_valid()) operator++();; }
|
|
|
|
|
|
/// Assignment operator
|
|
ConstVertexFaceIterT& operator=(const ConstVertexFaceIterT<Mesh>& _rhs)
|
|
{
|
|
mesh_ = _rhs.mesh_;
|
|
start_ = _rhs.start_;
|
|
heh_ = _rhs.heh_;
|
|
active_ = _rhs.active_;
|
|
return *this;
|
|
}
|
|
|
|
|
|
#if 1
|
|
/// construct from non-const circulator type
|
|
ConstVertexFaceIterT(const VertexFaceIterT<Mesh>& _rhs) :
|
|
mesh_(_rhs.mesh_),
|
|
start_(_rhs.start_),
|
|
heh_(_rhs.heh_),
|
|
active_(_rhs.active_)
|
|
{ if (heh_.is_valid() && !handle().is_valid()) operator++();; }
|
|
|
|
|
|
/// assign from non-const circulator
|
|
ConstVertexFaceIterT& operator=(const VertexFaceIterT<Mesh>& _rhs)
|
|
{
|
|
mesh_ = _rhs.mesh_;
|
|
start_ = _rhs.start_;
|
|
heh_ = _rhs.heh_;
|
|
active_ = _rhs.active_;
|
|
return *this;
|
|
}
|
|
#else
|
|
friend class ConstVertexFaceIterT<Mesh>;
|
|
#endif
|
|
|
|
|
|
/// Equal ?
|
|
bool operator==(const ConstVertexFaceIterT& _rhs) const {
|
|
return ((mesh_ == _rhs.mesh_) &&
|
|
(start_ == _rhs.start_) &&
|
|
(heh_ == _rhs.heh_) &&
|
|
(active_ == _rhs.active_));
|
|
}
|
|
|
|
|
|
/// Not equal ?
|
|
bool operator!=(const ConstVertexFaceIterT& _rhs) const {
|
|
return !operator==(_rhs);
|
|
}
|
|
|
|
|
|
/// Pre-Increment (next cw target)
|
|
ConstVertexFaceIterT& operator++() {
|
|
assert(mesh_);
|
|
active_ = true;
|
|
do heh_=mesh_->cw_rotated_halfedge_handle(heh_); while ((*this) && (!handle().is_valid()));;
|
|
return *this;
|
|
}
|
|
|
|
|
|
/// Pre-Decrement (next ccw target)
|
|
ConstVertexFaceIterT& operator--() {
|
|
assert(mesh_);
|
|
active_ = true;
|
|
do heh_=mesh_->ccw_rotated_halfedge_handle(heh_); while ((*this) && (!handle().is_valid()));;
|
|
return *this;
|
|
}
|
|
|
|
|
|
/** Get the current halfedge. There are \c Vertex*Iters and \c
|
|
Face*Iters. For both the current state is defined by the
|
|
current halfedge. This is what this method returns.
|
|
*/
|
|
HalfedgeHandle current_halfedge_handle() const {
|
|
return heh_;
|
|
}
|
|
|
|
|
|
/// Return the handle of the current target.
|
|
typename Mesh::FaceHandle handle() const {
|
|
assert(mesh_);
|
|
return mesh_->face_handle(heh_);
|
|
}
|
|
|
|
|
|
/// Cast to the handle of the current target.
|
|
operator typename Mesh::FaceHandle() const {
|
|
assert(mesh_);
|
|
return mesh_->face_handle(heh_);
|
|
}
|
|
|
|
|
|
/// Return a reference to the current target.
|
|
reference operator*() const {
|
|
assert(mesh_);
|
|
return mesh_->deref(handle());
|
|
}
|
|
|
|
|
|
/// Return a pointer to the current target.
|
|
pointer operator->() const {
|
|
assert(mesh_);
|
|
return &mesh_->deref(handle());
|
|
}
|
|
|
|
|
|
/** Returns whether the circulator is still valid.
|
|
After one complete round around a vertex/face the circulator becomes
|
|
invalid, i.e. this function will return \c false. Nevertheless you
|
|
can continue circulating. This method just tells you whether you
|
|
have completed the first round.
|
|
*/
|
|
operator bool() const {
|
|
return heh_.is_valid() && ((start_ != heh_) || (!active_));
|
|
}
|
|
|
|
|
|
protected:
|
|
|
|
mesh_ptr mesh_;
|
|
HalfedgeHandle start_, heh_;
|
|
bool active_;
|
|
};
|
|
|
|
|
|
|
|
//== CLASS DEFINITION =========================================================
|
|
|
|
|
|
/** \class FaceVertexIterT CirculatorsT.hh <OpenMesh/Mesh/Iterators/CirculatorsT.hh>
|
|
Circulator.
|
|
*/
|
|
|
|
template <class Mesh>
|
|
class FaceVertexIterT
|
|
{
|
|
public:
|
|
|
|
|
|
//--- Typedefs ---
|
|
|
|
typedef typename Mesh::HalfedgeHandle HalfedgeHandle;
|
|
|
|
typedef typename Mesh::Vertex value_type;
|
|
typedef typename Mesh::VertexHandle value_handle;
|
|
|
|
#if 0
|
|
typedef const Mesh& mesh_ref;
|
|
typedef const Mesh* mesh_ptr;
|
|
typedef const typename Mesh::Vertex& reference;
|
|
typedef const typename Mesh::Vertex* pointer;
|
|
#else
|
|
typedef Mesh& mesh_ref;
|
|
typedef Mesh* mesh_ptr;
|
|
typedef typename Mesh::Vertex& reference;
|
|
typedef typename Mesh::Vertex* pointer;
|
|
#endif
|
|
|
|
|
|
|
|
/// Default constructor
|
|
FaceVertexIterT() : mesh_(0), active_(false) {}
|
|
|
|
|
|
/// Construct with mesh and a typename Mesh::FaceHandle
|
|
FaceVertexIterT(mesh_ref _mesh, typename Mesh::FaceHandle _start) :
|
|
mesh_(&_mesh),
|
|
start_(_mesh.halfedge_handle(_start)),
|
|
heh_(start_),
|
|
active_(false)
|
|
{ ; }
|
|
|
|
|
|
/// Construct with mesh and start halfedge
|
|
FaceVertexIterT(mesh_ref _mesh, HalfedgeHandle _heh) :
|
|
mesh_(&_mesh),
|
|
start_(_heh),
|
|
heh_(_heh),
|
|
active_(false)
|
|
{ ; }
|
|
|
|
|
|
/// Copy constructor
|
|
FaceVertexIterT(const FaceVertexIterT& _rhs) :
|
|
mesh_(_rhs.mesh_),
|
|
start_(_rhs.start_),
|
|
heh_(_rhs.heh_),
|
|
active_(_rhs.active_)
|
|
{ ; }
|
|
|
|
|
|
/// Assignment operator
|
|
FaceVertexIterT& operator=(const FaceVertexIterT<Mesh>& _rhs)
|
|
{
|
|
mesh_ = _rhs.mesh_;
|
|
start_ = _rhs.start_;
|
|
heh_ = _rhs.heh_;
|
|
active_ = _rhs.active_;
|
|
return *this;
|
|
}
|
|
|
|
|
|
#if 0
|
|
/// construct from non-const circulator type
|
|
FaceVertexIterT(const FaceVertexIterT<Mesh>& _rhs) :
|
|
mesh_(_rhs.mesh_),
|
|
start_(_rhs.start_),
|
|
heh_(_rhs.heh_),
|
|
active_(_rhs.active_)
|
|
{ ; }
|
|
|
|
|
|
/// assign from non-const circulator
|
|
FaceVertexIterT& operator=(const FaceVertexIterT<Mesh>& _rhs)
|
|
{
|
|
mesh_ = _rhs.mesh_;
|
|
start_ = _rhs.start_;
|
|
heh_ = _rhs.heh_;
|
|
active_ = _rhs.active_;
|
|
return *this;
|
|
}
|
|
#else
|
|
friend class ConstFaceVertexIterT<Mesh>;
|
|
#endif
|
|
|
|
|
|
/// Equal ?
