Merge branch 'master' into compile-time-connectivity-type

This commit is contained in:
Jan Möbius
2018-05-30 10:59:40 +02:00
149 changed files with 2217 additions and 10039 deletions

View File

@@ -1,24 +1,33 @@
stages:
- build
- deploy
gcc-c++11:
stage: build
script: "CI/ci-linux.sh gcc C++11"
tags:
- Linux
clang-c++11:
stage: build
script: "CI/ci-linux.sh clang C++11"
tags:
- Linux
gcc-c++14:
stage: build
script: "CI/ci-linux.sh gcc C++14"
tags:
- Linux
clang-c++14:
stage: build
script: "CI/ci-linux.sh clang C++14"
tags:
- Linux
macos-c++11:
stage: build
script: "CI/ci-mac.sh C++11"
tags:
- Apple
@@ -28,6 +37,7 @@ macos-c++11:
- build-release-cpp11/*.tar.gz
macos-c++98:
stage: build
script: "CI/ci-mac.sh C++14"
tags:
- Apple
@@ -37,14 +47,106 @@ macos-c++98:
- build-release-cpp14/*.tar.gz
cppcheck:
stage: build
script: "CI/ci-cppcheck.sh"
tags:
- Linux
artifacts:
paths:
- cppcheck.log
VS2017-64-bit-shared-apps:
stage: build
variables:
BUILD_PLATFORM: "VS2017"
ARCHITECTURE: "x64"
SHARED: "TRUE"
APPS: "ON"
script: "CI\\Windows.bat"
tags:
- VS2017
- Qt5101
artifacts:
paths:
- build-release/*.exe
VS2017-64-bit-static-apps:
stage: build
variables:
BUILD_PLATFORM: "VS2017"
ARCHITECTURE: "x64"
SHARED: "FALSE"
APPS: "ON"
script: "CI\\Windows.bat"
tags:
- VS2017
- Qt5101
artifacts:
paths:
- build-release/*.exe
VS2017-64-bit-shared-no-apps:
stage: build
variables:
BUILD_PLATFORM: "VS2017"
ARCHITECTURE: "x64"
SHARED: "TRUE"
APPS: "OFF"
script: "CI\\Windows.bat"
tags:
- VS2017
artifacts:
paths:
- build-release/*.exe
VS2017-32-bit-shared-no-apps:
stage: build
variables:
BUILD_PLATFORM: "VS2017"
ARCHITECTURE: "x32"
SHARED: "TRUE"
APPS: "OFF"
script: "CI\\Windows.bat"
tags:
- VS2017
artifacts:
paths:
- build-release/*.exe
VS2017-64-bit-static-no-apps:
stage: build
variables:
BUILD_PLATFORM: "VS2017"
ARCHITECTURE: "x64"
SHARED: "FALSE"
APPS: "OFF"
script: "CI\\Windows.bat"
tags:
- VS2017
artifacts:
paths:
- build-release/*.exe
VS2017-32-bit-static-no-apps:
stage: build
variables:
BUILD_PLATFORM: "VS2017"
ARCHITECTURE: "x32"
SHARED: "FALSE"
APPS: "OFF"
script: "CI\\Windows.bat"
tags:
- VS2017
artifacts:
paths:
- build-release/*.exe
VS2015-64-bit-shared-apps:
stage: build
variables:
BUILD_PLATFORM: "VS2015"
ARCHITECTURE: "x64"
@@ -57,7 +159,9 @@ VS2015-64-bit-shared-apps:
paths:
- build-release/*.exe
VS2015-64-bit-shared-no-apps:
stage: build
variables:
BUILD_PLATFORM: "VS2015"
ARCHITECTURE: "x64"
@@ -71,6 +175,7 @@ VS2015-64-bit-shared-no-apps:
- build-release/*.exe
VS2015-32-bit-shared-apps:
stage: build
variables:
BUILD_PLATFORM: "VS2015"
ARCHITECTURE: "x32"
@@ -84,6 +189,7 @@ VS2015-32-bit-shared-apps:
- build-release/*.exe
VS2015-32-bit-shared-no-apps:
stage: build
variables:
BUILD_PLATFORM: "VS2015"
ARCHITECTURE: "x32"
@@ -97,6 +203,7 @@ VS2015-32-bit-shared-no-apps:
- build-release/*.exe
VS2015-64-bit-static-apps:
stage: build
variables:
BUILD_PLATFORM: "VS2015"
ARCHITECTURE: "x64"
@@ -110,6 +217,7 @@ VS2015-64-bit-static-apps:
- build-release/*.exe
VS2015-64-bit-static-no-apps:
stage: build
variables:
BUILD_PLATFORM: "VS2015"
ARCHITECTURE: "x64"
@@ -123,6 +231,7 @@ VS2015-64-bit-static-no-apps:
- build-release/*.exe
VS2015-32-bit-static-apps:
stage: build
variables:
BUILD_PLATFORM: "VS2015"
ARCHITECTURE: "x32"
@@ -136,6 +245,7 @@ VS2015-32-bit-static-apps:
- build-release/*.exe
VS2015-32-bit-static-no-apps:
stage: build
variables:
BUILD_PLATFORM: "VS2015"
ARCHITECTURE: "x32"
@@ -151,6 +261,7 @@ VS2015-32-bit-static-no-apps:
VS2013-64-bit-shared-apps:
stage: build
variables:
BUILD_PLATFORM: "VS2013"
ARCHITECTURE: "x64"
@@ -164,6 +275,7 @@ VS2013-64-bit-shared-apps:
- build-release/*.exe
VS2013-64-bit-shared-no-apps:
stage: build
variables:
BUILD_PLATFORM: "VS2013"
ARCHITECTURE: "x64"
@@ -177,6 +289,7 @@ VS2013-64-bit-shared-no-apps:
- build-release/*.exe
VS2013-32-bit-shared-apps:
stage: build
variables:
BUILD_PLATFORM: "VS2013"
ARCHITECTURE: "x32"
@@ -190,6 +303,7 @@ VS2013-32-bit-shared-apps:
- build-release/*.exe
VS2013-32-bit-shared-no-apps:
stage: build
variables:
BUILD_PLATFORM: "VS2013"
ARCHITECTURE: "x32"
@@ -203,6 +317,7 @@ VS2013-32-bit-shared-no-apps:
- build-release/*.exe
VS2013-64-bit-static-apps:
stage: build
variables:
BUILD_PLATFORM: "VS2013"
ARCHITECTURE: "x64"
@@ -216,6 +331,7 @@ VS2013-64-bit-static-apps:
- build-release/*.exe
VS2013-64-bit-static-no-apps:
stage: build
variables:
BUILD_PLATFORM: "VS2013"
ARCHITECTURE: "x64"
@@ -229,6 +345,7 @@ VS2013-64-bit-static-no-apps:
- build-release/*.exe
VS2013-32-bit-static-apps:
stage: build
variables:
BUILD_PLATFORM: "VS2013"
ARCHITECTURE: "x32"
@@ -242,6 +359,7 @@ VS2013-32-bit-static-apps:
- build-release/*.exe
VS2013-32-bit-static-no-apps:
stage: build
variables:
BUILD_PLATFORM: "VS2013"
ARCHITECTURE: "x32"
@@ -255,15 +373,23 @@ VS2013-32-bit-static-no-apps:
- build-release/*.exe
Doc-publish:
stage: deploy
only:
- master
script: "CI/ci-doc.sh"
tags:
- Linux
Sources:
stage: deploy
only:
- master
script: "CI/ci-source.sh"
tags:
- Linux
artifacts:
paths:
- OpenMesh*.zip
- OpenMesh*.tar.bz2
- OpenMesh*.tar.gz

View File

@@ -1,15 +0,0 @@
unix {
TOPDIR = $$system( pwd )/
}
win32 {
TOPDIR = $$system( cd )/
}
#use next qmake.cache if it exists
exists(../.qmake.cache) {
include( ../.qmake.cache )
}
include( qmake/all.include )

View File

@@ -21,7 +21,6 @@ IF "%BUILD_PLATFORM%" == "VS2012" (
set GTESTVERSION=gtest-1.6.0
set GENERATOR=Visual Studio 11%ARCH_VS%
set VS_PATH="C:\Program Files (x86)\Microsoft Visual Studio 11.0\Common7\IDE\devenv.com"
set QT_VERSION=
IF "%ARCHITECTURE%" == "x64" (
set QT_INSTALL_PATH=E:\Qt\4.8.5-vs2012-%STRING_ARCH%\
set QT_BASE_CONFIG=-DQT_QMAKE_EXECUTABLE=E:\Qt\4.8.5-vs2012-%STRING_ARCH%\bin\qmake.exe
@@ -38,7 +37,6 @@ IF "%BUILD_PLATFORM%" == "VS2013" (
set GTESTVERSION=gtest-1.6.0
set GENERATOR=Visual Studio 12%ARCH_VS%
set VS_PATH="C:\Program Files (x86)\Microsoft Visual Studio 12.0\Common7\IDE\devenv.com"
set QT_VERSION=
IF "%ARCHITECTURE%" == "x64" (
set QT_INSTALL_PATH=E:\Qt\Qt5.3.1-vs2013-%STRING_ARCH%\5.3\msvc2013_64_opengl
set QT_BASE_CONFIG=-DQT5_INSTALL_PATH=E:\Qt\Qt5.3.1-vs2013-%STRING_ARCH%\5.3\msvc2013_64_opengl
@@ -56,7 +54,6 @@ IF "%BUILD_PLATFORM%" == "VS2015" (
set GENERATOR=Visual Studio 14%ARCH_VS%
set VS_PATH="C:\Program Files (x86)\Microsoft Visual Studio 14.0\Common7\IDE\devenv.com"
set QT_VERSION=
IF "%ARCHITECTURE%" == "x64" (
set QT_INSTALL_PATH=E:\Qt\Qt5.6.0-vs2015-%STRING_ARCH%\5.6\msvc2015_64
set QT_BASE_CONFIG=-DQT5_INSTALL_PATH=E:\Qt\Qt5.6.0-vs2015-%STRING_ARCH%\5.6\msvc2015_64
@@ -69,6 +66,19 @@ IF "%BUILD_PLATFORM%" == "VS2015" (
)
IF "%BUILD_PLATFORM%" == "VS2017" (
set LIBPATH=E:\libs\VS2017
set GTESTVERSION=gtest-1.7.0
set GENERATOR=Visual Studio 15%ARCH_VS%
set VS_PATH="C:\Program Files (x86)\Microsoft Visual Studio\2017\Professional\Common7\IDE\devenv.com"
IF "%ARCHITECTURE%" == "x64" (
set QT_INSTALL_PATH=E:\Qt\Qt5.10.1\5.10.1\msvc2017_64
set QT_BASE_CONFIG=-DQT5_INSTALL_PATH=E:\Qt\Qt5.10.1\5.10.1\msvc2017_64
)
)
IF "%APPS%" == "ON" (
set STRING_APPS=
@@ -79,21 +89,31 @@ IF "%APPS%" == "ON" (
REM Copy the platform plugins subdirectory for the qt plugins required to run the gui apps
xcopy /Y %QT_INSTALL_PATH%\plugins\platforms Build\plugins\platforms
IF "%BUILD_PLATFORM%" == "VS2015" (
set CMAKE_CONFIGURATION=%QT_BASE_CONFIG% -DGLUT_INCLUDE_DIR="%LIBPATH%\%ARCHITECTURE%\freeglut-3.0.0\include" -DGLUT_glut_LIBRARY="%LIBPATH%\%ARCHITECTURE%\freeglut-3.0.0\lib\freeglut.lib"
) ELSE (
set CMAKE_CONFIGURATION=%QT_BASE_CONFIG% -DGLUT_INCLUDE_DIR="%LIBPATH%\%ARCHITECTURE%\freeglut-2.8.1\include" -DGLUT_glut_LIBRARY="%LIBPATH%\%ARCHITECTURE%\freeglut-2.8.1\lib\freeglut.lib"
)
set CMAKE_CONFIGURATION=%QT_BASE_CONFIG%
) ELSE (
set STRING_APPS=-no-apps
set CMAKE_CONFIGURATION=
)
ECHO "============================================================="
ECHO "============================================================="
ECHO "Building with :"
ECHO "ARCHITECTURE : %ARCHITECTURE%"
ECHO "BUILD_PLATFORM : %BUILD_PLATFORM%"
ECHO "GTESTVERSION : %GTESTVERSION%"
ECHO "GENERATOR : %GENERATOR%"
ECHO "VS_PATH : %VS_PATH%"
ECHO "LIBPATH : %LIBPATH%"
ECHO "APPS : %APPS%"
ECHO "SHARED : %SHARED%"
ECHO "QT_INSTALL_PATH : %QT_INSTALL_PATH%"
ECHO "CMAKE_CONFIGURATION : %CMAKE_CONFIGURATION%"
ECHO "============================================================="
ECHO "============================================================="
"C:\Program Files (x86)\CMake\bin\cmake.exe" -DGTEST_PREFIX="%LIBPATH%\%ARCHITECTURE%\%GTESTVERSION%" -G "%GENERATOR%" -DCMAKE_BUILD_TYPE=Release -DBUILD_APPS=%APPS% -DOPENMESH_BUILD_UNIT_TESTS=TRUE -DCMAKE_WINDOWS_LIBS_DIR="e:\libs" -DOPENMESH_BUILD_SHARED=%SHARED% %CMAKE_CONFIGURATION% ..
"C:\Program Files\CMake\bin\cmake.exe" -DGTEST_PREFIX="%LIBPATH%\%ARCHITECTURE%\%GTESTVERSION%" -G "%GENERATOR%" -DCMAKE_BUILD_TYPE=Release -DBUILD_APPS=%APPS% -DOPENMESH_BUILD_UNIT_TESTS=TRUE -DCMAKE_WINDOWS_LIBS_DIR="e:\libs" -DOPENMESH_BUILD_SHARED=%SHARED% %CMAKE_CONFIGURATION% ..
%VS_PATH% /Build "Release" OpenMesh.sln /Project "ALL_BUILD"
@@ -103,6 +123,8 @@ cd unittests
unittests.exe --gtest_output=xml
unittests_customvec.exe --gtest_output=xml
cd ..
cd ..
@@ -111,7 +133,7 @@ mkdir build-debug
cd build-debug
"C:\Program Files (x86)\CMake\bin\cmake.exe" -DGTEST_PREFIX="%LIBPATH%\%ARCHITECTURE%\%GTESTVERSION%" -G "%GENERATOR%" -DOPENMESH_BUILD_UNIT_TESTS=TRUE -DCMAKE_BUILD_TYPE=Debug -DOPENMESH_BUILD_SHARED=%SHARED% -DBUILD_APPS=%APPS% %CMAKE_CONFIGURATION% ..
"C:\Program Files\CMake\bin\cmake.exe" -DGTEST_PREFIX="%LIBPATH%\%ARCHITECTURE%\%GTESTVERSION%" -G "%GENERATOR%" -DOPENMESH_BUILD_UNIT_TESTS=TRUE -DCMAKE_BUILD_TYPE=Debug -DOPENMESH_BUILD_SHARED=%SHARED% -DBUILD_APPS=%APPS% %CMAKE_CONFIGURATION% ..
%VS_PATH% /Build "Debug" OpenMesh.sln /Project "ALL_BUILD"
@@ -129,6 +151,8 @@ cd unittests
unittests.exe --gtest_output=xml
unittests_customvec.exe --gtest_output=xml
IF %errorlevel% NEQ 0 exit /b %errorlevel%
cd ..
@@ -139,13 +163,13 @@ cd build-release
del *.exe
"C:\Program Files (x86)\CMake\bin\cmake.exe" -DGTEST_PREFIX="%LIBPATH%\%ARCHITECTURE%\%GTESTVERSION%" -G "%GENERATOR%" -DBUILD_APPS=%APPS% -DCMAKE_BUILD_TYPE=Release %CMAKE_CONFIGURATION% ..
"C:\Program Files\CMake\bin\cmake.exe" -DGTEST_PREFIX="%LIBPATH%\%ARCHITECTURE%\%GTESTVERSION%" -G "%GENERATOR%" -DBUILD_APPS=%APPS% -DCMAKE_BUILD_TYPE=Release %CMAKE_CONFIGURATION% ..
%VS_PATH% /Build "Release" OpenMesh.sln /Project "PACKAGE"
IF %errorlevel% NEQ 0 exit /b %errorlevel%
move OpenMesh-*.exe "OpenMesh-7.0-Git-Master-%CI_BUILD_REF%-%BUILD_PLATFORM%-%STRING_ARCH%%STRING_DLL%%STRING_APPS%.exe"
move OpenMesh-*.exe "OpenMesh-7.1-Git-Master-%CI_BUILD_REF%-%BUILD_PLATFORM%-%STRING_ARCH%%STRING_DLL%%STRING_APPS%.exe"

View File

@@ -18,7 +18,7 @@ echo -e "${NC}"
echo "Please Wait ..."
# Run cppcheck and output into file
cppcheck --enable=all . -I src -i Doc/ --force --suppress=unusedFunction --suppress=missingIncludeSystem --quiet -Umin -Umax -UBMPOSTFIX -DOPENMESHDLLEXPORT="" &> cppcheck.log
cppcheck --enable=all . --force --suppress=unusedFunction --suppress=missingIncludeSystem --quiet -Umin -Umax -UCTIME -UBMPOSTFIX -DOPENMESHDLLEXPORT="" -UPRIVATE_NODE_TYPESYSTEM_SOURCE -USO_NODE_ABSTRACT_SOURCE -USO_NODE_SOURCE -UCLOCK_REALTIME_HR -i src/OpenMesh/Apps/Unsupported/ -i Doc/ &> cppcheck.log
echo -e "${OUTPUT}"
echo "=============================================================================="
@@ -38,7 +38,7 @@ echo "CPPCHECK Summary"
echo "=============================================================================="
echo -e "${NC}"
MAX_COUNT=6
MAX_COUNT=0
if [ $COUNT -gt $MAX_COUNT ]; then
echo -e ${WARNING}

