Files
openmesh/Core/Mesh/ArrayKernel.hh
Jan Möbius 97f515985d First checkin for OpenMesh 2.0
git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@2 fdac6126-5c0c-442c-9429-916003d36597
2009-02-06 13:37:46 +00:00

787 lines
25 KiB
C++

//=============================================================================
//
// OpenMesh
// Copyright (C) 2003 by Computer Graphics Group, RWTH Aachen
// www.openmesh.org
//
//-----------------------------------------------------------------------------
//
// License
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation, version 2.
//
// This library is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
//-----------------------------------------------------------------------------
//
// $Revision: 1801 $
// $Date: 2008-05-19 11:53:56 +0200 (Mo, 19. Mai 2008) $
//
//=============================================================================
//=============================================================================
//
// CLASS ArrayKernel
//
//=============================================================================
#ifndef OPENMESH_ARRAY_KERNEL_HH
#define OPENMESH_ARRAY_KERNEL_HH
//== INCLUDES =================================================================
#include <vector>
#include <OpenMesh/Core/System/config.h>
#include <OpenMesh/Core/Utils/GenProg.hh>
#include <OpenMesh/Core/Mesh/ArrayItems.hh>
#include <OpenMesh/Core/Mesh/BaseKernel.hh>
#include <OpenMesh/Core/Mesh/Status.hh>
//== NAMESPACES ===============================================================
namespace OpenMesh {
//== CLASS DEFINITION =========================================================
/** \ingroup mesh_kernels_group
Mesh kernel using arrays for mesh item storage.
This mesh kernel uses the std::vector as container to store the
mesh items. Therefore all handle types are internally represented
by integers. To get the index from a handle use the handle's \c
idx() method.
\note For a description of the minimal kernel interface see
OpenMesh::Mesh::BaseKernel.
\note You do not have to use this class directly, use the predefined
mesh-kernel combinations in \ref mesh_types_group.
\see OpenMesh::Concepts::KernelT, \ref mesh_type
*/
class ArrayKernel : public BaseKernel, public ArrayItems
{
public:
// handles
typedef OpenMesh::VertexHandle VertexHandle;
typedef OpenMesh::HalfedgeHandle HalfedgeHandle;
typedef OpenMesh::EdgeHandle EdgeHandle;
typedef OpenMesh::FaceHandle FaceHandle;
typedef Attributes::StatusInfo StatusInfo;
typedef VPropHandleT<StatusInfo> VertexStatusPropertyHandle;
typedef HPropHandleT<StatusInfo> HalfedgeStatusPropertyHandle;
typedef EPropHandleT<StatusInfo> EdgeStatusPropertyHandle;
typedef FPropHandleT<StatusInfo> FaceStatusPropertyHandle;
public:
// --- constructor/destructor ---
ArrayKernel();
virtual ~ArrayKernel();
/** ArrayKernel uses the default copy constructor and assignment operator, which means
that the connectivity and all properties are copied, including reference
counters, allocated bit status masks, etc.. In contrast assign_connectivity
copies only the connectivity, i.e. vertices, edges, faces and their status fields.
NOTE: The geometry (the points property) is NOT copied. Poly/TriConnectivity
override(and hide) that function to provide connectivity consistence.*/
void assign_connectivity(const ArrayKernel& _other);
// --- handle -> item ---
VertexHandle handle(const Vertex& _v) const
{return VertexHandle(&_v - &vertices_.front()); }
HalfedgeHandle handle(const Halfedge& _he) const
{
uint eh(((char*)&edges_.front() - (char*)&_he) % sizeof(Edge));
assert((&_he == &edges_[eh].halfedges_[0]) ||
(&_he == &edges_[eh].halfedges_[1]));
return ((&_he == &edges_[eh].halfedges_[0]) ?
