Files
openmesh/Tools/Smoother/LaplaceSmootherT.cc
Jan Möbius 3996aade01 Set properties
git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@83 fdac6126-5c0c-442c-9429-916003d36597
2009-02-27 16:31:45 +00:00

210 lines
6.8 KiB
C++

//=============================================================================
//
// OpenMesh
// Copyright (C) 2003 by Computer Graphics Group, RWTH Aachen
// www.openmesh.org
//
//-----------------------------------------------------------------------------
//
// License
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation, version 2.1.
//
// This library is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
//-----------------------------------------------------------------------------
//
// $Revision$
// $Date$
//
//=============================================================================
/** \file LaplaceSmootherT.cc
*/
//=============================================================================
//
// CLASS LaplaceSmootherT - IMPLEMENTATION
//
//=============================================================================
#define OPENMESH_LAPLACE_SMOOTHERT_C
//== INCLUDES =================================================================
#include <OpenMesh/Tools/Smoother/LaplaceSmootherT.hh>
//== NAMESPACES ===============================================================
namespace OpenMesh {
namespace Smoother {
//== IMPLEMENTATION ==========================================================
template <class Mesh>
LaplaceSmootherT<Mesh>::
LaplaceSmootherT(Mesh& _mesh)
: SmootherT<Mesh>(_mesh)
{
// custom properties
Base::mesh_.add_property(vertex_weights_);
Base::mesh_.add_property(edge_weights_);
}
//-----------------------------------------------------------------------------
template <class Mesh>
LaplaceSmootherT<Mesh>::
~LaplaceSmootherT()
{
// free custom properties
Base::mesh_.remove_property(vertex_weights_);
Base::mesh_.remove_property(edge_weights_);
}
//-----------------------------------------------------------------------------
template <class Mesh>
void
LaplaceSmootherT<Mesh>::
initialize(Component _comp, Continuity _cont)
{
SmootherT<Mesh>::initialize(_comp, _cont);
// calculate weights
switch (_comp)
{
case Base::Tangential:
compute_weights(UniformWeighting);
break;
case Base::Normal:
compute_weights(CotWeighting);
break;
case Base::Tangential_and_Normal:
compute_weights(UniformWeighting);
break;
}
}
//-----------------------------------------------------------------------------
template <class Mesh>
void
LaplaceSmootherT<Mesh>::
compute_weights(LaplaceWeighting _weighting)
{
typename Mesh::VertexIter v_it, v_end(Base::mesh_.vertices_end());
typename Mesh::EdgeIter e_it, e_end(Base::mesh_.edges_end());
typename Mesh::HalfedgeHandle heh0, heh1, heh2;
typename Mesh::VertexHandle v0, v1;
const typename Mesh::Point *p0, *p1, *p2;
typename Mesh::Normal d0, d1;
typename Mesh::Scalar weight, lb(-1.0), ub(1.0);
// init vertex weights
for (v_it=Base::mesh_.vertices_begin(); v_it!=v_end; ++v_it)
Base::mesh_.property(vertex_weights_, v_it) = 0.0;
switch (_weighting)
{
// Uniform weighting
case UniformWeighting:
{
for (e_it=Base::mesh_.edges_begin(); e_it!=e_end; ++e_it)
{
heh0 = Base::mesh_.halfedge_handle(e_it.handle(), 0);
heh1 = Base::mesh_.halfedge_handle(e_it.handle(), 1);
v0 = Base::mesh_.to_vertex_handle(heh0);
v1 = Base::mesh_.to_vertex_handle(heh1);
Base::mesh_.property(edge_weights_, e_it) = 1.0;
Base::mesh_.property(vertex_weights_, v0) += 1.0;
Base::mesh_.property(vertex_weights_, v1) += 1.0;
}
break;
}
// Cotangent weighting
case CotWeighting:
{
for (e_it=Base::mesh_.edges_begin(); e_it!=e_end; ++e_it)
{
weight = 0.0;
heh0 = Base::mesh_.halfedge_handle(e_it.handle(), 0);
v0 = Base::mesh_.to_vertex_handle(heh0);
p0 = &Base::mesh_.point(v0);
heh1 = Base::mesh_.halfedge_handle(e_it.handle(), 1);
v1 = Base::mesh_.to_vertex_handle(heh1);
p1 = &Base::mesh_.point(v1);
heh2 = Base::mesh_.next_halfedge_handle(heh0);
p2 = &Base::mesh_.point(Base::mesh_.to_vertex_handle(heh2));
d0 = (*p0 - *p2); d0.normalize();
d1 = (*p1 - *p2); d1.normalize();
weight += 1.0 / tan(acos(std::max(lb, std::min(ub, dot(d0,d1) ))));
heh2 = Base::mesh_.next_halfedge_handle(heh1);
p2 = &Base::mesh_.point(Base::mesh_.to_vertex_handle(heh2));
d0 = (*p0 - *p2); d0.normalize();
d1 = (*p1 - *p2); d1.normalize();
weight += 1.0 / tan(acos(std::max(lb, std::min(ub, dot(d0,d1) ))));
Base::mesh_.property(edge_weights_, e_it) = weight;
Base::mesh_.property(vertex_weights_, v0) += weight;
Base::mesh_.property(vertex_weights_, v1) += weight;
}
break;
}
}
// invert vertex weights:
// before: sum of edge weights
// after: one over sum of edge weights
for (v_it=Base::mesh_.vertices_begin(); v_it!=v_end; ++v_it)
{
weight = Base::mesh_.property(vertex_weights_, v_it);
if (weight)
Base::mesh_.property(vertex_weights_, v_it) = 1.0 / weight;
}
}
//=============================================================================
} // namespace Smoother
} // namespace OpenMesh
//=============================================================================