View File

@@ -76,7 +76,7 @@ fi
cd build-release-$BUILDPATH-Vector-Checks
cmake -DCMAKE_BUILD_TYPE=Release -DOPENMESH_BUILD_UNIT_TESTS=TRUE -DSTL_VECTOR_CHECKS=ON -DOPENMESH_BUILD_PYTHON_BINDINGS=OFF $OPTIONS ../
cmake -DCMAKE_BUILD_TYPE=Release -DOPENMESH_BUILD_UNIT_TESTS=TRUE -DSTL_VECTOR_CHECKS=ON $OPTIONS ../
#build it
make $MAKE_OPTIONS
@@ -96,53 +96,17 @@ cd Unittests
#execute tests
./unittests --gtest_color=yes --gtest_output=xml
cd ..
cd ..
echo -e "${OUTPUT}"
echo ""
echo "======================================================================"
echo "Building Release version with vectorchecks disabled for python tests"
echo "Running unittests Release version with custom vector type"
echo "======================================================================"
echo -e "${NC}"
if [ ! -d build-release-$BUILDPATH ]; then
mkdir build-release-$BUILDPATH
fi
cd build-release-$BUILDPATH
cmake -DCMAKE_BUILD_TYPE=Release -DOPENMESH_BUILD_PYTHON_UNIT_TESTS=ON -DBUILD_APPS=OFF $OPTIONS ../
#build it
make $MAKE_OPTIONS
echo -e "${OUTPUT}"
echo ""
echo "======================================================================"
echo "Running Python unittests Release version "
echo "======================================================================"
echo -e "${NC}"
if [ "$LANGUAGE" == "C++11" ] || [ "$COMPILER" == "gcc" ] ; then
# Execute Python unittests
cd Python-Unittests
python -m unittest discover -v
cd ..
else
echo -e "${WARNING}"
echo "WARNING! Python unittests disabled !!"
echo -e "${NC}"
fi
./unittests_customvec --gtest_color=yes --gtest_output=xml
cd ..
cd ..
echo -e "${OUTPUT}"
echo ""
@@ -158,7 +122,7 @@ fi
cd build-debug-$BUILDPATH-Vector-Checks
cmake -DCMAKE_BUILD_TYPE=Debug -DOPENMESH_BUILD_UNIT_TESTS=TRUE -DSTL_VECTOR_CHECKS=ON -DOPENMESH_BUILD_PYTHON_BINDINGS=OFF $OPTIONS ../
cmake -DCMAKE_BUILD_TYPE=Debug -DOPENMESH_BUILD_UNIT_TESTS=TRUE -DSTL_VECTOR_CHECKS=ON $OPTIONS ../
#build it
make $MAKE_OPTIONS
@@ -179,44 +143,14 @@ cd Unittests
#execute tests
./unittests --gtest_color=yes --gtest_output=xml
cd ..
cd ..
echo -e "${OUTPUT}"
echo ""
echo "======================================================================"
echo "Building Debug version with vectorchecks disabled for python tests"
echo "Running unittests Debug version with custom vector type"
echo "======================================================================"
echo -e "${NC}"
if [ ! -d build-debug-$BUILDPATH ]; then
mkdir build-debug-$BUILDPATH
fi
./unittests_customvec --gtest_color=yes --gtest_output=xml
cd build-debug-$BUILDPATH
cmake -DCMAKE_BUILD_TYPE=DEBUG -DOPENMESH_BUILD_PYTHON_UNIT_TESTS=ON -DBUILD_APPS=OFF $OPTIONS ../
#build it
make $MAKE_OPTIONS
echo -e "${OUTPUT}"
echo ""
echo "======================================================================"
echo "Running Python unittests Debug version "
echo "======================================================================"
echo -e "${NC}"
if [ "$LANGUAGE" == "C++11" ] || [ "$COMPILER" == "gcc" ] ; then
# Execute Python unittests
cd Python-Unittests
python -m unittest discover -v
else
echo -e "${WARNING}"
echo "WARNING! Python unittests disabled !!"
echo -e "${NC}"
fi
cd ..
cd ..

View File

@@ -58,7 +58,7 @@ fi
cd build-release-$BUILDPATH-Vector-Checks
cmake -DCMAKE_BUILD_TYPE=Release -DOPENMESH_BUILD_UNIT_TESTS=TRUE -DSTL_VECTOR_CHECKS=ON -DOPENMESH_BUILD_PYTHON_UNIT_TESTS=OFF $OPTIONS ../
cmake -DCMAKE_BUILD_TYPE=Release -DOPENMESH_BUILD_UNIT_TESTS=TRUE -DSTL_VECTOR_CHECKS=ON $OPTIONS ../
#build it
make
@@ -78,55 +78,17 @@ cd Unittests
#execute tests
./unittests --gtest_color=yes --gtest_output=xml
cd ..
cd ..
echo -e "${OUTPUT}"
echo ""
echo "======================================================================"
echo "Building Release version with vectorchecks disabled for python tests"
echo "Running unittests Release version with minimal vector type"
echo "======================================================================"
echo -e "${NC}"
if [ ! -d build-release-$BUILDPATH ]; then
mkdir build-release-$BUILDPATH
fi
cd build-release-$BUILDPATH
cmake -DCMAKE_BUILD_TYPE=Release -DOPENMESH_BUILD_PYTHON_UNIT_TESTS=ON -DBUILD_APPS=OFF -DCPACK_BINARY_DRAGNDROP=ON $OPTIONS ../
#build it
make
echo -e "${OUTPUT}"
echo ""
echo "======================================================================"
echo "Running Python unittests Release version "
echo "======================================================================"
echo -e "${NC}"
if [ "$LANGUAGE" == "C++11" ]; then
# Execute Python unittests
cd Python-Unittests
rm -f openmesh.so
cp ../Build/python/openmesh.so .
python -m unittest discover -v
cd ..
else
echo -e "${WARNING}"
echo "WARNING! Python unittests disabled for clang on Mac with c++98 !!"
echo -e "${NC}"
fi
./unittests_customvec --gtest_color=yes --gtest_output=xml
cd ..
cd ..
echo -e "${OUTPUT}"
echo ""
@@ -142,7 +104,7 @@ fi
cd build-debug-$BUILDPATH-Vector-Checks
cmake -DCMAKE_BUILD_TYPE=Debug -DOPENMESH_BUILD_UNIT_TESTS=TRUE -DSTL_VECTOR_CHECKS=ON -DOPENMESH_BUILD_PYTHON_UNIT_TESTS=OFF $OPTIONS ../
cmake -DCMAKE_BUILD_TYPE=Debug -DOPENMESH_BUILD_UNIT_TESTS=TRUE -DSTL_VECTOR_CHECKS=ON $OPTIONS ../
#build it
make
@@ -163,53 +125,16 @@ cd Unittests
#execute tests
./unittests --gtest_color=yes --gtest_output=xml
cd ..
cd ..
echo -e "${OUTPUT}"
echo ""
echo "======================================================================"
echo "Building Debug version with vectorchecks disabled for python tests"
echo "Running unittests Debug version with minimal vector type"
echo "======================================================================"
echo -e "${NC}"
if [ ! -d build-debug-$BUILDPATH ]; then
mkdir build-debug-$BUILDPATH
fi
./unittests_customvec --gtest_color=yes --gtest_output=xml
cd build-debug-$BUILDPATH
cmake -DCMAKE_BUILD_TYPE=DEBUG -DOPENMESH_BUILD_PYTHON_UNIT_TESTS=ON -DBUILD_APPS=OFF $OPTIONS ../
#build it
make
echo -e "${OUTPUT}"
echo ""
echo "======================================================================"
echo "Running Python unittests Debug version "
echo "======================================================================"
echo -e "${NC}"
if [ "$LANGUAGE" == "C++11" ]; then
# Execute Python unittests
cd Python-Unittests
rm -f openmesh.so
cp ../Build/python/openmesh.so .
python -m unittest discover -v
cd ..
else
echo -e "${WARNING}"
echo "WARNING! Python unittests disabled for clang on Mac with c++98 !!"
echo -e "${NC}"
fi
cd ..
cd ..
echo -e "${OUTPUT}"
@@ -219,10 +144,15 @@ echo "Package creation (DMG and tarball)"
echo "======================================================================"
echo -e "${NC}"
if [ ! -d build-release-$BUILDPATH ]; then
mkdir build-release-$BUILDPATH
fi
cd build-release-$BUILDPATH
cp ../build-debug-$BUILDPATH/Build/lib/* ./Build/lib/
cmake .
cmake -DCMAKE_BUILD_TYPE=Release -DBUILD_APPS=OFF -DCPACK_BINARY_DRAGNDROP=ON $OPTIONS ../
#build it
make
make package

34
CI/ci-source.sh Executable file
View File

@@ -0,0 +1,34 @@
# This script just creates compressed files of OpenMesh sources
# Create Build directory and Build documentation
mkdir build-doc
cd build-doc
cmake ..
make doc
cd ..
# Extract Version Information
VERSION=OpenMesh-$(cat VERSION | grep VERSION | tr -d "VERSION=")
# Create Publishing directory
mkdir $VERSION
# Move all files into Publishing directory
mv CHANGELOG.md $VERSION/
mv cmake $VERSION/
mv CMakeLists.txt $VERSION/
mv debian $VERSION/
mv Doc $VERSION/
mv LICENSE $VERSION/
mv README.md $VERSION/
mv src $VERSION/
mv VERSION $VERSION/
mv build-doc/Build/share/OpenMesh/Doc/html/ $VERSION/Documentation
tar cjf $VERSION.tar.bz2 $VERSION
tar czf $VERSION.tar.gz $VERSION
zip -9 -q -r $VERSION.zip $VERSION

12
CMakeLists.txt Normal file → Executable file
View File

@@ -1,5 +1,10 @@
cmake_minimum_required (VERSION 2.6)
# Set and enforce C++-11 flags
set( CMAKE_CXX_STANDARD_REQUIRED TRUE )
set( CMAKE_CXX_STANDARD 11 )
enable_testing()
# Only set project name if OpenMesh is built as stand-alone library
@@ -41,6 +46,7 @@ if(${PROJECT_NAME} MATCHES "OpenMesh")
endif()
include (ACGOutput)
include(ACGQt)
# ========================================================================
# Definitions
@@ -129,12 +135,6 @@ endif()
add_subdirectory (Doc)
# ========================================================================
# Include Python interface
# ========================================================================
add_subdirectory (src/Python)
# ========================================================================
# Bundle generation (Targets exist, now configure them)
# ========================================================================

View File

@@ -1,158 +0,0 @@
##################################################
# Getting Started
##################################################
from openmesh import *
mesh = TriMesh()
##################################################
# Adding Items to a Mesh
##################################################
# add a a couple of vertices to the mesh
vh0 = mesh.add_vertex(TriMesh.Point(0, 1, 0))
vh1 = mesh.add_vertex(TriMesh.Point(1, 0, 0))
vh2 = mesh.add_vertex(TriMesh.Point(2, 1, 0))
vh3 = mesh.add_vertex(TriMesh.Point(0,-1, 0))
vh4 = mesh.add_vertex(TriMesh.Point(2,-1, 0))
# add a couple of faces to the mesh
fh0 = mesh.add_face(vh0, vh1, vh2)
fh1 = mesh.add_face(vh1, vh3, vh4)
fh2 = mesh.add_face(vh0, vh3, vh1)
# add another face to the mesh, this time using a list
vh_list = [vh2, vh1, vh4]
fh3 = mesh.add_face(vh_list)
# 0 ==== 2
# |\ 0 /|
# | \ / |
# |2 1 3|
# | / \ |
# |/ 1 \|
# 3 ==== 4
##################################################
# Iterators
##################################################
# iterate over all vertices
for vh in mesh.vertices():
print vh.idx()
# iterate over all halfedges
for heh in mesh.halfedges():
print heh.idx()
# iterate over all edges
for eh in mesh.edges():
print eh.idx()
# iterate over all faces
for fh in mesh.faces():
print fh.idx()
##################################################
# Circulators
##################################################
# iterate over all neighboring vertices
for vh in mesh.vv(vh1):
print vh.idx()
# iterate over all incoming halfedges
for heh in mesh.vih(vh1):
print heh.idx()
# iterate over all outgoing halfedges
for heh in mesh.voh(vh1):
print heh.idx()
# iterate over all adjacent edges
for eh in mesh.ve(vh1):
print eh.idx()
# iterate over all adjacent faces
for fh in mesh.vf(vh1):
print fh.idx()
# iterate over the face's vertices
for vh in mesh.fv(fh0):
print vh.idx()
# iterate over the face's halfedges
for heh in mesh.fh(fh0):
print heh.idx()
# iterate over the face's edges
for eh in mesh.fe(fh0):
print eh.idx()
# iterate over all edge-neighboring faces
for fh in mesh.ff(fh0):
print fh.idx()
##################################################
# Properties
##################################################
prop_handle = VPropHandle()
mesh.add_property(prop_handle, "cogs")
for vh in mesh.vertices():
cog = TriMesh.Point(0,0,0)
valence = 0
for neighbor in mesh.vv(vh):
cog += mesh.point(neighbor)
valence += 1
mesh.set_property(prop_handle, vh, cog / valence)
mesh.remove_property(prop_handle)
##################################################
# Property Managers
##################################################
prop_man = VPropertyManager(mesh, "cogs")
prop_man.set_range(mesh.vertices(), TriMesh.Point(0,0,0))
for vh in mesh.vertices():
valence = 0
for neighbor in mesh.vv(vh):
prop_man[vh] += mesh.point(neighbor)
valence += 1
prop_man[vh] /= valence
##################################################
# I/O
##################################################
mesh = TriMesh()
read_mesh(mesh, "bunny.obj")
# modify mesh ...
write_mesh(mesh, "bunny.obj")
mesh = TriMesh()
mesh.request_halfedge_normals()
mesh.request_vertex_normals()
options = Options()
options += Options.VertexNormal
result = read_mesh(mesh, "bunny.obj", options)
if result:
print "everything worked"
else:
print "something went wrong"

View File

@@ -13,7 +13,7 @@ public:
public:
// construct with a given mesh
SmootherT(Mesh& _mesh)
explicit SmootherT(Mesh& _mesh)
: mesh_(_mesh)
{
mesh_.add_property( cog_ );

View File

@@ -6,11 +6,48 @@
<!-- --------------------------------------------------------------------- -->
<tr valign=top><td><b>7.0</b> (?/?/?)</td><td>
<tr valign=top><td><b>7.2</b> (?/?/?)</td><td>
<b>IO</b>
<ul>
<li>PLY Reader: Allowing the PLY reader to read custom face ( Thanks to morgan Leborgne for the patch)</li>
</ul>
</tr>
<tr valign=top><td><b>7.1</b> (2018/05/29)</td><td>
<b>IO</b>
<ul>
<li>OBJ Reader: Fixed slow OBJ reader (Thanks to Etienne Danvoye for the patch) </li>
</ul>
<b>Documentation</b>
<ul>
<li>Updated build instructions.</li>
</ul>
<b>Build System</b>
<ul>
<li>Default to C++11 in cmake files</li>
<li>Remove old qmake project files. Unmaintained for a very long time</li>
<li>Replaced Qt finders</li>
<li>Added VS 2017 to CI builds</li>
</ul>
</tr>
<tr valign=top><td><b>7.0</b> (2018/04/19)</td><td>
<b>Breaking changes</b>
<ul>
<li>The minimal standard for C++ has been raised to C++11. Compilers not supporting C++11 or higher are no longer supported</li>
<li>Removed the python bindings from this project. They have migrated to a <a href="https://www.graphics.rwth-aachen.de:9000/OpenMesh/openmesh-python">seperate project</a>.</li>
</ul>
<b>Core</b>
@@ -19,14 +56,25 @@
<li>make all negative handles invalid, not just -1</li>
<li>Several warnings fixed (Including the checked iterators)</li>
<li>split_copy and split_edge_copy operations now also copy internal properties.</li>
<li>copy face properties in split_copy(EdgeHandle, VertexHandle)</li>
<li>fix halfedge indices in OpenMeshTrimeshCirculatorHalfedgeLoop CWAndCCWCheck</li>
<li>Fix wrong behaviour of HalfedgeLoopIterators by changing the template parameter</li>
<li>Added 1-4 triangle split funtion(splits all edges at Midpoints)</li>
<li>Boost range support (Thanks to Bastian Pranzas for the patch)</li>
<li>Made the face and edge split operations that copy properties also copy builtin properties</li>
<li>calc_sector_angle: Check for real division by zero not with epsilon that was way to large</li>
<li>Don't return invalid iterators for empty element ranges</li>
<li>Mark halfedges as deleted after collapse</li>
<li>Let default range-based for skip deleted elements and add a version that includes deleted elements</li>
<li>Moved length() by norm() to external functions. This allows us to support other vector types instead of Vec3d (e.g. via Eigen) </li>
</ul>
<b>Utils</b>
<ul>
<li>enable c++11 features of many classes for Visual Studio 2013</li>
<li>Fixed broken version macros (Thanks to Frederik Salomonsson for the fix)</li>
<li>Fixed Build on gcc-7.2 (Thanks to Gero Müller and Martial Tola for the patches)</li>
<li>Small compilation fix for MINGW64 cross-compilation(Thanks to Manuel Massing for the patch)</li>
</ul>
<b>Tools</b>
@@ -39,21 +87,26 @@
<ul>
<li>QuadricT: implement Q+Q and Q*scalar operators for convenience.</li>
<li>Vector11T: Make converting ctor only accept 2 arguments</li>
<li>Only compute normals for faces that are not deleted</li>
</ul>
<b>IO</b>
<ul>
<li>ImporterT: Modified the add_face function of importerT to always return a valid FaceHandle</li>
<li>ImporterT: Return a valid FaceHandle when adding non-manifold faces.</li>
<li>BaseExporter: Added accessor functions for HalfEdgeHandles and faceTexCoords to base exporter and exporter template.</li>
<li>OBJ Writer: Fail if vertex color export was requested (Thanks to Manuel Massing)</li>
<li>OBJ Writer: Added functionality to store FaceTexCoords to objwriter</li>
<li>OBJ Writer: Applied fix for bad or missing vertex tex coords (Thanks to Gero Müller for the patch)</li>
<li>OBJ Writer: Fix vertex texture coordinates export in OBJ writer</li>
<li>OBJ Loader: range check for vertex colors and normals in OBJ loader</li>
<li>OBJ Loader: fixed handling of negative indices in OBJ loader</li>
<li>OM Writer: Fixed OMWriter when no faces are available (Thanks to Jamie Kydd for the patch)</li>
<li>OM Writer: Added Mark to the format header to identify end of stream correctly (Thanks to Jamie Kydd for the patch)</li>
<li>PLY Reader: Skip reading extra elements after face</li>
<li>PLY Reader: Return error when reaching EOF</li>
<li>OMFormat: Fix implicit fallthrough warning on gcc(Thanks to Manuel Massing for the patch)</li>
</ul>
<b>Unittests</b>
@@ -62,14 +115,10 @@
<li>Added unittest for split_edge_copy operations on Tri and PolyMeshes</li>
</ul>
<b>Python</b>
<ul>
<li>fix the stripping of the python libs version string</li>
</ul>
<b>General</b>
<ul>
<li>Updated Logo</li>
<li>Only Issue Warning if compile Order for MeshIO.hh is violated. Check will be removed if no errors are reported.</li>
</ul>
</tr>

