Files
openmesh/src/OpenMesh/Apps/Unsupported/Streaming-qt4/Client/VDPMClientViewerWidget.cc
Jan Möbius 76545e6c68 OM3 compat
git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@1198 fdac6126-5c0c-442c-9429-916003d36597
2015-01-15 10:34:21 +00:00

1392 lines
45 KiB
C++

/*===========================================================================*\
* *
* OpenMesh *
* Copyright (C) 2001-2015 by Computer Graphics Group, RWTH Aachen *
* www.openmesh.org *
* *
*---------------------------------------------------------------------------*
* This file is part of OpenMesh. *
* *
* OpenMesh is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as *
* published by the Free Software Foundation, either version 3 of *
* the License, or (at your option) any later version with the *
* following exceptions: *
* *
* If other files instantiate templates or use macros *
* or inline functions from this file, or you compile this file and *
* link it with other files to produce an executable, this file does *
* not by itself cause the resulting executable to be covered by the *
* GNU Lesser General Public License. This exception does not however *
* invalidate any other reasons why the executable file might be *
* covered by the GNU Lesser General Public License. *
* *
* OpenMesh is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU LesserGeneral Public *
* License along with OpenMesh. If not, *
* see <http://www.gnu.org/licenses/>. *
* *
\*===========================================================================*/
/*===========================================================================*\
* *
* $Revision$ *
* $Date$ *
* *
\*===========================================================================*/
//== INCLUDES =================================================================
#ifdef _MSC_VER
# pragma warning(disable: 4267 4311)
#endif
#include <iostream>
#include <fstream>
#include <map>
#include <QApplication>
#include <QDateTime>
#include <QFileDialog>
#include <QDataStream>
#include <GL/glut.h>
#include <OpenMesh/Apps/VDProgMesh/Streaming/Client/VDPMClientViewerWidget.hh>
#include <OpenMesh/Core/IO/BinaryHelper.hh>
#include <OpenMesh/Core/IO/MeshIO.hh>
#include <OpenMesh/Core/Utils/Endian.hh>
#include <OpenMesh/Tools/Utils/Timer.hh>
// #include "ImageData.h"
using OpenMesh::VDPM::debug_print;
using OpenMesh::VDPM::set_debug_print;
using OpenMesh::VDPM::VHierarchyNode;
using OpenMesh::VDPM::VHierarchyNodeHandle;
using OpenMesh::VDPM::VHierarchyNodeHandleContainer;
#ifdef EXAMPLE_CREATION
static OpenMesh::Vec3uc myYellow = OpenMesh::Vec3uc(255, 255, 0);
static OpenMesh::Vec3uc myBlue = OpenMesh::Vec3uc(0, 0, 255);
std::map<VHierarchyNodeIndex, unsigned int> g_index2numdesc_map;
void VDPMClientViewerWidget::increase_max_descendents(const VHierarchyNodeIndex &_node_index)
{
g_index2numdesc_map[_node_index] = 2 + g_index2numdesc_map[_node_index];
unsigned char tree_id_bits = vhierarchy_.tree_id_bits();
VHierarchyNodeIndex parent_index
= VHierarchyNodeIndex(_node_index.tree_id(tree_id_bits), _node_index.node_id(tree_id_bits) / 2, tree_id_bits);
if (parent_index.is_valid(tree_id_bits) == true)
increase_max_descendents(parent_index);
}
void VDPMClientViewerWidget::increase_cur_descendents(VHierarchyNodeHandle _node_handle)
{
unsigned int cur_desc = vhierarchy_.node(_node_handle).cur_descendents();
vhierarchy_.node(_node_handle).set_cur_descendents(2 + cur_desc);
VHierarchyNodeHandle parent_handle = vhierarchy_.parent_handle(_node_handle);
if (parent_handle.is_valid())
increase_cur_descendents(parent_handle);
}
void VDPMClientViewerWidget::__add_children(const VHierarchyNodeIndex &_node_index, bool update_current)
{
if (update_current == true)
{
increase_cur_descendents(vhierarchy_.node_handle(_node_index));
}
else
{
unsigned char tree_id_bits = vhierarchy_.tree_id_bits();
VHierarchyNodeIndex lchild_index
= VHierarchyNodeIndex(_node_index.tree_id(tree_id_bits), 2*_node_index.node_id(tree_id_bits), tree_id_bits);
VHierarchyNodeIndex rchild_index
= VHierarchyNodeIndex(_node_index.tree_id(tree_id_bits), 1+2*_node_index.node_id(tree_id_bits), tree_id_bits);
g_index2numdesc_map[lchild_index] = 1;
g_index2numdesc_map[rchild_index] = 1;
increase_max_descendents(_node_index);
}
}
void VDPMClientViewerWidget::mesh_coloring()
{
MyMesh::VertexIter vIt(mesh_.vertices_begin()),
vEnd(mesh_.vertices_end());
VHierarchyNodeHandle node_handle;
float ratio;
unsigned char r, g, b;
for (; vIt!=vEnd; ++vIt)
{
node_handle = mesh_.data(*vIt).vhierarchy_node_handle();
ratio = vhierarchy_.node(node_handle).ratio();
r = (unsigned char) ((1.0f - ratio) * myYellow[0] + ratio * myBlue[0]);
g = (unsigned char) ((1.0f - ratio) * myYellow[1] + ratio * myBlue[1]);
b = (unsigned char) ((1.0f - ratio) * myYellow[2] + ratio * myBlue[2]);
mesh_.set_color(*vIt, OpenMesh::Vec3uc(r,g,b));
}
}
#endif
void
VDPMClientViewerWidget::
draw_scene(const std::string &_draw_mode)
