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openmesh/src/OpenMesh/Apps/Unsupported/IvViewer/SoOpenMeshNodeT.hh

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C++

/* ========================================================================= *
* *
* OpenMesh *
* Copyright (c) 2001-2015, RWTH-Aachen University *
* Department of Computer Graphics and Multimedia *
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\*===========================================================================*/
//=============================================================================
//
// Class SoOpenMeshNode
//
// This class defines an basic inventor node to display an OpenMesh
//
//=============================================================================
#ifndef OPENMESH_SOOPENMESHNODE_HH
#define OPENMESH_SOOPENMESHNODE_HH
//== INCLUDES =================================================================
#include <OpenMesh/Core/Utils/GenProg.hh>
#include <Inventor/nodes/SoNode.h>
#include <Inventor/nodes/SoShape.h>
//== NAMESPACES ===============================================================
namespace OpenMesh {
//== CLASS DEFINITION =========================================================
template <class Mesh>
class SoOpenMeshNodeT : public SoShape
{
SO_NODE_HEADER(SoOpenMeshNodeT<Mesh>);
public:
static void initClass();
explicit SoOpenMeshNodeT(const Mesh* _mesh=0);
void setMesh(const Mesh* mesh) { d_mesh = mesh; }
protected:
virtual void GLRender(SoGLRenderAction *action);
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center);
virtual void generatePrimitives(SoAction *action);
private:
virtual ~SoOpenMeshNodeT() {};
// Draw faces as triangles / polygons
void drawFaces(bool _send_normals) {
typedef typename Mesh::Face Face;
drawFaces(_send_normals, typename Face::IsTriangle());
}
void drawFaces(bool _send_normals, OpenMesh::GenProg::Bool2Type<true>);
void drawFaces(bool _send_normals, OpenMesh::GenProg::Bool2Type<false>);
// Generate primitives
void genPrimitives(SoAction* _action) {
typedef typename Mesh::Face Face;
genPrimitives(_action, typename Face::IsTriangle());
}
void genPrimitives(SoAction* _action, OpenMesh::GenProg::Bool2Type<true>);
void genPrimitives(SoAction* _action, OpenMesh::GenProg::Bool2Type<false>);
const Mesh* mesh_;
};
//=============================================================================
} // namespace OpenMesh
//=============================================================================
#if defined(INCLUDE_TEMPLATES) && !defined(OPENMESH_SOOPENMESHNODE_CC)
# define OPENMESH_SOOPENMESHMODE_TEMPLATES
# include "SoOpenMeshNodeT.cc"
#endif
//=============================================================================
#endif // OPENMESH_SOOPENMESHNODE_HH
//=============================================================================