163
Doc/compiling.docu Normal file
View File

@@ -0,0 +1,163 @@
//-----------------------------------------------------------------------------
/** \page compiling Compiling OpenMesh
\section compilers Tested compilers
%OpenMesh has been successfully tested for the following operating
systems / compilers. This is only a list of tested compilers.
More might be supported but are not tested. Make sure that your compiler
supports at least C++11
<table>
<tr><td> Linux </td><td>
gcc >= 4.8.x<br>
clang >= 3.3<br>
</td></tr>
<tr><td> Windows </td><td>
Microsoft Visual Studio 2013<br>
Microsoft Visual Studio 2015<br>
Microsoft Visual Studio 2017<br>
</td></tr>
<tr><td> Tested MacOS X Compilers</td>
<td>
XCode <br>
</td></tr>
</table>
\section req_libs Required libraries (Only if you want to build the included Apps)
Install the following external libraries / frameworks if you want to use the included Applications:<br><br>
<table>
<tr><td>Qt5</td><td><a href="http://qt-project.org/downloads" target="_blank">https://www.qt.io/download</a></td></tr>
</table><br>
\section build_systems Chosing build system
%OpenMesh can be built using the <b>cmake</b> build system.
<br>
<br>
\section sec_compiling_unix Unix
\subsection linux_using_cmake Compiling OpenMesh using CMake
In order to compile %OpenMesh, create a directory named e.g. "build" in
OpenMesh's root directory. <b>Change to the newly created directory</b> and type
<br/><br/>
<tt>
cmake&nbsp;..&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;## Generates the appropriate Makefiles<br>
make&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;## Builds the project<br>
</tt><br>
\warning If your compiler does not support c++11 natively, you might have to enable it by changing the cmake call to: <br>
<tt>cmake .. -DCMAKE_CXX_FLAGS=-std=c++98</tt>
You can choose the build type by using cmake with the flag<br>
<b>-DCMAKE_BUILD_TYPE=(Debug|Release)</b> The default is: Release <br>
Other flags are:<br/>
<b>-DBUILD_APPS=OFF</b> to disable build of applications and<br/>
<b>-DCMAKE_INSTALL_PREFIX=&lt;path&gt;</b> to specify the install path.<br/>
When calling <b>make install</b> cmake will install %OpenMesh into this
directory using the subdirectories lib/include/bin.
CMake builds both shared and static under Linux.
Everything will then be build in the <b>Build</b> subdirectory containing the libraries in <b>lib</b> and the binaries in <b>bin</b>.
There are some additional targets:<br>
<b>doc</b>: Builds the Documentation<br>
<b>doc-install</b>: Builds the Documentation and installs it<br>
<br>
\note When you link against the static libraries of OpenMesh and get the error "can not be used when making a
shared object; recompile with -fPIC" you need to add "-fPIC" to the CMAKE_CXX_FLAGS. (This is usually added automatically)
\section sec_compiling_windows Windows
\subsection windows_using_cmake Compiling OpenMesh using CMake
Building OpenMesh on Windows requires cmake to generate the project files for Visual Studio.
<ul>
<li> Get Visual Studio ( 2013-2017 ) </li>
<li> Extract %OpenMesh source code. </li>
<li> Get all required libraries and install them ( including headers! ).</li>
<li> Download and install cmake: <a href="https://cmake.org/download/">www.cmake.org</a>.<br> </li>
<li> Start the cmake gui and open the %OpenMesh toplevel directory as source directory </li>
<li> Choose a build directory (e.g. create a directory called "build" in OpenMesh's root folder) </li>
<li> Click on configure .... If any libraries are left unconfigured, you can adjust the path manually. Rerun configure until everything is configured correctly. <br>
Attention: Some build variables are only visible in advanced view mode. Select Visual Studio 9 (2008), Visual Studio 10(2010), Visual Studio 11 (2012), Visual Studio 12 (2013) (Depending on your version) as
generator. </li>
<li> Click generate to create the visual studio project files </li>
<li> You can now find a Visual Studio solution file (OpenMesh.sln) in the <b>build</b> directory you chose in cmake </li>
<li> Now you can build %OpenMesh from within Visual Studio using the newly created project file. </li>
</ul>
<br>
<br>
\section sec_compiling_macosx MacOS X
Download and install required libraries as stated above.
You can download %OpenMesh's sources from <tt>www.openmesh.org</tt> or check out the latest repository via GIT:<br/>
<tt>https://www.graphics.rwth-aachen.de:9000/OpenMesh/OpenMesh</tt>.<br/><br/>
\subsection mac_using_cmake Compiling OpenMesh using CMake
We recommend you to use CMake >= 3.7 as build system. This can also easily be installed
via MacPorts as well as the Qt >= 5.6 library which is used for some example applications
in %OpenMesh.<br/>
Once installed, change to %OpenMesh's root directory and create a directory
named e.g. "buildDebug" (assuming you want to build with debug symbols).<br/>
Then type in the following command to initially set up the build environment:
<br/><br/>
<tt>
cmake&nbsp;..&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;## Generates the appropriate Makefiles<br>
</tt>
<br/>
Note: If the build directory is not a subdirectory of %OpenMesh's root folder, replace ".." with %OpenMesh's
absolute (or relative) path.
In order to manually set specific build variables, just type:
<br/><br/>
<tt>
ccmake&nbsp;.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;## Configure build environment<br>
</tt>
<br/>
This opens the CMake configure tool. Change the CMAKE_BUILD_TYPE variable to "Release" in order to prepare build
for release configuration. Now, when everything is set up, just type:
<br/><br/>
<tt>
make&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;## Build %OpenMesh<br>
</tt>
<br/>
And optionally:
<br/><br/>
<tt>
make&nbsp;doc&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;## Build %OpenMesh's documentation<br>
</tt>
<br>
The mac application bundle will be found under "Build" in the recently created build folder.
It automatically contains all needed shared objects (libs, fonts, textures, etc.).
CMake builds both shared and static under MacOS X.
**/
//-----------------------------------------------------------------------------

View File

@@ -87,14 +87,6 @@ repeatedly replacing each vertex' position by the center of gravity
<br /><br />
\section python_and_om OpenMesh Python interface
OpenMesh itself is written in C++. We also provide a python interface
to use OpenMesh. A detailed description of the interface can be found
in the following tutorial:
\li \subpage python_tutorial
<br /><br />
\subpage additional_information
\li \ref mesh_first_to_read

View File

@@ -27,167 +27,4 @@ The following naming conventions are used for the %OpenMesh code:
**/
//-----------------------------------------------------------------------------
/** \page compiling Compiling OpenMesh
\section compilers Tested compilers
%OpenMesh has been successfully tested for the following operating
systems / compilers. This is only a list of tested compilers. More might be supported but are not tested.
<table>
<tr><td> Linux </td><td>
gcc 4.6.x<br>
gcc 4.7.x<br>
gcc 4.8.x<br>
gcc 4.9.x<br>
clang 3.3<br>
clang 3.4<br>
</td></tr>
<tr><td> Windows </td><td>
Microsoft Visual Studio 2008<br>
Microsoft Visual Studio 2010<br>
Microsoft Visual Studio 2012<br>
Microsoft Visual Studio 2013<br>
Microsoft Visual Studio 2015<br>
</td></tr>
<tr><td> Tested MacOS X Compilers</td>
<td>
XCode 4.3 <br>
XCode 4.4 <br>
XCode 4.5 <br>
XCode 5.1.1 <br>
Apple LLVM version 5.1 (clang-503.0.40) (based on LLVM 3.4svn) <br>
</td></tr>
</table>
\section req_libs Required libraries (Only for included Apps)
Install the following external libraries / frameworks if you want to use the included Applications:<br><br>
<table>
<tr><td>Qt4/Qt5</td><td><a href="http://qt-project.org/downloads" target="_blank">http://qt-project.org/downloads</a></td></tr>
</table><br>
\section build_systems Chosing build system
%OpenMesh can be built using the <b>cmake</b> build system.
<br>
<br>
\section sec_compiling_unix Unix
\subsection linux_using_cmake Compiling OpenMesh using CMake
In order to compile %OpenMesh, create a directory named e.g. "build" in
OpenMesh's root directory. <b>Change to the newly created directory</b> and type
<br/><br/>
<tt>
cmake&nbsp;..&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;## Generates the appropriate Makefiles<br>
make&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;## Builds the project<br>
</tt><br>
You can choose the build type by using cmake with the flag<br>
<b>-DCMAKE_BUILD_TYPE=(Debug|Release)</b><br>
The default is: Debug
<br>
Other flags are:<br/>
<b>-DBUILD_APPS=OFF</b> to disable build of applications and<br/>
<b>-DCMAKE_INSTALL_PREFIX=&lt;path&gt;</b> to specify the install path.
<br/>
When calling <b>make install</b> cmake will install %OpenMesh into this
directory using the subdirectories lib/include/bin.
CMake builds both shared and static under Linux.
Everything will then be build in the <b>Build</b> subdirectory containing the libraries in <b>lib</b> and the binaries in <b>bin</b>.
There are some additional targets:<br>
<b>doc</b>: Builds the Documentation<br>
<b>doc-install</b>: Builds the Documentation and installs it<br>
<br>
\note When you link against the static libraries of OpenMesh and get the error "can not be used when making a
shared object; recompile with -fPIC" you need to add "-fPIC" to the CMAKE_CXX_FLAGS. (This is usually added automatically)
\section sec_compiling_windows Windows
\subsection windows_using_cmake Compiling OpenMesh using CMake
If you want to use cmake to build your Visual Studio 2008 solution file,<br>
download and install CMake from <a href="http://www.cmake.org/cmake/resources/software.html">www.cmake.org</a>.<br>
(Note: This is not mandatory since there are already VS2008 solution files included in %OpenMesh).<br><br>
<ul>
<li> Get Visual Studio ( 2008-2013 ) </li>
<li> Extract %OpenMesh source code. </li>
<li> Get all required libraries and install them ( including headers! ).</li>
<li> Get cmake for windows from http://www.cmake.org/cmake/resources/software.html </li>
<li> Start the cmake gui and open the %OpenMesh toplevel directory as source directory </li>
<li> Choose a build directory (e.g. create a directory called "build" in OpenMesh's root folder) </li>
<li> Click on configure .... If any libraries are left unconfigured, you can adjust the path manually. Rerun configure until everything is configured correctly.
Attention: Some build variables are only visible in advanced view mode. Select Visual Studio 9 (2008), Visual Studio 10(2010), Visual Studio 11 (2012), Visual Studio 12 (2013) (Depending on your version) as
generator. </li>
<li> Click generate to create the visual studio project files </li>
<li> You can now find a Visual Studio solution file (OpenMesh.sln) in the <b>build</b> directory you chose in cmake </li>
<li> Now you can build %OpenMesh from within Visual Studio using the newly created project file. </li>
</ul>
Note: Set the CMAKE_BUILD_TYPE variable to "Release" if you want %OpenMesh to be built as release.
In Visual Studio choose "Release" in the appropriate select box and build the solution afterwards.
<br>
<br>
\section sec_compiling_macosx MacOS X
Download and install required libraries as stated above.
You can download %OpenMesh's sources from <tt>www.openmesh.org</tt> or check out the latest repository via SVN:<br/>
<tt>svn co http://www.openmesh.org/svnrepo/OpenMesh/trunk %OpenMesh</tt>.<br/><br/>
\subsection mac_using_cmake Compiling OpenMesh using CMake
We recommend you to use CMake >= 2.8 as build system. This can also easily be installed
via MacPorts as well as the Qt >= 4.7 library which is used for some example applications
in %OpenMesh.<br/>
Once installed, change to %OpenMesh's root directory and create a directory
named e.g. "buildDebug" (assuming you want to build with debug symbols).<br/>
Then type in the following command to initially set up the build environment:
<br/><br/>
<tt>
cmake&nbsp;..&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;## Generates the appropriate Makefiles<br>
</tt>
<br/>
Note: If the build directory is not a subdirectory of %OpenMesh's root folder, replace ".." with %OpenMesh's
absolute (or relative) path.
In order to manually set specific build variables, just type:
<br/><br/>
<tt>
ccmake&nbsp;.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;## Configure build environment<br>
</tt>
<br/>
This opens the CMake configure tool. Change the CMAKE_BUILD_TYPE variable to "Release" in order to prepare build
for release configuration. Now, when everything is set up, just type:
<br/><br/>
<tt>
make&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;## Build %OpenMesh<br>
</tt>
<br/>
And optionally:
<br/><br/>
<tt>
make&nbsp;doc&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;## Build %OpenMesh's documentation<br>
</tt>
<br>
The mac application bundle will be found under "Build" in the recently created build folder.
It automatically contains all needed shared objects (libs, fonts, textures, etc.).
CMake builds both shared and static under MacOS X.
**/
//-----------------------------------------------------------------------------

View File

@@ -1,288 +0,0 @@
/** \page python_tutorial Python Tutorial
This tutorial will introduce the basic concepts behind the %OpenMesh Python
Bindings. We will cover the following topics:
\li How to build the Python Bindings
\li How to create an empty mesh
\li How to add vertices and faces to a mesh
\li How to navigate on a mesh using iterators and circulators
\li How to add and remove custom properties
\li How to read and write meshes from files
In addition, we will briefly discuss some of the differences between the Python
Bindings and the original C++ implementation of %OpenMesh.
\section python_build Building the Python Bindings
The Python Bindings depend on the following libraries:
\li Python (2.7 or later)
\li Boost Python (1.54.0 or later)
\note Make sure that your Boost Python and Python versions match, i.e. that
Boost Python was linked against the correct Python version.
The Python Bindings are automatically built with %OpenMesh. The generated files are written to the
Build/python subdirectory of the build tree. For more information on how to build %OpenMesh see
\ref compiling.
If CMake does not find your Python installation (or finds the wrong one) you can
explicitly specify an installation by setting the following variables:
\verbatim
PYTHON_LIBRARY - Path to the python library
PYTHON_INCLUDE_DIR - Path to where Python.h is found
\endverbatim
Similarly, if CMake does not find your Boost Python installation, set the
following variables:
\verbatim
BOOST_ROOT - Preferred installation prefix
BOOST_INCLUDEDIR - Preferred include directory e.g. <prefix>/include
BOOST_LIBRARYDIR - Preferred library directory e.g. <prefix>/lib
\endverbatim
\section python_start Getting Started
To use the %OpenMesh Python Bindings we first need to import the openmesh module:
\dontinclude python_tutorial.py
\skipline from
The module provides two mesh classes: One for polygonal meshes (PolyMesh) and
one for triangle meshes (TriMesh). You should use triangle meshes whenever
possible, since they are usually more efficient. In addition, some algorithms
are only implemented for triangle meshes while triangle meshes inherit the full
functionality of polygonal meshes.
The following code creates a new triangle mesh:
\skipline mesh
\section python_add Adding Items to a Mesh
We can add a new vertex to the mesh by calling the add_vertex() member function.
This function gets a coordinate and returns a handle to the newly inserted
vertex.
\skipline vh0
\until vh4
To add a new face to the mesh we have to call add_face(). This function gets the
handles of the vertices that make up the new face and returns a handle to the
newly inserted face:
\skipline fh0
\until fh2
We can also use a Python list to add a face to the mesh:
\skipline vh_list
\until fh3
\section python_iterators Iterators and Circulators
Now that we have added a couple of vertices to the mesh, we can iterate over
them and print out their indices:
\skipline for
\until vh.idx()
We can also iterate over halfedges, edges and faces by calling mesh.halfedges(),
mesh.edges() and mesh.faces() respectively:
\skipline iterate
\until fh.idx()
To iterate over the items adjacent to another item we can use one of the
circulator functions. For example, to iterate over the vertices adjacent to
another vertex we can call mesh.vv() and pass the handle of the center vertex:
\skipline for
\until vh.idx()
We can also iterate over the adjacent halfedges, edges and faces:
\skipline iterate
\until fh.idx()
To iterate over the items adjacent to a face we can use the following functions:
\skipline iterate
\until fh.idx()
\section python_props Properties
%OpenMesh allows us to dynamically add custom properties to a mesh. We can add
properties to vertices, halfedges, edges, faces and the mesh itself. To
add a property to a mesh (and later access its value) we have to use a property
handle of the appropriate type:
\li VPropHandle (for vertex properties)
\li HPropHandle (for halfedge properties)
\li EPropHandle (for edge properties)
\li FPropHandle (for face properties)
\li MPropHandle (for mesh properties)
The following code shows how to add a vertex property to a mesh:
\skipline prop_handle
\until mesh
The second parameter of the function add_property() is optional. The parameter
is used to specify a name for the new property. This name can later be used
to retrieve a handle to the property using the get_property_handle() member
function.
Now that we have added a vertex property to the mesh we can set and get its
value. Here we will use the property to store the center of gravity of each
vertex' neighborhood:
\skipline for
\until mesh.set_property
Properties use Python's type system. This means that we can use the same
property to store values of different types (e.g. store both strings and
integers using the same vertex property). Properties are initialized to the
Python built-in constant None.
To remove a property we have to call remove_property() with the appropriate
property handle:
\skipline mesh.remove_property
\section python_propman Property Managers
Another way to add and remove a property is to use a property manager. A
Property manager encapsulates a property and manages its lifecycle. A Property
manager also provides a number of convenience functions to access the enclosed
property.
There are four different types of property managers. One for each type of mesh
item:
\li VPropertyManager (for vertex properties)
\li HPropertyManager (for halfedge properties)
\li EPropertyManager (for edge properties)
\li FPropertyManager (for face properties)
Property managers automatically add a new property to a mesh when they are
initialized. Thus the following code not only creates a new vertex property
manager, but also adds a new vertex property to the mesh:
\skipline prop_man
Property managers allow us to conveniently set the property value for an entire
range of mesh items:
\skipline prop_man
They also allow us to use the subscript operator to set and get property values.
Here we will once again use a property to store the center of gravity of each
vertex' neighborhood:
\skipline for
\until prop_man[vh] /= valence
Properties that are encapsulated by a property manager are automatically removed
from the mesh when the property manager goes out of scope (i.e. the property
manager is garbage collected).
\section python_io Read and write meshes from files
You can read and write meshes from files using the read_mesh() and write_mesh()
functions:
\skipline mesh
\until write_mesh(mesh, "bunny.obj")
The file type is automatically deduced from the file extension. %OpenMesh
currently supports four file types: .off, .obj, .stl and .om
The behaviour of the I/O functions can be controlled by passing an instance of
the Options class to either read_mesh() or write_mesh(). The class controls the
behaviour of the I/O functions by means of enabled/disabled bits in a bitset:
\skipline mesh
\until print "something went wrong"
Other available option bits include:
-# mode bits - control binary reading/writing
- Options.Binary
- Options.MSB
- Options.LSB
- Options.Swap (MSB|LSB)
-# property bits - controls which standard properties to read/write
- Options.VertexNormal
- Options.VertexTexCoord
- Options.VertexColor
- Options.FaceNormal
- Options.FaceColor
- Options.ColorAlpha
- Options.ColorFloat
\note You have to pass an instance of the Options class to the I/O functions,
i.e. you cannot directly pass one of the option bits. For example, directly
passing Options.Binary to either one of the functions will cause an error.
When reading a file the options are used as hints, i.e. depending on the format
we can help the reader to interpret the data correctly.
\note If you want to read a property from a file the property must have been
requested prior to reading the file.
When writing the mesh the mode bits control whether to use the binary variant of
the respective file format and the desired byte-ordering.
\section python_examples Additional Code Examples
You can use our unit tests to learn more about the %OpenMesh Python Bindings.
They are located in the src/Python/Unittests subdirectory.
\section python_cpp Python and C++
The interface of the Python Bindings is to a large extent identical to the
interface of the original C++ implementation of %OpenMesh. You should therefore
be able to use the C++ documentation as a reference for the Python Bindings. In
particular, the classes KernelT, PolyMeshT and TriMeshT provide a good overview
of the available mesh member functions. That being said, there are a number of
small differences. For example, whenever the C++ implementation returns a
reference to an object that is managed by %OpenMesh, the Python Bindings will
return a copy of that object. This is due to the fact that Python does not have
a language feature that is analogous to C++ references. One example of such a
function is the point() member function of the PolyMesh and TriMesh classes.
Unlike its C++ counterpart, the function does not return a reference to the
requested point. It instead returns a copy of the point. This implies that you
have to use the set_point() member function to change the value of a point. The
same applies to the following functions: normal(), color(), property(),
status(), etc.
<br>The complete source looks like this:
\include python_tutorial.py
**/