{
//std::cout << frame_ << "-th frame statistics" << std::endl;
if (adaptive_mode_ == true)
{
refinement_timer_.start();
adaptive_refinement();
refinement_timer_.stop();
fprintf(refinement_file, "%d %d\n", frame_, (int) refinement_timer_.mseconds());
#ifdef EXAMPLE_CREATION
mesh_coloring();
#endif
}
render_timer_.start();
MeshViewerWidget::draw_scene(_draw_mode);
render_timer_.stop();
fprintf(render_file, "%d %d %d\n", frame_, (int) render_timer_.mseconds(), mesh_.n_faces());
++frame_;
}
void
VDPMClientViewerWidget::
adaptive_refinement()
{
update_viewing_parameters();
MyMesh::HalfedgeHandle v0v1;
float fovy = viewing_parameters_.fovy();
float tolerance_square = viewing_parameters_.tolerance_square();
float tan_value = tanf(fovy / 2.0f);
kappa_square_ = 4.0f * tan_value * tan_value * tolerance_square;
for (vfront_.begin(); vfront_.end() != true;)
{
VHierarchyNodeHandle
node_handle = vfront_.node_handle(),
parent_handle = vhierarchy_.parent_handle(node_handle);
if (qrefine(node_handle) == true)
{
if (vhierarchy_.is_leaf_node(node_handle) != true)
{
force_vsplit(node_handle);
}
else
{
//if (qSocket_->bytesAvailable() == 0)
if (session_running_ != true)
{
session_running_ = true;
send_viewing_information();
}
vfront_.next();
}
}
else if (vhierarchy_.is_root_node(node_handle) != true &&
ecol_legal(parent_handle, v0v1) == true &&
qrefine(parent_handle) != true)
{
ecol(parent_handle, v0v1);
}
else
{
vfront_.next();
}
}
// free memories taged as 'deleted'
mesh_.garbage_collection(false, true, true);
mesh_.update_face_normals();
}
void
VDPMClientViewerWidget::
current_max_resolution()
{
for (vfront_.begin(); vfront_.end() != true;)
{
VHierarchyNodeHandle
node_handle = vfront_.node_handle(),
parent_handle = vhierarchy_.parent_handle(node_handle);
if (vhierarchy_.is_leaf_node(node_handle) != true)
force_vsplit(node_handle);
else
vfront_.next();
}
// free memories taged as 'deleted'
mesh_.garbage_collection(false, true, true);
mesh_.update_face_normals();
}
bool
VDPMClientViewerWidget::
qrefine(VHierarchyNodeHandle _node_handle)
{
VHierarchyNode &node = vhierarchy_.node(_node_handle);
OpenMesh::Vec3f p = mesh_.point(node.vertex_handle());
OpenMesh::Vec3f eye_dir = p - viewing_parameters_.eye_pos();
float distance = eye_dir.length();
float distance2 = distance * distance;
float product_value = dot(eye_dir, node.normal());
if (outside_view_frustum(p, node.radius()) == true)
return false;
if (oriented_away(node.sin_square(), distance2, product_value) == true)
return false;
if (screen_space_error(node.mue_square(),
node.sigma_square(), distance2, product_value) == true)
return false;
return true;
}
void
VDPMClientViewerWidget::
force_vsplit(VHierarchyNodeHandle node_handle)
{
MyMesh::VertexHandle vl, vr;
get_active_cuts(node_handle, vl, vr);
while (vl == vr) {
force_vsplit(mesh_.data(vl).vhierarchy_node_handle());
get_active_cuts(node_handle, vl, vr);
}
vsplit(node_handle, vl, vr);
}
void
VDPMClientViewerWidget::
vsplit(VHierarchyNodeHandle _node_handle, MyMesh::VertexHandle vl, MyMesh::VertexHandle vr)
{
// refine
VHierarchyNodeHandle lchild_handle = vhierarchy_.lchild_handle(_node_handle);
VHierarchyNodeHandle rchild_handle = vhierarchy_.rchild_handle(_node_handle);
MyMesh::VertexHandle v0 = vhierarchy_.vertex_handle(lchild_handle);
MyMesh::VertexHandle v1 = vhierarchy_.vertex_handle(rchild_handle);
mesh_.vertex_split(v0, v1, vl, vr);
mesh_.set_normal(v0, vhierarchy_.normal(lchild_handle));
mesh_.set_normal(v1, vhierarchy_.normal(rchild_handle));
mesh_.data(v0).set_vhierarchy_node_handle(lchild_handle);
mesh_.data(v1).set_vhierarchy_node_handle(rchild_handle);
mesh_.status(v0).set_deleted(false);
mesh_.status(v1).set_deleted(false);
vfront_.remove(_node_handle);
vfront_.add(lchild_handle);
vfront_.add(rchild_handle);
}
void
VDPMClientViewerWidget::
ecol(VHierarchyNodeHandle _node_handle, const MyMesh::HalfedgeHandle& v0v1)
{
VHierarchyNodeHandle lchild_handle = vhierarchy_.lchild_handle(_node_handle);
VHierarchyNodeHandle rchild_handle = vhierarchy_.rchild_handle(_node_handle);
MyMesh::VertexHandle v0 = vhierarchy_.vertex_handle(lchild_handle);
MyMesh::VertexHandle v1 = vhierarchy_.vertex_handle(rchild_handle);
// coarsen
mesh_.collapse(v0v1);
mesh_.set_normal(v1, vhierarchy_.normal(_node_handle));
mesh_.data(v0).set_vhierarchy_node_handle(lchild_handle);
mesh_.data(v1).set_vhierarchy_node_handle(_node_handle);
mesh_.status(v0).set_deleted(false);
mesh_.status(v1).set_deleted(false);
vfront_.add(_node_handle);
vfront_.remove(lchild_handle);
vfront_.remove(rchild_handle);
}
bool
VDPMClientViewerWidget::
ecol_legal(VHierarchyNodeHandle _parent_handle, MyMesh::HalfedgeHandle& v0v1)
{
VHierarchyNodeHandle lchild_handle = vhierarchy_.lchild_handle(_parent_handle);
VHierarchyNodeHandle rchild_handle = vhierarchy_.rchild_handle(_parent_handle);
// test whether lchild & rchild present in the current vfront
