git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@2 fdac6126-5c0c-442c-9429-916003d36597
261 lines
8.1 KiB
C++
261 lines
8.1 KiB
C++
//=============================================================================
|
|
//
|
|
// OpenMesh
|
|
// Copyright (C) 2003 by Computer Graphics Group, RWTH Aachen
|
|
// www.openmesh.org
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
// License
|
|
//
|
|
// This library is free software; you can redistribute it and/or modify it
|
|
// under the terms of the GNU Lesser General Public License as published
|
|
// by the Free Software Foundation, version 2.
|
|
//
|
|
// This library is distributed in the hope that it will be useful, but
|
|
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
// Lesser General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Lesser General Public
|
|
// License along with this library; if not, write to the Free Software
|
|
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
// $Revision: 1801 $
|
|
// $Date: 2008-05-19 11:53:56 +0200 (Mo, 19. Mai 2008) $
|
|
//
|
|
//=============================================================================
|
|
|
|
/** \file QuadricT.hh
|
|
|
|
*/
|
|
|
|
//=============================================================================
|
|
//
|
|
// CLASS QuadricT
|
|
//
|
|
//=============================================================================
|
|
|
|
#ifndef OPENMESH_GEOMETRY_QUADRIC_HH
|
|
#define OPENMESH_GEOMETRY_QUADRIC_HH
|
|
|
|
|
|
//== INCLUDES =================================================================
|
|
|
|
#include "Config.hh"
|
|
#include <OpenMesh/Core/Geometry/VectorT.hh>
|
|
#include <OpenMesh/Core/Utils/GenProg.hh>
|
|
|
|
//== NAMESPACE ================================================================
|
|
|
|
namespace OpenMesh { //BEGIN_NS_OPENMESH
|
|
namespace Geometry { //BEGIN_NS_GEOMETRY
|
|
|
|
|
|
//== CLASS DEFINITION =========================================================
|
|
|
|
|
|
/** /class QuadricT QuadricT.hh <OSG/Geometry/Types/QuadricT.hh>
|
|
|
|
Stores a quadric as a 4x4 symmetrix matrix. Used by the
|
|
error quadric based mesh decimation algorithms.
|
|
**/
|
|
|
|
template <class Scalar>
|
|
class QuadricT
|
|
{
|
|
public:
|
|
typedef Scalar value_type;
|
|
typedef QuadricT<Scalar> type;
|
|
typedef QuadricT<Scalar> Self;
|
|
// typedef VectorInterface<Scalar, VecStorage3<Scalar> > Vec3;
|
|
// typedef VectorInterface<Scalar, VecStorage4<Scalar> > Vec4;
|
|
//typedef Vector3Elem Vec3;
|
|
//typedef Vector4Elem Vec4;
|
|
|
|
/// construct with upper triangle of symmetrix 4x4 matrix
|
|
QuadricT(Scalar _a, Scalar _b, Scalar _c, Scalar _d,
|
|
Scalar _e, Scalar _f, Scalar _g,
|
|
Scalar _h, Scalar _i,
|
|
Scalar _j)
|
|
: a_(_a), b_(_b), c_(_c), d_(_d),
|
|
e_(_e), f_(_f), g_(_g),
|
|
h_(_h), i_(_i),
|
|
j_(_j)
|
|
{
|
|
}
|
|
|
|
|
|
/// constructor from given plane equation: ax+by+cz+d_=0
|
|
QuadricT( Scalar _a=0.0, Scalar _b=0.0, Scalar _c=0.0, Scalar _d=0.0 )
|
|
: a_(_a*_a), b_(_a*_b), c_(_a*_c), d_(_a*_d),
|
|
e_(_b*_b), f_(_b*_c), g_(_b*_d),
|
|
h_(_c*_c), i_(_c*_d),
|
|
j_(_d*_d)
|
|
{}
|
|
|
|
template <class _Point>
|
|
QuadricT(const _Point& _pt)
|
|
{
|
|
set_distance_to_point(_pt);
|
|
}
|
|
|
|
template <class _Normal, class _Point>
|
|
QuadricT(const _Normal& _n, const _Point& _p)
|
|
{
|
|
set_distance_to_plane(_n,_p);
|
|
}
|
|
|
|
//set operator
|
|
void set(Scalar _a, Scalar _b, Scalar _c, Scalar _d,
|
|
Scalar _e, Scalar _f, Scalar _g,
|
|
Scalar _h, Scalar _i,
|
|
Scalar _j)
|
|
{
|
|
a_ = _a; b_ = _b; c_ = _c; d_ = _d;
|
|
e_ = _e; f_ = _f; g_ = _g;
|
|
h_ = _h; i_ = _i;
|
|
j_ = _j;
|
|
}
|
|
|
|
//sets the quadric representing the squared distance to _pt
|
|
template <class _Point>
|
|
void set_distance_to_point(const _Point& _pt)
|
|
{
|
|
set(1, 0, 0, -_pt[0],
|
|
