- mod normalFlipping & normalDeviation computes normals, if mesh hasn't normals - add 2 decimater unittest (decimating with normalFlipping and initialize all modules) git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@1049 fdac6126-5c0c-442c-9429-916003d36597
260 lines
9.4 KiB
C++
260 lines
9.4 KiB
C++
/*===========================================================================*\
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* *
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* OpenMesh *
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* Copyright (C) 2001-2014 by Computer Graphics Group, RWTH Aachen *
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* www.openmesh.org *
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* *
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*---------------------------------------------------------------------------*
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* This file is part of OpenMesh. *
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* *
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* OpenMesh is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU Lesser General Public License as *
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* published by the Free Software Foundation, either version 3 of *
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* the License, or (at your option) any later version with the *
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* following exceptions: *
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* *
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* If other files instantiate templates or use macros *
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* or inline functions from this file, or you compile this file and *
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* link it with other files to produce an executable, this file does *
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* not by itself cause the resulting executable to be covered by the *
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* GNU Lesser General Public License. This exception does not however *
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* invalidate any other reasons why the executable file might be *
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* covered by the GNU Lesser General Public License. *
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* *
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* OpenMesh is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU LesserGeneral Public *
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* License along with OpenMesh. If not, *
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* see <http://www.gnu.org/licenses/>. *
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* *
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\*===========================================================================*/
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/*===========================================================================*\
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* *
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* $Revision$ *
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* $Date$ *
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* *
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\*===========================================================================*/
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/** \file ModNormalDeviationT.hh
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*/
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//=============================================================================
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//
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// CLASS ModNormalDeviationT
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//
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//=============================================================================
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#ifndef OPENMESH_DECIMATER_MODNORMALDEVIATIONT_HH
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#define OPENMESH_DECIMATER_MODNORMALDEVIATIONT_HH
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//== INCLUDES =================================================================
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#include <OpenMesh/Tools/Decimater/ModBaseT.hh>
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#include <OpenMesh/Core/Utils/Property.hh>
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#include <OpenMesh/Core/Geometry/NormalConeT.hh>
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//== NAMESPACES ===============================================================
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namespace OpenMesh {
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namespace Decimater {
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//== CLASS DEFINITION =========================================================
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/** \brief Use Normal deviation to control decimation
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*
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* The module tracks the normals while decimating
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* a normal cone consisting of all normals of the
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* faces collapsed together is computed and if
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* a collapse would increase the size of
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* the cone to a value greater than the given value
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* the collapse will be illegal.
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*
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* In binary and mode, the collapse is legal if:
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* - The normal deviation after the collapse is lower than the given value
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*
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* In continuous mode the maximal deviation is returned
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*/
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template <class MeshT>
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class ModNormalDeviationT : public ModBaseT< MeshT >
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{
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public:
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DECIMATING_MODULE( ModNormalDeviationT, MeshT, NormalDeviation );
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typedef typename Mesh::Scalar Scalar;
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typedef typename Mesh::Point Point;
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typedef typename Mesh::Normal Normal;
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typedef typename Mesh::VertexHandle VertexHandle;
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typedef typename Mesh::FaceHandle FaceHandle;
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typedef typename Mesh::EdgeHandle EdgeHandle;
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typedef NormalConeT<Scalar> NormalCone;
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public:
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/// Constructor
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ModNormalDeviationT(MeshT& _mesh, float _max_dev = 180.0)
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: Base(_mesh, true), mesh_(Base::mesh())
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{
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set_normal_deviation(_max_dev);
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mesh_.add_property(normal_cones_);
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const bool mesh_has_normals = _mesh.has_face_normals();
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_mesh.request_face_normals();
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if (!mesh_has_normals)
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{
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std::cerr << "Mesh has no face normals. Compute them automatically." << std::endl;
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_mesh.update_face_normals();
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}
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}
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/// Destructor
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~ModNormalDeviationT() {
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mesh_.remove_property(normal_cones_);
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mesh_.release_face_normals();
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}
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/// Get normal deviation ( 0 .. 360 )
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Scalar normal_deviation() const {
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return normal_deviation_ / M_PI * 180.0;
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}
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/// Set normal deviation ( 0 .. 360 )
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void set_normal_deviation(Scalar _s) {
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normal_deviation_ = _s / 180.0 * M_PI;
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}
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/// Allocate and init normal cones
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void initialize() {
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if (!normal_cones_.is_valid())
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mesh_.add_property(normal_cones_);
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typename Mesh::FaceIter f_it = mesh_.faces_begin(),
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f_end = mesh_.faces_end();
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for (; f_it != f_end; ++f_it)
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mesh_.property(normal_cones_, *f_it) = NormalCone(mesh_.normal(*f_it));
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}
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/** \brief Control normals when Decimating
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*
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* Binary and Cont. mode.