if (vfront_.is_active(lchild_handle) != true || vfront_.is_active(rchild_handle) != true)
return false;
MyMesh::VertexHandle v0, v1;
v0 = vhierarchy_.vertex_handle(lchild_handle);
v1 = vhierarchy_.vertex_handle(rchild_handle);
v0v1 = mesh_.find_halfedge(v0, v1);
return mesh_.is_collapse_ok(v0v1);
}
void
VDPMClientViewerWidget::
get_active_cuts(const VHierarchyNodeHandle _node_handle, MyMesh::VertexHandle &vl, MyMesh::VertexHandle &vr)
{
MyMesh::VertexVertexIter vv_it;
VHierarchyNodeHandle nnode_handle;
VHierarchyNodeIndex nnode_index;
VHierarchyNodeIndex fund_lcut_index = vhierarchy_.fund_lcut_index(_node_handle);
VHierarchyNodeIndex fund_rcut_index = vhierarchy_.fund_rcut_index(_node_handle);
vl = MyMesh::InvalidVertexHandle;
vr = MyMesh::InvalidVertexHandle;
for (vv_it=mesh_.vv_iter(vhierarchy_.vertex_handle(_node_handle)); vv_it; ++vv_it)
{
nnode_handle = mesh_.data(*vv_it).vhierarchy_node_handle();
nnode_index = vhierarchy_.node_index(nnode_handle);
if (vl == MyMesh::InvalidVertexHandle && vhierarchy_.is_ancestor(nnode_index, fund_lcut_index) == true)
vl = *vv_it;
if (vr == MyMesh::InvalidVertexHandle && vhierarchy_.is_ancestor(nnode_index, fund_rcut_index) == true)
vr = *vv_it;
/*if (vl == MyMesh::InvalidVertexHandle && nnode_index.is_ancestor_index(fund_lcut_index) == true)
vl = *vv_it;
if (vr == MyMesh::InvalidVertexHandle && nnode_index.is_ancestor_index(fund_rcut_index) == true)
vr = *vv_it;*/
if (vl != MyMesh::InvalidVertexHandle && vr != MyMesh::InvalidVertexHandle)
break;
}
}
bool
VDPMClientViewerWidget::
outside_view_frustum(const OpenMesh::Vec3f &pos, float radius)
{
Plane3d frustum_plane[4];
viewing_parameters_.frustum_planes(frustum_plane);
for (int i = 0; i < 4; i++) {
if (frustum_plane[i].signed_distance(pos) < -radius)
return true;
}
return false;
}
bool
VDPMClientViewerWidget::
oriented_away(float sin_square, float distance_square, float product_value)
{
if (product_value > 0 && product_value*product_value > distance_square * sin_square)
return true;
else
return false;
}
bool
VDPMClientViewerWidget::
screen_space_error(float mue_square, float sigma_square, float distance_square, float product_value)
{
if ((mue_square >= kappa_square_ * distance_square) ||
(sigma_square * (distance_square - product_value * product_value) >= kappa_square_ * distance_square * distance_square))
return false;
else
return true;
}
void
VDPMClientViewerWidget::
open_vd_prog_mesh(const char* _filename)
{
unsigned int i;
unsigned int value;
unsigned int fvi[3];
char fileformat[16];
OpenMesh::Vec3f p, normal;
float radius, sin_square, mue_square, sigma_square;
VHierarchyNodeHandleContainer roots;
OpenMesh::VertexHandle vertex_handle;
VHierarchyNodeIndex node_index, lchild_node_index, rchild_node_index, fund_lcut_index, fund_rcut_index;
VHierarchyNodeHandle node_handle, lchild_handle, rchild_handle;
std::map<VHierarchyNodeIndex, VHierarchyNodeHandle> index2handle_map;
std::ifstream ifs(_filename, std::ios::binary);
if (!ifs)
{
std::cerr << "read error\n";
exit(1);
}
//
bool swap = OpenMesh::Endian::local() != OpenMesh::Endian::LSB;
// read header
ifs.read(fileformat, 10); fileformat[10] = '\0';
if (std::string(fileformat) != std::string("VDProgMesh"))
{
std::cerr << "Wrong file format.\n";
ifs.close();
exit(1);
}
OpenMesh::IO::restore(ifs, n_base_vertices_, swap);
OpenMesh::IO::restore(ifs, n_base_faces_, swap);
OpenMesh::IO::restore(ifs, n_details_, swap);
mesh_.clear();
vfront_.clear();
vhierarchy_.clear();
vhierarchy_.set_num_roots(n_base_vertices_);
// load base mesh
for (i=0; i<n_base_vertices_; ++i)
{
OpenMesh::IO::restore(ifs, p, swap);
OpenMesh::IO::restore(ifs, radius, swap);
OpenMesh::IO::restore(ifs, normal, swap);
OpenMesh::IO::restore(ifs, sin_square, swap);
OpenMesh::IO::restore(ifs, mue_square, swap);
OpenMesh::IO::restore(ifs, sigma_square, swap);
vertex_handle = mesh_.add_vertex(p);
node_index = vhierarchy_.generate_node_index(i, 1);
node_handle = vhierarchy_.add_node();
vhierarchy_.node(node_handle).set_index(node_index);
vhierarchy_.node(node_handle).set_vertex_handle(vertex_handle);
mesh_.data(vertex_handle).set_vhierarchy_node_handle(node_handle);
vhierarchy_.node(node_handle).set_radius(radius);
vhierarchy_.node(node_handle).set_normal(normal);
vhierarchy_.node(node_handle).set_sin_square(sin_square);
vhierarchy_.node(node_handle).set_mue_square(mue_square);
vhierarchy_.node(node_handle).set_sigma_square(sigma_square);
mesh_.set_normal(vertex_handle, normal);
index2handle_map[node_index] = node_handle;
roots.push_back(node_handle);
}
vfront_.init(roots, n_details_);
for (i=0; i<n_base_faces_; ++i)
{
OpenMesh::IO::restore(ifs, fvi[0], swap);
OpenMesh::IO::restore(ifs, fvi[1], swap);
OpenMesh::IO::restore(ifs, fvi[2], swap);
mesh_.add_face(mesh_.vertex_handle(fvi[0]),
mesh_.vertex_handle(fvi[1]),
mesh_.vertex_handle(fvi[2]));
}
// load details
for (i=0; i<n_details_; ++i)
{
// position of v0
OpenMesh::IO::restore(ifs, p, swap);
// vsplit info.
