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openmesh/src/OpenMesh/Tools/Utils/HeapT.hh
2016-08-14 09:21:31 +02:00

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/** \file Tools/Utils/HeapT.hh
A generic heap class
**/
/** Martin, 26.12.2004:
1) replaced resize(size()-1) with pop_back(), since the later is more efficient
2) replaced interface_.set_heap_position(entry(0), -1); with reset_heap_position()
3) added const modifier to various functions
TODO: in the moment the heap does not conform to the HeapInterface specification,
i.e., copies are passed instead of references. This is especially important
for set_heap_position(), where the reference argument is non-const. The
specification should be changed to reflect that the heap actually (only?)
works when the heap entry is nothing more but a handle.
TODO: change the specification of HeapInterface to make less(), greater() and
get_heap_position() const. Needs changing DecimaterT. Might break
someone's code.
*/
//=============================================================================
//
// CLASS HeapT
//
//=============================================================================
#ifndef OPENMESH_UTILS_HEAPT_HH
#define OPENMESH_UTILS_HEAPT_HH
//== INCLUDES =================================================================
#include "Config.hh"
#include <vector>
#include <OpenMesh/Core/System/omstream.hh>
#if (defined(_MSC_VER) && (_MSC_VER >= 1900)) || __cplusplus > 199711L || defined(__GXX_EXPERIMENTAL_CXX0X__)
#include <utility>
#endif
//== NAMESPACE ================================================================
namespace OpenMesh { // BEGIN_NS_OPENMESH
namespace Utils { // BEGIN_NS_UTILS
//== CLASS DEFINITION =========================================================
/** This class demonstrates the HeapInterface's interface. If you
* want to build your customized heap you will have to specify a heap
* interface class and use this class as a template parameter for the
* class HeapT. This class defines the interface that this heap
* interface has to implement.
*
* \see HeapT
*/
template <class HeapEntry>
struct HeapInterfaceT
{
/// Comparison of two HeapEntry's: strict less
bool less(const HeapEntry& _e1, const HeapEntry& _e2);
/// Comparison of two HeapEntry's: strict greater
bool greater(const HeapEntry& _e1, const HeapEntry& _e2);
/// Get the heap position of HeapEntry _e
int get_heap_position(const HeapEntry& _e);
/// Set the heap position of HeapEntry _e
void set_heap_position(HeapEntry& _e, int _i);
};
/** \class HeapT HeapT.hh <OSG/Utils/HeapT.hh>
*
* An efficient, highly customizable heap.
*
* The main difference (and performance boost) of this heap compared
* to e.g. the heap of the STL is that here the positions of the
* heap's elements are accessible from the elements themself.
* Therefore if one changes the priority of an element one does not
* have to remove and re-insert this element, but can just call the
* update(HeapEntry) method.
*
* This heap class is parameterized by two template arguments:
* \li the class \c HeapEntry, that will be stored in the heap
* \li the HeapInterface telling the heap how to compare heap entries and
* how to store the heap positions in the heap entries.
*
* As an example how to use the class see declaration of class
* Decimater::DecimaterT.
*
* \see HeapInterfaceT
*/
template <class HeapEntry, class HeapInterface=HeapEntry>
class HeapT : private std::vector<HeapEntry>
{
private:
typedef std::vector<HeapEntry> Base;
public:
/// Constructor
HeapT() : HeapVector() {}
#if (defined(_MSC_VER) && (_MSC_VER >= 1900)) || __cplusplus > 199711L || defined(__GXX_EXPERIMENTAL_CXX0X__)
/// Construct with a given \c HeapIterface.
HeapT(HeapInterface _interface)
: HeapVector(), interface_(std::move(_interface))
{}
#else
/// Construct with a given \c HeapIterface.
HeapT(const HeapInterface &_interface)
: HeapVector(), interface_(_interface)
{}
#endif
/// Destructor.