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*
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* The module tracks the normals while decimating
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* a normal cone consisting of all normals of the
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* faces collapsed together is computed and if
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* a collapse would increase the size of
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* the cone to a value greater than the given value
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* the collapse will be illegal.
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*
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* @param _ci Collapse info data
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* @return Half of the normal cones size (radius in radians)
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*/
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float collapse_priority(const CollapseInfo& _ci) {
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// simulate collapse
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mesh_.set_point(_ci.v0, _ci.p1);
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typename Mesh::Scalar max_angle(0.0);
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typename Mesh::ConstVertexFaceIter vf_it(mesh_, _ci.v0);
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typename Mesh::FaceHandle fh, fhl, fhr;
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if (_ci.v0vl.is_valid()) fhl = mesh_.face_handle(_ci.v0vl);
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if (_ci.vrv0.is_valid()) fhr = mesh_.face_handle(_ci.vrv0);
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for (; vf_it.is_valid(); ++vf_it) {
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fh = *vf_it;
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if (fh != _ci.fl && fh != _ci.fr) {
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NormalCone nc = mesh_.property(normal_cones_, fh);
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nc.merge(NormalCone(mesh_.calc_face_normal(fh)));
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if (fh == fhl) nc.merge(mesh_.property(normal_cones_, _ci.fl));
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if (fh == fhr) nc.merge(mesh_.property(normal_cones_, _ci.fr));
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if (nc.angle() > max_angle) {
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max_angle = nc.angle();
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if (max_angle > 0.5 * normal_deviation_)
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break;
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}
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}
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}
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// undo simulation changes
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mesh_.set_point(_ci.v0, _ci.p0);
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return (max_angle < 0.5 * normal_deviation_ ? max_angle : float( Base::ILLEGAL_COLLAPSE ));
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}
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/// set the percentage of normal deviation
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void set_error_tolerance_factor(double _factor) {
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if (_factor >= 0.0 && _factor <= 1.0) {
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// the smaller the factor, the smaller normal_deviation_ gets
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// thus creating a stricter constraint
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// division by error_tolerance_factor_ is for normalization
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Scalar normal_deviation = (normal_deviation_ * 180.0/M_PI) * _factor / this->error_tolerance_factor_;
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set_normal_deviation(normal_deviation);
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this->error_tolerance_factor_ = _factor;
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}
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}
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void postprocess_collapse(const CollapseInfo& _ci) {
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// account for changed normals
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typename Mesh::VertexFaceIter vf_it(mesh_, _ci.v1);
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for (; vf_it.is_valid(); ++vf_it)
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mesh_.property(normal_cones_, *vf_it).
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merge(NormalCone(mesh_.normal(*vf_it)));
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// normal cones of deleted triangles
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typename Mesh::FaceHandle fh;
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if (_ci.vlv1.is_valid()) {
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fh = mesh_.face_handle(mesh_.opposite_halfedge_handle(_ci.vlv1));
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if (fh.is_valid())
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mesh_.property(normal_cones_, fh).
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merge(mesh_.property(normal_cones_, _ci.fl));
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}
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if (_ci.v1vr.is_valid()) {
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fh = mesh_.face_handle(mesh_.opposite_halfedge_handle(_ci.v1vr));
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if (fh.is_valid())
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mesh_.property(normal_cones_, fh).
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merge(mesh_.property(normal_cones_, _ci.fr));
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}
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}
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private:
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Mesh& mesh_;
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Scalar normal_deviation_;
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OpenMesh::FPropHandleT<NormalCone> normal_cones_;
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};
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//=============================================================================
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} // END_NS_DECIMATER
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} // END_NS_OPENMESH
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//=============================================================================
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#endif // OPENMESH_DECIMATER_MODNORMALDEVIATIONT_HH defined
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//=============================================================================
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