View File

@@ -1,18 +0,0 @@
contains( OPENFLIPPER , OpenFlipper ){
include( $$TOPDIR/qmake/all.include )
} else {
include( $$TOPDIR/OpenMesh/qmake/all.include )
}
Subdirs()
addSubdirs( src/OpenMesh/Core )
addSubdirs( src/OpenMesh/Tools , src/OpenMesh/Core )
addSubdirs( src/OpenMesh/Apps/commandlineDecimater , src/OpenMesh/Core src/OpenMesh/Tools)
addSubdirs( src/OpenMesh/Apps/Decimating/DecimaterGui , src/OpenMesh/Core src/OpenMesh/Tools)
addSubdirs( src/OpenMesh/Apps/mconvert , src/OpenMesh/Core src/OpenMesh/Tools)
addSubdirs( src/OpenMesh/Apps/QtViewer , src/OpenMesh/Core src/OpenMesh/Tools)
addSubdirs( src/OpenMesh/Apps/Smoothing , src/OpenMesh/Core src/OpenMesh/Tools)
addSubdirs( src/OpenMesh/Apps/Subdivider/commandlineSubdivider , src/OpenMesh/Core src/OpenMesh/Tools)
addSubdirs( src/OpenMesh/Apps/Subdivider/commandlineAdaptiveSubdivider , src/OpenMesh/Core src/OpenMesh/Tools)
addSubdirs( src/OpenMesh/Apps/Subdivider/SubdividerGui , src/OpenMesh/Core src/OpenMesh/Tools)

View File

@@ -1,4 +1,6 @@
# OpenMesh, 7.0
# OpenMesh, 7.2
[![](https://www.graphics.rwth-aachen.de:9000/OpenMesh/OpenMesh/badges/master/pipeline.svg)](https://www.graphics.rwth-aachen.de:9000/OpenMesh/OpenMesh/commits/master)
## Getting OpenMesh
@@ -10,6 +12,28 @@ https://www.graphics.rwth-aachen.de:9000/OpenMesh/OpenMesh.git
The gitlab site can be found here:
https://www.graphics.rwth-aachen.de:9000/OpenMesh/OpenMesh
The python bindings can be found here:
https://www.graphics.rwth-aachen.de:9000/OpenMesh/openmesh-python
## Download Binaries
### Windows
| Visual Studio Version: | 2017 | 2015 | 2013 |
| -------- | -------- |-------- |-------- |
| 64-Bit shared, with apps | [Download](https://www.graphics.rwth-aachen.de:9000/OpenMesh/OpenMesh/-/jobs/artifacts/master/browse/build-release?job=VS2017-64-bit-shared-apps) | [Download](https://www.graphics.rwth-aachen.de:9000/OpenMesh/OpenMesh/-/jobs/artifacts/master/browse/build-release?job=VS2015-64-bit-shared-apps) | [Download](https://www.graphics.rwth-aachen.de:9000/OpenMesh/OpenMesh/-/jobs/artifacts/master/browse/build-release?job=VS2013-64-bit-shared-apps) |
| 32-Bit shared, with apps | - | [Download](https://www.graphics.rwth-aachen.de:9000/OpenMesh/OpenMesh/-/jobs/artifacts/master/browse/build-release?job=VS2015-32-bit-shared-apps) | [Download](https://www.graphics.rwth-aachen.de:9000/OpenMesh/OpenMesh/-/jobs/artifacts/master/browse/build-release?job=VS2013-32-bit-shared-apps) |
| 64-Bit static, with apps | [Download ](https://www.graphics.rwth-aachen.de:9000/OpenMesh/OpenMesh/-/jobs/artifacts/master/browse/build-release?job=VS2017-64-bit-static-apps) | [Download ](https://www.graphics.rwth-aachen.de:9000/OpenMesh/OpenMesh/-/jobs/artifacts/master/browse/build-release?job=VS2015-64-bit-static-apps) | [Download ](https://www.graphics.rwth-aachen.de:9000/OpenMesh/OpenMesh/-/jobs/artifacts/master/browse/build-release?job=VS2013-64-bit-static-apps) |
| 32-Bit static, with apps | - | [ Download ](https://www.graphics.rwth-aachen.de:9000/OpenMesh/OpenMesh/-/jobs/artifacts/master/browse/build-release?job=VS2015-32-bit-static-apps) | [ Download ](https://www.graphics.rwth-aachen.de:9000/OpenMesh/OpenMesh/-/jobs/artifacts/master/browse/build-release?job=VS2013-32-bit-static-apps) |
| 64-Bit shared, no apps | [Download](https://www.graphics.rwth-aachen.de:9000/OpenMesh/OpenMesh/-/jobs/artifacts/master/browse/build-release?job=VS2017-64-bit-shared-no-apps) | [Download](https://www.graphics.rwth-aachen.de:9000/OpenMesh/OpenMesh/-/jobs/artifacts/master/browse/build-release?job=VS2015-64-bit-shared-no-apps) | [Download](https://www.graphics.rwth-aachen.de:9000/OpenMesh/OpenMesh/-/jobs/artifacts/master/browse/build-release?job=VS2013-64-bit-shared-no-apps) |
| 32-Bit shared, no apps | [Download](https://www.graphics.rwth-aachen.de:9000/OpenMesh/OpenMesh/-/jobs/artifacts/master/browse/build-release?job=VS2017-32-bit-shared-no-apps) | [Download](https://www.graphics.rwth-aachen.de:9000/OpenMesh/OpenMesh/-/jobs/artifacts/master/browse/build-release?job=VS2015-32-bit-shared-no-apps) | [Download](https://www.graphics.rwth-aachen.de:9000/OpenMesh/OpenMesh/-/jobs/artifacts/master/browse/build-release?job=VS2013-32-bit-shared-no-apps) |
| 64-Bit static, no apps | [Download ](https://www.graphics.rwth-aachen.de:9000/OpenMesh/OpenMesh/-/jobs/artifacts/master/browse/build-release?job=VS2017-64-bit-static-no-apps) | [Download ](https://www.graphics.rwth-aachen.de:9000/OpenMesh/OpenMesh/-/jobs/artifacts/master/browse/build-release?job=VS2015-64-bit-static-no-apps) | [Download ](https://www.graphics.rwth-aachen.de:9000/OpenMesh/OpenMesh/-/jobs/artifacts/master/browse/build-release?job=VS2013-64-bit-static-no-apps) |
| 32-Bit static, no apps | [ Download ](https://www.graphics.rwth-aachen.de:9000/OpenMesh/OpenMesh/-/jobs/artifacts/master/browse/build-release?job=VS2017-32-bit-static-no-apps) | [ Download ](https://www.graphics.rwth-aachen.de:9000/OpenMesh/OpenMesh/-/jobs/artifacts/master/browse/build-release?job=VS2015-32-bit-static-no-apps) | [ Download ](https://www.graphics.rwth-aachen.de:9000/OpenMesh/OpenMesh/-/jobs/artifacts/master/browse/build-release?job=VS2013-32-bit-static-no-apps) |
## Download Sources
[ Download Sources](https://www.graphics.rwth-aachen.de:9000/OpenMesh/OpenMesh/-/jobs/artifacts/master/browse/?job=Sources )
## Installing
Unpack the tar-ball to a suitable place.