OpenMesh::IO::restore(ifs, value, swap);
node_index = VHierarchyNodeIndex(value);
OpenMesh::IO::restore(ifs, value, swap);
fund_lcut_index = VHierarchyNodeIndex(value);
OpenMesh::IO::restore(ifs, value, swap);
fund_rcut_index = VHierarchyNodeIndex(value);
node_handle = index2handle_map[node_index];
vhierarchy_.make_children(node_handle);
lchild_handle = vhierarchy_.node(node_handle).lchild_handle();
rchild_handle = vhierarchy_.node(node_handle).rchild_handle();
vhierarchy_.node(node_handle).set_fund_lcut(fund_lcut_index);
vhierarchy_.node(node_handle).set_fund_rcut(fund_rcut_index);
vertex_handle = mesh_.add_vertex(p);
vhierarchy_.node(lchild_handle).set_vertex_handle(vertex_handle);
vhierarchy_.node(rchild_handle).set_vertex_handle(vhierarchy_.node(node_handle).vertex_handle());
index2handle_map[vhierarchy_.node(lchild_handle).node_index()] = lchild_handle;
index2handle_map[vhierarchy_.node(rchild_handle).node_index()] = rchild_handle;
// view-dependent parameters
OpenMesh::IO::restore(ifs, radius, swap);
OpenMesh::IO::restore(ifs, normal, swap);
OpenMesh::IO::restore(ifs, sin_square, swap);
OpenMesh::IO::restore(ifs, mue_square, swap);
OpenMesh::IO::restore(ifs, sigma_square, swap);
vhierarchy_.node(lchild_handle).set_radius(radius);
vhierarchy_.node(lchild_handle).set_normal(normal);
vhierarchy_.node(lchild_handle).set_sin_square(sin_square);
vhierarchy_.node(lchild_handle).set_mue_square(mue_square);
vhierarchy_.node(lchild_handle).set_sigma_square(sigma_square);
OpenMesh::IO::restore(ifs, radius, swap);
OpenMesh::IO::restore(ifs, normal, swap);
OpenMesh::IO::restore(ifs, sin_square, swap);
OpenMesh::IO::restore(ifs, mue_square, swap);
OpenMesh::IO::restore(ifs, sigma_square, swap);
vhierarchy_.node(rchild_handle).set_radius(radius);
vhierarchy_.node(rchild_handle).set_normal(normal);
vhierarchy_.node(rchild_handle).set_sin_square(sin_square);
vhierarchy_.node(rchild_handle).set_mue_square(mue_square);
vhierarchy_.node(rchild_handle).set_sigma_square(sigma_square);
}
ifs.close();
// update face and vertex normals
mesh_.update_face_normals();
// bounding box
MyMesh::ConstVertexIter
vIt(mesh_.vertices_begin()),
vEnd(mesh_.vertices_end());
bbMin_ = bbMax_ = mesh_.point(vIt);
for (; vIt!=vEnd; ++vIt)
{
bbMin_.minimize(mesh_.point(vIt));
bbMax_.maximize(mesh_.point(vIt));
}
// set center and radius
set_scene_pos(0.5f*(bbMin_ + bbMax_), 0.5*(bbMin_ - bbMax_).norm());
// info
std::cerr << mesh_.n_vertices() << " vertices, "
<< mesh_.n_edges() << " edge, "
<< mesh_.n_faces() << " faces, "
<< n_details_ << " detail vertices\n";
updateGL();
}
void
VDPMClientViewerWidget::
open_vd_base_mesh(const char* _filename)
{
unsigned int i;
unsigned int fvi[3];
//int tree_id, node_id;
char fileformat[16];
OpenMesh::Vec3f p, normal;
float radius, sin_square, mue_square, sigma_square;
VHierarchyNodeHandleContainer roots;
OpenMesh::VertexHandle vertex_handle;
VHierarchyNodeIndex node_index, lchild_node_index, rchild_node_index, fund_lcut_index, fund_rcut_index;
VHierarchyNodeHandle node_handle, lchild_node_handle, rchild_node_handle;
std::map<VHierarchyNodeIndex, VHierarchyNodeHandle> index2handle_map;
std::ifstream ifs(_filename, std::ios::binary);
if (!ifs)
{
std::cerr << "Filename : " << _filename << std::endl;
std::cerr << "read error\n";
exit(1);
}
//
bool swap = OpenMesh::Endian::local() != OpenMesh::Endian::LSB;
// read header
ifs.read(fileformat, 10); fileformat[10] = '\0';
if (std::string(fileformat) != std::string("VDProgMesh"))
{
std::cerr << "Wrong file format.\n";
ifs.close();
exit(1);
}
OpenMesh::IO::restore(ifs, n_base_vertices_, swap);
OpenMesh::IO::restore(ifs, n_base_faces_, swap);
OpenMesh::IO::restore(ifs, n_details_, swap);
mesh_.clear();
vfront_.clear();
vhierarchy_.clear();
vhierarchy_.set_num_roots(n_base_vertices_);
// load base mesh
for (i=0; i<n_base_vertices_; ++i)
{
OpenMesh::IO::restore(ifs, p, swap);
OpenMesh::IO::restore(ifs, radius, swap);
OpenMesh::IO::restore(ifs, normal, swap);
OpenMesh::IO::restore(ifs, sin_square, swap);
OpenMesh::IO::restore(ifs, mue_square, swap);
OpenMesh::IO::restore(ifs, sigma_square, swap);
vertex_handle = mesh_.add_vertex(p);
node_index = vhierarchy_.generate_node_index(i, 1);
node_handle = vhierarchy_.add_node();
vhierarchy_.node(node_handle).set_index(node_index);
vhierarchy_.node(node_handle).set_vertex_handle(vertex_handle);
mesh_.data(vertex_handle).set_vhierarchy_node_handle(node_handle);
vhierarchy_.node(node_handle).set_radius(radius);
vhierarchy_.node(node_handle).set_normal(normal);
vhierarchy_.node(node_handle).set_sin_square(sin_square);
vhierarchy_.node(node_handle).set_mue_square(mue_square);
vhierarchy_.node(node_handle).set_sigma_square(sigma_square);
mesh_.set_normal(vertex_handle, normal);
index2handle_map[node_index] = node_handle;
roots.push_back(node_handle);
#ifdef EXAMPLE_CREATION
g_index2numdesc_map[node_index] = 1;
#endif
}
vfront_.init(roots, n_details_);
for (i=0; i<n_base_faces_; ++i)
{
OpenMesh::IO::restore(ifs, fvi[0], swap);
OpenMesh::IO::restore(ifs, fvi[1], swap);
OpenMesh::IO::restore(ifs, fvi[2], swap);
mesh_.add_face(mesh_.vertex_handle(fvi[0]),
mesh_.vertex_handle(fvi[1]),
mesh_.vertex_handle(fvi[2]));
}
#ifdef EXAMPLE_CREATION
// load details
for (i=0; i<n_details_; ++i)
{
// position of v0
OpenMesh::IO::restore(ifs, p, swap);
// vsplit info.
