Files
openmesh/Core/IO/reader/PLYReader.hh
Jan Möbius 97f515985d First checkin for OpenMesh 2.0
git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@2 fdac6126-5c0c-442c-9429-916003d36597
2009-02-06 13:37:46 +00:00

155 lines
5.0 KiB
C++

/*===========================================================================*\
* *
* OpenMesh *
* Copyright (C) 2003 by Computer Graphics Group, RWTH Aachen *
* www.openmesh.org *
* *
*---------------------------------------------------------------------------*
* *
* License *
* *
* This library is free software; you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as published *
* by the Free Software Foundation, version 2.1. *
* *
* This library is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the Free Software *
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
* *
\*===========================================================================*/
//=============================================================================
//
// Implements a reader module for OFF files
//
//=============================================================================
#ifndef __PLYREADER_HH__
#define __PLYREADER_HH__
//=== INCLUDES ================================================================
#include <iostream>
#include <string>
#include <stdio.h>
#include <fstream>
#include <OpenMesh/Core/System/config.h>
#include <OpenMesh/Core/Utils/SingletonT.hh>
#include <OpenMesh/Core/IO/reader/BaseReader.hh>
#ifndef WIN32
#include <string.h>
#endif
//== NAMESPACES ===============================================================
namespace OpenMesh {
namespace IO {
//== FORWARDS =================================================================
class BaseImporter;
//== IMPLEMENTATION ===========================================================
/**
Implementation of the PLY format reader. This class is singleton'ed by
SingletonT to OFFReader.
*/
class _PLYReader_ : public BaseReader
{
public:
_PLYReader_();
std::string get_description() const { return "PLY polygon file format"; }
std::string get_extensions() const { return "ply"; }
std::string get_magic() const { return "PLY"; }
bool read(const std::string& _filename,
BaseImporter& _bi,
Options& _opt);
bool can_u_read(const std::string& _filename) const;
enum ValueType {
Unsupported ,
ValueTypeFLOAT32, ValueTypeFLOAT,
ValueTypeUINT8, ValueTypeINT32, ValueTypeINT ,
ValueTypeUCHAR
};
private:
bool can_u_read(std::istream& _is) const;
bool read(std::fstream& _in, BaseImporter& _bi, Options& _opt ) const;
bool read_ascii(std::fstream& _in, BaseImporter& _bi) const;
bool read_binary(std::fstream& _in, BaseImporter& _bi, bool swap) const;
float readToFloatValue(ValueType _type , std::fstream& _in) const;
void readValue(ValueType _type , std::fstream& _in, float& _value) const;
void readValue(ValueType _type , std::fstream& _in, unsigned int& _value) const;
void readValue(ValueType _type , std::fstream& _in, int& _value) const;
//available options for reading
mutable Options options_;
//options that the user wants to read
mutable Options userOptions_;
mutable unsigned int vertexCount_;
mutable unsigned int faceCount_;
mutable ValueType vertexType_;
mutable uint vertexDimension_;
mutable ValueType faceIndexType_;
mutable ValueType faceEntryType_;
enum VertexProperty {
XCOORD,YCOORD,ZCOORD,
TEXX,TEXY,
COLORRED,COLORGREEN,COLORBLUE,COLORALPHA
};
// number of vertex properties
mutable unsigned int vertexPropertyCount_;
mutable std::map< int , std::pair< VertexProperty, ValueType> > vertexPropertyMap_;
};
//== TYPE DEFINITION ==========================================================
/// Declare the single entity of the PLY reader
extern _PLYReader_ __PLYReaderInstance;
_PLYReader_& PLYReader();
//=============================================================================
} // namespace IO
} // namespace OpenMesh
//=============================================================================
#endif
//=============================================================================