HalfedgeHandle(eh<<1) : HalfedgeHandle((eh<<1)+1));
}
EdgeHandle handle(const Edge& _e) const
{ return EdgeHandle(&_e - &edges_.front()); }
FaceHandle handle(const Face& _f) const
{ return FaceHandle(&_f - &faces_.front()); }
#define SIGNED(x) signed( (x) )
//checks handle validity - useful for debugging
bool is_valid_handle(VertexHandle _vh) const
{ return 0 <= _vh.idx() && _vh.idx() < SIGNED(n_vertices()); }
bool is_valid_handle(HalfedgeHandle _heh) const
{ return 0 <= _heh.idx() && _heh.idx() < SIGNED(n_edges()*2); }
bool is_valid_handle(EdgeHandle _eh) const
{ return 0 <= _eh.idx() && _eh.idx() < SIGNED(n_edges()); }
bool is_valid_handle(FaceHandle _fh) const
{ return 0 <= _fh.idx() && _fh.idx() < SIGNED(n_faces()); }
// --- item -> handle ---
const Vertex& vertex(VertexHandle _vh) const
{
assert(is_valid_handle(_vh));
return vertices_[_vh.idx()];
}
Vertex& vertex(VertexHandle _vh)
{
assert(is_valid_handle(_vh));
return vertices_[_vh.idx()];
}
const Halfedge& halfedge(HalfedgeHandle _heh) const
{
assert(is_valid_handle(_heh));
return edges_[_heh.idx() >> 1].halfedges_[_heh.idx() & 1];
}
Halfedge& halfedge(HalfedgeHandle _heh)
{
assert(is_valid_handle(_heh));
return edges_[_heh.idx() >> 1].halfedges_[_heh.idx() & 1];
}
const Edge& edge(EdgeHandle _eh) const
{
assert(is_valid_handle(_eh));
return edges_[_eh.idx()];
}
Edge& edge(EdgeHandle _eh)
{
assert(is_valid_handle(_eh));
return edges_[_eh.idx()];
}
const Face& face(FaceHandle _fh) const
{
assert(is_valid_handle(_fh));
return faces_[_fh.idx()];
}
Face& face(FaceHandle _fh)
{
assert(is_valid_handle(_fh));
return faces_[_fh.idx()];
}
#undef SIGNED
// --- get i'th items ---
VertexHandle vertex_handle(uint _i) const
{ return (_i < n_vertices()) ? handle( vertices_[_i] ) : VertexHandle(); }
HalfedgeHandle halfedge_handle(uint _i) const
{
return (_i < n_halfedges()) ?
halfedge_handle(edge_handle(_i/2), _i%2) : HalfedgeHandle();
}
EdgeHandle edge_handle(uint _i) const
{ return (_i < n_edges()) ? handle(edges_[_i]) : EdgeHandle(); }
FaceHandle face_handle(uint _i) const
{ return (_i < n_faces()) ? handle(faces_[_i]) : FaceHandle(); }
public:
inline VertexHandle new_vertex()
{
vertices_.push_back(Vertex());
vprops_resize(n_vertices());//TODO:should it be push_back()?
return handle(vertices_.back());
}
inline HalfedgeHandle new_edge(VertexHandle _start_vh, VertexHandle _end_vh)
{
// assert(_start_vh != _end_vh);
edges_.push_back(Edge());
eprops_resize(n_edges());//TODO:should it be push_back()?
hprops_resize(n_halfedges());//TODO:should it be push_back()?
EdgeHandle eh(handle(edges_.back()));
HalfedgeHandle heh0(halfedge_handle(eh, 0));
HalfedgeHandle heh1(halfedge_handle(eh, 1));
set_vertex_handle(heh0, _end_vh);
set_vertex_handle(heh1, _start_vh);
return heh0;
}
inline FaceHandle new_face()
{
faces_.push_back(Face());
fprops_resize(n_faces());
return handle(faces_.back());
}
inline FaceHandle new_face(const Face& _f)
{
faces_.push_back(_f);
fprops_resize(n_faces());
return handle(faces_.back());
}
public:
// --- resize/reserve ---
void resize( uint _n_vertices, uint _n_edges, uint _n_faces );
void reserve(uint _n_vertices, uint _n_edges, uint _n_faces );
// --- deletion ---
void garbage_collection(bool _v=true, bool _e=true, bool _f=true);
void clear();
// --- number of items ---
uint n_vertices() const { return vertices_.size(); }
uint n_halfedges() const { return 2*edges_.size(); }
uint n_edges() const { return edges_.size(); }
uint n_faces() const { return faces_.size(); }
bool vertices_empty() const { return vertices_.empty(); }
bool halfedges_empty() const { return edges_.empty(); }
bool edges_empty() const { return edges_.empty(); }
bool faces_empty() const { return faces_.empty(); }
// --- vertex connectivity ---
