add support for signed char
This commit is contained in:
@@ -873,6 +873,10 @@ void _OMReader_::check_all_std_vector_types_aux(OMFormat::Chunk::PropertyName& _
|
||||
{
|
||||
add_generic_property_aux<std::vector<char>>(_bi);
|
||||
}
|
||||
else if(_property_type == get_string_for_type(std::vector<signed char>()))
|
||||
{
|
||||
add_generic_property_aux<std::vector<signed char>>(_bi);
|
||||
}
|
||||
else if(_property_type == get_string_for_type(std::vector<double>()))
|
||||
{
|
||||
add_generic_property_aux<std::vector<double>>(_bi);
|
||||
@@ -922,6 +926,10 @@ void _OMReader_::check_all_vector_types_aux(OMFormat::Chunk::PropertyName& _prop
|
||||
{
|
||||
add_generic_property_aux<OpenMesh::VectorT<char, Dim>>(_bi);
|
||||
}
|
||||
else if(_property_type == get_string_for_type(OpenMesh::VectorT<signed char, Dim>()))
|
||||
{
|
||||
add_generic_property_aux<OpenMesh::VectorT<signed char, Dim>>(_bi);
|
||||
}
|
||||
else if(_property_type == get_string_for_type(OpenMesh::VectorT<double, Dim>()))
|
||||
{
|
||||
add_generic_property_aux<OpenMesh::VectorT<double, Dim>>(_bi);
|
||||
|
||||
@@ -1467,7 +1467,7 @@ std::string get_type_string(OpenMesh::HalfedgeHandle) { return "Halfedge"; }
|
||||
std::string get_type_string(OpenMesh::VertexHandle) { return "Vertex"; }
|
||||
|
||||
std::string get_type_string(char) { return "char"; }
|
||||
std::string get_type_string(signed char) { return "signed char"; }
|
||||
std::string get_type_string(signed char) { return "signed char"; }
|
||||
std::string get_type_string(double) { return "double"; }
|
||||
std::string get_type_string(float) { return "float"; }
|
||||
std::string get_type_string(int) { return "int"; }
|
||||
@@ -1568,10 +1568,10 @@ void do_property(MeshT& _mesh, PropertyAction action)
|
||||
template <typename MeshT, typename HandleT, int Dim>
|
||||
void do_all_property_types_vec(MeshT& _mesh, PropertyAction action)
|
||||
{
|
||||
//do_property<MeshT, HandleT, OpenMesh::VectorT<signed char , Dim>>(_mesh, action);
|
||||
do_property<MeshT, HandleT, OpenMesh::VectorT<signed char , Dim>>(_mesh, action);
|
||||
do_property<MeshT, HandleT, OpenMesh::VectorT<double , Dim>>(_mesh, action);
|
||||
do_property<MeshT, HandleT, OpenMesh::VectorT<float , Dim>>(_mesh, action);
|
||||
//do_property<MeshT, HandleT, OpenMesh::VectorT<int , Dim>>(_mesh, action);
|
||||
do_property<MeshT, HandleT, OpenMesh::VectorT<int , Dim>>(_mesh, action);
|
||||
do_property<MeshT, HandleT, OpenMesh::VectorT<short , Dim>>(_mesh, action);
|
||||
do_property<MeshT, HandleT, OpenMesh::VectorT<unsigned char , Dim>>(_mesh, action);
|
||||
do_property<MeshT, HandleT, OpenMesh::VectorT<unsigned int , Dim>>(_mesh, action);
|
||||
|
||||
Reference in New Issue
Block a user