git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@2 fdac6126-5c0c-442c-9429-916003d36597
569 lines
17 KiB
C++
569 lines
17 KiB
C++
//=============================================================================
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//
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// OpenMesh
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// Copyright (C) 2003 by Computer Graphics Group, RWTH Aachen
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// www.openmesh.org
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//
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//-----------------------------------------------------------------------------
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//
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// License
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation, version 2.
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//
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// This library is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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//
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//-----------------------------------------------------------------------------
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//
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// $Revision: 1801 $
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// $Date: 2008-05-19 11:53:56 +0200 (Mo, 19. Mai 2008) $
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//
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//=============================================================================
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//=============================================================================
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//
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// CLASS BaseKernel
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//
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//=============================================================================
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#ifndef OPENMESH_BASE_KERNEL_HH
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#define OPENMESH_BASE_KERNEL_HH
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//== INCLUDES =================================================================
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#include <OpenMesh/Core/System/config.h>
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// --------------------
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#include <vector>
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#include <string>
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#include <algorithm>
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// --------------------
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#include <OpenMesh/Core/Utils/PropertyContainer.hh>
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//== NAMESPACES ===============================================================
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namespace OpenMesh {
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//== CLASS DEFINITION =========================================================
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/// This class provides the basic property management like adding/removing
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/// properties and access to properties.
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/// All operations provided by %BaseKernel need at least a property handle
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/// (VPropHandleT, EPropHandleT, HPropHandleT, FPropHandleT, MPropHandleT).
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/// which keeps the data type of the property, too.
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///
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/// There are two types of properties:
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/// -# Standard properties - mesh data (e.g. vertex normal or face color)
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/// -# Custom properties - user defined data
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///
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/// The differentiation is only semantically, technically both are
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/// equally handled. Therefore the methods provided by the %BaseKernel
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/// are applicable to both property types.
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///
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/// \attention Since the class PolyMeshT derives from a kernel, hence all public
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/// elements of %BaseKernel are usable.
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class BaseKernel
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{
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public: //-------------------------------------------- constructor / destructor
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BaseKernel() {}
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virtual ~BaseKernel() {}
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public: //-------------------------------------------------- add new properties
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/// \name Add a property to a mesh item
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//@{
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/** Adds a property
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*
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* Depending on the property handle type a vertex, (half-)edge, face or
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* mesh property is added to the mesh. If the action fails the handle
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* is invalid.
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* On success the handle must be used to access the property data with
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* property().
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*
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* \param _ph A property handle defining the data type to bind to mesh.
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* On success the handle is valid else invalid.
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* \param _name Optional name of property. Following restrictions apply
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* to the name:
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* -# Maximum length of name is 256 characters
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* -# The prefixes matching "^[vhefm]:" are reserved for
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* internal usage.
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* -# The expression "^<.*>$" is reserved for internal usage.
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* \return \c true on success else \c false.
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*
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*/
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template <class T>
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void add_property( VPropHandleT<T>& _ph, const std::string& _name="<vprop>")
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{
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_ph = VPropHandleT<T>( vprops_.add(T(), _name) );
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vprops_.resize(n_vertices());
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}
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template <class T>
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void add_property( HPropHandleT<T>& _ph, const std::string& _name="<hprop>")
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{
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_ph = HPropHandleT<T>( hprops_.add(T(), _name) );
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hprops_.resize(n_halfedges());
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}
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template <class T>
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void add_property( EPropHandleT<T>& _ph, const std::string& _name="<eprop>")
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{
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_ph = EPropHandleT<T>( eprops_.add(T(), _name) );
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eprops_.resize(n_edges());
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}
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template <class T>
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void add_property( FPropHandleT<T>& _ph, const std::string& _name="<fprop>")
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{
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_ph = FPropHandleT<T>( fprops_.add(T(), _name) );
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fprops_.resize(n_faces());
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}
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template <class T>
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void add_property( MPropHandleT<T>& _ph, const std::string& _name="<mprop>")
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{
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_ph = MPropHandleT<T>( mprops_.add(T(), _name) );
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mprops_.resize(1);
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}
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//@}
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public: //--------------------------------------------------- remove properties
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/// \name Removing a property from a mesh tiem
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//@{
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/** Remove a property.
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*
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* Removes the property represented by the handle from the apropriate
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* mesh item.
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* \param _ph Property to be removed. The handle is invalid afterwords.