OpenMesh::IO::restore(ifs, value, swap);
node_index = vhierarchy_.generate_node_index(value);
// fundamental cut vertices
OpenMesh::IO::restore(ifs, value, swap);
OpenMesh::IO::restore(ifs, value, swap);
// view-dependent parameters
OpenMesh::IO::restore(ifs, radius, swap);
OpenMesh::IO::restore(ifs, normal, swap);
OpenMesh::IO::restore(ifs, sin_square, swap);
OpenMesh::IO::restore(ifs, mue_square, swap);
OpenMesh::IO::restore(ifs, sigma_square, swap);
OpenMesh::IO::restore(ifs, radius, swap);
OpenMesh::IO::restore(ifs, normal, swap);
OpenMesh::IO::restore(ifs, sin_square, swap);
OpenMesh::IO::restore(ifs, mue_square, swap);
OpenMesh::IO::restore(ifs, sigma_square, swap);
__add_children(node_index, false);
}
// set max_descendents of root vertices
for (i=0; i<n_base_vertices_; ++i)
{
node_index = vhierarchy_.generate_node_index(i, 1);
VHierarchyNodeHandle node_handle = index2handle_map[node_index];
VertexHandle vh = vhierarchy_.node(node_handle).vertex_handle();
mesh_.set_color(vh, myYellow);
}
#endif
ifs.close();
// update face and vertex normals
mesh_.update_face_normals();
// bounding box
MyMesh::ConstVertexIter
vIt(mesh_.vertices_begin()),
vEnd(mesh_.vertices_end());
bbMin_ = bbMax_ = mesh_.point(vIt);
for (; vIt!=vEnd; ++vIt)
{
bbMin_.minimize(mesh_.point(vIt));
bbMax_.maximize(mesh_.point(vIt));
}
// set center and radius
set_scene_pos(0.5f*(bbMin_ + bbMax_), 0.5*(bbMin_ - bbMax_).norm());
save_views();
// info
std::cerr << mesh_.n_vertices() << " vertices, "
<< mesh_.n_edges() << " edge, "
<< mesh_.n_faces() << " faces, "
<< n_details_ << " detail vertices\n";
updateGL();
}
void VDPMClientViewerWidget::keyPressEvent(QKeyEvent* _event)
{
bool handled(false);
switch (_event->key())
{
case Qt::Key_Plus:
viewing_parameters_.increase_tolerance();
std::cout << "Scree-space error tolerance^2 is increased by "
<< viewing_parameters_.tolerance_square() << std::endl;
updateGL();
break;
case Qt::Key_Minus:
viewing_parameters_.decrease_tolerance();
std::cout << "Screen-space error tolerance^2 is decreased by "
<< viewing_parameters_.tolerance_square() << std::endl;
updateGL();
break;
case Qt::Key_A:
adaptive_mode_ = !(adaptive_mode_);
std::cout << "Adaptive refinement mode is "
<< ((adaptive_mode_ == true) ? "on" : "off") << std::endl;
updateGL();
break;
case Qt::Key_D:
set_debug_print(!debug_print());
break;
case Qt::Key_O:
qFilename_ = QFileDialog::getOpenFileName(0,"","d:/data/models/spm/", "*.spm");
open_vd_base_mesh( qFilename_.toStdString().c_str() );
break;
case Qt::Key_BracketLeft:
max_transmitted_datasize_ -= 10000;
std::cout << "Max transmitted data: " << max_transmitted_datasize_ << std::endl;
break;
case Qt::Key_BracketRight:
max_transmitted_datasize_ += 10000;
std::cout << "Max transmitted data: " << max_transmitted_datasize_ << std::endl;
break;
case Qt::Key_Space:
memcpy(reserved_modelview_matrix_, modelview_matrix(), 16*sizeof(GLdouble));
memcpy(reserved_projection_matrix_, projection_matrix(), 16*sizeof(GLdouble));
std::cout << "Reserving current view-point" << std::endl;
break;
case Qt::Key_R:
request_base_mesh();
break;
case Qt::Key_S:
save_views();
std::cout << "Saving view-points" << std::endl;
break;
case Qt::Key_F:
frame_ = 0;
std::cout << "Frame is set to 0" << std::endl;
break;
case Qt::Key_M:
adaptive_mode_ = false;
current_max_resolution();
updateGL();
std::cout << "Current max resolution mesh" << std::endl;
break;
case Qt::Key_V:
vd_streaming_ = !(vd_streaming_);
if (vd_streaming_)
std::cout << "View-dependent streaing mode" << std::endl;
else
std::cout << "Sequential streaming mode" << std::endl;
break;
case Qt::Key_C:
adaptive_mode_ = false;
qCameraFileName_ = QFileDialog::getOpenFileName(0, "","./", "*.cmr");
load_views( qCameraFileName_.toStdString().c_str() );
std::cout << "Loading view-points" << std::endl;
updateGL();
break;
case Qt::Key_9:
save_screen(true);
break;
case Qt::Key_0:
std::cout << "#faces: " << mesh_.n_faces() << std::endl;
break;
case Qt::Key_P:
if (qAnimationTimer_->isActive())
{
qAnimationTimer_->stop();
std::cout << "print_statistics mode is stopped!" << std::endl;
}
else
{
qAnimationTimer_->setSingleShot( true );
qAnimationTimer_->start(0);
std::cout << "print_statistics mode is started!" << std::endl;
adaptive_mode_ = true;
set_scene_pos(
Vec3f(0.5f*(bbMin_[0] + bbMax_[0]), 0.9f*bbMax_[1], 0.5f*(bbMin_[2] + bbMax_[2])),
0.15f*(bbMin_ - bbMax_).norm());
nth_viewpoint_ = 0;
print_statistics();
}
std::cout << "Frame: " << frame_ << std::endl;
break;
case Qt::Key_L:
if (qAnimationTimer_->isActive())
{
qAnimationTimer_->stop();
std::cout << "look_around mode is stopped!" << std::endl;
}
else
{
qAnimationTimer_->setSingleShot( true );
qAnimationTimer_->start(0);
std::cout << "look_around mode is started!" << std::endl;
adaptive_mode_ = true;
set_scene_pos(
Vec3f(0.5f*(bbMin_[0] + bbMax_[0]), 0.9f*bbMax_[1], 0.5f*(bbMin_[2] + bbMax_[2])),
0.15f*(bbMin_ - bbMax_).norm());
frame_ = 0;
nth_viewpoint_ = 0;
look_around();
}
break;
case Qt::Key_Q:
