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openmesh/src/Unittests/unittests_cpp_11_features.cc

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#include <gtest/gtest.h>
#include <Unittests/unittests_common.hh>
//#include <OpenMesh/Tools/Smoother/JacobiLaplaceSmootherT.hh>
namespace {
class OpenMesh_Poly : public OpenMeshBasePoly {
protected:
// This function is called before each test is run
virtual void SetUp() {
// Do some initial stuff with the member data here...
}
// This function is called after all tests are through
virtual void TearDown() {
// Do some final stuff with the member data here...
}
// Member already defined in OpenMeshBase
//Mesh mesh_;
};
class OpenMesh_Triangle : public OpenMeshBase {
protected:
// This function is called before each test is run
virtual void SetUp() {
// Do some initial stuff with the member data here...
}
// This function is called after all tests are through
virtual void TearDown() {
// Do some final stuff with the member data here...
}
// Member already defined in OpenMeshBase
//Mesh mesh_;
};
/*
* ====================================================================
* Define tests below
* ====================================================================
*/
#if (defined(_MSC_VER) && (_MSC_VER >= 1800)) || __cplusplus > 199711L || defined(__GXX_EXPERIMENTAL_CXX0X__)
/*
*/
TEST_F(OpenMesh_Triangle, cpp11_initializer_test) {
OpenMesh::Vec3d vec1 = { 1, 0, 0};
OpenMesh::Vec3d vec2 = {0, 0.777971, 0.996969};
EXPECT_EQ( dot(vec1,vec2) ,0.0 );
}
// ////////////////////////////////////////////////////////////////////
// C++11 Range tests
// ////////////////////////////////////////////////////////////////////
/**
* @brief TEST_F test the vertexrange behaviour on trimeshes
*/
TEST_F(OpenMesh_Triangle, cpp11_vertexrange_test) {
//check empty vertexrange
mesh_.clear();
for(Mesh::VertexHandle t : mesh_.vertices())
{
FAIL() << "The Vertexrange for an empty Mesh is not empty";
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EXPECT_TRUE(t.is_valid()); // Just so we don't get an unused variable warning.
}
//add vertices to mesh
mesh_.add_vertex(Mesh::Point(0, 1, 0));
mesh_.add_vertex(Mesh::Point(1, 0, 0));
mesh_.add_vertex(Mesh::Point(2, 1, 0));
mesh_.add_vertex(Mesh::Point(0,-1, 0));
mesh_.add_vertex(Mesh::Point(2,-1, 0));
//check nonempty mesh vertexrange
int iteration_counter = 0;
for(Mesh::VertexHandle t : mesh_.vertices())
{
EXPECT_TRUE(t.is_valid());
++iteration_counter;
}
EXPECT_EQ(iteration_counter,5);
}
/**
* @brief TEST_F test the vertexrange behaviour on polymeshes
*/
TEST_F(OpenMesh_Poly, cpp11_vertexrange_test) {
//check empty vertexrange
mesh_.clear();
for(PolyMesh::VertexHandle t : mesh_.vertices())
{
FAIL() << "The Vertexrange for an empty Mesh is not empty";
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EXPECT_TRUE(t.is_valid()); // Just so we don't get an unused variable warning.
}
//add vertices to mesh
mesh_.add_vertex(PolyMesh::Point(0, 1, 0));
mesh_.add_vertex(PolyMesh::Point(1, 0, 0));
mesh_.add_vertex(PolyMesh::Point(2, 1, 0));
mesh_.add_vertex(PolyMesh::Point(0,-1, 0));
mesh_.add_vertex(PolyMesh::Point(2,-1, 0));
//check nonempty mesh vertexrange
int iteration_counter = 0;
for(PolyMesh::VertexHandle t : mesh_.vertices())
{
EXPECT_TRUE(t.is_valid());
++iteration_counter;
}
EXPECT_EQ(iteration_counter,5);
}
/**
* @brief TEST_F test vvrange behaviour on trimeshes
*/
TEST_F(OpenMesh_Triangle, cpp11_vvrange_test) {
//check empty vv_range
mesh_.clear();
Mesh::VertexHandle vhandle[5];
vhandle[0] = mesh_.add_vertex(Mesh::Point(0, 1, 0));
for(Mesh::VertexHandle t : mesh_.vv_range(vhandle[0]))
{
FAIL() << "The vvrange for a single vertex in a TriMesh is not empty";
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EXPECT_TRUE(t.is_valid()); // Just so we don't get an unused variable warning.