|
|
bool operator==(const FaceVertexIterT& _rhs) const {
|
|
return ((mesh_ == _rhs.mesh_) &&
|
|
(start_ == _rhs.start_) &&
|
|
(heh_ == _rhs.heh_) &&
|
|
(active_ == _rhs.active_));
|
|
}
|
|
|
|
|
|
/// Not equal ?
|
|
bool operator!=(const FaceVertexIterT& _rhs) const {
|
|
return !operator==(_rhs);
|
|
}
|
|
|
|
|
|
/// Pre-Increment (next cw target)
|
|
FaceVertexIterT& operator++() {
|
|
assert(mesh_);
|
|
active_ = true;
|
|
heh_=mesh_->next_halfedge_handle(heh_);;
|
|
return *this;
|
|
}
|
|
|
|
|
|
/// Pre-Decrement (next ccw target)
|
|
FaceVertexIterT& operator--() {
|
|
assert(mesh_);
|
|
active_ = true;
|
|
heh_=mesh_->prev_halfedge_handle(heh_);;
|
|
return *this;
|
|
}
|
|
|
|
|
|
/** Get the current halfedge. There are \c Vertex*Iters and \c
|
|
Face*Iters. For both the current state is defined by the
|
|
current halfedge. This is what this method returns.
|
|
*/
|
|
HalfedgeHandle current_halfedge_handle() const {
|
|
return heh_;
|
|
}
|
|
|
|
|
|
/// Return the handle of the current target.
|
|
typename Mesh::VertexHandle handle() const {
|
|
assert(mesh_);
|
|
return mesh_->to_vertex_handle(heh_);
|
|
}
|
|
|
|
|
|
/// Cast to the handle of the current target.
|
|
operator typename Mesh::VertexHandle() const {
|
|
assert(mesh_);
|
|
return mesh_->to_vertex_handle(heh_);
|
|
}
|
|
|
|
|
|
/// Return a reference to the current target.
|
|
reference operator*() const {
|
|
assert(mesh_);
|
|
return mesh_->deref(handle());
|
|
}
|
|
|
|
|
|
/// Return a pointer to the current target.
|
|
pointer operator->() const {
|
|
assert(mesh_);
|
|
return &mesh_->deref(handle());
|
|
}
|
|
|
|
|
|
/** Returns whether the circulator is still valid.
|
|
After one complete round around a vertex/face the circulator becomes
|
|
invalid, i.e. this function will return \c false. Nevertheless you
|
|
can continue circulating. This method just tells you whether you
|
|
have completed the first round.
|
|
*/
|
|
operator bool() const {
|
|
return heh_.is_valid() && ((start_ != heh_) || (!active_));
|
|
}
|
|
|
|
|
|
protected:
|
|
|
|
mesh_ptr mesh_;
|
|
HalfedgeHandle start_, heh_;
|
|
bool active_;
|
|
};
|
|
|
|
|
|
|
|
//== CLASS DEFINITION =========================================================
|
|
|
|
|
|
/** \class ConstFaceVertexIterT CirculatorsT.hh <OpenMesh/Mesh/Iterators/CirculatorsT.hh>
|
|
Circulator.
|
|
*/
|
|
|
|
template <class Mesh>
|
|
class ConstFaceVertexIterT
|
|
{
|
|
public:
|
|
|
|
|
|
//--- Typedefs ---
|
|
|
|
typedef typename Mesh::HalfedgeHandle HalfedgeHandle;
|
|
|
|
typedef typename Mesh::Vertex value_type;
|
|
typedef typename Mesh::VertexHandle value_handle;
|
|
|
|
#if 1
|
|
typedef const Mesh& mesh_ref;
|
|
typedef const Mesh* mesh_ptr;
|
|
typedef const typename Mesh::Vertex& reference;
|
|
typedef const typename Mesh::Vertex* pointer;
|
|
#else
|
|
typedef Mesh& mesh_ref;
|
|
typedef Mesh* mesh_ptr;
|
|
typedef typename Mesh::Vertex& reference;
|
|
typedef typename Mesh::Vertex* pointer;
|
|
#endif
|
|
|
|
|
|
|
|
/// Default constructor
|
|
ConstFaceVertexIterT() : mesh_(0), active_(false) {}
|
|
|
|
|
|
/// Construct with mesh and a typename Mesh::FaceHandle
|
|
ConstFaceVertexIterT(mesh_ref _mesh, typename Mesh::FaceHandle _start) :
|
|
mesh_(&_mesh),
|
|
start_(_mesh.halfedge_handle(_start)),
|
|
heh_(start_),
|
|
active_(false)
|
|
{ ; }
|
|
|
|
|
|
/// Construct with mesh and start halfedge
|
|
ConstFaceVertexIterT(mesh_ref _mesh, HalfedgeHandle _heh) :
|
|
mesh_(&_mesh),
|
|
start_(_heh),
|
|
heh_(_heh),
|
|
active_(false)
|
|
{ ; }
|
|
|
|
|
|
/// Copy constructor
|
|
ConstFaceVertexIterT(const ConstFaceVertexIterT& _rhs) :
|
|
mesh_(_rhs.mesh_),
|
|
start_(_rhs.start_),
|
|
heh_(_rhs.heh_),
|
|
active_(_rhs.active_)
|
|
{ ; }
|
|
|
|
|
|
/// Assignment operator
|
|
ConstFaceVertexIterT& operator=(const ConstFaceVertexIterT<Mesh>& _rhs)
|
|
{
|
|
mesh_ = _rhs.mesh_;
|
|
start_ = _rhs.start_;
|
|
heh_ = _rhs.heh_;
|
|
active_ = _rhs.active_;
|
|
return *this;
|
|
}
|
|
|
|
|
|
#if 1
|
|
/// construct from non-const circulator type
|
|
ConstFaceVertexIterT(const FaceVertexIterT<Mesh>& _rhs) :
|
|
mesh_(_rhs.mesh_),
|
|
start_(_rhs.start_),
|
|
heh_(_rhs.heh_),
|
|
active_(_rhs.active_)
|
|
{ ; }
|
|
|
|
|
|
/// assign from non-const circulator
|
|
ConstFaceVertexIterT& operator=(const FaceVertexIterT<Mesh>& _rhs)
|
|
{
|
|
mesh_ = _rhs.mesh_;
|
|
start_ = _rhs.start_;
|
|
heh_ = _rhs.heh_;
|
|
active_ = _rhs.active_;
|
|
return *this;
|
|
}
|
|
#else
|
|
friend class ConstFaceVertexIterT<Mesh>;
|
|
#endif
|
|
|
|
|
|
/// Equal ?