case Qt::Key_Escape:
qApp->quit();
default:
this->MeshViewerWidget::keyPressEvent( _event );
}
if (!handled)
_event->ignore();
}
void
VDPMClientViewerWidget::
update_viewing_parameters()
{
viewing_parameters_.set_fovy(fovy());
viewing_parameters_.set_aspect((float) width() / (float) height());
viewing_parameters_.set_modelview_matrix(modelview_matrix());
viewing_parameters_.update_viewing_configurations();
}
/////////////////////////////////////////////////
// streaming related functions
/////////////////////////////////////////////////
bool
VDPMClientViewerWidget::
request_base_mesh()
{
if (streaming_phase_ != kBaseMesh)
return false;
if (qFilename_.isEmpty() == true)
{
std::cout << "Please, specify the base mesh filename." << std::endl;
return false;
}
QDataStream qTcp(qSocket_);
qTcp << qFilename_.length();
qTcp << qFilename_;
qSocket_->flush();
return true;
}
bool
VDPMClientViewerWidget::
receive_base_mesh()
{
int status;
QDataStream qTcp(qSocket_);
while ( qSocket_->bytesAvailable() < sizeof(int) )
qSocket_->waitForReadyRead(10);
qTcp >> status;
if (status == 0)
{
std::cout << "There is no such a VDPM files in the server side." << std::endl;
return false;
}
streaming_phase_ = kVSplitHeader;
std::cout << "A view-dependent streaming is ready." << std::endl;
return true;
}
void
VDPMClientViewerWidget::
send_viewing_information()
{
session_timer_.start();
QDataStream qTCP(qSocket_);
qTCP << modelview_matrix()[0] << modelview_matrix()[1]
<< modelview_matrix()[2] << modelview_matrix()[3]
<< modelview_matrix()[4] << modelview_matrix()[5]
<< modelview_matrix()[6] << modelview_matrix()[7]
<< modelview_matrix()[8] << modelview_matrix()[9]
<< modelview_matrix()[10] << modelview_matrix()[11]
<< modelview_matrix()[12] << modelview_matrix()[13]
<< modelview_matrix()[14] << modelview_matrix()[15]
<< viewing_parameters_.fovy()
<< viewing_parameters_.aspect()
<< viewing_parameters_.tolerance_square();
qSocket_->flush();
session_timer_.stop();
fprintf(session_file, "%d %d\n", frame_, (int) session_timer_.mseconds());
global_timer_.stop();
fprintf(uplink_file, "%d %ld\n", (int) global_timer_.mseconds(), 16*sizeof(double) + 3*sizeof(float));
global_timer_.cont();
}
void
VDPMClientViewerWidget::
receive_vsplit_header()
{
if (qSocket_->bytesAvailable() < sizeof(unsigned int))
return;
QDataStream qTcp(qSocket_);
// while (qSocket_->waitForMore(10) < sizeof(unsigned int));
qTcp >> n_vsplit_packets_;
if (n_vsplit_packets_ > 0)
{
streaming_phase_ = kVSplits;
if (debug_print() == true)
{
std::cout << "Server will transmit " << n_vsplit_packets_
<< " of vsplit packets to me" << std::endl;
}
receive_vsplit_packets();
}
else
{
session_running_ = false;
}
}
void
VDPMClientViewerWidget::
receive_vsplit_packets()
{
static unsigned int n_vsplits = 0;
static unsigned int len = (int) (17 * sizeof(float) + 3 * sizeof(int));
if (qSocket_->bytesAvailable() < len)
return;
QString str;
OpenMesh::Vec3f pos;
VHierarchyNodeIndex node_index, fund_lcut_index, fund_rcut_index;
float radius[2];
OpenMesh::Vec3f normal[2];
float sin_square[2];
float mue_square[2];
float sigma_square[2];
unsigned int value[3];
global_timer_.stop();
fprintf(downlink_file, "%d %ld\n", (int) global_timer_.mseconds(), qSocket_->bytesAvailable());
global_timer_.cont();
session_timer_.start();
while ( qSocket_->bytesAvailable() >= len )
{
if (vd_streaming_) transmitted_datasize_ += (int) len;
//if (vd_streaming_) transmitted_datasize_ += (int) 3*sizeof(int) + 3*sizeof(float); // only for non-refinement cliet
else transmitted_datasize_ += (int) 3*sizeof(int) + 3*sizeof(float);
if (max_transmitted_datasize_ > 0)
{
if (transmitted_datasize_ > max_transmitted_datasize_)
{
if (vd_streaming_) transmitted_datasize_ -= (int) len;
//if (vd_streaming_) transmitted_datasize_ -= (int) 3*sizeof(int) + 3*sizeof(float); // only for non-refinement cliet
else transmitted_datasize_ -= (int) 3*sizeof(int) + 3*sizeof(float);
return;
}
}
QDataStream qTcp(qSocket_);
qTcp >> pos[0] >> pos[1] >> pos[2]
>> value[0]
>> value[1]
>> value[2]
>> radius[0]
>> (normal[0])[0] >> (normal[0])[1] >> (normal[0])[2]
>> sin_square[0]
>> mue_square[0] >> sigma_square[0]
>> radius[1]
>> (normal[1])[0] >> (normal[1])[1] >> (normal[1])[2]
>> sin_square[1]
>> mue_square[1] >> sigma_square[1];
node_index = VHierarchyNodeIndex(value[0]);
fund_lcut_index = VHierarchyNodeIndex(value[1]);
fund_rcut_index = VHierarchyNodeIndex(value[2]);
update_vhierarchy(pos,
node_index, fund_lcut_index, fund_rcut_index,
radius, normal, sin_square, mue_square, sigma_square);
std::cout << "transmitted datasize: " << transmitted_datasize_ << std::endl;
if (debug_print() == true)
{
std::cout << "Pkg #" << n_vsplits << std::endl;
}
++n_vsplits;
if (n_vsplits >= n_vsplit_packets_)
{
n_vsplits = 0;
streaming_phase_ = kVSplitHeader;
session_running_ = false;
if (debug_print() == true)
{
std::cout << "transmission of vsplit packets is complete" << std::endl;
}
break;
}
}
session_timer_.stop();
fprintf(session_file, "%d %d\n", frame_, (int) session_timer_.mseconds());
