Files
openmesh/src/Unittests/unittests_split_edge_copy.cc
2019-12-09 11:15:26 +01:00

256 lines
7.9 KiB
C++

#include <gtest/gtest.h>
#include <Unittests/unittests_common.hh>
#include <iostream>
namespace {
class OpenMeshSplitEdgeCopyTriangleMesh : public OpenMeshBase {
protected:
// This function is called before each test is run
virtual void SetUp() {
// Do some initial stuff with the member data here...
}
// This function is called after all tests are through
virtual void TearDown() {
// Do some final stuff with the member data here...
}
// Member already defined in OpenMeshBase
//Mesh mesh_;
};
class OpenMeshSplitEdgeCopyPolyMesh : public OpenMeshBasePoly {
protected:
// This function is called before each test is run
virtual void SetUp() {
// Do some initial stuff with the member data here...
}
// This function is called after all tests are through
virtual void TearDown() {
// Do some final stuff with the member data here...
}
// Member already defined in OpenMeshBase
//Mesh mesh_;
};
/*
* ====================================================================
* Define tests below
* ====================================================================
*/
/* splits an edge that has a property in a triangle mesh with split_edge_copy
* the property should be copied to the new edge
*/
TEST_F(OpenMeshSplitEdgeCopyTriangleMesh, SplitEdgeCopyTriangleMesh) {
mesh_.clear();
mesh_.request_edge_status();
// Add some vertices
Mesh::VertexHandle vhandle[4];
vhandle[0] = mesh_.add_vertex(Mesh::Point(0, 0, 0));
vhandle[1] = mesh_.add_vertex(Mesh::Point(0, 1, 0));
vhandle[2] = mesh_.add_vertex(Mesh::Point(1, 1, 0));
vhandle[3] = mesh_.add_vertex(Mesh::Point(0.25, 0.25, 0));
// Add one face
std::vector<Mesh::VertexHandle> face_vhandles;
face_vhandles.push_back(vhandle[2]);
face_vhandles.push_back(vhandle[1]);
face_vhandles.push_back(vhandle[0]);
Mesh::FaceHandle fh = mesh_.add_face(face_vhandles);
Mesh::EdgeHandle eh = *mesh_.edges_begin();
// Test setup:
// 1 === 2
// | /
// | /
// | /
// 0
// set property
OpenMesh::EPropHandleT<int> eprop_int;
mesh_.add_property(eprop_int);
mesh_.property(eprop_int, eh) = 999;
//set internal property
mesh_.status(eh).set_tagged(true);
// split edge with new vertex
mesh_.split_copy(eh, vhandle[3]);
// Check setup
Mesh::EdgeHandle eh0 = mesh_.edge_handle( mesh_.next_halfedge_handle( mesh_.halfedge_handle(eh, 1) ) );
EXPECT_EQ(999, mesh_.property(eprop_int, eh0)) << "Different Property value";
EXPECT_TRUE(mesh_.status(eh0).tagged()) << "Different internal property value";
EXPECT_EQ(3u, mesh_.valence(fh)) << "Face of TriMesh has valence other than 3";
}
/* splits an edge that has a property in a poly mesh with split_edge_copy
* the property should be copied to the new faces
*/
TEST_F(OpenMeshSplitEdgeCopyPolyMesh, SplitEdgeCopyPolymesh) {
mesh_.clear();
mesh_.request_edge_status();
// Add some vertices
Mesh::VertexHandle vhandle[5];
vhandle[0] = mesh_.add_vertex(PolyMesh::Point(0, 0, 0));
vhandle[1] = mesh_.add_vertex(PolyMesh::Point(0, 1, 0));
vhandle[2] = mesh_.add_vertex(PolyMesh::Point(1, 1, 0));
vhandle[3] = mesh_.add_vertex(PolyMesh::Point(1, 0, 0));
vhandle[4] = mesh_.add_vertex(PolyMesh::Point(0.5, 0.5, 0));
// Add face
std::vector<Mesh::VertexHandle> face_vhandles;
face_vhandles.push_back(vhandle[0]);
face_vhandles.push_back(vhandle[1]);
face_vhandles.push_back(vhandle[2]);
face_vhandles.push_back(vhandle[3]);
mesh_.add_face(face_vhandles);
PolyMesh::EdgeHandle eh = *mesh_.edges_begin();
// Test setup:
// 1 === 2
// | |
// | |
// | |
// 0 === 3
// set property
OpenMesh::EPropHandleT<int> eprop_int;
mesh_.add_property(eprop_int);
mesh_.property(eprop_int, eh) = 999;
//set internal property
mesh_.status(eh).set_tagged(true);
// split face with new vertex
mesh_.split_edge_copy(eh, vhandle[4]);
// Check setup