|
|
bool operator==(const ConstFaceVertexIterT& _rhs) const {
|
|
return ((mesh_ == _rhs.mesh_) &&
|
|
(start_ == _rhs.start_) &&
|
|
(heh_ == _rhs.heh_) &&
|
|
(active_ == _rhs.active_));
|
|
}
|
|
|
|
|
|
/// Not equal ?
|
|
bool operator!=(const ConstFaceVertexIterT& _rhs) const {
|
|
return !operator==(_rhs);
|
|
}
|
|
|
|
|
|
/// Pre-Increment (next cw target)
|
|
ConstFaceVertexIterT& operator++() {
|
|
assert(mesh_);
|
|
active_ = true;
|
|
heh_=mesh_->next_halfedge_handle(heh_);;
|
|
return *this;
|
|
}
|
|
|
|
|
|
/// Pre-Decrement (next ccw target)
|
|
ConstFaceVertexIterT& operator--() {
|
|
assert(mesh_);
|
|
active_ = true;
|
|
heh_=mesh_->prev_halfedge_handle(heh_);;
|
|
return *this;
|
|
}
|
|
|
|
|
|
/** Get the current halfedge. There are \c Vertex*Iters and \c
|
|
Face*Iters. For both the current state is defined by the
|
|
current halfedge. This is what this method returns.
|
|
*/
|
|
HalfedgeHandle current_halfedge_handle() const {
|
|
return heh_;
|
|
}
|
|
|
|
|
|
/// Return the handle of the current target.
|
|
typename Mesh::VertexHandle handle() const {
|
|
assert(mesh_);
|
|
return mesh_->to_vertex_handle(heh_);
|
|
}
|
|
|
|
|
|
/// Cast to the handle of the current target.
|
|
operator typename Mesh::VertexHandle() const {
|
|
assert(mesh_);
|
|
return mesh_->to_vertex_handle(heh_);
|
|
}
|
|
|
|
|
|
/// Return a reference to the current target.
|
|
reference operator*() const {
|
|
assert(mesh_);
|
|
return mesh_->deref(handle());
|
|
}
|
|
|
|
|
|
/// Return a pointer to the current target.
|
|
pointer operator->() const {
|
|
assert(mesh_);
|
|
return &mesh_->deref(handle());
|
|
}
|
|
|
|
|
|
/** Returns whether the circulator is still valid.
|
|
After one complete round around a vertex/face the circulator becomes
|
|
invalid, i.e. this function will return \c false. Nevertheless you
|
|
can continue circulating. This method just tells you whether you
|
|
have completed the first round.
|
|
*/
|
|
operator bool() const {
|
|
return heh_.is_valid() && ((start_ != heh_) || (!active_));
|
|
}
|
|
|
|
|
|
protected:
|
|
|
|
mesh_ptr mesh_;
|
|
HalfedgeHandle start_, heh_;
|
|
bool active_;
|
|
};
|
|
|
|
|
|
|
|
//== CLASS DEFINITION =========================================================
|
|
|
|
|
|
/** \class FaceHalfedgeIterT CirculatorsT.hh <OpenMesh/Mesh/Iterators/CirculatorsT.hh>
|
|
Circulator.
|
|
*/
|
|
|
|
template <class Mesh>
|
|
class FaceHalfedgeIterT
|
|
{
|
|
public:
|
|
|
|
|
|
//--- Typedefs ---
|
|
|
|
typedef typename Mesh::HalfedgeHandle HalfedgeHandle;
|
|
|
|
typedef typename Mesh::Halfedge value_type;
|
|
typedef typename Mesh::HalfedgeHandle value_handle;
|
|
|
|
#if 0
|
|
typedef const Mesh& mesh_ref;
|
|
typedef const Mesh* mesh_ptr;
|
|
typedef const typename Mesh::Halfedge& reference;
|
|
typedef const typename Mesh::Halfedge* pointer;
|
|
#else
|
|
typedef Mesh& mesh_ref;
|
|
typedef Mesh* mesh_ptr;
|
|
typedef typename Mesh::Halfedge& reference;
|
|
typedef typename Mesh::Halfedge* pointer;
|
|
#endif
|
|
|
|
|
|
|
|
/// Default constructor
|
|
FaceHalfedgeIterT() : mesh_(0), active_(false) {}
|
|
|
|
|
|
/// Construct with mesh and a typename Mesh::FaceHandle
|
|
FaceHalfedgeIterT(mesh_ref _mesh, typename Mesh::FaceHandle _start) :
|
|
mesh_(&_mesh),
|
|
start_(_mesh.halfedge_handle(_start)),
|
|
heh_(start_),
|
|
active_(false)
|
|
{ ; }
|
|
|
|
|
|
/// Construct with mesh and start halfedge
|
|
FaceHalfedgeIterT(mesh_ref _mesh, HalfedgeHandle _heh) :
|
|
mesh_(&_mesh),
|
|
start_(_heh),
|
|
heh_(_heh),
|
|
active_(false)
|
|
{ ; }
|
|
|
|
|
|
/// Copy constructor
|
|
FaceHalfedgeIterT(const FaceHalfedgeIterT& _rhs) :
|
|
mesh_(_rhs.mesh_),
|
|
start_(_rhs.start_),
|
|
heh_(_rhs.heh_),
|
|
active_(_rhs.active_)
|
|
{ ; }
|
|
|
|
|
|
/// Assignment operator
|
|
FaceHalfedgeIterT& operator=(const FaceHalfedgeIterT<Mesh>& _rhs)
|
|
{
|
|
mesh_ = _rhs.mesh_;
|
|
start_ = _rhs.start_;
|
|
heh_ = _rhs.heh_;
|
|
active_ = _rhs.active_;
|
|
return *this;
|
|
}
|
|
|
|
|
|
#if 0
|
|
/// construct from non-const circulator type
|
|
FaceHalfedgeIterT(const FaceHalfedgeIterT<Mesh>& _rhs) :
|
|
mesh_(_rhs.mesh_),
|
|
start_(_rhs.start_),
|
|
heh_(_rhs.heh_),
|
|
active_(_rhs.active_)
|
|
{ ; }
|
|
|
|
|
|
/// assign from non-const circulator
|
|
FaceHalfedgeIterT& operator=(const FaceHalfedgeIterT<Mesh>& _rhs)
|
|
{
|
|
mesh_ = _rhs.mesh_;
|
|
start_ = _rhs.start_;
|
|
heh_ = _rhs.heh_;
|
|
active_ = _rhs.active_;
|
|
return *this;
|
|
}
|
|
#else
|
|
friend class ConstFaceHalfedgeIterT<Mesh>;
|
|
#endif
|
|
|
|
|
|
/// Equal ?
|
|
bool operator==(const FaceHalfedgeIterT& _rhs) const {
|
|
return ((mesh_ == _rhs.mesh_) &&
|
|
(start_ == _rhs.start_) &&
|
|
(heh_ == _rhs.heh_) &&
|
|
(active_ == _rhs.active_));
|
|
}
|
|
|
|
|
|
/// Not equal ?