updateGL();
if (n_vsplits != n_vsplit_packets_){
qSessionTimer_->setSingleShot( true );
qSessionTimer_->start(300);
}
}
void
VDPMClientViewerWidget::
update_vhierarchy(
const OpenMesh::Vec3f &_pos, // 3D position of v0
const VHierarchyNodeIndex &_node_index, // vhierarchy index of v1
const VHierarchyNodeIndex &_fund_lcut_index, // vhierarchy index of fundamental lcut
const VHierarchyNodeIndex &_fund_rcut_index, // vhierarchy index of fundamental rcut
const float _radius[2], // radius of lchild & rchild
const OpenMesh::Vec3f _normal[2], // normal of lchild & rchild
const float _sin_square[2], // sin_square of lchild & rchild
const float _mue_square[2], // mue_square of lchild & rchild
const float _sigma_square[2] // sigma_square of lchild & rchild
)
{
OpenMesh::VertexHandle vertex_handle;
VHierarchyNodeHandle node_handle, lchild_handle, rchild_handle;
node_handle = vhierarchy_.node_handle(_node_index);
vhierarchy_.make_children(node_handle);
lchild_handle = vhierarchy_.lchild_handle(node_handle);
rchild_handle = vhierarchy_.rchild_handle(node_handle);
vhierarchy_.node(node_handle).set_fund_lcut(_fund_lcut_index);
vhierarchy_.node(node_handle).set_fund_rcut(_fund_rcut_index);
vertex_handle = mesh_.add_vertex(_pos);
vhierarchy_.node(lchild_handle).set_vertex_handle(vertex_handle);
vhierarchy_.node(rchild_handle).set_vertex_handle(vhierarchy_.node(node_handle).vertex_handle());
vhierarchy_.node(lchild_handle).set_radius(_radius[0]);
vhierarchy_.node(lchild_handle).set_normal(_normal[0]);
vhierarchy_.node(lchild_handle).set_sin_square(_sin_square[0]);
vhierarchy_.node(lchild_handle).set_mue_square(_mue_square[0]);
vhierarchy_.node(lchild_handle).set_sigma_square(_sigma_square[0]);
vhierarchy_.node(rchild_handle).set_radius(_radius[1]);
vhierarchy_.node(rchild_handle).set_normal(_normal[1]);
vhierarchy_.node(rchild_handle).set_sin_square(_sin_square[1]);
vhierarchy_.node(rchild_handle).set_mue_square(_mue_square[1]);
vhierarchy_.node(rchild_handle).set_sigma_square(_sigma_square[1]);
#ifdef EXAMPLE_CREATION
__add_children(_node_index);
#endif
}
/////////////////////////////////////////////////
// example related functions
/////////////////////////////////////////////////
void VDPMClientViewerWidget::save_views()
{
FILE *camera_file = fopen("camera.cmr", "w");
GLdouble current_modelview_matrix[16], current_projection_matrix[16];
memcpy(current_modelview_matrix, modelview_matrix(), 16*sizeof(GLdouble));
memcpy(current_projection_matrix, projection_matrix(), 16*sizeof(GLdouble));
fprintf(camera_file, "%lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf\n",
current_modelview_matrix[0], current_modelview_matrix[1], current_modelview_matrix[2], current_modelview_matrix[3],
current_modelview_matrix[4], current_modelview_matrix[5], current_modelview_matrix[6], current_modelview_matrix[7],
current_modelview_matrix[8], current_modelview_matrix[9], current_modelview_matrix[10], current_modelview_matrix[11],
current_modelview_matrix[12], current_modelview_matrix[13], current_modelview_matrix[14], current_modelview_matrix[15]);
fprintf(camera_file, "%lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf\n",
current_projection_matrix[0], current_projection_matrix[1], current_projection_matrix[2], current_projection_matrix[3],
current_projection_matrix[4], current_projection_matrix[5], current_projection_matrix[6], current_projection_matrix[7],
current_projection_matrix[8], current_projection_matrix[9], current_projection_matrix[10], current_projection_matrix[11],
current_projection_matrix[12], current_projection_matrix[13], current_projection_matrix[14], current_projection_matrix[15]);
fprintf(camera_file, "%lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf\n",
reserved_modelview_matrix_[0], reserved_modelview_matrix_[1], reserved_modelview_matrix_[2], reserved_modelview_matrix_[3],
reserved_modelview_matrix_[4], reserved_modelview_matrix_[5], reserved_modelview_matrix_[6], reserved_modelview_matrix_[7],
reserved_modelview_matrix_[8], reserved_modelview_matrix_[9], reserved_modelview_matrix_[10], reserved_modelview_matrix_[11],
reserved_modelview_matrix_[12], reserved_modelview_matrix_[13], reserved_modelview_matrix_[14], reserved_modelview_matrix_[15]);
fprintf(camera_file, "%lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf\n",
reserved_projection_matrix_[0], reserved_projection_matrix_[1], reserved_projection_matrix_[2], reserved_projection_matrix_[3],
reserved_projection_matrix_[4], reserved_projection_matrix_[5], reserved_projection_matrix_[6], reserved_projection_matrix_[7],
reserved_projection_matrix_[8], reserved_projection_matrix_[9], reserved_projection_matrix_[10], reserved_projection_matrix_[11],
reserved_projection_matrix_[12], reserved_projection_matrix_[13], reserved_projection_matrix_[14], reserved_projection_matrix_[15]);
fclose(camera_file);
}
void VDPMClientViewerWidget::load_views(const char *camera_filename)
{