HalfedgeHandle halfedge_handle(VertexHandle _vh) const
{ return vertex(_vh).halfedge_handle_; }
void set_halfedge_handle(VertexHandle _vh, HalfedgeHandle _heh)
{
// assert(is_valid_handle(_heh));
vertex(_vh).halfedge_handle_ = _heh;
}
bool is_isolated(VertexHandle _vh) const
{ return !halfedge_handle(_vh).is_valid(); }
void set_isolated(VertexHandle _vh)
{ vertex(_vh).halfedge_handle_.invalidate(); }
uint delete_isolated_vertices();
// --- halfedge connectivity ---
VertexHandle to_vertex_handle(HalfedgeHandle _heh) const
{ return halfedge(_heh).vertex_handle_; }
VertexHandle from_vertex_handle(HalfedgeHandle _heh) const
{ return to_vertex_handle(opposite_halfedge_handle(_heh)); }
void set_vertex_handle(HalfedgeHandle _heh, VertexHandle _vh)
{
// assert(is_valid_handle(_vh));
halfedge(_heh).vertex_handle_ = _vh;
}
FaceHandle face_handle(HalfedgeHandle _heh) const
{ return halfedge(_heh).face_handle_; }
void set_face_handle(HalfedgeHandle _heh, FaceHandle _fh)
{
// assert(is_valid_handle(_fh));
halfedge(_heh).face_handle_ = _fh;
}
void set_boundary(HalfedgeHandle _heh)
{ halfedge(_heh).face_handle_.invalidate(); }
/// Is halfedge _heh a boundary halfedge (is its face handle invalid) ?
bool is_boundary(HalfedgeHandle _heh) const
{ return !face_handle(_heh).is_valid(); }
HalfedgeHandle next_halfedge_handle(HalfedgeHandle _heh) const
{ return halfedge(_heh).next_halfedge_handle_; }
void set_next_halfedge_handle(HalfedgeHandle _heh, HalfedgeHandle _nheh)
{
assert(is_valid_handle(_nheh));
// assert(to_vertex_handle(_heh) == from_vertex_handle(_nheh));
halfedge(_heh).next_halfedge_handle_ = _nheh;
set_prev_halfedge_handle(_nheh, _heh);
}
void set_prev_halfedge_handle(HalfedgeHandle _heh, HalfedgeHandle _pheh)
{
assert(is_valid_handle(_pheh));
set_prev_halfedge_handle(_heh, _pheh, HasPrevHalfedge());
}
void set_prev_halfedge_handle(HalfedgeHandle _heh, HalfedgeHandle _pheh,
GenProg::True)
{ halfedge(_heh).prev_halfedge_handle_ = _pheh; }
void set_prev_halfedge_handle(HalfedgeHandle /* _heh */, HalfedgeHandle /* _pheh */,
GenProg::False)
{}
HalfedgeHandle prev_halfedge_handle(HalfedgeHandle _heh) const
{ return prev_halfedge_handle(_heh, HasPrevHalfedge() ); }
HalfedgeHandle prev_halfedge_handle(HalfedgeHandle _heh, GenProg::True) const
{ return halfedge(_heh).prev_halfedge_handle_; }
HalfedgeHandle prev_halfedge_handle(HalfedgeHandle _heh, GenProg::False) const
{
if (is_boundary(_heh))
{//iterating around the vertex should be faster than iterating the boundary
HalfedgeHandle curr_heh(opposite_halfedge_handle(_heh));
HalfedgeHandle next_heh(next_halfedge_handle(curr_heh));
do
{
curr_heh = opposite_halfedge_handle(next_heh);
next_heh = next_halfedge_handle(curr_heh);
}
while (next_heh != _heh);
return curr_heh;
}
else
{
HalfedgeHandle heh(_heh);
HalfedgeHandle next_heh(next_halfedge_handle(heh));
while (next_heh != _heh) {
heh = next_heh;
next_heh = next_halfedge_handle(next_heh);
}
return heh;
}
}
HalfedgeHandle opposite_halfedge_handle(HalfedgeHandle _heh) const
{ return HalfedgeHandle((_heh.idx() & 1) ? _heh.idx()-1 : _heh.idx()+1); }
HalfedgeHandle ccw_rotated_halfedge_handle(HalfedgeHandle _heh) const
{ return opposite_halfedge_handle(prev_halfedge_handle(_heh)); }
HalfedgeHandle cw_rotated_halfedge_handle(HalfedgeHandle _heh) const
{ return next_halfedge_handle(opposite_halfedge_handle(_heh)); }
// --- edge connectivity ---
HalfedgeHandle halfedge_handle(EdgeHandle _eh, uint _i) const
{
assert(_i<=1);
return HalfedgeHandle((_eh.idx() << 1) + _i);
}
EdgeHandle edge_handle(HalfedgeHandle _heh) const
{ return EdgeHandle(_heh.idx() >> 1); }
// --- face connectivity ---
HalfedgeHandle halfedge_handle(FaceHandle _fh) const
{ return face(_fh).halfedge_handle_; }
void set_halfedge_handle(FaceHandle _fh, HalfedgeHandle _heh)