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*/
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template <typename T>
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void remove_property(VPropHandleT<T>& _ph)
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{
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if (_ph.is_valid())
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vprops_.remove(_ph);
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_ph.reset();
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}
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template <typename T>
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void remove_property(HPropHandleT<T>& _ph)
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{
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if (_ph.is_valid())
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hprops_.remove(_ph);
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_ph.reset();
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}
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template <typename T>
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void remove_property(EPropHandleT<T>& _ph)
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{
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if (_ph.is_valid())
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eprops_.remove(_ph);
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_ph.reset();
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}
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template <typename T>
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void remove_property(FPropHandleT<T>& _ph)
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{
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if (_ph.is_valid())
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fprops_.remove(_ph);
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_ph.reset();
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}
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template <typename T>
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void remove_property(MPropHandleT<T>& _ph)
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{
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if (_ph.is_valid())
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mprops_.remove(_ph);
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_ph.reset();
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}
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//@}
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public: //------------------------------------------------ get handle from name
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/// \name Get property handle by name
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//@{
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/** Retrieves the handle to a named property by it's name.
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*
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* \param _ph A property handle. On success the handle is valid else
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* invalid.
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* \param _name Name of wanted property.
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* \return \c true if such a named property is available, else \c false.
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*/
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template <class T>
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bool get_property_handle(VPropHandleT<T>& _ph,
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const std::string& _name) const
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{
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return (_ph = VPropHandleT<T>(vprops_.handle(T(), _name))).is_valid();
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}
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template <class T>
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bool get_property_handle(HPropHandleT<T>& _ph,
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const std::string& _name) const
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{
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return (_ph = HPropHandleT<T>(hprops_.handle(T(), _name))).is_valid();
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}
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template <class T>
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bool get_property_handle(EPropHandleT<T>& _ph,
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const std::string& _name) const
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{
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return (_ph = EPropHandleT<T>(eprops_.handle(T(), _name))).is_valid();
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}
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template <class T>
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bool get_property_handle(FPropHandleT<T>& _ph,
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const std::string& _name) const
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{
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return (_ph = FPropHandleT<T>(fprops_.handle(T(), _name))).is_valid();
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}
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template <class T>
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bool get_property_handle(MPropHandleT<T>& _ph,
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const std::string& _name) const
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{
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return (_ph = MPropHandleT<T>(mprops_.handle(T(), _name))).is_valid();
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}
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//@}
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public: //--------------------------------------------------- access properties
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/// \name Access a property
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//@{
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/** Access a property
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*
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* This method returns a reference to property. The property handle
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* must be valid! The result is unpredictable if the handle is invalid!
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*
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* \param _ph A \em valid (!) property handle.
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* \return The wanted property if the handle is valid.
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*/
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template <class T>
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PropertyT<T>& property(VPropHandleT<T> _ph) {
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return vprops_.property(_ph);
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}
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template <class T>
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const PropertyT<T>& property(VPropHandleT<T> _ph) const {
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return vprops_.property(_ph);
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}
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template <class T>
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PropertyT<T>& property(HPropHandleT<T> _ph) {
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return hprops_.property(_ph);
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}
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template <class T>
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const PropertyT<T>& property(HPropHandleT<T> _ph) const {
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return hprops_.property(_ph);
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}
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template <class T>
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PropertyT<T>& property(EPropHandleT<T> _ph) {
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return eprops_.property(_ph);
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}
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template <class T>
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const PropertyT<T>& property(EPropHandleT<T> _ph) const {
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return eprops_.property(_ph);
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}
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template <class T>
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PropertyT<T>& property(FPropHandleT<T> _ph) {
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return fprops_.property(_ph);
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}
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template <class T>
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const PropertyT<T>& property(FPropHandleT<T> _ph) const {
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return fprops_.property(_ph);
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}