|
|
bool operator!=(const FaceHalfedgeIterT& _rhs) const {
|
|
return !operator==(_rhs);
|
|
}
|
|
|
|
|
|
/// Pre-Increment (next cw target)
|
|
FaceHalfedgeIterT& operator++() {
|
|
assert(mesh_);
|
|
active_ = true;
|
|
heh_=mesh_->next_halfedge_handle(heh_);;
|
|
return *this;
|
|
}
|
|
|
|
|
|
/// Pre-Decrement (next ccw target)
|
|
FaceHalfedgeIterT& operator--() {
|
|
assert(mesh_);
|
|
active_ = true;
|
|
heh_=mesh_->prev_halfedge_handle(heh_);;
|
|
return *this;
|
|
}
|
|
|
|
|
|
/** Get the current halfedge. There are \c Vertex*Iters and \c
|
|
Face*Iters. For both the current state is defined by the
|
|
current halfedge. This is what this method returns.
|
|
*/
|
|
HalfedgeHandle current_halfedge_handle() const {
|
|
return heh_;
|
|
}
|
|
|
|
|
|
/// Return the handle of the current target.
|
|
typename Mesh::HalfedgeHandle handle() const {
|
|
assert(mesh_);
|
|
return heh_;
|
|
}
|
|
|
|
|
|
/// Cast to the handle of the current target.
|
|
operator typename Mesh::HalfedgeHandle() const {
|
|
assert(mesh_);
|
|
return heh_;
|
|
}
|
|
|
|
|
|
/// Return a reference to the current target.
|
|
reference operator*() const {
|
|
assert(mesh_);
|
|
return mesh_->deref(handle());
|
|
}
|
|
|
|
|
|
/// Return a pointer to the current target.
|
|
pointer operator->() const {
|
|
assert(mesh_);
|
|
return &mesh_->deref(handle());
|
|
}
|
|
|
|
|
|
/** Returns whether the circulator is still valid.
|
|
After one complete round around a vertex/face the circulator becomes
|
|
invalid, i.e. this function will return \c false. Nevertheless you
|
|
can continue circulating. This method just tells you whether you
|
|
have completed the first round.
|
|
*/
|
|
operator bool() const {
|
|
return heh_.is_valid() && ((start_ != heh_) || (!active_));
|
|
}
|
|
|
|
|
|
protected:
|
|
|
|
mesh_ptr mesh_;
|
|
HalfedgeHandle start_, heh_;
|
|
bool active_;
|
|
};
|
|
|
|
|
|
|
|
//== CLASS DEFINITION =========================================================
|
|
|
|
|
|
/** \class ConstFaceHalfedgeIterT CirculatorsT.hh <OpenMesh/Mesh/Iterators/CirculatorsT.hh>
|
|
Circulator.
|
|
*/
|
|
|
|
template <class Mesh>
|
|
class ConstFaceHalfedgeIterT
|
|
{
|
|
public:
|
|
|
|
|
|
//--- Typedefs ---
|
|
|
|
typedef typename Mesh::HalfedgeHandle HalfedgeHandle;
|
|
|
|
typedef typename Mesh::Halfedge value_type;
|
|
typedef typename Mesh::HalfedgeHandle value_handle;
|
|
|
|
#if 1
|
|
typedef const Mesh& mesh_ref;
|
|
typedef const Mesh* mesh_ptr;
|
|
typedef const typename Mesh::Halfedge& reference;
|
|
typedef const typename Mesh::Halfedge* pointer;
|
|
#else
|
|
typedef Mesh& mesh_ref;
|
|
typedef Mesh* mesh_ptr;
|
|
typedef typename Mesh::Halfedge& reference;
|
|
typedef typename Mesh::Halfedge* pointer;
|
|
#endif
|
|
|
|
|
|
|
|
/// Default constructor
|
|
ConstFaceHalfedgeIterT() : mesh_(0), active_(false) {}
|
|
|
|
|
|
/// Construct with mesh and a typename Mesh::FaceHandle
|
|
ConstFaceHalfedgeIterT(mesh_ref _mesh, typename Mesh::FaceHandle _start) :
|
|
mesh_(&_mesh),
|
|
start_(_mesh.halfedge_handle(_start)),
|
|
heh_(start_),
|
|
active_(false)
|
|
{ ; }
|
|
|
|
|
|
/// Construct with mesh and start halfedge
|
|
ConstFaceHalfedgeIterT(mesh_ref _mesh, HalfedgeHandle _heh) :
|
|
mesh_(&_mesh),
|
|
start_(_heh),
|
|
heh_(_heh),
|
|
active_(false)
|
|
{ ; }
|
|
|
|
|
|
/// Copy constructor
|
|
ConstFaceHalfedgeIterT(const ConstFaceHalfedgeIterT& _rhs) :
|
|
mesh_(_rhs.mesh_),
|
|
start_(_rhs.start_),
|
|
heh_(_rhs.heh_),
|
|
active_(_rhs.active_)
|
|
{ ; }
|
|
|
|
|
|
/// Assignment operator
|
|
ConstFaceHalfedgeIterT& operator=(const ConstFaceHalfedgeIterT<Mesh>& _rhs)
|
|
{
|
|
mesh_ = _rhs.mesh_;
|
|
start_ = _rhs.start_;
|
|
heh_ = _rhs.heh_;
|
|
active_ = _rhs.active_;
|
|
return *this;
|
|
}
|
|
|
|
|
|
#if 1
|
|
/// construct from non-const circulator type
|
|
ConstFaceHalfedgeIterT(const FaceHalfedgeIterT<Mesh>& _rhs) :
|
|
mesh_(_rhs.mesh_),
|
|
start_(_rhs.start_),
|
|
heh_(_rhs.heh_),
|
|
active_(_rhs.active_)
|
|
{ ; }
|
|
|
|
|
|
/// assign from non-const circulator
|
|
ConstFaceHalfedgeIterT& operator=(const FaceHalfedgeIterT<Mesh>& _rhs)
|
|
{
|
|
mesh_ = _rhs.mesh_;
|
|
start_ = _rhs.start_;
|
|
heh_ = _rhs.heh_;
|
|
active_ = _rhs.active_;
|
|
return *this;
|
|
}
|
|
#else
|
|
friend class ConstFaceHalfedgeIterT<Mesh>;
|
|
#endif
|
|
|
|
|
|
/// Equal ?
|
|
bool operator==(const ConstFaceHalfedgeIterT& _rhs) const {
|
|
return ((mesh_ == _rhs.mesh_) &&
|
|
(start_ == _rhs.start_) &&
|
|
(heh_ == _rhs.heh_) &&
|
|
(active_ == _rhs.active_));
|
|
}
|
|
|
|
|
|
/// Not equal ?
|
|
bool operator!=(const ConstFaceHalfedgeIterT& _rhs) const {
|
|
return !operator==(_rhs);
|
|
}
|
|
|
|
|
|
/// Pre-Increment (next cw target)
|
|
ConstFaceHalfedgeIterT& operator++() {
|
|
assert(mesh_);
|
|
active_ = true;
|
|
heh_=mesh_->next_halfedge_handle(heh_);;
|
|
return *this;
|
|
}
|
|
|
|
|
|
/// Pre-Decrement (next ccw target)
|
|
ConstFaceHalfedgeIterT& operator--() {
|
|
assert(mesh_);
|
|
active_ = true;
|
|
heh_=mesh_->prev_halfedge_handle(heh_);;
|
|
return *this;
|
|
}
|
|
|
|
|
|
/** Get the current halfedge. There are \c Vertex*Iters and \c
|
|
Face*Iters. For both the current state is defined by the
|
|
current halfedge. This is what this method returns.