View File

@@ -1,6 +1,6 @@
VERSION=7.0
VERSION=7.2
MAJOR=7
MINOR=0
MINOR=2
PATCH=0
ID=OPENMESH

View File

@@ -3,10 +3,10 @@ if (EXISTS ${CMAKE_SOURCE_DIR}/${CMAKE_PROJECT_NAME}.cmake)
endif ()
# prevent build in source directory
if ("${CMAKE_BINARY_DIR}" STREQUAL "${CMAKE_SOURCE_DIR}")
message (SEND_ERROR "Building in the source directory is not supported.")
message (FATAL_ERROR "Please remove the created \"CMakeCache.txt\" file, the \"CMakeFiles\" directory and create a build directory and call \"${CMAKE_COMMAND} <path to the sources>\".")
endif ("${CMAKE_BINARY_DIR}" STREQUAL "${CMAKE_SOURCE_DIR}")
if ("${CMAKE_BINARY_DIR}" STREQUAL "${CMAKE_SOURCE_DIR}")
message (SEND_ERROR "Building in the source directory is not supported.")
message (FATAL_ERROR "Please remove the created \"CMakeCache.txt\" file, the \"CMakeFiles\" directory and create a build directory and call \"${CMAKE_COMMAND} <path to the sources>\".")
endif ("${CMAKE_BINARY_DIR}" STREQUAL "${CMAKE_SOURCE_DIR}")
# allow only Debug and Release builds
set (CMAKE_CONFIGURATION_TYPES "Debug;Release" CACHE STRING "")
@@ -132,7 +132,7 @@ macro (acg_set_target_props target)
#BUILD_WITH_INSTALL_RPATH 1
SKIP_BUILD_RPATH 0
)
endif(NOT (CMAKE_MAJOR_VERSION LESS 3))
endif(NOT (CMAKE_MAJOR_VERSION LESS 3) )
elseif (NOT APPLE)
set_target_properties (
@@ -152,155 +152,6 @@ include (ACGCompiler)
# define INCLUDE_TEMPLATES for everything we build
add_definitions (-DINCLUDE_TEMPLATES)
#unset cached qt variables which are set by all qt versions. version is the major number of the qt version (e.g. 4 or 5, not 4.8)
macro (acg_unset_qt_shared_variables version)
if (ACG_INTERNAL_QT_LAST_VERSION)
if (NOT ${ACG_INTERNAL_QT_LAST_VERSION} EQUAL ${version})
unset(QT_BINARY_DIR)
unset(QT_PLUGINS_DIR)
unset(ACG_INTERNAL_QT_LAST_VERSION)
endif()
endif()
set (ACG_INTERNAL_QT_LAST_VERSION "${version}" CACHE INTERNAL "Qt Version, which was used on the last time")
endmacro()
# look for selected qt dependencies
macro (acg_qt4)
if (NOT QT4_FOUND)
acg_unset_qt_shared_variables(4)
find_package (Qt4 COMPONENTS QtCore QtGui ${ARGN})
set (QT_USE_QTOPENGL 1)
set (QT_USE_QTNETWORK 1)
set (QT_USE_QTSCRIPT 1)
set (QT_USE_QTSQL 1)
set (QT_USE_QTXML 1)
set (QT_USE_QTXMLPATTERNS 1)
set (QT_USE_QTHELP 1)
set (QT_USE_QTWEBKIT 1)
set (QT_USE_QTUITOOLS 1)
include (${QT_USE_FILE})
endif ()
endmacro ()
macro (acg_qt5)
if(POLICY CMP0020)
# Automatically link Qt executables to qtmain target on Windows
cmake_policy(SET CMP0020 NEW)
endif(POLICY CMP0020)
#if (NOT QT5_FOUND)
#set (QT_MIN_VERSION ${ARGN})
#try to find qt5 automatically
#for custom installation of qt5, dont use any of these variables
set (QT5_INSTALL_PATH "" CACHE PATH "Path to Qt5 directory which contains lib and include folder")
if (EXISTS "${QT5_INSTALL_PATH}")
set (CMAKE_PREFIX_PATH "${CMAKE_PREFIX_PATH};${QT5_INSTALL_PATH}")
set (QT5_INSTALL_PATH_EXISTS TRUE)
endif()
find_package (Qt5Core QUIET)
#find WINDOWS_SDK to avoid qt error. This must be done BEFORE Qt5Widgets is searched
if (Qt5Core_FOUND AND WIN32)
string(REGEX REPLACE "^([0-9]+)\\.[0-9]+\\.[0-9]+.*" "\\1" QT_VERSION_MAJOR "${Qt5Core_VERSION_STRING}")
string(REGEX REPLACE "^[0-9]+\\.([0-9])+\\.[0-9]+.*" "\\1" QT_VERSION_MINOR "${Qt5Core_VERSION_STRING}")
string(REGEX REPLACE "^[0-9]+\\.[0-9]+\\.([0-9]+).*" "\\1" QT_VERSION_PATCH "${Qt5Core_VERSION_STRING}")
if ( (QT_VERSION_MAJOR EQUAL 5) AND (QT_VERSION_MINOR LESS 3 OR ( QT_VERSION_MINOR EQUAL 3 AND QT_VERSION_PATCH EQUAL 0 )) ) # for all Qt version > 5.0.0 and < 5.3.1
#glu32.lib is needed by qt5 opengl version. it cannot find it by itself so we help qt
#this block has to be executed, before Qt5Gui is searched, otherwise we will end up with the (not so useful) QT5 error message
set(WINDOWS_SDK_LIBS "COULD_NOT_FOUND" CACHE PATH "Path to the latest windows sdk libs which includes glu32.lib. Used by Qt5.")
if (EXISTS "${WINDOWS_SDK_LIBS}\\glu32.lib")
set (CMAKE_PREFIX_PATH "${CMAKE_PREFIX_PATH};${WINDOWS_SDK_LIBS}")
elseif(QT5_INSTALL_PATH_EXISTS) #trying to install qt5. notify about missing sdk before the qt message comes
message(FATAL_ERROR "Could not find glu32.lib. This is necessary for QT5 OpenGL version for windows, spleace specify glu32.lib in WINDOWS_SDK_LIB or install Qt version >= 5.3.1")
endif()
endif()
endif(Qt5Core_FOUND AND WIN32)
find_package (Qt5Gui QUIET)
find_package (Qt5OpenGL QUIET)
if (Qt5Core_FOUND AND Qt5Gui_FOUND AND Qt5OpenGL_FOUND)
set (QT5_FOUND TRUE)
endif()
if (QT5_FOUND)
acg_unset_qt_shared_variables(5)
#set plugin dir
list(GET Qt5Gui_PLUGINS 0 _plugin)
if (_plugin)
get_target_property(_plugin_full ${_plugin} LOCATION)
get_filename_component(_plugin_dir ${_plugin_full} PATH)
set (QT_PLUGINS_DIR "${_plugin_dir}/../" CACHE PATH "Path to the qt plugin directory")
elseif(QT5_INSTALL_PATH_EXISTS)
set (QT_PLUGINS_DIR "${QT5_INSTALL_PATH}/plugins/" CACHE PATH "Path to the qt plugin directory")
elseif()
set (QT_PLUGINS_DIR "QT_PLUGIN_DIR_NOT_FOUND" CACHE PATH "Path to the qt plugin directory")
endif(_plugin)
#set binary dir for fixupbundle
if(QT5_INSTALL_PATH_EXISTS)
set(_QT_BINARY_DIR "${QT5_INSTALL_PATH}/bin")
else()
get_target_property(_QT_BINARY_DIR ${Qt5Widgets_UIC_EXECUTABLE} LOCATION)
get_filename_component(_QT_BINARY_DIR ${_QT_BINARY_DIR} PATH)
endif(QT5_INSTALL_PATH_EXISTS)
set (QT_BINARY_DIR "${_QT_BINARY_DIR}" CACHE PATH "Qt5 binary Directory")
mark_as_advanced(QT_BINARY_DIR)
set (CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
include_directories(${Qt5Core_INCLUDE_DIRS})
include_directories(${Qt5Gui_INCLUDE_DIRS})
include_directories(${Qt5OpenGL_INCLUDE_DIRS})
add_definitions(${Qt5Core_DEFINITIONS})
add_definitions(${Qt5Gui_DEFINITIONS})
add_definitions(${Qt5OpenGL_DEFINITIONS})
if ( NOT MSVC )
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC")
endif()
set (QT_LIBRARIES ${Qt5Core_LIBRARIES} ${Qt5Widgets_LIBRARIES}
${Qt5Gui_LIBRARIES} ${Qt5OpenGL_LIBRARIES})
if (MSVC)
set (QT_LIBRARIES ${QT_LIBRARIES} ${Qt5Core_QTMAIN_LIBRARIES})
endif()
#add_definitions(-DQT_NO_OPENGL)
#adding QT_NO_DEBUG to all release modes.
# Note: for multi generators like msvc you cannot set this definition depending of
# the current build type, because it may change in the future inside the ide and not via cmake
if (MSVC_IDE)
set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} /DQT_NO_DEBUG")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} /DQT_NO_DEBUG")
set(CMAKE_C_FLAGS_MINSIZEREL "${CMAKE_C_FLAGS_RELEASE} /DQT_NO_DEBUG")
set(CMAKE_CXX_FLAGS_MINSITEREL "${CMAKE_C_FLAGS_RELEASE} /DQT_NO_DEBUG")
set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELEASE} /DQT_NO_DEBUG")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELEASE} /DQT_NO_DEBUG")
else(MSVC_IDE)
if(NOT CMAKE_BUILD_TYPE STREQUAL "Debug")
add_definitions(-DQT_NO_DEBUG)
endif()
endif(MSVC_IDE)
endif ()
endmacro ()
# unsets the given variable
macro (acg_unset var)
set (${var} "" CACHE INTERNAL "")
@@ -314,14 +165,14 @@ endmacro ()
# test for OpenMP
macro (acg_openmp)
if (NOT OPENMP_NOTFOUND)
find_package(OpenMP)
if (OPENMP_FOUND)
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OpenMP_CXX_FLAGS}")
set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${OpenMP_C_FLAGS}")
add_definitions(-DUSE_OPENMP)
find_package(OpenMP)
if (OPENMP_FOUND)
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OpenMP_CXX_FLAGS}")
set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${OpenMP_C_FLAGS}")
add_definitions(-DUSE_OPENMP)
else ()
set (OPENMP_NOTFOUND 1)
endif ()
endif()
endif ()
endmacro ()
@@ -380,192 +231,11 @@ macro (acg_drop_templates list)
endforeach ()
endmacro ()
# generate moc targets for sources in list
macro (acg_qt4_automoc moc_SRCS)
qt4_get_moc_flags (_moc_INCS)
set (_matching_FILES )
foreach (_current_FILE ${ARGN})
get_filename_component (_abs_FILE ${_current_FILE} ABSOLUTE)
# if "SKIP_AUTOMOC" is set to true, we will not handle this file here.
# here. this is required to make bouic work correctly:
# we need to add generated .cpp files to the sources (to compile them),
# but we cannot let automoc handle them, as the .cpp files don't exist yet when
# cmake is run for the very first time on them -> however the .cpp files might
# exist at a later run. at that time we need to skip them, so that we don't add two
# different rules for the same moc file
get_source_file_property (_skip ${_abs_FILE} SKIP_AUTOMOC)
if ( NOT _skip AND EXISTS ${_abs_FILE} )
file (READ ${_abs_FILE} _contents)
get_filename_component (_abs_PATH ${_abs_FILE} PATH)
string (REGEX MATCHALL "Q_OBJECT" _match "${_contents}")
if (_match)
get_filename_component (_basename ${_current_FILE} NAME_WE)
set (_header ${_abs_FILE})
set (_moc ${CMAKE_CURRENT_BINARY_DIR}/moc_${_basename}.cpp)
add_custom_command (OUTPUT ${_moc}
COMMAND ${QT_MOC_EXECUTABLE}
ARGS ${_moc_INCS} ${_header} -o ${_moc}
DEPENDS ${_header}
)
add_file_dependencies (${_abs_FILE} ${_moc})
set (${moc_SRCS} ${${moc_SRCS}} ${_moc})
endif ()
endif ()
endforeach ()
endmacro ()
# generate moc targets for sources in list
macro (acg_qt5_automoc moc_SRCS)
qt5_get_moc_flags (_moc_INCS)
list(REMOVE_DUPLICATES _moc_INCS)
set (_matching_FILES )
foreach (_current_FILE ${ARGN})
get_filename_component (_abs_FILE ${_current_FILE} ABSOLUTE)
# if "SKIP_AUTOMOC" is set to true, we will not handle this file here.
# here. this is required to make bouic work correctly:
# we need to add generated .cpp files to the sources (to compile them),
# but we cannot let automoc handle them, as the .cpp files don't exist yet when
# cmake is run for the very first time on them -> however the .cpp files might
# exist at a later run. at that time we need to skip them, so that we don't add two
# different rules for the same moc file
get_source_file_property (_skip ${_abs_FILE} SKIP_AUTOMOC)
if ( NOT _skip AND EXISTS ${_abs_FILE} )
file (READ ${_abs_FILE} _contents)
get_filename_component (_abs_PATH ${_abs_FILE} PATH)
string (REGEX MATCHALL "Q_OBJECT" _match "${_contents}")
if (_match)
get_filename_component (_basename ${_current_FILE} NAME_WE)
set (_header ${_abs_FILE})
set (_moc ${CMAKE_CURRENT_BINARY_DIR}/moc_${_basename}.cpp)
add_custom_command (OUTPUT ${_moc}
COMMAND ${QT_MOC_EXECUTABLE}
ARGS ${_moc_INCS} ${_header} -o ${_moc}
DEPENDS ${_header}
)
add_file_dependencies (${_abs_FILE} ${_moc})
set (${moc_SRCS} ${${moc_SRCS}} ${_moc})
endif ()
endif ()
endforeach ()
endmacro ()
# generate uic targets for sources in list
macro (acg_qt4_autouic uic_SRCS)
set (_matching_FILES )
foreach (_current_FILE ${ARGN})
get_filename_component (_abs_FILE ${_current_FILE} ABSOLUTE)
if ( EXISTS ${_abs_FILE} )
file (READ ${_abs_FILE} _contents)
get_filename_component (_abs_PATH ${_abs_FILE} PATH)
get_filename_component (_basename ${_current_FILE} NAME_WE)
string (REGEX REPLACE "Ui$" "" _cbasename ${_basename})
set (_outfile ${CMAKE_CURRENT_BINARY_DIR}/ui_${_basename}.hh)
set (_header ${_basename}.hh)
set (_source ${_abs_PATH}/${_cbasename}.cc)
add_custom_command (OUTPUT ${_outfile}
COMMAND ${QT_UIC_EXECUTABLE}
ARGS -o ${_outfile} ${_abs_FILE}
DEPENDS ${_abs_FILE})
add_file_dependencies (${_source} ${_outfile})
set (${uic_SRCS} ${${uic_SRCS}} ${_outfile})
endif ()
endforeach ()
endmacro ()
# generate uic targets for sources in list
macro (acg_qt5_autouic uic_SRCS)
set (_matching_FILES )
foreach (_current_FILE ${ARGN})
get_filename_component (_abs_FILE ${_current_FILE} ABSOLUTE)
if ( EXISTS ${_abs_FILE} )
file (READ ${_abs_FILE} _contents)
get_filename_component (_abs_PATH ${_abs_FILE} PATH)
get_filename_component (_basename ${_current_FILE} NAME_WE)
string (REGEX REPLACE "Ui$" "" _cbasename ${_basename})
set (_outfile ${CMAKE_CURRENT_BINARY_DIR}/ui_${_basename}.hh)
set (_header ${_basename}.hh)
set (_source ${_abs_PATH}/${_cbasename}.cc)
add_custom_command (OUTPUT ${_outfile}
COMMAND ${Qt5Widgets_UIC_EXECUTABLE}
ARGS -o ${_outfile} ${_abs_FILE}
MAIN_DEPENDENCY ${_abs_FILE} VERBATIM)
add_file_dependencies (${_source} ${_outfile})
set (${uic_SRCS} ${${uic_SRCS}} ${_outfile})
endif ()
endforeach ()
endmacro ()
# generate qrc targets for sources in list
macro (acg_qt4_autoqrc qrc_SRCS)
set (_matching_FILES )
foreach (_current_FILE ${ARGN})
get_filename_component (_abs_FILE ${_current_FILE} ABSOLUTE)
if ( EXISTS ${_abs_FILE} )
file (READ ${_abs_FILE} _contents)
get_filename_component (_abs_PATH ${_abs_FILE} PATH)
get_filename_component (_basename ${_current_FILE} NAME_WE)
set (_outfile ${CMAKE_CURRENT_BINARY_DIR}/qrc_${_basename}.cpp)
add_custom_command (OUTPUT ${_outfile}
COMMAND ${QT_RCC_EXECUTABLE}
ARGS -o ${_outfile} ${_abs_FILE}
DEPENDS ${_abs_FILE})
add_file_dependencies (${_source} ${_outfile})
set (${qrc_SRCS} ${${qrc_SRCS}} ${_outfile})
endif ()
endforeach ()
endmacro ()
# get all files in directory, but ignore svn
macro (acg_get_files_in_dir ret dir)
file (GLOB_RECURSE __files RELATIVE "${dir}" "${dir}/*")
foreach (_file ${__files})
if (NOT _file MATCHES ".*svn.*")
if ( (NOT _file MATCHES ".*svn.*") AND (NOT _file MATCHES ".DS_Store") )
list (APPEND ${ret} "${_file}")
endif ()
endforeach ()
@@ -600,7 +270,7 @@ function (acg_add_executable _target)
# set common target properties defined in common.cmake
acg_set_target_props (${_target})
if (WIN32 OR (APPLE AND NOT ACG_PROJECT_MACOS_BUNDLE))
add_custom_command (TARGET ${_target} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E
@@ -656,7 +326,7 @@ function (acg_add_library _target _libtype)
copy_if_different
$<TARGET_FILE:${_target}>
${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_LIBDIR}/$<TARGET_FILE_NAME:${_target}>)
add_custom_command (TARGET ${_target} POST_BUILD
add_custom_command (TARGET ${_target} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E
copy_if_different
$<TARGET_LINKER_FILE:${_target}>
@@ -671,22 +341,22 @@ function (acg_add_library _target _libtype)
$<TARGET_FILE:${_target}>
${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_PLUGINDIR}/$<TARGET_FILE_NAME:${_target}>)
elseif (${_type} STREQUAL STATIC)
add_custom_command (TARGET ${_target} POST_BUILD
add_custom_command (TARGET ${_target} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E
copy_if_different
$<TARGET_FILE:${_target}>
${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_LIBDIR}/$<TARGET_FILE_NAME:${_target}>)
endif()
# make an extra copy for windows into the binary directory
endif()
# make an extra copy for windows into the binary directory
if (${_type} STREQUAL SHARED AND WIN32)
add_custom_command (TARGET ${_target} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E
copy_if_different
$<TARGET_FILE:${_target}>
${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_BINDIR}/$<TARGET_FILE_NAME:${_target}>)
endif ()
endif ()
endif( (WIN32 AND MSVC) OR (APPLE AND NOT ACG_PROJECT_MACOS_BUNDLE))
@@ -720,57 +390,3 @@ function (acg_add_library _target _libtype)
endfunction ()
#generates qt translations
function (acg_add_translations _target _languages _sources)
string (TOUPPER ${_target} _TARGET)
# generate/use translation files
# run with UPDATE_TRANSLATIONS set to on to build qm files
option (UPDATE_TRANSLATIONS_${_TARGET} "Update source translation *.ts files (WARNING: make clean will delete the source .ts files! Danger!)")
set (_new_ts_files)
set (_ts_files)
foreach (lang ${_languages})
if (NOT EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/translations/${_target}_${lang}.ts" OR UPDATE_TRANSLATIONS_${_TARGET})
list (APPEND _new_ts_files "translations/${_target}_${lang}.ts")
else ()
list (APPEND _ts_files "translations/${_target}_${lang}.ts")
endif ()
endforeach ()
set (_qm_files)
if ( _new_ts_files )
qt4_create_translation(_qm_files ${_sources} ${_new_ts_files})
endif ()
if ( _ts_files )
qt4_add_translation(_qm_files2 ${_ts_files})
list (APPEND _qm_files ${_qm_files2})
endif ()
# create a target for the translation files ( and object files )
# Use this target, to update only the translations
add_custom_target (translations_target_${_target} DEPENDS ${_qm_files})
# Build translations with the application
add_dependencies(${_target} translations_target_${_target} )
if (NOT EXISTS ${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_DATADIR}/Translations)
file(MAKE_DIRECTORY ${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_DATADIR}/Translations )
endif ()
foreach (_qm ${_qm_files})
get_filename_component (_qm_name "${_qm}" NAME)
add_custom_command (TARGET translations_target_${_target} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E
copy_if_different
${_qm}
${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_DATADIR}/Translations/${_qm_name})
endforeach ()
if (NOT ACG_PROJECT_MACOS_BUNDLE OR NOT APPLE)
install (FILES ${_qm_files} DESTINATION "${ACG_PROJECT_DATADIR}/Translations")
endif ()
endfunction ()