{
// assert(is_valid_handle(_heh));
face(_fh).halfedge_handle_ = _heh;
}
/// Status Query API
//------------------------------------------------------------ vertex status
const StatusInfo& status(VertexHandle _vh) const
{ return property(vertex_status_, _vh); }
StatusInfo& status(VertexHandle _vh)
{ return property(vertex_status_, _vh); }
//----------------------------------------------------------- halfedge status
const StatusInfo& status(HalfedgeHandle _hh) const
{ return property(halfedge_status_, _hh); }
StatusInfo& status(HalfedgeHandle _hh)
{ return property(halfedge_status_, _hh); }
//--------------------------------------------------------------- edge status
const StatusInfo& status(EdgeHandle _eh) const
{ return property(edge_status_, _eh); }
StatusInfo& status(EdgeHandle _eh)
{ return property(edge_status_, _eh); }
//--------------------------------------------------------------- face status
const StatusInfo& status(FaceHandle _fh) const
{ return property(face_status_, _fh); }
StatusInfo& status(FaceHandle _fh)
{ return property(face_status_, _fh); }
inline bool has_vertex_status() const
{ return vertex_status_.is_valid(); }
inline bool has_halfedge_status() const
{ return halfedge_status_.is_valid(); }
inline bool has_edge_status() const
{ return edge_status_.is_valid(); }
inline bool has_face_status() const
{ return face_status_.is_valid(); }
inline VertexStatusPropertyHandle vertex_status_pph() const
{ return vertex_status_; }
inline HalfedgeStatusPropertyHandle halfedge_status_pph() const
{ return halfedge_status_; }
inline EdgeStatusPropertyHandle edge_status_pph() const
{ return edge_status_; }
inline FaceStatusPropertyHandle face_status_pph() const
{ return face_status_; }
/// status property by handle
inline VertexStatusPropertyHandle status_pph(VertexHandle /*_hnd*/) const
{ return vertex_status_pph(); }
inline HalfedgeStatusPropertyHandle status_pph(HalfedgeHandle /*_hnd*/) const
{ return halfedge_status_pph(); }
inline EdgeStatusPropertyHandle status_pph(EdgeHandle /*_hnd*/) const
{ return edge_status_pph(); }
inline FaceStatusPropertyHandle status_pph(FaceHandle /*_hnd*/) const
{ return face_status_pph(); }
/// Status Request API
void request_vertex_status()
{
if (!refcount_vstatus_++)
add_property( vertex_status_, "v:status" );
}
void request_halfedge_status()
{
if (!refcount_hstatus_++)
add_property( halfedge_status_, "h:status" );
}
void request_edge_status()
{
if (!refcount_estatus_++)
add_property( edge_status_, "e:status" );
}
void request_face_status()
{
if (!refcount_fstatus_++)
add_property( face_status_, "f:status" );
}
/// Status Release API
void release_vertex_status()
{
if ((refcount_vstatus_ > 0) && (! --refcount_vstatus_))
remove_property(vertex_status_);
}
void release_halfedge_status()
{
if ((refcount_hstatus_ > 0) && (! --refcount_hstatus_))
remove_property(halfedge_status_);
}
void release_edge_status()
{
if ((refcount_estatus_ > 0) && (! --refcount_estatus_))
remove_property(edge_status_);
}
void release_face_status()
{
if ((refcount_fstatus_ > 0) && (! --refcount_fstatus_))
remove_property(face_status_);
}
/// --- StatusSet API ---
template <class Handle>
class StatusSetT
{
protected:
ArrayKernel& kernel_;
public:
const uint bit_mask_;
public:
StatusSetT(ArrayKernel& _kernel, uint _bit_mask)
: kernel_(_kernel), bit_mask_(_bit_mask)
{}
~StatusSetT()
{}
inline bool is_in(Handle _hnd) const
{ return kernel_.status(_hnd).is_bit_set(bit_mask_); }
inline void insert(Handle _hnd)
{ return kernel_.status(_hnd).set_bit(bit_mask_); }
inline void erase(Handle _hnd)
{ return kernel_.status(_hnd).unset_bit(bit_mask_); }
/// Note: 0(n) complexity
uint size() const
{
uint n_elements = kernel_.status_pph(Handle()).is_valid() ?