|
|
*/
|
|
HalfedgeHandle current_halfedge_handle() const {
|
|
return heh_;
|
|
}
|
|
|
|
|
|
/// Return the handle of the current target.
|
|
typename Mesh::HalfedgeHandle handle() const {
|
|
assert(mesh_);
|
|
return heh_;
|
|
}
|
|
|
|
|
|
/// Cast to the handle of the current target.
|
|
operator typename Mesh::HalfedgeHandle() const {
|
|
assert(mesh_);
|
|
return heh_;
|
|
}
|
|
|
|
|
|
/// Return a reference to the current target.
|
|
reference operator*() const {
|
|
assert(mesh_);
|
|
return mesh_->deref(handle());
|
|
}
|
|
|
|
|
|
/// Return a pointer to the current target.
|
|
pointer operator->() const {
|
|
assert(mesh_);
|
|
return &mesh_->deref(handle());
|
|
}
|
|
|
|
|
|
/** Returns whether the circulator is still valid.
|
|
After one complete round around a vertex/face the circulator becomes
|
|
invalid, i.e. this function will return \c false. Nevertheless you
|
|
can continue circulating. This method just tells you whether you
|
|
have completed the first round.
|
|
*/
|
|
operator bool() const {
|
|
return heh_.is_valid() && ((start_ != heh_) || (!active_));
|
|
}
|
|
|
|
|
|
protected:
|
|
|
|
mesh_ptr mesh_;
|
|
HalfedgeHandle start_, heh_;
|
|
bool active_;
|
|
};
|
|
|
|
|
|
|
|
//== CLASS DEFINITION =========================================================
|
|
|
|
|
|
/** \class FaceEdgeIterT CirculatorsT.hh <OpenMesh/Mesh/Iterators/CirculatorsT.hh>
|
|
Circulator.
|
|
*/
|
|
|
|
template <class Mesh>
|
|
class FaceEdgeIterT
|
|
{
|
|
public:
|
|
|
|
|
|
//--- Typedefs ---
|
|
|
|
typedef typename Mesh::HalfedgeHandle HalfedgeHandle;
|
|
|
|
typedef typename Mesh::Edge value_type;
|
|
typedef typename Mesh::EdgeHandle value_handle;
|
|
|
|
#if 0
|
|
typedef const Mesh& mesh_ref;
|
|
typedef const Mesh* mesh_ptr;
|
|
typedef const typename Mesh::Edge& reference;
|
|
typedef const typename Mesh::Edge* pointer;
|
|
#else
|
|
typedef Mesh& mesh_ref;
|
|
typedef Mesh* mesh_ptr;
|
|
typedef typename Mesh::Edge& reference;
|
|
typedef typename Mesh::Edge* pointer;
|
|
#endif
|
|
|
|
|
|
|
|
/// Default constructor
|
|
FaceEdgeIterT() : mesh_(0), active_(false) {}
|
|
|
|
|
|
/// Construct with mesh and a typename Mesh::FaceHandle
|
|
FaceEdgeIterT(mesh_ref _mesh, typename Mesh::FaceHandle _start) :
|
|
mesh_(&_mesh),
|
|
start_(_mesh.halfedge_handle(_start)),
|
|
heh_(start_),
|
|
active_(false)
|
|
{ ; }
|
|
|
|
|
|
/// Construct with mesh and start halfedge
|
|
FaceEdgeIterT(mesh_ref _mesh, HalfedgeHandle _heh) :
|
|
mesh_(&_mesh),
|
|
start_(_heh),
|
|
heh_(_heh),
|
|
active_(false)
|
|
{ ; }
|
|
|
|
|
|
/// Copy constructor
|
|
FaceEdgeIterT(const FaceEdgeIterT& _rhs) :
|
|
mesh_(_rhs.mesh_),
|
|
start_(_rhs.start_),
|
|
heh_(_rhs.heh_),
|
|
active_(_rhs.active_)
|
|
{ ; }
|
|
|
|
|
|
/// Assignment operator
|
|
FaceEdgeIterT& operator=(const FaceEdgeIterT<Mesh>& _rhs)
|
|
{
|
|
mesh_ = _rhs.mesh_;
|
|
start_ = _rhs.start_;
|
|
heh_ = _rhs.heh_;
|
|
active_ = _rhs.active_;
|
|
return *this;
|
|
}
|
|
|
|
|
|
#if 0
|
|
/// construct from non-const circulator type
|
|
FaceEdgeIterT(const FaceEdgeIterT<Mesh>& _rhs) :
|
|
mesh_(_rhs.mesh_),
|
|
start_(_rhs.start_),
|
|
heh_(_rhs.heh_),
|
|
active_(_rhs.active_)
|
|
{ ; }
|
|
|
|
|
|
/// assign from non-const circulator
|
|
FaceEdgeIterT& operator=(const FaceEdgeIterT<Mesh>& _rhs)
|
|
{
|
|
mesh_ = _rhs.mesh_;
|
|
start_ = _rhs.start_;
|
|
heh_ = _rhs.heh_;
|
|
active_ = _rhs.active_;
|
|
return *this;
|
|
}
|
|
#else
|
|
friend class ConstFaceEdgeIterT<Mesh>;
|
|
#endif
|
|
|
|
|
|
/// Equal ?
|
|
bool operator==(const FaceEdgeIterT& _rhs) const {
|
|
return ((mesh_ == _rhs.mesh_) &&
|
|
(start_ == _rhs.start_) &&
|
|
(heh_ == _rhs.heh_) &&
|
|
(active_ == _rhs.active_));
|
|
}
|
|
|
|
|
|
/// Not equal ?
|
|
bool operator!=(const FaceEdgeIterT& _rhs) const {
|
|
return !operator==(_rhs);
|
|
}
|
|
|
|
|
|
/// Pre-Increment (next cw target)
|
|
FaceEdgeIterT& operator++() {
|
|
assert(mesh_);
|
|
active_ = true;
|
|
heh_=mesh_->next_halfedge_handle(heh_);;
|
|
return *this;
|
|
}
|
|
|
|
|
|
/// Pre-Decrement (next ccw target)
|
|
FaceEdgeIterT& operator--() {
|
|
assert(mesh_);
|
|
active_ = true;
|
|
heh_=mesh_->prev_halfedge_handle(heh_);;
|
|
return *this;
|
|
}
|
|
|
|
|
|
/** Get the current halfedge. There are \c Vertex*Iters and \c
|
|
Face*Iters. For both the current state is defined by the
|
|
current halfedge. This is what this method returns.
|
|
*/
|
|
HalfedgeHandle current_halfedge_handle() const {
|
|
return heh_;
|
|
}
|
|
|
|
|
|
/// Return the handle of the current target.
|
|
typename Mesh::EdgeHandle handle() const {
|
|
assert(mesh_);
|
|
return mesh_->edge_handle(heh_);
|
|
}
|
|
|
|
|
|
/// Cast to the handle of the current target.