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template <class T>
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PropertyT<T>& mproperty(MPropHandleT<T> _ph) {
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return mprops_.property(_ph);
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}
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template <class T>
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const PropertyT<T>& mproperty(MPropHandleT<T> _ph) const {
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return mprops_.property(_ph);
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}
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//@}
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public: //-------------------------------------------- access property elements
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/// \name Access a property element using a handle to a mesh item
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//@{
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/** Return value of property for an item
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*/
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template <class T>
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typename VPropHandleT<T>::reference
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property(VPropHandleT<T> _ph, VertexHandle _vh) {
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return vprops_.property(_ph)[_vh.idx()];
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}
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template <class T>
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typename VPropHandleT<T>::const_reference
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property(VPropHandleT<T> _ph, VertexHandle _vh) const {
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return vprops_.property(_ph)[_vh.idx()];
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}
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template <class T>
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typename HPropHandleT<T>::reference
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property(HPropHandleT<T> _ph, HalfedgeHandle _hh) {
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return hprops_.property(_ph)[_hh.idx()];
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}
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template <class T>
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typename HPropHandleT<T>::const_reference
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property(HPropHandleT<T> _ph, HalfedgeHandle _hh) const {
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return hprops_.property(_ph)[_hh.idx()];
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}
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template <class T>
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typename EPropHandleT<T>::reference
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property(EPropHandleT<T> _ph, EdgeHandle _eh) {
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return eprops_.property(_ph)[_eh.idx()];
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}
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template <class T>
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typename EPropHandleT<T>::const_reference
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property(EPropHandleT<T> _ph, EdgeHandle _eh) const {
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return eprops_.property(_ph)[_eh.idx()];
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}
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template <class T>
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typename FPropHandleT<T>::reference
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property(FPropHandleT<T> _ph, FaceHandle _fh) {
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return fprops_.property(_ph)[_fh.idx()];
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}
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template <class T>
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typename FPropHandleT<T>::const_reference
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property(FPropHandleT<T> _ph, FaceHandle _fh) const {
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return fprops_.property(_ph)[_fh.idx()];
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}
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template <class T>
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typename MPropHandleT<T>::reference
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property(MPropHandleT<T> _ph) {
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return mprops_.property(_ph)[0];
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}
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template <class T>
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typename MPropHandleT<T>::const_reference
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property(MPropHandleT<T> _ph) const {
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return mprops_.property(_ph)[0];
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}
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//@}
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protected: //------------------------------------------------- low-level access
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public: // used by non-native kernel and MeshIO, should be protected
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size_t n_vprops(void) const { return vprops_.size(); }
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size_t n_eprops(void) const { return eprops_.size(); }
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size_t n_hprops(void) const { return hprops_.size(); }
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size_t n_fprops(void) const { return fprops_.size(); }
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size_t n_mprops(void) const { return mprops_.size(); }
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BaseProperty* _get_vprop( const std::string& _name)
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{ return vprops_.property(_name); }
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BaseProperty* _get_eprop( const std::string& _name)
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{ return eprops_.property(_name); }
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BaseProperty* _get_hprop( const std::string& _name)
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{ return hprops_.property(_name); }
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BaseProperty* _get_fprop( const std::string& _name)
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{ return fprops_.property(_name); }
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BaseProperty* _get_mprop( const std::string& _name)
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{ return mprops_.property(_name); }
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const BaseProperty* _get_vprop( const std::string& _name) const
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{ return vprops_.property(_name); }
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const BaseProperty* _get_eprop( const std::string& _name) const
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{ return eprops_.property(_name); }
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const BaseProperty* _get_hprop( const std::string& _name) const
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{ return hprops_.property(_name); }
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const BaseProperty* _get_fprop( const std::string& _name) const
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{ return fprops_.property(_name); }
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const BaseProperty* _get_mprop( const std::string& _name) const
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{ return mprops_.property(_name); }
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BaseProperty& _vprop( size_t _idx ) { return vprops_._property( _idx ); }
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BaseProperty& _eprop( size_t _idx ) { return eprops_._property( _idx ); }
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BaseProperty& _hprop( size_t _idx ) { return hprops_._property( _idx ); }
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BaseProperty& _fprop( size_t _idx ) { return fprops_._property( _idx ); }
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BaseProperty& _mprop( size_t _idx ) { return mprops_._property( _idx ); }
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const BaseProperty& _vprop( size_t _idx ) const
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{ return vprops_._property( _idx ); }
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const BaseProperty& _eprop( size_t _idx ) const
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{ return eprops_._property( _idx ); }
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const BaseProperty& _hprop( size_t _idx ) const
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{ return hprops_._property( _idx ); }
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const BaseProperty& _fprop( size_t _idx ) const
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{ return fprops_._property( _idx ); }
