Files
openmesh/Apps/Unsupported/IvViewer/SoOpenMeshNodeT.hh
Jan Möbius 3996aade01 Set properties
git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@83 fdac6126-5c0c-442c-9429-916003d36597
2009-02-27 16:31:45 +00:00

118 lines
4.5 KiB
C++

//=============================================================================
//
// OpenMesh
// Copyright (C) 2003 by Computer Graphics Group, RWTH Aachen
// www.openmesh.org
//
//-----------------------------------------------------------------------------
//
// License
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation, version 2.1.
//
// This library is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
//-----------------------------------------------------------------------------
//
// $Revision$
// $Date$
//
//=============================================================================
//=============================================================================
//
// Class SoOpenMeshNode
//
// This class defines an basic inventor node to display an OpenMesh
//
//=============================================================================
#ifndef OPENMESH_SOOPENMESHNODE_HH
#define OPENMESH_SOOPENMESHNODE_HH
//== INCLUDES =================================================================
#include <OpenMesh/Core/Utils/GenProg.hh>
#include <Inventor/nodes/SoNode.h>
#include <Inventor/nodes/SoShape.h>
//== NAMESPACES ===============================================================
namespace OpenMesh {
//== CLASS DEFINITION =========================================================
template <class Mesh>
class SoOpenMeshNodeT : public SoShape
{
SO_NODE_HEADER(SoOpenMeshNodeT<Mesh>);
public:
static void initClass();
SoOpenMeshNodeT(const Mesh* _mesh=0);
void setMesh(const Mesh* mesh) { d_mesh = mesh; }
protected:
virtual void GLRender(SoGLRenderAction *action);
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center);
virtual void generatePrimitives(SoAction *action);
private:
virtual ~SoOpenMeshNodeT() {};
// Draw faces as triangles / polygons
void drawFaces(bool _send_normals) {
typedef typename Mesh::Face Face;
drawFaces(_send_normals, typename Face::IsTriangle());
}
void drawFaces(bool _send_normals, OpenMesh::GenProg::Bool2Type<true>);
void drawFaces(bool _send_normals, OpenMesh::GenProg::Bool2Type<false>);
// Generate primitives
void genPrimitives(SoAction* _action) {
typedef typename Mesh::Face Face;
genPrimitives(_action, typename Face::IsTriangle());
}
void genPrimitives(SoAction* _action, OpenMesh::GenProg::Bool2Type<true>);
void genPrimitives(SoAction* _action, OpenMesh::GenProg::Bool2Type<false>);
const Mesh* mesh_;
};
//=============================================================================
} // namespace OpenMesh
//=============================================================================
#if defined(INCLUDE_TEMPLATES) && !defined(OPENMESH_SOOPENMESHNODE_CC)
# define OPENMESH_SOOPENMESHMODE_TEMPLATES
# include "SoOpenMeshNodeT.cc"
#endif
//=============================================================================
#endif // OPENMESH_SOOPENMESHNODE_HH
//=============================================================================