|
|
operator typename Mesh::EdgeHandle() const {
|
|
assert(mesh_);
|
|
return mesh_->edge_handle(heh_);
|
|
}
|
|
|
|
|
|
/// Return a reference to the current target.
|
|
reference operator*() const {
|
|
assert(mesh_);
|
|
return mesh_->deref(handle());
|
|
}
|
|
|
|
|
|
/// Return a pointer to the current target.
|
|
pointer operator->() const {
|
|
assert(mesh_);
|
|
return &mesh_->deref(handle());
|
|
}
|
|
|
|
|
|
/** Returns whether the circulator is still valid.
|
|
After one complete round around a vertex/face the circulator becomes
|
|
invalid, i.e. this function will return \c false. Nevertheless you
|
|
can continue circulating. This method just tells you whether you
|
|
have completed the first round.
|
|
*/
|
|
operator bool() const {
|
|
return heh_.is_valid() && ((start_ != heh_) || (!active_));
|
|
}
|
|
|
|
|
|
protected:
|
|
|
|
mesh_ptr mesh_;
|
|
HalfedgeHandle start_, heh_;
|
|
bool active_;
|
|
};
|
|
|
|
|
|
|
|
//== CLASS DEFINITION =========================================================
|
|
|
|
|
|
/** \class ConstFaceEdgeIterT CirculatorsT.hh <OpenMesh/Mesh/Iterators/CirculatorsT.hh>
|
|
Circulator.
|
|
*/
|
|
|
|
template <class Mesh>
|
|
class ConstFaceEdgeIterT
|
|
{
|
|
public:
|
|
|
|
|
|
//--- Typedefs ---
|
|
|
|
typedef typename Mesh::HalfedgeHandle HalfedgeHandle;
|
|
|
|
typedef typename Mesh::Edge value_type;
|
|
typedef typename Mesh::EdgeHandle value_handle;
|
|
|
|
#if 1
|
|
typedef const Mesh& mesh_ref;
|
|
typedef const Mesh* mesh_ptr;
|
|
typedef const typename Mesh::Edge& reference;
|
|
typedef const typename Mesh::Edge* pointer;
|
|
#else
|
|
typedef Mesh& mesh_ref;
|
|
typedef Mesh* mesh_ptr;
|
|
typedef typename Mesh::Edge& reference;
|
|
typedef typename Mesh::Edge* pointer;
|
|
#endif
|
|
|
|
|
|
|
|
/// Default constructor
|
|
ConstFaceEdgeIterT() : mesh_(0), active_(false) {}
|
|
|
|
|
|
/// Construct with mesh and a typename Mesh::FaceHandle
|
|
ConstFaceEdgeIterT(mesh_ref _mesh, typename Mesh::FaceHandle _start) :
|
|
mesh_(&_mesh),
|
|
start_(_mesh.halfedge_handle(_start)),
|
|
heh_(start_),
|
|
active_(false)
|
|
{ ; }
|
|
|
|
|
|
/// Construct with mesh and start halfedge
|
|
ConstFaceEdgeIterT(mesh_ref _mesh, HalfedgeHandle _heh) :
|
|
mesh_(&_mesh),
|
|
start_(_heh),
|
|
heh_(_heh),
|
|
active_(false)
|
|
{ ; }
|
|
|
|
|
|
/// Copy constructor
|
|
ConstFaceEdgeIterT(const ConstFaceEdgeIterT& _rhs) :
|
|
mesh_(_rhs.mesh_),
|
|
start_(_rhs.start_),
|
|
heh_(_rhs.heh_),
|
|
active_(_rhs.active_)
|
|
{ ; }
|
|
|
|
|
|
/// Assignment operator
|
|
ConstFaceEdgeIterT& operator=(const ConstFaceEdgeIterT<Mesh>& _rhs)
|
|
{
|
|
mesh_ = _rhs.mesh_;
|
|
start_ = _rhs.start_;
|
|
heh_ = _rhs.heh_;
|
|
active_ = _rhs.active_;
|
|
return *this;
|
|
}
|
|
|
|
|
|
#if 1
|
|
/// construct from non-const circulator type
|
|
ConstFaceEdgeIterT(const FaceEdgeIterT<Mesh>& _rhs) :
|
|
mesh_(_rhs.mesh_),
|
|
start_(_rhs.start_),
|
|
heh_(_rhs.heh_),
|
|
active_(_rhs.active_)
|
|
{ ; }
|
|
|
|
|
|
/// assign from non-const circulator
|
|
ConstFaceEdgeIterT& operator=(const FaceEdgeIterT<Mesh>& _rhs)
|
|
{
|
|
mesh_ = _rhs.mesh_;
|
|
start_ = _rhs.start_;
|
|
heh_ = _rhs.heh_;
|
|
active_ = _rhs.active_;
|
|
return *this;
|
|
}
|
|
#else
|
|
friend class ConstFaceEdgeIterT<Mesh>;
|
|
#endif
|
|
|
|
|
|
/// Equal ?
|
|
bool operator==(const ConstFaceEdgeIterT& _rhs) const {
|
|
return ((mesh_ == _rhs.mesh_) &&
|
|
(start_ == _rhs.start_) &&
|
|
(heh_ == _rhs.heh_) &&
|
|
(active_ == _rhs.active_));
|
|
}
|
|
|
|
|
|
/// Not equal ?
|
|
bool operator!=(const ConstFaceEdgeIterT& _rhs) const {
|
|
return !operator==(_rhs);
|
|
}
|
|
|
|
|
|
/// Pre-Increment (next cw target)
|
|
ConstFaceEdgeIterT& operator++() {
|
|
assert(mesh_);
|
|
active_ = true;
|
|
heh_=mesh_->next_halfedge_handle(heh_);;
|
|
return *this;
|
|
}
|
|
|
|
|
|
/// Pre-Decrement (next ccw target)
|
|
ConstFaceEdgeIterT& operator--() {
|
|
assert(mesh_);
|
|
active_ = true;
|
|
heh_=mesh_->prev_halfedge_handle(heh_);;
|
|
return *this;
|
|
}
|
|
|
|
|
|
/** Get the current halfedge. There are \c Vertex*Iters and \c
|
|
Face*Iters. For both the current state is defined by the
|
|
current halfedge. This is what this method returns.
|
|
*/
|
|
HalfedgeHandle current_halfedge_handle() const {
|
|
return heh_;
|
|
}
|
|
|
|
|
|
/// Return the handle of the current target.
|
|
typename Mesh::EdgeHandle handle() const {
|
|
assert(mesh_);
|
|
return mesh_->edge_handle(heh_);
|
|
}
|
|
|
|
|
|
/// Cast to the handle of the current target.
|
|
operator typename Mesh::EdgeHandle() const {
|
|
assert(mesh_);
|
|
return mesh_->edge_handle(heh_);
|
|
}
|
|
|
|
|
|
/// Return a reference to the current target.
|
|
reference operator*() const {
|
|
assert(mesh_);
|
|
return mesh_->deref(handle());
|
|
}
|
|
|
|
|
|
/// Return a pointer to the current target.
|
|
pointer operator->() const {
|
|
assert(mesh_);
|
|
return &mesh_->deref(handle());
|
|
}
|
|
|
|
|
|
/** Returns whether the circulator is still valid.
|
|
After one complete round around a vertex/face the circulator becomes
|
|
invalid, i.e. this function will return \c false. Nevertheless you
|
|
can continue circulating. This method just tells you whether you
|
|
have completed the first round.
