221 lines
9.0 KiB
C++
221 lines
9.0 KiB
C++
/* ========================================================================= *
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* *
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* OpenMesh *
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* Copyright (c) 2001-2015, RWTH-Aachen University *
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* Department of Computer Graphics and Multimedia *
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* All rights reserved. *
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* www.openmesh.org *
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* *
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*---------------------------------------------------------------------------*
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* This file is part of OpenMesh. *
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*---------------------------------------------------------------------------*
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* *
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* Redistribution and use in source and binary forms, with or without *
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* modification, are permitted provided that the following conditions *
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* are met: *
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* *
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* 1. Redistributions of source code must retain the above copyright notice, *
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* this list of conditions and the following disclaimer. *
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* *
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* 2. Redistributions in binary form must reproduce the above copyright *
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* notice, this list of conditions and the following disclaimer in the *
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* documentation and/or other materials provided with the distribution. *
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* *
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* 3. Neither the name of the copyright holder nor the names of its *
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* contributors may be used to endorse or promote products derived from *
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* this software without specific prior written permission. *
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* *
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS *
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED *
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A *
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* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER *
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* OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, *
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, *
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR *
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF *
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING *
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS *
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *
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* *
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* ========================================================================= */
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/** \file DecimaterT.hh
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*/
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//=============================================================================
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//
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// CLASS DecimaterT
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//
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//=============================================================================
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#ifndef OPENMESH_DECIMATER_DECIMATERT_HH
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#define OPENMESH_DECIMATER_DECIMATERT_HH
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//== INCLUDES =================================================================
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#include <memory>
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#include <OpenMesh/Core/Utils/Property.hh>
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#include <OpenMesh/Tools/Utils/HeapT.hh>
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#include <OpenMesh/Tools/Decimater/BaseDecimaterT.hh>
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//== NAMESPACE ================================================================
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namespace OpenMesh {
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namespace Decimater {
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//== CLASS DEFINITION =========================================================
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/** Decimater framework.
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\see BaseModT, \ref decimater_docu
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*/
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template < typename MeshT >
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class DecimaterT : virtual public BaseDecimaterT<MeshT> //virtual especially for the mixed decimater
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{
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public: //-------------------------------------------------------- public types
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typedef DecimaterT< MeshT > Self;
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typedef MeshT Mesh;
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typedef CollapseInfoT<MeshT> CollapseInfo;
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typedef ModBaseT<MeshT> Module;
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typedef std::vector< Module* > ModuleList;
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typedef typename ModuleList::iterator ModuleListIterator;
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public: //------------------------------------------------------ public methods
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/// Constructor
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explicit DecimaterT( Mesh& _mesh );
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/// Destructor
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~DecimaterT();
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public:
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/**
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* @brief Perform a number of collapses on the mesh.
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* @param _n_collapses Desired number of collapses. If zero (default), attempt
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* to do as many collapses as possible.
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* @param _only_selected Only consider vertices which are selected for decimation
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* @return Number of collapses that were actually performed.
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* @note This operation only marks the removed mesh elements for deletion. In
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* order to actually remove the decimated elements from the mesh, a
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* subsequent call to ArrayKernel::garbage_collection() is required.
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*/
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size_t decimate( size_t _n_collapses = 0 , bool _only_selected = false);
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/**
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* @brief Decimate the mesh to a desired target vertex complexity.
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* @param _n_vertices Target complexity, i.e. desired number of remaining
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* vertices after decimation.
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* @param _only_selected Only consider vertices which are selected for decimation
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* @return Number of collapses that were actually performed.
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* @note This operation only marks the removed mesh elements for deletion. In
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* order to actually remove the decimated elements from the mesh, a
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* subsequent call to ArrayKernel::garbage_collection() is required.
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*/
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size_t decimate_to( size_t _n_vertices , bool _only_selected = false)
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{
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return ( (_n_vertices < this->mesh().n_vertices()) ?
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decimate( this->mesh().n_vertices() - _n_vertices , _only_selected ) : 0 );
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}
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/**
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* @brief Attempts to decimate the mesh until a desired vertex or face
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* complexity is achieved.
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* @param _n_vertices Target vertex complexity.
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* @param _n_faces Target face complexity.
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* @param _only_selected Only consider vertices which are selected for decimation
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* @return Number of collapses that were actually performed.
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* @note Decimation stops as soon as either one of the two complexity bounds
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* is satisfied.
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* @note This operation only marks the removed mesh elements for deletion. In
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* order to actually remove the decimated elements from the mesh, a
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* subsequent call to ArrayKernel::garbage_collection() is required.
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*/
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size_t decimate_to_faces( size_t _n_vertices=0, size_t _n_faces=0 , bool _only_selected = false);
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public:
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typedef typename Mesh::VertexHandle VertexHandle;
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typedef typename Mesh::HalfedgeHandle HalfedgeHandle;
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/// Heap interface
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class HeapInterface
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{
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public:
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HeapInterface(Mesh& _mesh,
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VPropHandleT<float> _prio,
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VPropHandleT<int> _pos)
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: mesh_(_mesh), prio_(_prio), pos_(_pos)
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{ }
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inline bool
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less( VertexHandle _vh0, VertexHandle _vh1 )
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{ return mesh_.property(prio_, _vh0) < mesh_.property(prio_, _vh1); }
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inline bool
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greater( VertexHandle _vh0, VertexHandle _vh1 )
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{ return mesh_.property(prio_, _vh0) > mesh_.property(prio_, _vh1); }
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inline int
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get_heap_position(VertexHandle _vh)
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{ return mesh_.property(pos_, _vh); }
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inline void
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set_heap_position(VertexHandle _vh, int _pos)
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{ mesh_.property(pos_, _vh) = _pos; }
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private:
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Mesh& mesh_;
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VPropHandleT<float> prio_;
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VPropHandleT<int> pos_;
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};
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typedef Utils::HeapT<VertexHandle, HeapInterface> DeciHeap;
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private: //---------------------------------------------------- private methods
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/// Insert vertex in heap
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void heap_vertex(VertexHandle _vh);
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private: //------------------------------------------------------- private data
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// reference to mesh
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Mesh& mesh_;
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// heap
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#if (defined(_MSC_VER) && (_MSC_VER >= 1800)) || __cplusplus > 199711L || defined( __GXX_EXPERIMENTAL_CXX0X__ )
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std::unique_ptr<DeciHeap> heap_;
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#else
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std::auto_ptr<DeciHeap> heap_;
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#endif
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// vertex properties
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VPropHandleT<HalfedgeHandle> collapse_target_;
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VPropHandleT<float> priority_;
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VPropHandleT<int> heap_position_;
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};
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//=============================================================================
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} // END_NS_DECIMATER
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} // END_NS_OPENMESH
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//=============================================================================
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#if defined(OM_INCLUDE_TEMPLATES) && !defined(OPENMESH_DECIMATER_DECIMATERT_CC)
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#define OPENMESH_DECIMATER_TEMPLATES
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#include "DecimaterT_impl.hh"
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#endif
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//=============================================================================
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#endif // OPENMESH_DECIMATER_DECIMATERT_HH defined
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//=============================================================================
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