~HeapT(){};
HeapInterface &getInterface() {
return interface_;
}
const HeapInterface &getInterface() const {
return interface_;
}
/// clear the heap
void clear() { HeapVector::clear(); }
/// is heap empty?
bool empty() const { return HeapVector::empty(); }
/// returns the size of heap
size_t size() const { return HeapVector::size(); }
/// reserve space for _n entries
void reserve(size_t _n) { HeapVector::reserve(_n); }
/// reset heap position to -1 (not in heap)
void reset_heap_position(HeapEntry _h)
{ interface_.set_heap_position(_h, -1); }
/// is an entry in the heap?
bool is_stored(HeapEntry _h)
{ return interface_.get_heap_position(_h) != -1; }
/// insert the entry _h
void insert(HeapEntry _h)
{
this->push_back(_h);
upheap(size()-1);
}
/// get the first entry
HeapEntry front() const
{
assert(!empty());
return HeapVector::front();
}
/// delete the first entry
void pop_front()
{
assert(!empty());
reset_heap_position(HeapVector::front());
if (size() > 1)
{
entry(0, entry(size()-1));
Base::pop_back();
downheap(0);
}
else
{
Base::pop_back();
}
}
/// remove an entry
void remove(HeapEntry _h)
{
int pos = interface_.get_heap_position(_h);
reset_heap_position(_h);
assert(pos != -1);
assert((unsigned int) pos < size());
// last item ?
if ((unsigned int) pos == size()-1)
{
Base::pop_back();
}
else
{
entry(pos, entry(size()-1)); // move last elem to pos
Base::pop_back();
downheap(pos);
upheap(pos);
}
}
/** update an entry: change the key and update the position to
reestablish the heap property.
*/
void update(HeapEntry _h)
{
int pos = interface_.get_heap_position(_h);
assert(pos != -1);
assert((unsigned int)pos < size());
downheap(pos);
upheap(pos);
}
/// check heap condition
bool check()
{
bool ok(true);
unsigned int i, j;
for (i=0; i<size(); ++i)
{
if (((j=left(i))<size()) && interface_.greater(entry(i), entry(j)))
{
omerr() << "Heap condition violated\n";
ok=false;
}
if (((j=right(i))<size()) && interface_.greater(entry(i), entry(j)))
{
omerr() << "Heap condition violated\n";
ok=false;
}
}
return ok;
}
protected:
/// Instance of HeapInterface
HeapInterface interface_;
private:
// typedef
typedef std::vector<HeapEntry> HeapVector;
/// Upheap. Establish heap property.
void upheap(size_t _idx);
/// Downheap. Establish heap property.
void downheap(size_t _idx);
/// Get the entry at index _idx
inline HeapEntry entry(size_t _idx) const
{
assert(_idx < size());
return (Base::operator[](_idx));
}
/// Set entry _h to index _idx and update _h's heap position.
inline void entry(size_t _idx, HeapEntry _h)
{
assert(_idx < size());
Base::operator[](_idx) = _h;
interface_.set_heap_position(_h, int(_idx));
}
/// Get parent's index
inline size_t parent(size_t _i) { return (_i-1)>>1; }
/// Get left child's index
inline size_t left(size_t _i) { return (_i<<1)+1; }
/// Get right child's index
inline size_t right(size_t _i) { return (_i<<1)+2; }
};
//== IMPLEMENTATION ==========================================================
template <class HeapEntry, class HeapInterface>
void
HeapT<HeapEntry, HeapInterface>::
upheap(size_t _idx)
{
HeapEntry h = entry(_idx);
size_t parentIdx;
while ((_idx>0) && interface_.less(h, entry(parentIdx=parent(_idx))))
{
entry(_idx, entry(parentIdx));
_idx = parentIdx;
}
entry(_idx, h);
}
//-----------------------------------------------------------------------------
template <class HeapEntry, class HeapInterface>
void
HeapT<HeapEntry, HeapInterface>::
downheap(size_t _idx)
{
const HeapEntry h = entry(_idx);
size_t childIdx;
const size_t s = size();
while(_idx < s)
{
childIdx = left(_idx);
if (childIdx >= s) break;
if ((childIdx + 1 < s) && (interface_.less(entry(childIdx + 1), entry(childIdx))))
++childIdx;
if (interface_.less(h, entry(childIdx))) break;
entry(_idx, entry(childIdx));
_idx = childIdx;
}
entry(_idx, h);
}
//=============================================================================
} // END_NS_UTILS
} // END_NS_OPENMESH
//=============================================================================
#endif // OSG_HEAP_HH defined
//=============================================================================