|
|
*/
|
|
operator bool() const {
|
|
return heh_.is_valid() && ((start_ != heh_) || (!active_));
|
|
}
|
|
|
|
|
|
protected:
|
|
|
|
mesh_ptr mesh_;
|
|
HalfedgeHandle start_, heh_;
|
|
bool active_;
|
|
};
|
|
|
|
|
|
|
|
//== CLASS DEFINITION =========================================================
|
|
|
|
|
|
/** \class FaceFaceIterT CirculatorsT.hh <OpenMesh/Mesh/Iterators/CirculatorsT.hh>
|
|
Circulator.
|
|
*/
|
|
|
|
template <class Mesh>
|
|
class FaceFaceIterT
|
|
{
|
|
public:
|
|
|
|
|
|
//--- Typedefs ---
|
|
|
|
typedef typename Mesh::HalfedgeHandle HalfedgeHandle;
|
|
|
|
typedef typename Mesh::Face value_type;
|
|
typedef typename Mesh::FaceHandle value_handle;
|
|
|
|
#if 0
|
|
typedef const Mesh& mesh_ref;
|
|
typedef const Mesh* mesh_ptr;
|
|
typedef const typename Mesh::Face& reference;
|
|
typedef const typename Mesh::Face* pointer;
|
|
#else
|
|
typedef Mesh& mesh_ref;
|
|
typedef Mesh* mesh_ptr;
|
|
typedef typename Mesh::Face& reference;
|
|
typedef typename Mesh::Face* pointer;
|
|
#endif
|
|
|
|
|
|
|
|
/// Default constructor
|
|
FaceFaceIterT() : mesh_(0), active_(false) {}
|
|
|
|
|
|
/// Construct with mesh and a typename Mesh::FaceHandle
|
|
FaceFaceIterT(mesh_ref _mesh, typename Mesh::FaceHandle _start) :
|
|
mesh_(&_mesh),
|
|
start_(_mesh.halfedge_handle(_start)),
|
|
heh_(start_),
|
|
active_(false)
|
|
{ if (heh_.is_valid() && !handle().is_valid()) operator++();; }
|
|
|
|
|
|
/// Construct with mesh and start halfedge
|
|
FaceFaceIterT(mesh_ref _mesh, HalfedgeHandle _heh) :
|
|
mesh_(&_mesh),
|
|
start_(_heh),
|
|
heh_(_heh),
|
|
active_(false)
|
|
{ if (heh_.is_valid() && !handle().is_valid()) operator++();; }
|
|
|
|
|
|
/// Copy constructor
|
|
FaceFaceIterT(const FaceFaceIterT& _rhs) :
|
|
mesh_(_rhs.mesh_),
|
|
start_(_rhs.start_),
|
|
heh_(_rhs.heh_),
|
|
active_(_rhs.active_)
|
|
{ if (heh_.is_valid() && !handle().is_valid()) operator++();; }
|
|
|
|
|
|
/// Assignment operator
|
|
FaceFaceIterT& operator=(const FaceFaceIterT<Mesh>& _rhs)
|
|
{
|
|
mesh_ = _rhs.mesh_;
|
|
start_ = _rhs.start_;
|
|
heh_ = _rhs.heh_;
|
|
active_ = _rhs.active_;
|
|
return *this;
|
|
}
|
|
|
|
|
|
#if 0
|
|
/// construct from non-const circulator type
|
|
FaceFaceIterT(const FaceFaceIterT<Mesh>& _rhs) :
|
|
mesh_(_rhs.mesh_),
|
|
start_(_rhs.start_),
|
|
heh_(_rhs.heh_),
|
|
active_(_rhs.active_)
|
|
{ if (heh_.is_valid() && !handle().is_valid()) operator++();; }
|
|
|
|
|
|
/// assign from non-const circulator
|
|
FaceFaceIterT& operator=(const FaceFaceIterT<Mesh>& _rhs)
|
|
{
|
|
mesh_ = _rhs.mesh_;
|
|
start_ = _rhs.start_;
|
|
heh_ = _rhs.heh_;
|
|
active_ = _rhs.active_;
|
|
return *this;
|
|
}
|
|
#else
|
|
friend class ConstFaceFaceIterT<Mesh>;
|
|
#endif
|
|
|
|
|
|
/// Equal ?
|
|
bool operator==(const FaceFaceIterT& _rhs) const {
|
|
return ((mesh_ == _rhs.mesh_) &&
|
|
(start_ == _rhs.start_) &&
|
|
(heh_ == _rhs.heh_) &&
|
|
(active_ == _rhs.active_));
|
|
}
|
|
|
|
|
|
/// Not equal ?
|
|
bool operator!=(const FaceFaceIterT& _rhs) const {
|
|
return !operator==(_rhs);
|
|
}
|
|
|
|
|
|
/// Pre-Increment (next cw target)
|
|
FaceFaceIterT& operator++() {
|
|
assert(mesh_);
|
|
active_ = true;
|
|
do heh_=mesh_->next_halfedge_handle(heh_); while ((*this) && (!handle().is_valid()));;
|
|
return *this;
|
|
}
|
|
|
|
|
|
/// Pre-Decrement (next ccw target)
|
|
FaceFaceIterT& operator--() {
|
|
assert(mesh_);
|
|
active_ = true;
|
|
do heh_=mesh_->prev_halfedge_handle(heh_); while ((*this) && (!handle().is_valid()));;
|
|
return *this;
|
|
}
|
|
|
|
|
|
/** Get the current halfedge. There are \c Vertex*Iters and \c
|
|
Face*Iters. For both the current state is defined by the
|
|
current halfedge. This is what this method returns.
|
|
*/
|
|
HalfedgeHandle current_halfedge_handle() const {
|
|
return heh_;
|
|
}
|
|
|
|
|
|
/// Return the handle of the current target.
|
|
typename Mesh::FaceHandle handle() const {
|
|
assert(mesh_);
|
|
return mesh_->face_handle(mesh_->opposite_halfedge_handle(heh_));
|
|
}
|
|
|
|
|
|
/// Cast to the handle of the current target.
|
|
operator typename Mesh::FaceHandle() const {
|
|
assert(mesh_);
|
|
return mesh_->face_handle(mesh_->opposite_halfedge_handle(heh_));
|
|
}
|
|
|
|
|
|
/// Return a reference to the current target.
|
|
reference operator*() const {
|
|
assert(mesh_);
|
|
return mesh_->deref(handle());
|
|
}
|
|
|
|
|
|
/// Return a pointer to the current target.
|
|
pointer operator->() const {
|
|
assert(mesh_);
|
|
return &mesh_->deref(handle());
|
|
}
|
|
|
|
|
|
/** Returns whether the circulator is still valid.
|
|
After one complete round around a vertex/face the circulator becomes
|
|
invalid, i.e. this function will return \c false. Nevertheless you
|
|
can continue circulating. This method just tells you whether you
|
|
have completed the first round.
