198 lines
7.4 KiB
C++
198 lines
7.4 KiB
C++
/* ========================================================================= *
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* *
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* OpenMesh *
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* Copyright (c) 2001-2023, RWTH-Aachen University *
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* Department of Computer Graphics and Multimedia *
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* All rights reserved. *
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* www.openmesh.org *
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* *
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*---------------------------------------------------------------------------*
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* This file is part of OpenMesh. *
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*---------------------------------------------------------------------------*
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* *
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* Redistribution and use in source and binary forms, with or without *
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* modification, are permitted provided that the following conditions *
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* are met: *
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* *
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* 1. Redistributions of source code must retain the above copyright notice, *
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* this list of conditions and the following disclaimer. *
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* *
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* 2. Redistributions in binary form must reproduce the above copyright *
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* notice, this list of conditions and the following disclaimer in the *
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* documentation and/or other materials provided with the distribution. *
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* *
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* 3. Neither the name of the copyright holder nor the names of its *
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* contributors may be used to endorse or promote products derived from *
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* this software without specific prior written permission. *
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* *
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS *
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED *
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A *
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* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER *
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* OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, *
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, *
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR *
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF *
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING *
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS *
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *
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* *
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* ========================================================================= */
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/** \file ModNormalFlippingT.hh
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*/
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//=============================================================================
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//
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// CLASS ModNormalFlipping
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//
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//=============================================================================
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#ifndef OPENMESH_DECIMATER_MODNORMALFLIPPING_HH
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#define OPENMESH_DECIMATER_MODNORMALFLIPPING_HH
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//== INCLUDES =================================================================
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#include <OpenMesh/Tools/Decimater/ModBaseT.hh>
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//== NAMESPACES ===============================================================
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namespace OpenMesh { // BEGIN_NS_OPENMESH
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namespace Decimater { // BEGIN_NS_DECIMATER
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//== CLASS DEFINITION =========================================================
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/** Decimating module to avoid flipping of faces.
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*
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* This module can be used only as a binary module. The criterion
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* of allowing/disallowing the collapse is the angular deviation between
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* the face normal of the original faces and normals of the faces after the
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* collapse. The collapse will pass the test, if the deviation is below
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* a given threshold.
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*/
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template <typename MeshT>
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class ModNormalFlippingT : public ModBaseT< MeshT >
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{
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public:
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DECIMATING_MODULE( ModNormalFlippingT, MeshT, NormalFlipping );
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public:
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/// Constructor
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explicit ModNormalFlippingT( MeshT &_mesh) : Base(_mesh, true)
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{
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set_max_normal_deviation( 90.0f );
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const bool mesh_has_normals = _mesh.has_face_normals();
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_mesh.request_face_normals();
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if (!mesh_has_normals)
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{
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omerr() << "Mesh has no face normals. Compute them automatically." << std::endl;
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_mesh.update_face_normals();
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}
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}
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~ModNormalFlippingT()
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{
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Base::mesh().release_face_normals();
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}
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public:
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/** Compute collapse priority due to angular deviation of face normals
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* before and after a collapse.
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*
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* -# Compute for each adjacent face of \c _ci.v0 the face
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* normal if the collpase would be executed.
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*
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* -# Prevent the collapse, if the cosine of the angle between the
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* original and the new normal is below a given threshold.
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*
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* \param _ci The collapse description
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* \return LEGAL_COLLAPSE or ILLEGAL_COLLAPSE
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*
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* \see set_max_normal_deviation()
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*/
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float collapse_priority(const CollapseInfo& _ci) override
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{
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// simulate collapse
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Base::mesh().set_point(_ci.v0, _ci.p1);
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// check for flipping normals
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typename Mesh::ConstVertexFaceIter vf_it(Base::mesh(), _ci.v0);
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typename Mesh::FaceHandle fh;
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typename Mesh::Scalar c(1.0);
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for (; vf_it.is_valid(); ++vf_it)
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{
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fh = *vf_it;
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if (fh != _ci.fl && fh != _ci.fr)
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{
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typename Mesh::Normal n1 = Base::mesh().normal(fh);
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typename Mesh::Normal n2 = Base::mesh().calc_face_normal(fh);
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c = dot(n1, n2);
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if (c < min_cos_)
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break;
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}
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}
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// undo simulation changes
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Base::mesh().set_point(_ci.v0, _ci.p0);
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return float( (c < min_cos_) ? Base::ILLEGAL_COLLAPSE : Base::LEGAL_COLLAPSE );
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}
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/// set the percentage of maximum normal deviation
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void set_error_tolerance_factor(double _factor) override {
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if (_factor >= 0.0 && _factor <= 1.0) {
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// the smaller the factor, the smaller max_deviation_ gets
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// thus creating a stricter constraint
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// division by error_tolerance_factor_ is for normalization
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double max_normal_deviation_value = (max_deviation_ * 180.0/M_PI) * _factor / this->error_tolerance_factor_;
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set_max_normal_deviation(max_normal_deviation_value);
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this->error_tolerance_factor_ = _factor;
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}
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}
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public:
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/// get normal deviation
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double max_normal_deviation() const { return max_deviation_ / M_PI * 180.0; }
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/** Set normal deviation
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*
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* Set the maximum angular deviation of the orignal normal and the new
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* normal in degrees.
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*/
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void set_max_normal_deviation(double _d) {
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max_deviation_ = _d / 180.0 * M_PI;
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min_cos_ = cos(max_deviation_);
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}
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private:
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// maximum normal deviation
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double max_deviation_, min_cos_;
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};
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//=============================================================================
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} // END_NS_DECIMATER
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} // END_NS_OPENMESH
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//=============================================================================
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#endif // OPENMESH_DECIMATER_MODNORMALFLIPPING_HH defined
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//=============================================================================
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