Mesh::EdgeHandle eh0 = mesh_.edge_handle( mesh_.next_halfedge_handle( mesh_.halfedge_handle(eh, 1) ) );
EXPECT_EQ(999, mesh_.property(eprop_int, eh0)) << "Different Property value";
EXPECT_TRUE(mesh_.status(eh0).tagged()) << "Different internal property value";
}
/* splits an edge in a triangle mesh that has a face property with split_edge_copy
* the property should be copied to the new edge
*/
TEST_F(OpenMeshSplitEdgeCopyTriangleMesh, SplitEdgeCopyFacePropertiesTriangleMesh) {
mesh_.clear();
mesh_.request_edge_status();
mesh_.request_face_status();
static_assert(std::is_same<decltype (mesh_), Mesh>::value, "Mesh is not a triangle mesh");
// Add some vertices
Mesh::VertexHandle vhandle[4];
vhandle[0] = mesh_.add_vertex(Mesh::Point(0, 0, 0));
vhandle[1] = mesh_.add_vertex(Mesh::Point(0, 1, 0));
vhandle[2] = mesh_.add_vertex(Mesh::Point(1, 1, 0));
vhandle[3] = mesh_.add_vertex(Mesh::Point(1, 0, 0));
Mesh::VertexHandle inner_vertex = mesh_.add_vertex(Mesh::Point(0.5, 0.5, 0));
Mesh::VertexHandle boundary_vertex = mesh_.add_vertex(Mesh::Point(0.0, 0.5, 0));
// Add two faces
std::vector<Mesh::VertexHandle> face_vhandles;
face_vhandles.push_back(vhandle[2]);
face_vhandles.push_back(vhandle[1]);
face_vhandles.push_back(vhandle[0]);
Mesh::FaceHandle fh0 = mesh_.add_face(face_vhandles);
face_vhandles.clear();
face_vhandles.push_back(vhandle[2]);
face_vhandles.push_back(vhandle[0]);
face_vhandles.push_back(vhandle[3]);
Mesh::FaceHandle fh1 = mesh_.add_face(face_vhandles);
Mesh::EdgeHandle inner_edge = Mesh::EdgeHandle(2);
EXPECT_EQ(mesh_.n_faces(), 2u);
// Test setup:
// 1 --- 2
// | / |
// | / |
// | / |
// 0 --- 3
// set property
OpenMesh::FPropHandleT<int> fprop_int;
mesh_.add_property(fprop_int);
mesh_.property(fprop_int, fh0) = 13;
mesh_.property(fprop_int, fh1) = 17;
//set internal property
mesh_.status(fh0).set_tagged(true);
// 2 to 4 split
mesh_.split_copy(inner_edge, inner_vertex);
EXPECT_EQ(mesh_.n_faces(), 4u);
for (auto fh : mesh_.faces())
{
EXPECT_EQ(3u, mesh_.valence(fh));
}
// Check setup
Mesh::HalfedgeHandle heh21 = mesh_.find_halfedge(vhandle[2], vhandle[1]);
Mesh::HalfedgeHandle heh10 = mesh_.find_halfedge(vhandle[1], vhandle[0]);
Mesh::HalfedgeHandle heh03 = mesh_.find_halfedge(vhandle[0], vhandle[3]);
Mesh::HalfedgeHandle heh32 = mesh_.find_halfedge(vhandle[3], vhandle[2]);
EXPECT_EQ(13, mesh_.property(fprop_int, mesh_.face_handle(heh21))) << "Different Property value";
EXPECT_EQ(13, mesh_.property(fprop_int, mesh_.face_handle(heh10))) << "Different Property value";
EXPECT_EQ(17, mesh_.property(fprop_int, mesh_.face_handle(heh03))) << "Different Property value";
EXPECT_EQ(17, mesh_.property(fprop_int, mesh_.face_handle(heh32))) << "Different Property value";
EXPECT_TRUE(mesh_.status(mesh_.face_handle(heh21)).tagged()) << "Different internal property value";
EXPECT_TRUE(mesh_.status(mesh_.face_handle(heh10)).tagged()) << "Different internal property value";
EXPECT_FALSE(mesh_.status(mesh_.face_handle(heh03)).tagged()) << "Different internal property value";
EXPECT_FALSE(mesh_.status(mesh_.face_handle(heh32)).tagged()) << "Different internal property value";
// also test boundary split
Mesh::EdgeHandle boundary_edge = mesh_.edge_handle(heh10);
// 1 to 2 split
mesh_.split_copy(boundary_edge, boundary_vertex);
Mesh::HalfedgeHandle heh1b = mesh_.find_halfedge(vhandle[1], boundary_vertex);
Mesh::HalfedgeHandle hehb0 = mesh_.find_halfedge(boundary_vertex, vhandle[0]);
EXPECT_EQ(13, mesh_.property(fprop_int, mesh_.face_handle(heh1b))) << "Different Property value";
EXPECT_EQ(13, mesh_.property(fprop_int, mesh_.face_handle(hehb0))) << "Different Property value";
EXPECT_TRUE(mesh_.status(mesh_.face_handle(heh1b)).tagged()) << "Different internal property value";
EXPECT_TRUE(mesh_.status(mesh_.face_handle(hehb0)).tagged()) << "Different internal property value";
}
}