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const BaseProperty& _mprop( size_t _idx ) const
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{ return mprops_._property( _idx ); }
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size_t _add_vprop( BaseProperty* _bp ) { return vprops_._add( _bp ); }
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size_t _add_eprop( BaseProperty* _bp ) { return eprops_._add( _bp ); }
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size_t _add_hprop( BaseProperty* _bp ) { return hprops_._add( _bp ); }
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size_t _add_fprop( BaseProperty* _bp ) { return fprops_._add( _bp ); }
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size_t _add_mprop( BaseProperty* _bp ) { return mprops_._add( _bp ); }
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protected: // low-level access non-public
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BaseProperty& _vprop( BaseHandle _h )
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{ return vprops_._property( _h.idx() ); }
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BaseProperty& _eprop( BaseHandle _h )
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{ return eprops_._property( _h.idx() ); }
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BaseProperty& _hprop( BaseHandle _h )
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{ return hprops_._property( _h.idx() ); }
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BaseProperty& _fprop( BaseHandle _h )
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{ return fprops_._property( _h.idx() ); }
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BaseProperty& _mprop( BaseHandle _h )
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{ return mprops_._property( _h.idx() ); }
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const BaseProperty& _vprop( BaseHandle _h ) const
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{ return vprops_._property( _h.idx() ); }
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const BaseProperty& _eprop( BaseHandle _h ) const
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{ return eprops_._property( _h.idx() ); }
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const BaseProperty& _hprop( BaseHandle _h ) const
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{ return hprops_._property( _h.idx() ); }
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const BaseProperty& _fprop( BaseHandle _h ) const
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{ return fprops_._property( _h.idx() ); }
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const BaseProperty& _mprop( BaseHandle _h ) const
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{ return mprops_._property( _h.idx() ); }
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public: //----------------------------------------------------- element numbers
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virtual unsigned int n_vertices() const { return 0; }
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virtual unsigned int n_halfedges() const { return 0; }
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virtual unsigned int n_edges() const { return 0; }
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virtual unsigned int n_faces() const { return 0; }
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protected: //------------------------------------------- synchronize properties
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void vprops_reserve(unsigned int _n) const { vprops_.reserve(_n); }
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void vprops_resize(unsigned int _n) const { vprops_.resize(_n); }
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void vprops_swap(unsigned int _i0, unsigned int _i1) const {
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vprops_.swap(_i0, _i1);
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}
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void hprops_reserve(unsigned int _n) const { hprops_.reserve(_n); }
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void hprops_resize(unsigned int _n) const { hprops_.resize(_n); }
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void hprops_swap(unsigned int _i0, unsigned int _i1) const {
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hprops_.swap(_i0, _i1);
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}
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void eprops_reserve(unsigned int _n) const { eprops_.reserve(_n); }
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void eprops_resize(unsigned int _n) const { eprops_.resize(_n); }
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void eprops_swap(unsigned int _i0, unsigned int _i1) const {
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eprops_.swap(_i0, _i1);
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}
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void fprops_reserve(unsigned int _n) const { fprops_.reserve(_n); }
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void fprops_resize(unsigned int _n) const { fprops_.resize(_n); }
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void fprops_swap(unsigned int _i0, unsigned int _i1) const {
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fprops_.swap(_i0, _i1);
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}
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void mprops_resize(unsigned int _n) const { mprops_.resize(_n); }
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public:
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void property_stats(std::ostream& _ostr = std::clog) const;
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public:
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typedef PropertyContainer::iterator prop_iterator;
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typedef PropertyContainer::const_iterator const_prop_iterator;
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prop_iterator vprops_begin() { return vprops_.begin(); }
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prop_iterator vprops_end() { return vprops_.end(); }
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const_prop_iterator vprops_begin() const { return vprops_.begin(); }
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const_prop_iterator vprops_end() const { return vprops_.end(); }
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prop_iterator eprops_begin() { return eprops_.begin(); }
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prop_iterator eprops_end() { return eprops_.end(); }
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const_prop_iterator eprops_begin() const { return eprops_.begin(); }
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const_prop_iterator eprops_end() const { return eprops_.end(); }
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prop_iterator hprops_begin() { return hprops_.begin(); }
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prop_iterator hprops_end() { return hprops_.end(); }
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const_prop_iterator hprops_begin() const { return hprops_.begin(); }
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const_prop_iterator hprops_end() const { return hprops_.end(); }
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prop_iterator fprops_begin() { return fprops_.begin(); }
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prop_iterator fprops_end() { return fprops_.end(); }
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const_prop_iterator fprops_begin() const { return fprops_.begin(); }
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const_prop_iterator fprops_end() const { return fprops_.end(); }
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prop_iterator mprops_begin() { return mprops_.begin(); }
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prop_iterator mprops_end() { return mprops_.end(); }
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const_prop_iterator mprops_begin() const { return mprops_.begin(); }
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const_prop_iterator mprops_end() const { return mprops_.end(); }
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private:
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PropertyContainer vprops_;
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PropertyContainer hprops_;
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PropertyContainer eprops_;
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PropertyContainer fprops_;
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PropertyContainer mprops_;
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};
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//=============================================================================
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} // namespace OpenMesh
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//=============================================================================
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#endif // OPENMESH_BASE_KERNEL_HH defined
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//=============================================================================
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