396
cmake/ACGQt.cmake Normal file
View File

@@ -0,0 +1,396 @@
#unset cached qt variables which are set by all qt versions. version is the major number of the qt version (e.g. 4 or 5, not 4.8)
macro (acg_unset_qt_shared_variables version)
if (ACG_INTERNAL_QT_LAST_VERSION)
if (NOT ${ACG_INTERNAL_QT_LAST_VERSION} EQUAL ${version})
unset(QT_BINARY_DIR)
unset(QT_PLUGINS_DIR)
unset(ACG_INTERNAL_QT_LAST_VERSION)
endif()
endif()
set (ACG_INTERNAL_QT_LAST_VERSION "${version}" CACHE INTERNAL "Qt Version, which was used on the last time")
endmacro()
macro (acg_qt5)
if(POLICY CMP0020)
# Automatically link Qt executables to qtmain target on Windows
cmake_policy(SET CMP0020 NEW)
endif(POLICY CMP0020)
#if (NOT QT5_FOUND)
#set (QT_MIN_VERSION ${ARGN})
#try to find qt5 automatically
#for custom installation of qt5, dont use any of these variables
set (QT5_INSTALL_PATH "" CACHE PATH "Path to Qt5 directory which contains lib and include folder")
if (EXISTS "${QT5_INSTALL_PATH}")
set (CMAKE_PREFIX_PATH "${CMAKE_PREFIX_PATH};${QT5_INSTALL_PATH}")
set (QT5_INSTALL_PATH_EXISTS TRUE)
endif(EXISTS "${QT5_INSTALL_PATH}")
set(QT5_FINDER_FLAGS "" CACHE STRING "Flags for the Qt finder e.g.
NO_DEFAULT_PATH if no system installed Qt shall be found")
# compute default search paths
set(SUPPORTED_QT_VERSIONS 5.9 5.8 5.7 5.6)
foreach (suffix gcc_64 clang_64)
foreach(version ${SUPPORTED_QT_VERSIONS})
list(APPEND QT_DEFAULT_PATH "~/sw/Qt/${version}/${suffix}")
endforeach()
endforeach()
find_package (Qt5Core PATHS ${QT_DEFAULT_PATH} ${QT5_FINDER_FLAGS})
if(Qt5Core_FOUND)
if(Qt5Core_VERSION) # use the new version variable if it is set
set(Qt5Core_VERSION_STRING ${Qt5Core_VERSION})
endif(Qt5Core_VERSION)
string(REGEX REPLACE "^([0-9]+)\\.[0-9]+\\.[0-9]+.*" "\\1" QT_VERSION_MAJOR "${Qt5Core_VERSION_STRING}")
string(REGEX REPLACE "^[0-9]+\\.([0-9]+)\\.[0-9]+.*" "\\1" QT_VERSION_MINOR "${Qt5Core_VERSION_STRING}")
string(REGEX REPLACE "^[0-9]+\\.[0-9]+\\.([0-9]+).*" "\\1" QT_VERSION_PATCH "${Qt5Core_VERSION_STRING}")
find_package (Qt5Widgets QUIET PATHS ${QT_DEFAULT_PATH} ${QT5_FINDER_FLAGS})
find_package (Qt5Gui QUIET PATHS ${QT_DEFAULT_PATH} ${QT5_FINDER_FLAGS})
find_package (Qt5OpenGL QUIET PATHS ${QT_DEFAULT_PATH} ${QT5_FINDER_FLAGS})
find_package (Qt5Network QUIET PATHS ${QT_DEFAULT_PATH} ${QT5_FINDER_FLAGS})
find_package (Qt5Sql QUIET PATHS ${QT_DEFAULT_PATH} ${QT5_FINDER_FLAGS})
find_package (Qt5Script QUIET PATHS ${QT_DEFAULT_PATH} ${QT5_FINDER_FLAGS})
find_package (Qt5ScriptTools QUIET PATHS ${QT_DEFAULT_PATH} ${QT5_FINDER_FLAGS})
find_package (Qt5Xml QUIET PATHS ${QT_DEFAULT_PATH} ${QT5_FINDER_FLAGS})
find_package (Qt5XmlPatterns QUIET PATHS ${QT_DEFAULT_PATH} ${QT5_FINDER_FLAGS})
find_package (Qt5Help QUIET PATHS ${QT_DEFAULT_PATH} ${QT5_FINDER_FLAGS})
find_package (Qt5UiTools QUIET PATHS ${QT_DEFAULT_PATH} ${QT5_FINDER_FLAGS})
find_package (Qt5Svg QUIET PATHS ${QT_DEFAULT_PATH} ${QT5_FINDER_FLAGS})
find_package (Qt5PrintSupport QUIET PATHS ${QT_DEFAULT_PATH} ${QT5_FINDER_FLAGS})
find_package (Qt5Concurrent QUIET PATHS ${QT_DEFAULT_PATH} ${QT5_FINDER_FLAGS})
#do noot look for Webkit and qt declarative on qt version 5.6 or newer
if(${QT_VERSION_MINOR} LESS 6)
find_package (Qt5Declarative QUIET PATHS ${QT_DEFAULT_PATH} ${QT5_FINDER_FLAGS})
find_package (Qt5WebKit QUIET PATHS ${QT_DEFAULT_PATH} ${QT5_FINDER_FLAGS})
endif(${QT_VERSION_MINOR} LESS 6)
if (NOT WIN32 AND NOT APPLE)
find_package (Qt5X11Extras QUIET PATHS ${QT_DEFAULT_PATH} ${QT5_FINDER_FLAGS})
endif ()
if(${QT_VERSION_MINOR} GREATER 5)
if (Qt5Core_FOUND AND Qt5Widgets_FOUND
AND Qt5Gui_FOUND AND Qt5OpenGL_FOUND AND Qt5Network_FOUND
AND Qt5Script_FOUND AND Qt5ScriptTools_FOUND AND Qt5Sql_FOUND
AND Qt5Xml_FOUND AND Qt5XmlPatterns_FOUND AND Qt5Help_FOUND
AND Qt5UiTools_FOUND AND Qt5Concurrent_FOUND
AND Qt5PrintSupport_FOUND)
set (QT5_FOUND TRUE)
endif()
else(${QT_VERSION_MINOR} GREATER 5)
if (Qt5Core_FOUND AND Qt5Declarative_FOUND AND Qt5Widgets_FOUND
AND Qt5Gui_FOUND AND Qt5OpenGL_FOUND AND Qt5Network_FOUND
AND Qt5Script_FOUND AND Qt5ScriptTools_FOUND AND Qt5Sql_FOUND
AND Qt5Xml_FOUND AND Qt5XmlPatterns_FOUND AND Qt5Help_FOUND
AND Qt5WebKit_FOUND AND Qt5UiTools_FOUND AND Qt5Concurrent_FOUND
AND Qt5PrintSupport_FOUND)
set (QT5_FOUND TRUE)
endif()
endif(${QT_VERSION_MINOR} GREATER 5)
endif(Qt5Core_FOUND)
if (QT5_FOUND)
acg_unset_qt_shared_variables(5)
#set plugin dir
list(GET Qt5Gui_PLUGINS 0 _plugin)
if (_plugin)
get_target_property(_plugin_full ${_plugin} LOCATION)
get_filename_component(_plugin_dir ${_plugin_full} PATH)
set (QT_PLUGINS_DIR "${_plugin_dir}/../" CACHE PATH "Path to the qt plugin directory")
elseif(QT5_INSTALL_PATH_EXISTS)
set (QT_PLUGINS_DIR "${QT5_INSTALL_PATH}/plugins/" CACHE PATH "Path to the qt plugin directory")
elseif()
set (QT_PLUGINS_DIR "QT_PLUGIN_DIR_NOT_FOUND" CACHE PATH "Path to the qt plugin directory")
endif(_plugin)
#set binary dir for fixupbundle
if(QT5_INSTALL_PATH_EXISTS)
set(_QT_BINARY_DIR "${QT5_INSTALL_PATH}/bin")
else()
get_target_property(_QT_BINARY_DIR ${Qt5Widgets_UIC_EXECUTABLE} LOCATION)
get_filename_component(_QT_BINARY_DIR ${_QT_BINARY_DIR} PATH)
endif(QT5_INSTALL_PATH_EXISTS)
set (QT_BINARY_DIR "${_QT_BINARY_DIR}" CACHE PATH "Qt5 binary Directory")
mark_as_advanced(QT_BINARY_DIR)
set (CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
include_directories(${Qt5Core_INCLUDE_DIRS})
include_directories(${Qt5Declarative_INCLUDE_DIRS})
include_directories(${Qt5Widgets_INCLUDE_DIRS})
include_directories(${Qt5Gui_INCLUDE_DIRS})
include_directories(${Qt5OpenGL_INCLUDE_DIRS})
include_directories(${Qt5Network_INCLUDE_DIRS})
include_directories(${Qt5Script_INCLUDE_DIRS})
include_directories(${Qt5ScriptTools_INCLUDE_DIRS})
include_directories(${Qt5Sql_INCLUDE_DIRS})
include_directories(${Qt5Xml_INCLUDE_DIRS})
include_directories(${Qt5XmlPatterns_INCLUDE_DIRS})
include_directories(${Qt5Help_INCLUDE_DIRS})
include_directories(${Qt5WebKit_INCLUDE_DIRS})
include_directories(${Qt5UiTools_INCLUDE_DIRS})
include_directories(${Qt5Concurrent_INCLUDE_DIRS})
include_directories(${Qt5PrintSupport_INCLUDE_DIRS})
add_definitions(${Qt5Core_DEFINITIONS})
add_definitions(${Qt5Widgets_DEFINITIONS})
add_definitions(${Qt5Gui_DEFINITIONS})
add_definitions(${Qt5OpenGL_DEFINITIONS})
add_definitions(${Qt5Network_DEFINITIONS})
add_definitions(${Qt5Script_DEFINITIONS})
add_definitions(${Qt5ScriptTools_DEFINITIONS})
add_definitions(${Qt5Sql_DEFINITIONS})
add_definitions(${Qt5Xml_DEFINITIONS})
add_definitions(${Qt5XmlPatterns_DEFINITIONS})
add_definitions(${Qt5Help_DEFINITIONS})
add_definitions(${Qt5WebKit_DEFINITIONS})
add_definitions(${Qt5UiTools_DEFINITIONS})
add_definitions(${Qt5Concurrent_DEFINITIONS})
add_definitions(${Qt5PrintSupport_DEFINITIONS})
if (Qt5X11Extras_FOUND)
include_directories(${Qt5X11Extras_INCLUDE_DIRS})
add_definitions(${Qt5X11Extras_DEFINITIONS})
endif ()
if ( NOT MSVC )
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC")
endif()
set (QT_LIBRARIES ${Qt5Core_LIBRARIES} ${Qt5Declarative_LIBRARIES} ${Qt5Widgets_LIBRARIES}
${Qt5Gui_LIBRARIES} ${Qt5OpenGL_LIBRARIES} ${Qt5Network_LIBRARIES}
${Qt5Script_LIBRARIES} ${Qt5ScriptTools_LIBRARIES} ${Qt5Sql_LIBRARIES}
${Qt5Xml_LIBRARIES} ${Qt5XmlPatterns_LIBRARIES} ${Qt5Help_LIBRARIES}
${Qt5WebKit_LIBRARIES} ${Qt5UiTools_LIBRARIES} ${Qt5Concurrent_LIBARIES}
${Qt5PrintSupport_LIBRARIES})
if (Qt5X11Extras_FOUND)
list (APPEND QT_LIBRARIES ${Qt5X11Extras_LIBRARIES})
endif ()
if (MSVC)
set (QT_LIBRARIES ${QT_LIBRARIES} ${Qt5Core_QTMAIN_LIBRARIES})
endif()
#add_definitions(-DQT_NO_OPENGL)
#adding QT_NO_DEBUG to all release modes.
# Note: for multi generators like msvc you cannot set this definition depending of
# the current build type, because it may change in the future inside the ide and not via cmake
if (MSVC_IDE)
set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} /DQT_NO_DEBUG")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} /DQT_NO_DEBUG")
set(CMAKE_C_FLAGS_MINSIZEREL "${CMAKE_C_FLAGS_RELEASE} /DQT_NO_DEBUG")
set(CMAKE_CXX_FLAGS_MINSITEREL "${CMAKE_C_FLAGS_RELEASE} /DQT_NO_DEBUG")
set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELEASE} /DQT_NO_DEBUG")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELEASE} /DQT_NO_DEBUG")
else(MSVC_IDE)
if(NOT CMAKE_BUILD_TYPE STREQUAL "Debug")
add_definitions(-DQT_NO_DEBUG)
endif()
endif(MSVC_IDE)
endif ()
endmacro ()
# generate moc targets for sources in list
macro (acg_qt5_automoc moc_SRCS)
qt5_get_moc_flags (_moc_INCS)
list(REMOVE_DUPLICATES _moc_INCS)
set (_matching_FILES )
foreach (_current_FILE ${ARGN})
get_filename_component (_abs_FILE ${_current_FILE} ABSOLUTE)
# if "SKIP_AUTOMOC" is set to true, we will not handle this file here.
# here. this is required to make bouic work correctly:
# we need to add generated .cpp files to the sources (to compile them),
# but we cannot let automoc handle them, as the .cpp files don't exist yet when
# cmake is run for the very first time on them -> however the .cpp files might
# exist at a later run. at that time we need to skip them, so that we don't add two
# different rules for the same moc file
get_source_file_property (_skip ${_abs_FILE} SKIP_AUTOMOC)
if ( NOT _skip AND EXISTS ${_abs_FILE} )
file (READ ${_abs_FILE} _contents)
get_filename_component (_abs_PATH ${_abs_FILE} PATH)
string (REGEX MATCHALL "Q_OBJECT" _match "${_contents}")
if (_match)
get_filename_component (_basename ${_current_FILE} NAME_WE)
set (_header ${_abs_FILE})
set (_moc ${CMAKE_CURRENT_BINARY_DIR}/moc_${_basename}.cpp)
add_custom_command (OUTPUT ${_moc}
COMMAND ${QT_MOC_EXECUTABLE}
ARGS ${_moc_INCS} ${_header} -o ${_moc}
DEPENDS ${_header}
)
add_file_dependencies (${_abs_FILE} ${_moc})
set (${moc_SRCS} ${${moc_SRCS}} ${_moc})
endif ()
endif ()
endforeach ()
endmacro ()
# generate uic targets for sources in list
macro (acg_qt5_autouic uic_SRCS)
set (_matching_FILES )
foreach (_current_FILE ${ARGN})
get_filename_component (_abs_FILE ${_current_FILE} ABSOLUTE)
if ( EXISTS ${_abs_FILE} )
file (READ ${_abs_FILE} _contents)
get_filename_component (_abs_PATH ${_abs_FILE} PATH)
get_filename_component (_basename ${_current_FILE} NAME_WE)
string (REGEX REPLACE "Ui$" "" _cbasename ${_basename})
set (_outfile ${CMAKE_CURRENT_BINARY_DIR}/ui_${_basename}.hh)
set (_header ${_basename}.hh)
set (_source ${_abs_PATH}/${_cbasename}.cc)
add_custom_command (OUTPUT ${_outfile}
COMMAND ${Qt5Widgets_UIC_EXECUTABLE}
ARGS -o ${_outfile} ${_abs_FILE}
MAIN_DEPENDENCY ${_abs_FILE} VERBATIM)
add_file_dependencies (${_source} ${_outfile})
set (${uic_SRCS} ${${uic_SRCS}} ${_outfile})
endif ()
endforeach ()
endmacro ()
# generate qrc targets for sources in list
macro (acg_qt5_autoqrc qrc_SRCS)
set (_matching_FILES )
foreach (_current_FILE ${ARGN})
get_filename_component (_abs_FILE ${_current_FILE} ABSOLUTE)
if ( EXISTS ${_abs_FILE} )
file (READ ${_abs_FILE} _contents)
get_filename_component (_abs_PATH ${_abs_FILE} PATH)
get_filename_component (_basename ${_current_FILE} NAME_WE)
set (_outfile ${CMAKE_CURRENT_BINARY_DIR}/qrc_${_basename}.cpp)
qt5_add_resources( ${_outfile} ${_abs_FILE} )
add_file_dependencies (${_source} ${_outfile})
set (${qrc_SRCS} ${${qrc_SRCS}} ${_outfile})
endif ()
endforeach ()
endmacro ()
#generates qt translations
function (acg_add_translations _target _languages _sources)
string (TOUPPER ${_target} _TARGET)
# generate/use translation files
# run with UPDATE_TRANSLATIONS set to on to build qm files
option (UPDATE_TRANSLATIONS_${_TARGET} "Update source translation *.ts files (WARNING: make clean will delete the source .ts files! Danger!)")
set (_new_ts_files)
set (_ts_files)
foreach (lang ${_languages})
if (NOT EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/translations/${_target}_${lang}.ts" OR UPDATE_TRANSLATIONS_${_TARGET})
list (APPEND _new_ts_files "translations/${_target}_${lang}.ts")
else ()
list (APPEND _ts_files "translations/${_target}_${lang}.ts")
endif ()
endforeach ()
set (_qm_files)
if ( _new_ts_files )
if (QT5_FOUND)
#qt5_create_translation(_qm_files ${_sources} ${_new_ts_files})
endif ()
endif ()
if ( _ts_files )
if (QT5_FOUND)
#qt5_add_translation(_qm_files2 ${_ts_files})
endif()
list (APPEND _qm_files ${_qm_files2})
endif ()
# create a target for the translation files ( and object files )
# Use this target, to update only the translations
add_custom_target (tr_${_target} DEPENDS ${_qm_files})
GROUP_PROJECT( tr_${_target} "Translations")
# Build translations with the application
add_dependencies(${_target} tr_${_target} )
if (NOT EXISTS ${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_DATADIR}/Translations)
file(MAKE_DIRECTORY ${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_DATADIR}/Translations )
endif ()
foreach (_qm ${_qm_files})
get_filename_component (_qm_name "${_qm}" NAME)
add_custom_command (TARGET tr_${_target} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E
copy_if_different
${_qm}
${CMAKE_BINARY_DIR}/Build/${ACG_PROJECT_DATADIR}/Translations/${_qm_name})
endforeach ()
if (NOT ACG_PROJECT_MACOS_BUNDLE OR NOT APPLE)
install (FILES ${_qm_files} DESTINATION "${ACG_PROJECT_DATADIR}/Translations")
endif ()
endfunction ()
# Function that writes all generated qch files into one Help.qhcp project file
function (generate_qhp_file files_loc plugin_name)
set(qhp_file "${files_loc}/${plugin_name}.qhp")
# Read in template file
file(STRINGS "${CMAKE_SOURCE_DIR}/OpenFlipper/Documentation/QtHelpResources/QtHelpProject.qhp" qhp_template)
# Initialize new project file
file(WRITE ${qhp_file} "")
foreach (_line ${qhp_template})
string(STRIP ${_line} stripped)
if("${stripped}" STREQUAL "files")
acg_get_files_in_dir (_files ${files_loc})
foreach (_file ${_files})
string(REGEX MATCH ".+[.]+((html)|(htm)|(xml))$" fileresult ${_file})
string(LENGTH "${fileresult}" len)
if(${len} GREATER 0)
file(APPEND ${qhp_file} "<file>${_file}</file>\n")
endif()
endforeach()
else()
string(REGEX REPLACE "plugin" ${plugin} newline ${_line})
file(APPEND ${qhp_file} "${newline}\n")
endif()
endforeach()
endfunction()

View File

@@ -32,6 +32,10 @@ if( WIN32 )
SET(VS_SEARCH_PATH "${CMAKE_WINDOWS_LIBS_DIR}/vs2015/x64/")
elseif ( CMAKE_GENERATOR MATCHES "^Visual Studio 14.*" )
SET(VS_SEARCH_PATH "${CMAKE_WINDOWS_LIBS_DIR}/vs2015/x32/")
elseif ( CMAKE_GENERATOR MATCHES "^Visual Studio 15.*Win64" )
SET(VS_SEARCH_PATH "${CMAKE_WINDOWS_LIBS_DIR}/vs2017/x64/")
elseif ( CMAKE_GENERATOR MATCHES "^Visual Studio 15.*" )
SET(VS_SEARCH_PATH "${CMAKE_WINDOWS_LIBS_DIR}/vs2017/x32/")
endif()
if( MSVC80 )
@@ -45,7 +49,9 @@ if( WIN32 )
PATHS "${CMAKE_WINDOWS_LIBS_DIR}/glew/include"
"${CMAKE_WINDOWS_LIBS_DIR}/glew-1.6.0/include"
${COMPILER_PATH}/PlatformSDK/Include
"${VS_SEARCH_PATH}glew-1.10.0/include")
"${VS_SEARCH_PATH}glew-2.0.0/include"
"${VS_SEARCH_PATH}glew-1.10.0/include"
"${VS_SEARCH_PATH}glew-1.13.0/include")
SET( GLEW_NAMES glew32 )
FIND_LIBRARY( GLEW_LIBRARY
@@ -53,7 +59,9 @@ if( WIN32 )
PATHS "${CMAKE_WINDOWS_LIBS_DIR}/glew/lib"
"${CMAKE_WINDOWS_LIBS_DIR}/glew-1.6.0/lib"
${COMPILER_PATH}/PlatformSDK/Lib
"${VS_SEARCH_PATH}glew-1.10.0/lib" )
"${VS_SEARCH_PATH}glew-2.0.0/lib"
"${VS_SEARCH_PATH}glew-1.10.0/lib"
"${VS_SEARCH_PATH}glew-1.13.0/lib" )
else( WIN32 )
FIND_PATH( GLEW_INCLUDE_DIR GL/glew.h GL/wglew.h