kernel_.property(kernel_.status_pph(Handle())).n_elements() : 0;
uint sz = 0;
for (uint i = 0; i < n_elements; ++i)
{
sz += (uint)is_in(Handle(i));
}
return sz;
}
/// Note: O(n) complexity
void clear()
{
uint n_elements = kernel_.status_pph(Handle()).is_valid() ?
kernel_.property(kernel_.status_pph(Handle())).n_elements() : 0;
for (uint i = 0; i < n_elements; ++i)
{
erase(Handle(i));
}
}
};
friend class StatusSetT<VertexHandle>;
friend class StatusSetT<EdgeHandle>;
friend class StatusSetT<FaceHandle>;
friend class StatusSetT<HalfedgeHandle>;
/// --- AutoStatusSet API ---
template <class Handle>
class AutoStatusSetT : public StatusSetT<Handle>
{
private:
typedef StatusSetT<Handle> Base;
public:
AutoStatusSetT(ArrayKernel& _kernel)
: StatusSetT<Handle>(_kernel, _kernel.pop_bit_mask(Handle()))
{ /*assert(size() == 0);*/ } //the set should be empty on creation
~AutoStatusSetT()
{
//assert(size() == 0);//the set should be empty on leave?
Base::kernel_.push_bit_mask(Handle(), Base::bit_mask_);
}
};
friend class AutoStatusSetT<VertexHandle>;
friend class AutoStatusSetT<EdgeHandle>;
friend class AutoStatusSetT<FaceHandle>;
friend class AutoStatusSetT<HalfedgeHandle>;
typedef AutoStatusSetT<VertexHandle> VertexStatusSet;
typedef AutoStatusSetT<EdgeHandle> EdgeStatusSet;
typedef AutoStatusSetT<FaceHandle> FaceStatusSet;
typedef AutoStatusSetT<HalfedgeHandle> HalfedgeStatusSet;
/// --- ExtStatusSet API --- (hybrid between a set and an array)
template <class Handle>
class ExtStatusSetT : public AutoStatusSetT<Handle>
{
public:
typedef AutoStatusSetT<Handle> Base;
protected:
typedef std::vector<Handle> HandleContainer;
HandleContainer handles_;
public:
typedef typename HandleContainer::iterator
iterator;
typedef typename HandleContainer::const_iterator
const_iterator;
public:
ExtStatusSetT(ArrayKernel& _kernel, uint _capacity_hint = 0)
: Base(_kernel)
{ handles_.reserve(_capacity_hint); }
~ExtStatusSetT()
{ clear(); }
//set API
// Complexity: O(1)
inline void insert(Handle _hnd)
{
if (!is_in(_hnd))
{
Base::insert(_hnd);
handles_.push_back(_hnd);
}
}
// Complexity: O(k), (k - number of the elements in the set)
inline void erase(Handle _hnd)
{
if (is_in(_hnd))
{
iterator it = std::find(begin(), end(), _hnd);
erase(it);
}
}
// Complexity: O(1)
inline void erase(iterator _it)
{
assert(_it != end() && is_in(*_it));
clear(*_it);
*_it = handles_.back();
*_it.pop_back();
}
inline void clear()
{
for (iterator it = begin(); it != end(); ++it)
{
assert(is_in(*it));
Base::erase(*it);
}
handles_.clear();
}
/// Complexity: 0(1)
inline uint size() const
{ return handles_.size(); }
inline bool empty() const
{ return handles_.empty(); }
//Vector API
inline iterator begin()
{ return handles_.begin(); }
inline const_iterator begin() const
{ return handles_.begin(); }
inline iterator end()
{ return handles_.end(); }
inline const_iterator end() const
{ return handles_.end(); }
inline Handle& front()
{ return handles_.front(); }
inline const Handle& front() const
{ return handles_.front(); }
inline Handle& back()
{ return handles_.back(); }
inline const Handle& back() const
{ return handles_.back(); }
};
typedef ExtStatusSetT<FaceHandle> ExtFaceStatusSet;