1, 0, -_pt[1],
|
|
1, -_pt[2],
|
|
dot(_pt,_pt));
|
|
}
|
|
|
|
//sets the quadric representing the squared distance to the plane [_a,_b,_c,_d]
|
|
void set_distance_to_plane(Scalar _a, Scalar _b, Scalar _c, Scalar _d)
|
|
{
|
|
a_ = _a*_a; b_ = _a*_b; c_ = _a*_c; d_ = _a*_d;
|
|
e_ = _b*_b; f_ = _b*_c; g_ = _b*_d;
|
|
h_ = _c*_c; i_ = _c*_d;
|
|
j_ = _d*_d;
|
|
}
|
|
|
|
//sets the quadric representing the squared distance to the plane
|
|
//determined by the normal _n and the point _p
|
|
template <class _Normal, class _Point>
|
|
void set_distance_to_plane(const _Normal& _n, const _Point& _p)
|
|
{
|
|
set_distance_to_plane(_n[0], _n[1], _n[2], -dot(_n,_p));
|
|
}
|
|
|
|
/// set all entries to zero
|
|
void clear() { a_ = b_ = c_ = d_ = e_ = f_ = g_ = h_ = i_ = j_ = 0.0; }
|
|
|
|
/// add quadrics
|
|
QuadricT<Scalar>& operator+=( const QuadricT<Scalar>& _q )
|
|
{
|
|
a_ += _q.a_; b_ += _q.b_; c_ += _q.c_; d_ += _q.d_;
|
|
e_ += _q.e_; f_ += _q.f_; g_ += _q.g_;
|
|
h_ += _q.h_; i_ += _q.i_;
|
|
j_ += _q.j_;
|
|
return *this;
|
|
}
|
|
|
|
|
|
/// multiply by scalar
|
|
QuadricT<Scalar>& operator*=( Scalar _s)
|
|
{
|
|
a_ *= _s; b_ *= _s; c_ *= _s; d_ *= _s;
|
|
e_ *= _s; f_ *= _s; g_ *= _s;
|
|
h_ *= _s; i_ *= _s;
|
|
j_ *= _s;
|
|
return *this;
|
|
}
|
|
|
|
|
|
/// multiply 4D vector from right: Q*v
|
|
template <class _Vec4>
|
|
_Vec4 operator*(const _Vec4& _v) const
|
|
{
|
|
Scalar x(_v[0]), y(_v[1]), z(_v[2]), w(_v[3]);
|
|
return _Vec4(x*a_ + y*b_ + z*c_ + w*d_,
|
|
x*b_ + y*e_ + z*f_ + w*g_,
|
|
x*c_ + y*f_ + z*h_ + w*i_,
|
|
x*d_ + y*g_ + z*i_ + w*j_);
|
|
}
|
|
|
|
/// evaluate quadric Q at (3D or 4D) vector v: v*Q*v
|
|
template <class _Vec>
|
|
Scalar operator()(const _Vec& _v) const
|
|
{
|
|
return evaluate(_v, GenProg::Int2Type<_Vec::size_>());
|
|
}
|
|
|
|
Scalar a() const { return a_; }
|
|
Scalar b() const { return b_; }
|
|
Scalar c() const { return c_; }
|
|
Scalar d() const { return d_; }
|
|
Scalar e() const { return e_; }
|
|
Scalar f() const { return f_; }
|
|
Scalar g() const { return g_; }
|
|
Scalar h() const { return h_; }
|
|
Scalar i() const { return i_; }
|
|
Scalar j() const { return j_; }
|
|
|
|
Scalar xx() const { return a_; }
|
|
Scalar xy() const { return b_; }
|
|
Scalar xz() const { return c_; }
|
|
Scalar xw() const { return d_; }
|
|
Scalar yy() const { return e_; }
|
|
Scalar yz() const { return f_; }
|
|
Scalar yw() const { return g_; }
|
|
Scalar zz() const { return h_; }
|
|
Scalar zw() const { return i_; }
|
|
Scalar ww() const { return j_; }
|
|
|
|
protected:
|
|
|
|
/// evaluate quadric Q at 3D vector v: v*Q*v
|
|
template <class _Vec3>
|
|
Scalar evaluate(const _Vec3& _v, GenProg::Int2Type<3>/*_dimension*/) const
|
|
{
|
|
Scalar x(_v[0]), y(_v[1]), z(_v[2]);
|
|
return a_*x*x + 2.0*b_*x*y + 2.0*c_*x*z + 2.0*d_*x
|
|
+ e_*y*y + 2.0*f_*y*z + 2.0*g_*y
|
|
+ h_*z*z + 2.0*i_*z
|
|
+ j_;
|
|
}
|
|
|
|
/// evaluate quadric Q at 4D vector v: v*Q*v
|
|
template <class _Vec4>
|
|
Scalar evaluate(const _Vec4& _v, GenProg::Int2Type<4>/*_dimension*/) const
|
|
{
|
|
Scalar x(_v[0]), y(_v[1]), z(_v[2]), w(_v[3]);
|
|
return a_*x*x + 2.0*b_*x*y + 2.0*c_*x*z + 2.0*d_*x*w
|
|
+ e_*y*y + 2.0*f_*y*z + 2.0*g_*y*w
|
|
+ h_*z*z + 2.0*i_*z*w
|
|
+ j_*w*w;
|
|
}
|
|
|
|
private:
|
|
|
|
Scalar a_, b_, c_, d_,
|
|
e_, f_, g_,
|
|
h_, i_,
|
|
j_;
|
|
};
|
|
|
|
|
|
/// Quadric using floats
|
|
typedef QuadricT<float> Quadricf;
|
|
|
|
/// Quadric using double
|
|
typedef QuadricT<double> Quadricd;
|
|
|
|
|
|
//=============================================================================
|
|
} // END_NS_GEOMETRY
|
|
} // END_NS_OPENMESH
|
|
//============================================================================
|
|
#endif // OPENMESH_GEOMETRY_HH defined
|
|
//=============================================================================
|