View File

@@ -40,6 +40,10 @@ IF (WIN32)
SET(VS_SEARCH_PATH "${CMAKE_WINDOWS_LIBS_DIR}/vs2015/x64/")
elseif ( CMAKE_GENERATOR MATCHES "^Visual Studio 14.*" )
SET(VS_SEARCH_PATH "${CMAKE_WINDOWS_LIBS_DIR}/vs2015/x32/")
elseif ( CMAKE_GENERATOR MATCHES "^Visual Studio 15.*Win64" )
SET(VS_SEARCH_PATH "${CMAKE_WINDOWS_LIBS_DIR}/vs2017/x64/")
elseif ( CMAKE_GENERATOR MATCHES "^Visual Studio 15.*" )
SET(VS_SEARCH_PATH "${CMAKE_WINDOWS_LIBS_DIR}/vs2017/x32/")
endif()
@@ -49,7 +53,17 @@ IF (WIN32)
"${VS_SEARCH_PATH}/freeglut-3.0.0/include"
"${VS_SEARCH_PATH}/freeglut-2.8.1/include" )
FIND_LIBRARY( GLUT_glut_LIBRARY NAMES glut32 glut freeglut
FIND_LIBRARY( GLUT_release_LIBRARY NAMES glut32 glut freeglut
PATHS
${OPENGL_LIBRARY_DIR}
${GLUT_ROOT_PATH}/Release
"${CMAKE_WINDOWS_LIBS_DIR}/glut-3.7/lib"
"${VS_SEARCH_PATH}/freeglut-3.0.0/lib"
"${VS_SEARCH_PATH}/freeglut-2.8.1/lib"
)
GET_FILENAME_COMPONENT( GLUT_LIBRARY_DIR ${GLUT_release_LIBRARY} PATH )
FIND_LIBRARY( GLUT_debug_LIBRARY NAMES glut32d glutd freeglutd
PATHS
${OPENGL_LIBRARY_DIR}
${GLUT_ROOT_PATH}/Release
@@ -58,7 +72,7 @@ IF (WIN32)
"${VS_SEARCH_PATH}/freeglut-2.8.1/lib"
)
GET_FILENAME_COMPONENT( GLUT_LIBRARY_DIR ${GLUT_glut_LIBRARY} PATH )
set(GLUT_glut_LIBRARY optimized ${GLUT_release_LIBRARY} debug ${GLUT_debug_LIBRARY} CACHE STRING "Path to the glut libraries")
ELSE (WIN32)
@@ -99,9 +113,12 @@ ENDIF (WIN32)
SET( GLUT_FOUND "NO" )
IF(GLUT_INCLUDE_DIR)
IF(GLUT_glut_LIBRARY)
# Is -lXi and -lXmu required on all platforms that have it?
# If not, we need some way to figure out what platform we are on.
SET( GLUT_LIBRARIES
${GLUT_glut_LIBRARY}
${GLUT_Xmu_LIBRARY}
${GLUT_Xi_LIBRARY}
${GLUT_cocoa_LIBRARY}
)
SET( GLUT_FOUND "YES" )

View File

@@ -59,7 +59,7 @@ else(GTEST_INCLUDE_DIRS AND GTEST_LIBRARIES AND GTEST_MAIN_LIBRARIES)
/ACG/acgdev/gcc-x86_64/gtest/lib
/opt/local/lib
/usr/local/lib
/usr/lib
/usr/include
"C:/libs/win32/gtest/lib"
NO_DEFAULT_PATH )
find_library(_GTEST_MAIN_LIBRARY gtest_main
@@ -70,7 +70,7 @@ else(GTEST_INCLUDE_DIRS AND GTEST_LIBRARIES AND GTEST_MAIN_LIBRARIES)
/ACG/acgdev/gcc-x86_64/gtest/lib
/opt/local/lib
/usr/local/lib
/usr/lib
/usr/include
"C:/libs/win32/gtest/lib"
NO_DEFAULT_PATH )
@@ -84,24 +84,29 @@ else(GTEST_INCLUDE_DIRS AND GTEST_LIBRARIES AND GTEST_MAIN_LIBRARIES)
set(GTEST_INCLUDE_DIRS ${_GTEST_INCLUDE_DIR} CACHE PATH
"Include directories for Google Test framework")
if ( NOT WIN32 )
if ( NOT WIN32 )
set(GTEST_LIBRARIES ${_GTEST_LIBRARY} CACHE FILEPATH
"Libraries to link for Google Test framework")
set(GTEST_MAIN_LIBRARIES ${_GTEST_MAIN_LIBRARY} CACHE FILEPATH
"Libraries to link for Google Test automatic main() definition")
else()
set(GTEST_LIBRARIES "optimized;gtest;debug;gtestd" CACHE FILEPATH
set(GTEST_MAIN_LIBRARY ${_GTEST_MAIN_LIBRARY} CACHE FILEPATH
"Libraries to link for Google Test automatic main() definition")
else()
set(GTEST_LIBRARIES "optimized;gtest;debug;gtestd" CACHE FILEPATH
"Libraries to link for Google Test framework")
set(GTEST_MAIN_LIBRARIES "optimized;gtest_main;debug;gtest_maind" CACHE FILEPATH
"Libraries to link for Google Test automatic main() definition")
endif()
set(GTEST_MAIN_LIBRARY "optimized;gtest_main;debug;gtest_maind" CACHE FILEPATH
"Libraries to link for Google Test automatic main() definition")
endif()
# Macro required to use google test with vs2012
if ( CMAKE_GENERATOR MATCHES "^Visual Studio 11.*" )
add_definitions(-D_VARIADIC_MAX=10)
endif()
# Macro required to use google test with vs2012
if ( CMAKE_GENERATOR MATCHES "^Visual Studio 11.*" )
add_definitions(-D_VARIADIC_MAX=10)
endif()
set(GTEST_LIBRARY ${_GTEST_LIBRARY} CACHE FILEPATH
"GTest Libraries")
set(GTEST_LIBRARY_DIR ${_GTEST_LIBRARY_DIR} CACHE FILEPATH
"Library dir containing Google Test libraries")
mark_as_advanced(GTEST_INCLUDE_DIRS GTEST_LIBRARIES GTEST_MAIN_LIBRARIES GTEST_LIBRARY_DIR )

View File

@@ -63,6 +63,8 @@ IF (NOT OPENMESH_FOUND)
"${CMAKE_SOURCE_DIR}/OpenMesh/src/OpenMesh"
"${CMAKE_SOURCE_DIR}/libs_required/OpenMesh/src/OpenMesh"
"${CMAKE_SOURCE_DIR}/../OpenMesh/src/OpenMesh"
"C:/Program Files/OpenMesh 7.2"
"C:/Program Files/OpenMesh 7.1"
"C:/Program Files/OpenMesh 7.0"
"C:/Program Files/OpenMesh 6.3"
"C:/Program Files/OpenMesh 6.2"
@@ -82,6 +84,7 @@ IF (NOT OPENMESH_FOUND)
"C:/Program Files/OpenMesh 2.4.1"
"C:/Program Files/OpenMesh 2.4"
"C:/Program Files/OpenMesh 2.0/include"
"C:/libs/OpenMesh 7.1"
"C:/libs/OpenMesh 7.0"
"C:/libs/OpenMesh 6.3"
"C:/libs/OpenMesh 6.2"

View File

@@ -1,134 +0,0 @@
################################################################################
# This is a library
################################################################################
################################################################################
# Needed Qt packages and build plugin
################################################################################
CONFIG += qt uitools opengl thread debug_and_release
QT += opengl
################################################################################
# Add toplevel directory to include path
# TOPDIR has to be specified in a .qmake.cache file in your projects toplevel
# directory
################################################################################
INCLUDEPATH = $$quote( $$TOPDIR/src )
DEPENDPATH = $$quote( $${TOPDIR}/src )
################################################################################
# Define header Extension
# This will also override the header extension for uic output
# ( Do not change to += otherwise uic output will end with .h ! )
################################################################################
QMAKE_EXT_H = .hh .h
################################################################################
# Architecture detection
################################################################################
include( architecture.include )
################################################################################
# Helper functions
################################################################################
include( functions.include )
################################################################################
# Custom settings for compiler flags and similar
################################################################################
include( compiler.include)
################################################################################
# Extra target definitions
################################################################################
include( targets.include )
################################################################################
# Global package definitions
################################################################################
include( packages/packages.$${SYSTEMTYPE} )
################################################################################
# Local package definitions
# These lines will include a file from a .qmake directory inside your home.
# this file will overwrite existing setting
################################################################################
unix {
HOME=$$system(echo ~)
}
#else {
#message( TODO : Define Home in Windows )
#}
exists( $${HOME}/.qmake/config.$${SYSTEMTYPE} ) {
include( $${HOME}/.qmake/config.$${SYSTEMTYPE} )
}
################################################################################
# Set standard build directories
# ( Everything generated while compiling will go # into a per architecture
# directory )
################################################################################
OBJECTS_DIR = tmp/$$BUILDDIRECTORY
MOC_DIR = tmp/$$BUILDDIRECTORY
UI_DIR = tmp/$$BUILDDIRECTORY
################################################################################
# type definitions
################################################################################
defineTest(Library) {
unix{
TEMPLATE = lib
contains( OPERATING_SYSTEM, Darwin) {
CONFIG -= static
export(CONFIG)
}
}
win32 {
TEMPLATE = vclib
}
export(TEMPLATE)
DESTDIR = lib/$$BUILDDIRECTORY
export(DESTDIR)
defineTargets()
UI_DIR = include
export(UI_DIR)
}
defineTest(Application) {
unix {
TEMPLATE = app
}
win32 {
TEMPLATE = vcapp
}
macx {
CONFIG -= app_bundle
export( CONFIG )
}
export(TEMPLATE)
DESTDIR = $$BUILDDIRECTORY
export(DESTDIR)
defineTargets()
}
defineTest(Subdirs) {
unix {
TEMPLATE = subdirs
}
win32 {
TEMPLATE = vcsubdirs
}
export(TEMPLATE)
CONFIG += ordered
export(CONFIG)
defineTargets()
}

View File

@@ -1,87 +0,0 @@
################################################################################
# Architecture detection
# The following Variables are defined by this include:
# OPERATING_SYSTEM : Debian / Fedora / Windows
# ARCHITECTURE : 32 / 64
# MODE : Debug / Release
# BUILDDIRECTORY : Concat of all above variables sesparated by underscores e.g. Debian_64_debug
################################################################################
unix {
OPERATING_SYSTEM = UNKNOWN_OS
exists( /etc/lsb-release ) {
OPERATING_SYSTEM = Ubuntu
}
exists( /etc/debian_version ) | exists( /etc/debian_release ) {
OPERATING_SYSTEM = Debian
}
exists( /etc/fedora-release ) {
OPERATING_SYSTEM = Fedora
}
exists( /etc/gentoo-release ) {
OPERATING_SYSTEM = Gentoo
}
exists( /etc/lfs-release ) {
OPERATING_SYSTEM = Linux_From_Scratch
}
exists( /etc/mandrake-release ) | exists( /etc/mandrakelinux-release ) {
OPERATING_SYSTEM = Mandrake
}
exists( /etc/mandriva-release ) {
OPERATING_SYSTEM = Mandriva
}
exists( /etc/redhat-release ) | exists( /etc/redhat_version ) {
OPERATING_SYSTEM = Redhat
}
exists( /etc/SuSE-release ) | exists( /etc/novell-release ) {
OPERATING_SYSTEM = SuSE
}
TEST_DARWIN = $$system(uname -s)
contains( TEST_DARWIN, Darwin) {
OPERATING_SYSTEM = Darwin
DEFINES += ARCH_DARWIN
export(DEFINES)
}
HARDWARE_PLATFORM = $$system(uname -a)
contains( HARDWARE_PLATFORM, x86_64 ) {
# 64-bit Linux
ARCHITECTURE = 64
} else {
# 32-bit Linux
ARCHITECTURE = 32
}
contains(TEST_DARWIN, Darwin) {
SYSTEMTYPE = Darwin
} else {
SYSTEMTYPE = Linux
}
}
win32 {
OPERATING_SYSTEM = Windows
ARCHITECTURE = 32
SYSTEMTYPE = Windows
}
CONFIG( debug, debug|release ){
MODE = Debug
} else {
MODE = Release
}
BUILDDIRECTORY = $${OPERATING_SYSTEM}_$${ARCHITECTURE}_$${MODE}

View File

@@ -1,18 +0,0 @@
################################################################################
# Custom settings for compiler flags and similar
################################################################################
unix {
QMAKE_CC = gcc-4.3
QMAKE_CXX = g++-4.3
macx {
QMAKE_CC = gcc-4.0
QMAKE_CXX = g++-4.0
}
QMAKE_CFLAGS_RELEASE = -O3 -DINCLUDE_TEMPLATES -W -Wall -Wno-unused -DNDEBUG
QMAKE_CXXFLAGS_RELEASE = -O3 -DINCLUDE_TEMPLATES -ftemplate-depth-100 -W -Wall -Wno-unused -DNDEBUG
QMAKE_CFLAGS_DEBUG = -g -DINCLUDE_TEMPLATES -W -Wall -Wno-unused -DDEBUG
QMAKE_CXXFLAGS_DEBUG = -g -DINCLUDE_TEMPLATES -ftemplate-depth-100 -W -Wall -Wno-unused -DDEBUG
}

View File

@@ -1,76 +0,0 @@
################################################################################
# functions collecting all headers in the directory
################################################################################
# getFilesFromDir( directory, pattern )
# returns a list of all files matching pattern in directory
defineReplace(getFilesFromDir) {
dirs = $$1
pattern = $$2
files =
for(dir, dirs) {
found = $$files( $${dir}/$${pattern} )
files += $$found
}
return( $$files )
}
# addSubdirs(subdirs,deps): Adds directories to the project that depend on
# other directories
defineTest( addSubdirs ) {
for(subdirs, 1) {
entries = $$files($$subdirs)
for(entry, entries) {
name = $$replace(entry, [/\\\\], _)
name = $$replace(name, - , _)
SUBDIRS += $$name
eval ($${name}.subdir = $$entry)
for(dep, 2): {
tempval = $$replace(dep, [/\\\\], _)
eval ($${name}.depends += $$replace(tempval, - , _) )
}
export ($${name}.subdir)
export ($${name}.depends)
}
}
export (SUBDIRS)
}
# given a list of paths and a libname this function checks if the lib is there
# adds the path and returns true if found otherwise false
defineTest( addLib ) {
dirs = $$1
name = $$2
# check for the library
for(dir , dirs) {
check = $${dir}/lib$${name}.so
# Found, so use it
exists( $$check ) {
LIBS *= -L$${dir} -l$$name
export(LIBS)
return(true)
}
}
return(false)
}
defineReplace( getCurrentDir ) {
DIR = ''
unix {
DIR = $$system( pwd )
}
win32 {
DIR = $$system( cd )
}
return( $$DIR )
}

View File

@@ -1,38 +0,0 @@
################################################################################
# INCLUDE Packages
################################################################################
defineTest( qt ) {
QT += opengl network script sql
export(QT)
}
defineTest( glew ) {
INCLUDEPATH *= /sw/include/GL
export(INCLUDEPATH)
LIBS *= -L/opt/local/lib/ -lGLEW
export(LIBS)
}
defineTest( glut ) {
INCLUDEPATH *= /System/Library/Frameworks/GLUT.framework/Headers
export(INCLUDEPATH)
LIBS *= -framework GLUT
export(LIBS)
}
defineTest( openmesh ) {
QMAKE_LIBDIR += $${TOPDIR}/lib
QMAKE_LIBDIR += $${TOPDIR}/lib
CONFIG( debug, debug|release ){
LIBS += -lOpenMeshToolsd
LIBS += -lOpenMeshCored
} else {
LIBS += -lOpenMeshTools
LIBS += -lOpenMeshCore
}
export(QMAKE_LIBDIR)
export(LIBS)
}

View File

@@ -1,71 +0,0 @@
################################################################################
# INCLUDE Packages
################################################################################
defineTest( qt ) {
CONFIG *= uitools
export(CONFIG)
QT += opengl network script sql
export(QT)
}
defineTest( qwt ) {
INCLUDEPATH *= /usr/include/qwt-qt4/
export(INCLUDEPATH)
LIBS *= -L/usr/lib/ -lqwt-qt4
export(LIBS)
}
defineTest( glew ) {
INCLUDEPATH *= /usr/include/GL
export(INCLUDEPATH)
LIBS *= -L/usr/lib -lGLEW
export(LIBS)
}
defineTest( glut ) {
INCLUDEPATH *=$${ACG}/OpenGL/include
export(INCLUDEPATH)
LIBS *= -L/usr/X11R6/lib -lglut
export(LIBS)
}
defineTest( openmesh ) {
QMAKE_LIBDIR += $${TOPDIR}/lib/
QMAKE_LIBDIR += $${TOPDIR}/lib/
CONFIG( debug, debug|release ){
LIBS+= -Wl,-rpath=$${TOPDIR}/lib -lOpenMeshCored
LIBS+= -Wl,-rpath=$${TOPDIR}/lib -lOpenMeshToolsd
} else {
LIBS+= -Wl,-rpath=$${TOPDIR}/lib -lOpenMeshCore
LIBS+= -Wl,-rpath=$${TOPDIR}/lib -lOpenMeshTools
}
export(QMAKE_LIBDIR)
export(LIBS)
}
defineTest( openmp ) {
addLib( /usr/lib/gcc/x86_64-linux-gnu/4.3 /usr/lib, gomp ) {
QMAKE_CXXFLAGS_RELEASE += -fopenmp
QMAKE_CXXFLAGS_DEBUG += -fopenmp
QMAKE_CFLAGS_RELEASE += -fopenmp
QMAKE_CFLAGS_DEBUG += -fopenmp
QMAKE_LFLAGS_DEBUG += -fopenmp
QMAKE_LFLAGS_RELEASE += -fopenmp
export(QMAKE_CXXFLAGS_RELEASE)
export(QMAKE_CFLAGS_RELEASE)
export(QMAKE_CXXFLAGS_DEBUG)
export(QMAKE_CFLAGS_DEBUG)
export(QMAKE_LFLAGS_DEBUG)
export(QMAKE_LFLAGS_RELEASE)
} else {
message("Unable to find OpenMP lib for linking. OpenMP support will be disabled!!")
}
}

