Files
openmesh/Tools/Utils/GLConstAsString.hh
Jan Möbius 97f515985d First checkin for OpenMesh 2.0
git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@2 fdac6126-5c0c-442c-9429-916003d36597
2009-02-06 13:37:46 +00:00

81 lines
3.3 KiB
C++

/*===========================================================================*\
* *
* OpenMesh *
* Copyright (C) 2001-2003 by Computer Graphics Group, RWTH Aachen *
* www.openmesh.org *
* *
*---------------------------------------------------------------------------*
* *
* License *
* *
* This library is free software; you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as published *
* by the Free Software Foundation, version 2.1. *
* *
* This library is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the Free Software *
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
* *
\*===========================================================================*/
//=============================================================================
//
// CLASS newClass
//
//=============================================================================
#ifndef OPENMESH_UTILS_GLCONSTASSTRING_HH
#define OPENMESH_UTILS_GLCONSTASSTRING_HH
//== INCLUDES =================================================================
#include <OpenMesh/Core/System/config.h>
#include <GL/glut.h>
//== FORWARDDECLARATIONS ======================================================
//== NAMESPACES ===============================================================
namespace OpenMesh {
namespace Utils {
//== CLASS DEFINITION =========================================================
inline
const char *GLenum_as_string( GLenum _m )
{
#define MODE(M) case M:return #M
switch( _m )
{
MODE(GL_POINTS);
MODE(GL_LINES);
MODE(GL_LINE_STRIP);
MODE(GL_LINE_LOOP);
MODE(GL_TRIANGLES);
MODE(GL_TRIANGLE_STRIP);
MODE(GL_TRIANGLE_FAN);
MODE(GL_QUADS);
MODE(GL_QUAD_STRIP);
MODE(GL_POLYGON);
default: return "<unknown>";
}
#undef MODE
}
//=============================================================================
} // namespace Utils
} // namespace OpenMesh
//=============================================================================
#endif // OPENMESH_UTILS_GLCONSTASSTRING_HH defined
//=============================================================================