FILE *camera_file = fopen(camera_filename, "r");
GLdouble current_modelview_matrix[16], current_projection_matrix[16];
fscanf(camera_file, "%lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf\n",
&(current_modelview_matrix[0]), &(current_modelview_matrix[1]), &(current_modelview_matrix[2]), &(current_modelview_matrix[3]),
&(current_modelview_matrix[4]), &(current_modelview_matrix[5]), &(current_modelview_matrix[6]), &(current_modelview_matrix[7]),
&(current_modelview_matrix[8]), &(current_modelview_matrix[9]), &(current_modelview_matrix[10]), &(current_modelview_matrix[11]),
&(current_modelview_matrix[12]), &(current_modelview_matrix[13]), &(current_modelview_matrix[14]), &(current_modelview_matrix[15]));
fscanf(camera_file, "%lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf\n",
&(current_projection_matrix[0]), &(current_projection_matrix[1]), &(current_projection_matrix[2]), &(current_projection_matrix[3]),
&(current_projection_matrix[4]), &(current_projection_matrix[5]), &(current_projection_matrix[6]), &(current_projection_matrix[7]),
&(current_projection_matrix[8]), &(current_projection_matrix[9]), &(current_projection_matrix[10]), &(current_projection_matrix[11]),
&(current_projection_matrix[12]), &(current_projection_matrix[13]), &(current_projection_matrix[14]), &(current_projection_matrix[15]));
fscanf(camera_file, "%lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf\n",
&(reserved_modelview_matrix_[0]), &(reserved_modelview_matrix_[1]), &(reserved_modelview_matrix_[2]), &(reserved_modelview_matrix_[3]),
&(reserved_modelview_matrix_[4]), &(reserved_modelview_matrix_[5]), &(reserved_modelview_matrix_[6]), &(reserved_modelview_matrix_[7]),
&(reserved_modelview_matrix_[8]), &(reserved_modelview_matrix_[9]), &(reserved_modelview_matrix_[10]), &(reserved_modelview_matrix_[11]),
&(reserved_modelview_matrix_[12]), &(reserved_modelview_matrix_[13]), &(reserved_modelview_matrix_[14]), &(reserved_modelview_matrix_[15]));
fscanf(camera_file, "%lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf %lf\n",
&(reserved_projection_matrix_[0]), &(reserved_projection_matrix_[1]), &(reserved_projection_matrix_[2]), &(reserved_projection_matrix_[3]),
&(reserved_projection_matrix_[4]), &(reserved_projection_matrix_[5]), &(reserved_projection_matrix_[6]), &(reserved_projection_matrix_[7]),
&(reserved_projection_matrix_[8]), &(reserved_projection_matrix_[9]), &(reserved_projection_matrix_[10]), &(reserved_projection_matrix_[11]),
&(reserved_projection_matrix_[12]), &(reserved_projection_matrix_[13]), &(reserved_projection_matrix_[14]), &(reserved_projection_matrix_[15]));
fclose(camera_file);
set_modelview_matrix(current_modelview_matrix);
set_projection_matrix(current_projection_matrix);
adaptive_mode_ = false;
}
void VDPMClientViewerWidget::print_statistics()
{
const float angle = 360.0/(float)n_viewpoints_;
Vec3f axis = Vec3f(0,1,0);
Vec3f delta = Vec3f(0, 0.7f*(bbMin_[1] - bbMax_[1])/n_viewpoints_, 0);
rotate(axis, -angle);
set_scene_pos(center() + delta, 1.0f * radius() );
updateGL();
if (++nth_viewpoint_ < n_viewpoints_){
qAnimationTimer_->setSingleShot( true );
qAnimationTimer_->start(500);
}
}
void VDPMClientViewerWidget::look_around()
{
const float angle = 360.0/(float)n_viewpoints_;
Vec3f axis = Vec3f(0,1,0);
Vec3f delta = Vec3f(0, 0.7f*(bbMin_[1] - bbMax_[1])/n_viewpoints_, 0);
rotate(axis, -angle);
set_scene_pos(center() + delta, 1.0f * radius() );
updateGL();
save_screen(true);
if (++nth_viewpoint_ < n_viewpoints_){
qAnimationTimer_->setSingleShot( true );
qAnimationTimer_->start(3000);
}
}
void VDPMClientViewerWidget::save_screen(bool _flag)
{
setCursor( Qt::WaitCursor );
if (_flag == true) // shot from the reserved view-point
{
GLdouble current_modelview_matrix[16];
GLdouble current_projection_matrix[16];
bool current_adaptive_mode = adaptive_mode_;
memcpy(current_modelview_matrix, modelview_matrix(), 16*sizeof(GLdouble));
memcpy(current_projection_matrix, projection_matrix(), 16*sizeof(GLdouble));
set_modelview_matrix(reserved_modelview_matrix_);
set_projection_matrix(reserved_projection_matrix_);
adaptive_mode_ = false;
updateGL();
// shot from the reserved view-point
char rfilename[256];
sprintf(rfilename, "rview%03d.bmp", nth_viewpoint_);
screen_capture(rfilename);
std::cout << "shot from the reserved view-point" << std::endl;
set_modelview_matrix(current_modelview_matrix);
set_projection_matrix(current_projection_matrix);
adaptive_mode_ = current_adaptive_mode;
}
updateGL();
// shot from the current view-point
char cfilename[256];
sprintf(cfilename, "cview%03d.bmp", nth_viewpoint_);
screen_capture(cfilename);
std::cout << "shot from the current view-point" << std::endl;
setCursor( Qt::PointingHandCursor );
}
void VDPMClientViewerWidget::screen_capture(const char * /* _filename */)
{
// CImageData image(width(), height());
// glReadBuffer(GL_BACK);
// glReadPixels(0, 0, width(), height(), GL_RGB, GL_UNSIGNED_BYTE, (GLvoid*) image.rgbMap());
// image.SaveBMP(_filename, width(), height());
}