85 lines
1.9 KiB
C++
85 lines
1.9 KiB
C++
#include <gtest/gtest.h>
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#include <Unittests/unittests_common.hh>
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#include <iostream>
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struct CustomTraitsVec2i : OpenMesh::DefaultTraits
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{
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typedef OpenMesh::Vec2i Point;
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};
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typedef OpenMesh::TriMesh_ArrayKernelT<CustomTraitsVec2i> TriMeshVec2i;
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/*
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* OpenMesh Triangular with Vec2i
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*/
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class OpenMeshBaseTriVec2i : public testing::Test {
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protected:
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// This function is called before each test is run
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virtual void SetUp() {
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// Do some initial stuff with the member data here...
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}
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// This function is called after all tests are through
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virtual void TearDown() {
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// Do some final stuff with the member data here...
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}
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// This member will be accessible in all tests
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TriMeshVec2i mesh_;
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};
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namespace {
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/*
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* ====================================================================
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* Define tests below
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* ====================================================================
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*/
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/*
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* Checking for feature edges based on angle
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*/
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TEST_F(OpenMeshBaseTriVec2i, Instance_Vec2i_Mesh) {
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mesh_.clear();
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// Add some vertices
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TriMeshVec2i::VertexHandle vhandle[4];
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vhandle[0] = mesh_.add_vertex(TriMeshVec2i::Point(0, 0));
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vhandle[1] = mesh_.add_vertex(TriMeshVec2i::Point(0, 1));
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vhandle[2] = mesh_.add_vertex(TriMeshVec2i::Point(1, 1));
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// Add face
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std::vector<TriMeshVec2i::VertexHandle> face_vhandles;
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face_vhandles.push_back(vhandle[0]);
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face_vhandles.push_back(vhandle[1]);
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face_vhandles.push_back(vhandle[2]);
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mesh_.add_face(face_vhandles);
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// ===============================================
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// Setup complete
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// ===============================================
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// Check one Request only vertex normals
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// Face normals are required for vertex and halfedge normals, so
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// that prevent access to non existing properties are in place
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mesh_.request_vertex_normals();
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mesh_.request_halfedge_normals();
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mesh_.request_face_normals();
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}
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}
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