|
|
*/
|
|
operator bool() const {
|
|
return heh_.is_valid() && ((start_ != heh_) || (!active_));
|
|
}
|
|
|
|
|
|
protected:
|
|
|
|
mesh_ptr mesh_;
|
|
HalfedgeHandle start_, heh_;
|
|
bool active_;
|
|
};
|
|
|
|
|
|
|
|
//== CLASS DEFINITION =========================================================
|
|
|
|
|
|
/** \class ConstFaceFaceIterT CirculatorsT.hh <OpenMesh/Mesh/Iterators/CirculatorsT.hh>
|
|
Circulator.
|
|
*/
|
|
|
|
template <class Mesh>
|
|
class ConstFaceFaceIterT
|
|
{
|
|
public:
|
|
|
|
|
|
//--- Typedefs ---
|
|
|
|
typedef typename Mesh::HalfedgeHandle HalfedgeHandle;
|
|
|
|
typedef typename Mesh::Face value_type;
|
|
typedef typename Mesh::FaceHandle value_handle;
|
|
|
|
#if 1
|
|
typedef const Mesh& mesh_ref;
|
|
typedef const Mesh* mesh_ptr;
|
|
typedef const typename Mesh::Face& reference;
|
|
typedef const typename Mesh::Face* pointer;
|
|
#else
|
|
typedef Mesh& mesh_ref;
|
|
typedef Mesh* mesh_ptr;
|
|
typedef typename Mesh::Face& reference;
|
|
typedef typename Mesh::Face* pointer;
|
|
#endif
|
|
|
|
|
|
|
|
/// Default constructor
|
|
ConstFaceFaceIterT() : mesh_(0), active_(false) {}
|
|
|
|
|
|
/// Construct with mesh and a typename Mesh::FaceHandle
|
|
ConstFaceFaceIterT(mesh_ref _mesh, typename Mesh::FaceHandle _start) :
|
|
mesh_(&_mesh),
|
|
start_(_mesh.halfedge_handle(_start)),
|
|
heh_(start_),
|
|
active_(false)
|
|
{ if (heh_.is_valid() && !handle().is_valid()) operator++();; }
|
|
|
|
|
|
/// Construct with mesh and start halfedge
|
|
ConstFaceFaceIterT(mesh_ref _mesh, HalfedgeHandle _heh) :
|
|
mesh_(&_mesh),
|
|
start_(_heh),
|
|
heh_(_heh),
|
|
active_(false)
|
|
{ if (heh_.is_valid() && !handle().is_valid()) operator++();; }
|
|
|
|
|
|
/// Copy constructor
|
|
ConstFaceFaceIterT(const ConstFaceFaceIterT& _rhs) :
|
|
mesh_(_rhs.mesh_),
|
|
start_(_rhs.start_),
|
|
heh_(_rhs.heh_),
|
|
active_(_rhs.active_)
|
|
{ if (heh_.is_valid() && !handle().is_valid()) operator++();; }
|
|
|
|
|
|
/// Assignment operator
|
|
ConstFaceFaceIterT& operator=(const ConstFaceFaceIterT<Mesh>& _rhs)
|
|
{
|
|
mesh_ = _rhs.mesh_;
|
|
start_ = _rhs.start_;
|
|
heh_ = _rhs.heh_;
|
|
active_ = _rhs.active_;
|
|
return *this;
|
|
}
|
|
|
|
|
|
#if 1
|
|
/// construct from non-const circulator type
|
|
ConstFaceFaceIterT(const FaceFaceIterT<Mesh>& _rhs) :
|
|
mesh_(_rhs.mesh_),
|
|
start_(_rhs.start_),
|
|
heh_(_rhs.heh_),
|
|
active_(_rhs.active_)
|
|
{ if (heh_.is_valid() && !handle().is_valid()) operator++();; }
|
|
|
|
|
|
/// assign from non-const circulator
|
|
ConstFaceFaceIterT& operator=(const FaceFaceIterT<Mesh>& _rhs)
|
|
{
|
|
mesh_ = _rhs.mesh_;
|
|
start_ = _rhs.start_;
|
|
heh_ = _rhs.heh_;
|
|
active_ = _rhs.active_;
|
|
return *this;
|
|
}
|
|
#else
|
|
friend class ConstFaceFaceIterT<Mesh>;
|
|
#endif
|
|
|
|
|
|
/// Equal ?
|
|
bool operator==(const ConstFaceFaceIterT& _rhs) const {
|
|
return ((mesh_ == _rhs.mesh_) &&
|
|
(start_ == _rhs.start_) &&
|
|
(heh_ == _rhs.heh_) &&
|
|
(active_ == _rhs.active_));
|
|
}
|
|
|
|
|
|
/// Not equal ?
|
|
bool operator!=(const ConstFaceFaceIterT& _rhs) const {
|
|
return !operator==(_rhs);
|
|
}
|
|
|
|
|
|
/// Pre-Increment (next cw target)
|
|
ConstFaceFaceIterT& operator++() {
|
|
assert(mesh_);
|
|
active_ = true;
|
|
do heh_=mesh_->next_halfedge_handle(heh_); while ((*this) && (!handle().is_valid()));;
|
|
return *this;
|
|
}
|
|
|
|
|
|
/// Pre-Decrement (next ccw target)
|
|
ConstFaceFaceIterT& operator--() {
|
|
assert(mesh_);
|
|
active_ = true;
|
|
do heh_=mesh_->prev_halfedge_handle(heh_); while ((*this) && (!handle().is_valid()));;
|
|
return *this;
|
|
}
|
|
|
|
|
|
/** Get the current halfedge. There are \c Vertex*Iters and \c
|
|
Face*Iters. For both the current state is defined by the
|
|
current halfedge. This is what this method returns.
|
|
*/
|
|
HalfedgeHandle current_halfedge_handle() const {
|
|
return heh_;
|
|
}
|
|
|
|
|
|
/// Return the handle of the current target.
|
|
typename Mesh::FaceHandle handle() const {
|
|
assert(mesh_);
|
|
return mesh_->face_handle(mesh_->opposite_halfedge_handle(heh_));
|
|
}
|
|
|
|
|
|
/// Cast to the handle of the current target.
|
|
operator typename Mesh::FaceHandle() const {
|
|
assert(mesh_);
|
|
return mesh_->face_handle(mesh_->opposite_halfedge_handle(heh_));
|
|
}
|
|
|
|
|
|
/// Return a reference to the current target.
|
|
reference operator*() const {
|
|
assert(mesh_);
|
|
return mesh_->deref(handle());
|
|
}
|
|
|
|
|
|
/// Return a pointer to the current target.
|
|
pointer operator->() const {
|
|
assert(mesh_);
|
|
return &mesh_->deref(handle());
|
|
}
|
|
|
|
|
|
/** Returns whether the circulator is still valid.
|
|
After one complete round around a vertex/face the circulator becomes
|
|
invalid, i.e. this function will return \c false. Nevertheless you
|
|
can continue circulating. This method just tells you whether you
|
|
have completed the first round.
|
|
*/
|
|
operator bool() const {
|
|
return heh_.is_valid() && ((start_ != heh_) || (!active_));
|
|
}
|
|
|
|
|
|
protected:
|
|
|
|
mesh_ptr mesh_;
|
|
HalfedgeHandle start_, heh_;
|
|
bool active_;
|
|
};
|
|
|
|
|
|
|
|
//=============================================================================
|
|
} // namespace Iterators
|
|
} // namespace OpenMesh
|
|
//=============================================================================
|
|
#endif
|
|
//=============================================================================
|