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openmesh/src/OpenMesh/Tools/Decimater/ModNormalDeviationT.hh

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/** \file ModNormalDeviationT.hh
*/
//=============================================================================
//
// CLASS ModNormalDeviationT
//
//=============================================================================
#ifndef OPENMESH_DECIMATER_MODNORMALDEVIATIONT_HH
#define OPENMESH_DECIMATER_MODNORMALDEVIATIONT_HH
//== INCLUDES =================================================================
#include <OpenMesh/Tools/Decimater/ModBaseT.hh>
#include <OpenMesh/Core/Utils/Property.hh>
#include <OpenMesh/Core/Geometry/NormalConeT.hh>
//== NAMESPACES ===============================================================
namespace OpenMesh {
namespace Decimater {
//== CLASS DEFINITION =========================================================
/** \brief Use Normal deviation to control decimation
*
* The module tracks the normals while decimating
* a normal cone consisting of all normals of the
* faces collapsed together is computed and if
* a collapse would increase the size of
* the cone to a value greater than the given value
* the collapse will be illegal.
*
* In binary and mode, the collapse is legal if:
* - The normal deviation after the collapse is lower than the given value
*
* In continuous mode the maximal deviation is returned
*/
template <class MeshT>
class ModNormalDeviationT : public ModBaseT< MeshT >
{
public:
DECIMATING_MODULE( ModNormalDeviationT, MeshT, NormalDeviation );
typedef typename Mesh::Scalar Scalar;
typedef typename Mesh::Point Point;
typedef typename Mesh::Normal Normal;
typedef typename Mesh::VertexHandle VertexHandle;
typedef typename Mesh::FaceHandle FaceHandle;
typedef typename Mesh::EdgeHandle EdgeHandle;
typedef NormalConeT<Normal> NormalCone;
public:
/// Constructor
ModNormalDeviationT(MeshT& _mesh, float _max_dev = 180.0)
: Base(_mesh, true), mesh_(Base::mesh())
{
set_normal_deviation(_max_dev);
mesh_.add_property(normal_cones_);
const bool mesh_has_normals = _mesh.has_face_normals();
_mesh.request_face_normals();
if (!mesh_has_normals)
{
omerr() << "Mesh has no face normals. Compute them automatically." << std::endl;
_mesh.update_face_normals();
}
}
/// Destructor
~ModNormalDeviationT() {
mesh_.remove_property(normal_cones_);
mesh_.release_face_normals();
}
/// Get normal deviation ( 0 .. 360 )
Scalar normal_deviation() const {
return normal_deviation_ / M_PI * 180.0;
}
/// Set normal deviation ( 0 .. 360 )
void set_normal_deviation(Scalar _s) {
normal_deviation_ = _s / static_cast<Scalar>(180.0) * static_cast<Scalar>(M_PI);
}
/// Allocate and init normal cones
void initialize() override {
if (!normal_cones_.is_valid())
mesh_.add_property(normal_cones_);
typename Mesh::FaceIter f_it = mesh_.faces_begin(),
f_end = mesh_.faces_end();
for (; f_it != f_end; ++f_it)
mesh_.property(normal_cones_, *f_it) = NormalCone(mesh_.normal(*f_it));
}
/** \brief Control normals when Decimating
*
* Binary and Cont. mode.
*
* The module tracks the normals while decimating
* a normal cone consisting of all normals of the
* faces collapsed together is computed and if
* a collapse would increase the size of
* the cone to a value greater than the given value
* the collapse will be illegal.
*
* @param _ci Collapse info data
* @return Half of the normal cones size (radius in radians)
*/
float collapse_priority(const CollapseInfo& _ci) override {
// simulate collapse
mesh_.set_point(_ci.v0, _ci.p1);
typename Mesh::Scalar max_angle(0.0);
typename Mesh::ConstVertexFaceIter vf_it(mesh_, _ci.v0);
typename Mesh::FaceHandle fh, fhl, fhr;
if (_ci.v0vl.is_valid()) fhl = mesh_.face_handle(_ci.v0vl);
if (_ci.vrv0.is_valid()) fhr = mesh_.face_handle(_ci.vrv0);
for (; vf_it.is_valid(); ++vf_it) {
fh = *vf_it;
if (fh != _ci.fl && fh != _ci.fr) {
NormalCone nc = mesh_.property(normal_cones_, fh);
nc.merge(NormalCone(mesh_.calc_face_normal(fh)));
if (fh == fhl) nc.merge(mesh_.property(normal_cones_, _ci.fl));
if (fh == fhr) nc.merge(mesh_.property(normal_cones_, _ci.fr));
if (nc.angle() > max_angle) {
max_angle = nc.angle();
if (max_angle > 0.5 * normal_deviation_)
break;
}
}
}
// undo simulation changes
mesh_.set_point(_ci.v0, _ci.p0);
return (max_angle < 0.5 * normal_deviation_ ? max_angle : float( Base::ILLEGAL_COLLAPSE ));
}
/// set the percentage of normal deviation
void set_error_tolerance_factor(double _factor) override {
if (_factor >= 0.0 && _factor <= 1.0) {
// the smaller the factor, the smaller normal_deviation_ gets
// thus creating a stricter constraint
// division by error_tolerance_factor_ is for normalization
Scalar normal_deviation_value = normal_deviation_ * static_cast<Scalar>( 180.0 / M_PI * _factor / this->error_tolerance_factor_);
set_normal_deviation(normal_deviation_value);
this->error_tolerance_factor_ = _factor;
}
}
void postprocess_collapse(const CollapseInfo& _ci) override {
// account for changed normals
typename Mesh::VertexFaceIter vf_it(mesh_, _ci.v1);
for (; vf_it.is_valid(); ++vf_it)
mesh_.property(normal_cones_, *vf_it).
merge(NormalCone(mesh_.normal(*vf_it)));
// normal cones of deleted triangles
typename Mesh::FaceHandle fh;
if (_ci.vlv1.is_valid()) {
fh = mesh_.face_handle(mesh_.opposite_halfedge_handle(_ci.vlv1));
if (fh.is_valid())
mesh_.property(normal_cones_, fh).
merge(mesh_.property(normal_cones_, _ci.fl));
}
if (_ci.v1vr.is_valid()) {
fh = mesh_.face_handle(mesh_.opposite_halfedge_handle(_ci.v1vr));
if (fh.is_valid())
mesh_.property(normal_cones_, fh).
merge(mesh_.property(normal_cones_, _ci.fr));
}
}
private:
Mesh& mesh_;
Scalar normal_deviation_;
OpenMesh::FPropHandleT<NormalCone> normal_cones_;
};
//=============================================================================
} // END_NS_DECIMATER
} // END_NS_OPENMESH
//=============================================================================
#endif // OPENMESH_DECIMATER_MODNORMALDEVIATIONT_HH defined
//=============================================================================