typedef ExtStatusSetT<VertexHandle> ExtVertexStatusSet;
typedef ExtStatusSetT<EdgeHandle> ExtEdgeStatusSet;
typedef ExtStatusSetT<HalfedgeHandle> ExtHalfedgeStatusSet;
private:
// iterators
typedef std::vector<Vertex> VertexContainer;
typedef std::vector<Edge> EdgeContainer;
typedef std::vector<Face> FaceContainer;
typedef VertexContainer::iterator KernelVertexIter;
typedef VertexContainer::const_iterator KernelConstVertexIter;
typedef EdgeContainer::iterator KernelEdgeIter;
typedef EdgeContainer::const_iterator KernelConstEdgeIter;
typedef FaceContainer::iterator KernelFaceIter;
typedef FaceContainer::const_iterator KernelConstFaceIter;
typedef std::vector<uint> BitMaskContainer;
KernelVertexIter vertices_begin() { return vertices_.begin(); }
KernelConstVertexIter vertices_begin() const { return vertices_.begin(); }
KernelVertexIter vertices_end() { return vertices_.end(); }
KernelConstVertexIter vertices_end() const { return vertices_.end(); }
KernelEdgeIter edges_begin() { return edges_.begin(); }
KernelConstEdgeIter edges_begin() const { return edges_.begin(); }
KernelEdgeIter edges_end() { return edges_.end(); }
KernelConstEdgeIter edges_end() const { return edges_.end(); }
KernelFaceIter faces_begin() { return faces_.begin(); }
KernelConstFaceIter faces_begin() const { return faces_.begin(); }
KernelFaceIter faces_end() { return faces_.end(); }
KernelConstFaceIter faces_end() const { return faces_.end(); }
/// bit mask container by handle
inline BitMaskContainer& bit_masks(VertexHandle /*_dummy_hnd*/)
{ return vertex_bit_masks_; }
inline BitMaskContainer& bit_masks(EdgeHandle /*_dummy_hnd*/)
{ return edge_bit_masks_; }
inline BitMaskContainer& bit_masks(FaceHandle /*_dummy_hnd*/)
{ return face_bit_masks_; }
inline BitMaskContainer& bit_masks(HalfedgeHandle /*_dummy_hnd*/)
{ return halfedge_bit_masks_; }
template <class Handle>
uint pop_bit_mask(Handle _hnd)
{
assert(!bit_masks(_hnd).empty());//check if the client request too many status sets
uint bit_mask = bit_masks(_hnd).back();
bit_masks(_hnd).pop_back();
return bit_mask;
}
template <class Handle>
void push_bit_mask(Handle _hnd, uint _bit_mask)
{
assert(std::find(bit_masks(_hnd).begin(), bit_masks(_hnd).end(), _bit_mask) ==
bit_masks(_hnd).end());//this mask should be not already used
bit_masks(_hnd).push_back(_bit_mask);
}
void init_bit_masks(BitMaskContainer& _bmc);
void init_bit_masks();
private:
VertexContainer vertices_;
EdgeContainer edges_;
FaceContainer faces_;
VertexStatusPropertyHandle vertex_status_;
HalfedgeStatusPropertyHandle halfedge_status_;
EdgeStatusPropertyHandle edge_status_;
FaceStatusPropertyHandle face_status_;
uint refcount_vstatus_;
uint refcount_hstatus_;
uint refcount_estatus_;
uint refcount_fstatus_;
BitMaskContainer halfedge_bit_masks_;
BitMaskContainer edge_bit_masks_;
BitMaskContainer vertex_bit_masks_;
BitMaskContainer face_bit_masks_;
};
//=============================================================================
} // namespace OpenMesh
//=============================================================================
#endif // OPENMESH_ARRAY_KERNEL_HH defined
//=============================================================================