}
//add more vertices
vhandle[1] = mesh_.add_vertex(Mesh::Point(1, 0, 0));
vhandle[2] = mesh_.add_vertex(Mesh::Point(2, 1, 0));
vhandle[3] = mesh_.add_vertex(Mesh::Point(0,-1, 0));
vhandle[4] = mesh_.add_vertex(Mesh::Point(2,-1, 0));
// Add 4 faces
std::vector<Mesh::VertexHandle> face_vhandles;
face_vhandles.push_back(vhandle[0]);
face_vhandles.push_back(vhandle[1]);
face_vhandles.push_back(vhandle[2]);
mesh_.add_face(face_vhandles);
face_vhandles.clear();
face_vhandles.push_back(vhandle[1]);
face_vhandles.push_back(vhandle[3]);
face_vhandles.push_back(vhandle[4]);
mesh_.add_face(face_vhandles);
face_vhandles.clear();
face_vhandles.push_back(vhandle[0]);
face_vhandles.push_back(vhandle[3]);
face_vhandles.push_back(vhandle[1]);
mesh_.add_face(face_vhandles);
face_vhandles.clear();
face_vhandles.push_back(vhandle[2]);
face_vhandles.push_back(vhandle[1]);
face_vhandles.push_back(vhandle[4]);
mesh_.add_face(face_vhandles);
//check nonempty vvrange
int iteration_counter = 0;
for(Mesh::VertexHandle t : mesh_.vv_range(vhandle[1]))
{
EXPECT_TRUE(t.is_valid());
++iteration_counter;
}
EXPECT_EQ(iteration_counter,4);
}
/**
* @brief TEST_F test the vvrange behaviour on polymeshes
*/
TEST_F(OpenMesh_Poly, cpp11_vvrange_test) {
//check empty vv_range
mesh_.clear();
Mesh::VertexHandle vhandle[5];
vhandle[0] = mesh_.add_vertex(PolyMesh::Point(0, 1, 0));
for(PolyMesh::VertexHandle t : mesh_.vv_range(vhandle[0]))
{
FAIL() << "The vvrange for a single vertex in a PolyMesh is not empty";
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EXPECT_TRUE(t.is_valid()); // Just so we don't get an unused variable warning.
}
//add more vertices
vhandle[1] = mesh_.add_vertex(PolyMesh::Point(1, 0, 0));
vhandle[2] = mesh_.add_vertex(PolyMesh::Point(2, 1, 0));
vhandle[3] = mesh_.add_vertex(PolyMesh::Point(0,-1, 0));
vhandle[4] = mesh_.add_vertex(PolyMesh::Point(2,-1, 0));
// Add 4 faces
std::vector<PolyMesh::VertexHandle> face_vhandles;
face_vhandles.push_back(vhandle[0]);
face_vhandles.push_back(vhandle[1]);
face_vhandles.push_back(vhandle[2]);
mesh_.add_face(face_vhandles);
face_vhandles.clear();
face_vhandles.push_back(vhandle[1]);
face_vhandles.push_back(vhandle[3]);
face_vhandles.push_back(vhandle[4]);
mesh_.add_face(face_vhandles);
face_vhandles.clear();
face_vhandles.push_back(vhandle[0]);
face_vhandles.push_back(vhandle[3]);
face_vhandles.push_back(vhandle[1]);
mesh_.add_face(face_vhandles);
face_vhandles.clear();
face_vhandles.push_back(vhandle[2]);
face_vhandles.push_back(vhandle[1]);
face_vhandles.push_back(vhandle[4]);
mesh_.add_face(face_vhandles);
//check nonempty vvrange
int iteration_counter = 0;
for(PolyMesh::VertexHandle t : mesh_.vv_range(vhandle[1]))
{
EXPECT_TRUE(t.is_valid());
++iteration_counter;
}
EXPECT_EQ(iteration_counter,4);
}
/**
* @brief Test combined vertex iterator and vertex vertex iter.
*/
TEST_F(OpenMesh_Triangle, cpp11_test_enumerate_combined_run) {
//check empty vv_range
mesh_.clear();
Mesh::VertexHandle vhandle[5];
vhandle[0] = mesh_.add_vertex(Mesh::Point(0, 1, 0));
for(Mesh::VertexHandle t : mesh_.vv_range(vhandle[0]))
{
FAIL() << "The vvrange for a single vertex in a TriMesh is not empty";
EXPECT_TRUE(t.is_valid()); // Just so we don't get an unused variable warning.
}
//add more vertices
vhandle[1] = mesh_.add_vertex(Mesh::Point(1, 0, 0));
vhandle[2] = mesh_.add_vertex(Mesh::Point(2, 1, 3));
vhandle[3] = mesh_.add_vertex(Mesh::Point(0,-1, 4));
vhandle[4] = mesh_.add_vertex(Mesh::Point(2,3, 5));
// Add 4 faces
std::vector<Mesh::VertexHandle> face_vhandles;
face_vhandles.push_back(vhandle[0]);
face_vhandles.push_back(vhandle[1]);
face_vhandles.push_back(vhandle[2]);
mesh_.add_face(face_vhandles);
face_vhandles.clear();
face_vhandles.push_back(vhandle[1]);
face_vhandles.push_back(vhandle[3]);
face_vhandles.push_back(vhandle[4]);
mesh_.add_face(face_vhandles);
face_vhandles.clear();
face_vhandles.push_back(vhandle[0]);
face_vhandles.push_back(vhandle[3]);
face_vhandles.push_back(vhandle[1]);
mesh_.add_face(face_vhandles);
face_vhandles.clear();
face_vhandles.push_back(vhandle[2]);
face_vhandles.push_back(vhandle[1]);
face_vhandles.push_back(vhandle[4]);
mesh_.add_face(face_vhandles);
Mesh::Point p = Mesh::Point(0,0,0);
for ( auto vh : mesh_.vertices() ) {
for ( auto vv_it : mesh_.vv_range(vh) ) {
p += mesh_.point(vv_it);
}
}
EXPECT_EQ(p[0],16);
EXPECT_EQ(p[1],12);
EXPECT_EQ(p[2],36);
}
#endif
}