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openmesh/src/OpenMesh/Core/Mesh/Traits.hh
2023-03-01 13:03:33 +01:00

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/** \file Core/Mesh/Traits.hh
This file defines the default traits and some convenience macros.
*/
//=============================================================================
//
// CLASS Traits
//
//=============================================================================
#ifndef OPENMESH_TRAITS_HH
#define OPENMESH_TRAITS_HH
//== INCLUDES =================================================================
#include <OpenMesh/Core/System/config.h>
#include <OpenMesh/Core/Geometry/VectorT.hh>
#include <OpenMesh/Core/Mesh/Attributes.hh>
#include <OpenMesh/Core/Mesh/Handles.hh>
//== NAMESPACES ===============================================================
namespace OpenMesh {
//== CLASS DEFINITION =========================================================
/// Macro for defining the vertex attributes. See \ref mesh_type.
#define VertexAttributes(_i) enum { VertexAttributes = _i }
/// Macro for defining the halfedge attributes. See \ref mesh_type.
#define HalfedgeAttributes(_i) enum { HalfedgeAttributes = _i }
/// Macro for defining the edge attributes. See \ref mesh_type.
#define EdgeAttributes(_i) enum { EdgeAttributes = _i }
/// Macro for defining the face attributes. See \ref mesh_type.
#define FaceAttributes(_i) enum { FaceAttributes = _i }
/// Macro for defining the vertex traits. See \ref mesh_type.
#define VertexTraits \
template <class Base, class Refs> struct VertexT : public Base
/// Macro for defining the halfedge traits. See \ref mesh_type.
#define HalfedgeTraits \
template <class Base, class Refs> struct HalfedgeT : public Base
/// Macro for defining the edge traits. See \ref mesh_type.
#define EdgeTraits \
template <class Base, class Refs> struct EdgeT : public Base
/// Macro for defining the face traits. See \ref mesh_type.
#define FaceTraits \
template <class Base, class Refs> struct FaceT : public Base
//== CLASS DEFINITION =========================================================
/** \class DefaultTraits Traits.hh <OpenMesh/Mesh/Traits.hh>
Base class for all traits. All user traits should be derived from
this class. You may enrich all basic items by additional
properties or define one or more of the types \c Point, \c Normal,
\c TexCoord, or \c Color.
\see The Mesh docu section on \ref mesh_type.
\see Traits.hh for a list of macros for traits classes.
*/
struct DefaultTraits
{
/// The default coordinate type is OpenMesh::Vec3f.
typedef Vec3f Point;
/// The default normal type is OpenMesh::Vec3f.
typedef Vec3f Normal;
/// The default 1D texture coordinate type is float.
typedef float TexCoord1D;
/// The default 2D texture coordinate type is OpenMesh::Vec2f.
typedef Vec2f TexCoord2D;
/// The default 3D texture coordinate type is OpenMesh::Vec3f.
typedef Vec3f TexCoord3D;
/// The default texture index type
typedef int TextureIndex;
/// The default color type is OpenMesh::Vec3uc.
typedef Vec3uc Color;
#ifndef DOXY_IGNORE_THIS
VertexTraits {};
HalfedgeTraits {};
EdgeTraits {};
FaceTraits {};
#endif
VertexAttributes(0);
HalfedgeAttributes(Attributes::PrevHalfedge);
EdgeAttributes(0);
FaceAttributes(0);
};
/** \class DefaultTraitsDouble Traits.hh <OpenMesh/Mesh/Traits.hh>
Version of Default Traits that uses double precision for points and
normals as well as floating point vectors for colors
\see The Mesh docu section on \ref mesh_type.
\see Traits.hh for a list of macros for traits classes.
*/
struct DefaultTraitsDouble : public DefaultTraits
{
/// Use double precision points
typedef OpenMesh::Vec3d Point;
/// Use double precision Normals
typedef OpenMesh::Vec3d Normal;
/// Use RGBA Color
typedef OpenMesh::Vec4f Color;
};
//== CLASS DEFINITION =========================================================
/** Helper class to merge two mesh traits.
* \internal
*
* With the help of this class it's possible to merge two mesh traits.
* Whereby \c _Traits1 overrides equally named symbols of \c _Traits2.
*
* For your convenience use the provided defines \c OM_Merge_Traits
* and \c OM_Merge_Traits_In_Template instead.
*
* \see OM_Merge_Traits, OM_Merge_Traits_In_Template
*/
template <class _Traits1, class _Traits2> struct MergeTraits
{
#ifndef DOXY_IGNORE_THIS
struct Result
{
// Mipspro needs this (strange) typedef
typedef _Traits1 T1;
typedef _Traits2 T2;
VertexAttributes ( T1::VertexAttributes | T2::VertexAttributes );
HalfedgeAttributes ( T1::HalfedgeAttributes | T2::HalfedgeAttributes );
EdgeAttributes ( T1::EdgeAttributes | T2::EdgeAttributes );
FaceAttributes ( T1::FaceAttributes | T2::FaceAttributes );
typedef typename T1::Point Point;
typedef typename T1::Normal Normal;
typedef typename T1::Color Color;
typedef typename T1::TexCoord TexCoord;
template <class Base, class Refs> class VertexT :
public T1::template VertexT<
typename T2::template VertexT<Base, Refs>, Refs>
{};
template <class Base, class Refs> class HalfedgeT :
public T1::template HalfedgeT<
typename T2::template HalfedgeT<Base, Refs>, Refs>
{};
template <class Base, class Refs> class EdgeT :
public T1::template EdgeT<
typename T2::template EdgeT<Base, Refs>, Refs>
{};
template <class Base, class Refs> class FaceT :
public T1::template FaceT<
typename T2::template FaceT<Base, Refs>, Refs>
{};
};
#endif
};
/**
Macro for merging two traits classes _S1 and _S2 into one traits class _D.
Note that in case of ambiguities class _S1 overrides _S2, especially
the point/normal/color/texcoord type to be used is taken from _S1::Point /
_S1::Normal / _S1::Color / _S1::TexCoord
*/
#define OM_Merge_Traits(_S1, _S2, _D) \
typedef OpenMesh::MergeTraits<_S1, _S2>::Result _D;
/**
Macro for merging two traits classes _S1 and _S2 into one traits class _D.
Same as OM_Merge_Traits, but this can be used inside template classes.
*/
#define OM_Merge_Traits_In_Template(_S1, _S2, _D) \
typedef typename OpenMesh::MergeTraits<_S1, _S2>::Result _D;
//=============================================================================
} // namespace OpenMesh
//=============================================================================
#endif // OPENMESH_TRAITS_HH defined
//=============================================================================