View File

@@ -1,77 +0,0 @@
################################################################################
# INCLUDE Packages
################################################################################
defineTest( glew ) {
#######################################
## Enter here the correct path to GLEW
#######################################
GLEW_PATH = c:\libs\glew
#######################################
!exists ( $${GLEW_PATH} ) {
error (ERROR: GLEW not found or wrong path entry in OpenMesh\qmake\packages\packages.Windows! Please adjust it to your path!)
}
INCLUDEPATH *= $${GLEW_PATH}\include
export(INCLUDEPATH)
LIBS *= -L$${GLEW_PATH}\lib -lglew32
export(LIBS)
}
defineTest( qt ) {
CONFIG *= uitools
export(CONFIG)
QT += opengl network script sql
export(QT)
}
defineTest( glut ) {
#######################################
## Enter here the correct path to GLUT
#######################################
GLUT_PATH = c:\libs\glut-3.7
########################################
!exists ( $${GLUT_PATH} ) {
error (ERROR: GLUT not found or wrong path entry in OpenMesh\qmake\packages\packages.Windows! Please adjust it to your path!)
}
INCLUDEPATH *= $${GLUT_PATH}\include
export(INCLUDEPATH)
LIBS *= -L$${GLUT_PATH}\lib -lglut32
export(LIBS)
}
defineTest( openmp ) {
QMAKE_CXXFLAGS_DEBUG += /openmp
QMAKE_CXXFLAGS_RELEASE += /openmp
export(QMAKE_CXXFLAGS_DEBUG)
export(QMAKE_CXXFLAGS_RELEASE)
}
defineTest( openmesh ) {
DEFINES += _USE_MATH_DEFINES NOMINMAX
QMAKE_LIBDIR += $${TOPDIR}/lib/
QMAKE_LIBDIR += $${TOPDIR}/lib/
CONFIG( debug, debug|release ){
LIBS+= -L$${TOPDIR}/lib -lOpenMeshCored
LIBS+= -L$${TOPDIR}/lib -lOpenMeshToolsd
} else {
LIBS+= -L$${TOPDIR}/lib -lOpenMeshCore
LIBS+= -L$${TOPDIR}/lib -lOpenMeshTools
}
export(DEFINES)
export(QMAKE_LIBDIR)
export(LIBS)
}

View File

@@ -1,126 +0,0 @@
################################################################################
# Custom targets
################################################################################
defineTest( defineTargets ) {
# internal target ... Use allclean instead!
# cleanDirs target called by subAllclean.
# removes all lib tmp and Builddirectories created by these qmake scripts
!contains( QMAKE_EXTRA_TARGETS , cleanDirs) {
# Remove temp dirs when doing allclean
cleanDirs.target = cleanDirs
cleanDirs.commands = rm -rf tmp
contains( TEMPLATE, app ) {
cleanDirs.commands += ; rm -rf $${BUILDDIRECTORY}
}
contains( TEMPLATE, lib ) {
cleanDirs.commands += ; rm -rf lib
}
export(cleanDirs.target)
export(cleanDirs.commands)
export(cleanDirs.depends)
export(cleanDirs.CONFIG)
QMAKE_EXTRA_TARGETS += cleanDirs
export(QMAKE_EXTRA_TARGETS)
}
# internal target ... Use allclean instead!
# main local subAllclean target called by allclean (see below)
# this one calls
# 1. clean to remove temporary files created
# 2. cleanDirs to remove all tmp and lib directories created by qmake
# 3. distclean to remove the rest
!contains( QMAKE_EXTRA_TARGETS , subAllclean) {
# Remove temp dirs when doing allclean
subAllclean.target = subAllclean
subAllclean.depends = clean cleanDirs distclean
export(subAllclean.target)
export(subAllclean.depends)
QMAKE_EXTRA_TARGETS += subAllclean
export(QMAKE_EXTRA_TARGETS)
}
# basic allclean target, will cleate a recursive target calling subAllclean in the subdirectories makefiles
!contains( QMAKE_EXTRA_TARGETS , allclean) {
allclean.target = allclean
allclean.CONFIG = recursive
allclean.recurse_target = subAllclean
export(allclean.target)
export(allclean.CONFIG)
export(allclean.recurse_target)
QMAKE_EXTRA_TARGETS += allclean
export(QMAKE_EXTRA_TARGETS)
}
!contains( QMAKE_EXTRA_TARGETS , plugindoc ) {
exists ( Documentation ) {
plugindoc.target = plugindoc
PLUGINNAME = $$getCurrentDir()
PLUGINNAME = $$section( PLUGINNAME, "/" ,-1, -1)
unix {
plugindoc.commands += rm -rf $${TOPDIR}/OpenFlipper/Docs/User/$$PLUGINNAME ;
plugindoc.commands += mkdir $${TOPDIR}/OpenFlipper/Docs/User/$$PLUGINNAME ;
plugindoc.commands += cp Documentation/*.html $${TOPDIR}/OpenFlipper/Docs/User/$$PLUGINNAME ;
exists ( Documentation/pics ) {
plugindoc.commands += cp -r Documentation/pics $${TOPDIR}/OpenFlipper/Docs/User/$$PLUGINNAME ;
}
}
win32 {
message(Documentaion copy not supported on windows platform)
#plugindoc.commands += rmdir /s $${TOPDIR}/OpenFlipper/Docs/User/$$PLUGINNAME ;
#plugindoc.commands += mkdir $${TOPDIR}/OpenFlipper/Docs/User/$$PLUGINNAME ;
#plugindoc.commands += xcopy /f Documentation/*.html $${TOPDIR}/OpenFlipper/Docs/User/$$PLUGINNAME ;
#exists ( Documentation/pics ) {
# plugindoc.commands += xcopy /f /s Documentation/pics $${TOPDIR}/OpenFlipper/Docs/User/$$PLUGINNAME ;
#}
}
export(plugindoc.target)
export(plugindoc.commands)
export(plugindoc.depends)
QMAKE_EXTRA_TARGETS += plugindoc
export(QMAKE_EXTRA_TARGETS)
}
}
}
# target for libraries
# this target will copy all headers to an include subdirectory
# You have to call this after you defined evertything else for your library.
# Otherwise this target doesnt know about the required headers.
defineTest( installs ) {
!contains( INSTALLS , includes ) {
contains( TEMPLATE, lib ) {
includes.path = include/
includes.extra = cp -f --parents $${HEADERS} include/
export(includes.path)
export(includes.extra)
INSTALLS *= includes
export(INSTALLS)
}
}
}

View File

@@ -56,7 +56,7 @@ public:
typedef T value_type;
CmdOption(const T& _val) : val_(_val), valid_(true), enabled_(false) { }
explicit CmdOption(const T& _val) : val_(_val), valid_(true), enabled_(false) { }
CmdOption() : val_(T()),valid_(false), enabled_(false) { }
// has been set and has a value

View File

@@ -1,24 +0,0 @@
################################################################################
#
################################################################################
include( $$TOPDIR/qmake/all.include )
Application()
INCLUDEPATH += ../../..
Application()
glew()
glut()
openmesh()
DIRECTORIES = ../../QtViewer ../
# Input
HEADERS += $$getFilesFromDir($$DIRECTORIES,*.hh)
SOURCES += ../../QtViewer/QGLViewerWidget.cc ../../QtViewer/MeshViewerWidgetT.cc ../DecimaterViewerWidget.cc
SOURCES += ../decimaterviewer.cc
################################################################################

View File

@@ -123,7 +123,7 @@ public:
/// default constructor
DecimaterViewerWidget(QWidget* _parent=0)
explicit DecimaterViewerWidget(QWidget* _parent=0)
: MeshViewerWidget(_parent),
animate_(false),
timer_(0),

View File

@@ -1,19 +0,0 @@
################################################################################
#
################################################################################
include( $$TOPDIR/qmake/all.include )
INCLUDEPATH += ../../..
Application()
glew()
glut()
openmesh()
DIRECTORIES = ..
# Input
SOURCES += ../decimater.cc
################################################################################

View File

@@ -82,7 +82,7 @@ class MeshViewerWidget : public MeshViewerWidgetT<MyMesh>
Q_OBJECT
public:
/// default constructor
MeshViewerWidget(QWidget* parent=0) : MeshViewerWidgetT<MyMesh>(parent)
explicit MeshViewerWidget(QWidget* parent=0) : MeshViewerWidgetT<MyMesh>(parent)
{}
OpenMesh::IO::Options& options() { return _options; }
const OpenMesh::IO::Options& options() const { return _options; }

View File

@@ -1,19 +0,0 @@
################################################################################
#
################################################################################
include( $$TOPDIR/qmake/all.include )
Application()
glew()
glut()
openmesh()
DIRECTORIES = .
# Input
HEADERS += $$getFilesFromDir($$DIRECTORIES,*.hh)
SOURCES += $$getFilesFromDir($$DIRECTORIES,*.cc)
FORMS += $$getFilesFromDir($$DIRECTORIES,*.ui)
################################################################################

View File

@@ -1,21 +0,0 @@
################################################################################
#
################################################################################
include( $$TOPDIR/qmake/all.include )
INCLUDEPATH += ../../..
Application()
glew()
glut()
openmesh()
DIRECTORIES = .
# Input
HEADERS += $$getFilesFromDir($$DIRECTORIES,*.hh)
SOURCES += $$getFilesFromDir($$DIRECTORIES,*.cc)
FORMS += $$getFilesFromDir($$DIRECTORIES,*.ui)
################################################################################

View File

@@ -1,21 +0,0 @@
################################################################################
#
################################################################################
include( $$TOPDIR/qmake/all.include )
INCLUDEPATH += ../../..
Application()
glew()
glut()
openmesh()
DIRECTORIES = .. ../../QtViewer
# Input
HEADERS += $$getFilesFromDir($$DIRECTORIES,*.hh)
SOURCES += ../../QtViewer/QGLViewerWidget.cc ../../QtViewer/MeshViewerWidgetT.cc ../SubdivideWidget.cc
SOURCES += ../qtsubdivider.cc
################################################################################

View File

@@ -1,15 +0,0 @@
################################################################################
#
################################################################################
include( $$TOPDIR/qmake/all.include )
INCLUDEPATH += ../../..
Application()
openmesh()
# Input
SOURCES += ../adaptive_subdivider.cc
################################################################################

View File

@@ -1,15 +0,0 @@
################################################################################
#
################################################################################
include( $$TOPDIR/qmake/all.include )
INCLUDEPATH += ../../..
Application()
openmesh()
# Input
SOURCES += ../subdivider.cc
################################################################################

View File

@@ -139,17 +139,15 @@ void VDPMClientViewerWidget::mesh_coloring()
vEnd(mesh_.vertices_end());
VHierarchyNodeHandle node_handle;
float ratio;
unsigned char r, g, b;
for (; vIt!=vEnd; ++vIt)
{
node_handle = mesh_.data(*vIt).vhierarchy_node_handle();
ratio = vhierarchy_.node(node_handle).ratio();
const float ratio = vhierarchy_.node(node_handle).ratio();
r = (unsigned char) ((1.0f - ratio) * myYellow[0] + ratio * myBlue[0]);
g = (unsigned char) ((1.0f - ratio) * myYellow[1] + ratio * myBlue[1]);
b = (unsigned char) ((1.0f - ratio) * myYellow[2] + ratio * myBlue[2]);
const unsigned char r = (unsigned char) ((1.0f - ratio) * myYellow[0] + ratio * myBlue[0]);
const unsigned char g = (unsigned char) ((1.0f - ratio) * myYellow[1] + ratio * myBlue[1]);
const unsigned char b = (unsigned char) ((1.0f - ratio) * myYellow[2] + ratio * myBlue[2]);
mesh_.set_color(*vIt, OpenMesh::Vec3uc(r,g,b));
}

View File

@@ -77,7 +77,7 @@ private:
public:
ServerSideVDPM() { clear(); }
ServerSideVDPM() :name_(""),tree_id_bits_(0) { clear(); }
void clear();
const char* name() const { return name_; }

View File

@@ -138,17 +138,15 @@ void VDPMClientViewerWidget::mesh_coloring()
vEnd(mesh_.vertices_end());
VHierarchyNodeHandle node_handle;
float ratio;
unsigned char r, g, b;
for (; vIt!=vEnd; ++vIt)
{
node_handle = mesh_.data(*vIt).vhierarchy_node_handle();
ratio = vhierarchy_.node(node_handle).ratio();
const float ratio = vhierarchy_.node(node_handle).ratio();
r = (unsigned char) ((1.0f - ratio) * myYellow[0] + ratio * myBlue[0]);
g = (unsigned char) ((1.0f - ratio) * myYellow[1] + ratio * myBlue[1]);
b = (unsigned char) ((1.0f - ratio) * myYellow[2] + ratio * myBlue[2]);
const unsigned char r = (unsigned char) ((1.0f - ratio) * myYellow[0] + ratio * myBlue[0]);
const unsigned char g = (unsigned char) ((1.0f - ratio) * myYellow[1] + ratio * myBlue[1]);
const unsigned char b = (unsigned char) ((1.0f - ratio) * myYellow[2] + ratio * myBlue[2]);
mesh_.set_color(*vIt, OpenMesh::Vec3uc(r,g,b));
}

View File

@@ -76,7 +76,7 @@ private:
public:
ServerSideVDPM() { clear(); }
ServerSideVDPM(): name_(""),tree_id_bits_(0) { clear(); }
void clear();
const char* name() const { return name_; }

View File

@@ -1,26 +0,0 @@
################################################################################
#
################################################################################
include( $$TOPDIR/qmake/all.include )
INCLUDEPATH += ../../../..
CONFIG += glew glut
Application()
LIBS += -Wl,-rpath=$${TOPDIR}/OpenMesh/Core/lib/$${BUILDDIRECTORY} -lCore
LIBS += -Wl,-rpath=$${TOPDIR}/OpenMesh/Tools/lib/$${BUILDDIRECTORY} -lTools
LIBS += -lglut
QMAKE_LIBDIR += $${TOPDIR}/OpenMesh/Core/lib/$${BUILDDIRECTORY}
QMAKE_LIBDIR += $${TOPDIR}/OpenMesh/Tools/lib/$${BUILDDIRECTORY}
DIRECTORIES = .
# Input
HEADERS += $$getFilesFromDir($$DIRECTORIES,*.hh)
SOURCES += $$getFilesFromDir($$DIRECTORIES,*.cc)
FORMS += $$getFilesFromDir($$DIRECTORIES,*.ui)
################################################################################

View File

@@ -1,27 +0,0 @@
################################################################################
#
################################################################################
include( $$TOPDIR/qmake/all.include )
INCLUDEPATH += ../../../..
CONFIG += glew glut
Application()
LIBS += -Wl,-rpath=$${TOPDIR}/OpenMesh/Core/lib/$${BUILDDIRECTORY} -lCore
LIBS += -Wl,-rpath=$${TOPDIR}/OpenMesh/Tools/lib/$${BUILDDIRECTORY} -lTools
LIBS += -lglut
QMAKE_LIBDIR += $${TOPDIR}/OpenMesh/Core/lib/$${BUILDDIRECTORY}
QMAKE_LIBDIR += $${TOPDIR}/OpenMesh/Tools/lib/$${BUILDDIRECTORY}
DIRECTORIES = . ../../QtViewer
# Input
HEADERS += $$getFilesFromDir($$DIRECTORIES,*.hh)
SOURCES += $$getFilesFromDir($$DIRECTORIES,*.cc)
SOURCES -= ../../QtViewer/meshviewer.cc
FORMS += $$getFilesFromDir($$DIRECTORIES,*.ui)
################################################################################

View File

@@ -89,7 +89,7 @@ public:
public:
/// Constructor
ModBalancerT( D &_dec )
explicit ModBalancerT( D &_dec )
: BaseModQ( _dec ),
max_level_(0), n_roots_(0), n_vertices_(0)
{

View File

@@ -1,26 +0,0 @@
################################################################################
#
################################################################################
include( $$TOPDIR/qmake/all.include )
INCLUDEPATH += ../../../..
CONFIG += glew glut
Application()
LIBS += -Wl,-rpath=$${TOPDIR}/OpenMesh/Core/lib/$${BUILDDIRECTORY} -lCore
LIBS += -Wl,-rpath=$${TOPDIR}/OpenMesh/Tools/lib/$${BUILDDIRECTORY} -lTools
LIBS += -lglut
QMAKE_LIBDIR += $${TOPDIR}/OpenMesh/Core/lib/$${BUILDDIRECTORY}
QMAKE_LIBDIR += $${TOPDIR}/OpenMesh/Tools/lib/$${BUILDDIRECTORY}
DIRECTORIES = .
# Input
HEADERS += $$getFilesFromDir($$DIRECTORIES,*.hh)
SOURCES += $$getFilesFromDir($$DIRECTORIES,*.cc)
FORMS += $$getFilesFromDir($$DIRECTORIES,*.ui)
################################################################################

View File

@@ -1,22 +0,0 @@
################################################################################
#
################################################################################
include( $$TOPDIR/qmake/all.include )
Application()
INCLUDEPATH += ../../..
glew()
glut()
openmesh()
DIRECTORIES = .
# Input
HEADERS += $$getFilesFromDir($$DIRECTORIES,*.hh)
SOURCES += $$getFilesFromDir($$DIRECTORIES,*.cc)
FORMS += $$getFilesFromDir($$DIRECTORIES,*.ui)
################################################################################

View File

@@ -1,43 +0,0 @@
################################################################################
#
################################################################################
include( $$TOPDIR/qmake/all.include )
Library()
contains( OPENFLIPPER , OpenFlipper ){
DESTDIR = $${TOPDIR}/OpenMesh/lib
} else {
DESTDIR = $${TOPDIR}/lib
}
DIRECTORIES = . Geometry IO IO/exporter IO/importer IO/reader IO/writer \
Mesh Mesh/gen System Utils
INCLUDEPATH += ../..
CONFIG( debug, debug|release ){
TARGET = OpenMeshCored
} else {
TARGET = OpenMeshCore
}
win32 {
DEFINES += _USE_MATH_DEFINES NOMINMAX
CONFIG += static
}
macx {
# Set library binary header to the correct path
QMAKE_LFLAGS_SONAME = -install_name$${LITERAL_WHITESPACE}$${DESTDIR}/
export(QMAKE_LFLAGS_SONAME)
}
# Input
HEADERS += $$getFilesFromDir($$DIRECTORIES,*.hh)
SOURCES += $$getFilesFromDir($$DIRECTORIES,*.cc)
FORMS += $$getFilesFromDir($$DIRECTORIES,*.ui)
################################################################################

View File

@@ -718,6 +718,47 @@ noexcept(noexcept(_v1.swap(_v2))) {
_v1.swap(_v2);
}
/// \relates OpenMesh::VectorT
/// non-member norm
template<typename Scalar, int DIM>
Scalar norm(const VectorT<Scalar, DIM>& _v) {
return _v.norm();
}
/// \relates OpenMesh::VectorT
/// non-member sqrnorm
template<typename Scalar, int DIM>
Scalar sqrnorm(const VectorT<Scalar, DIM>& _v) {
return _v.sqrnorm();
}
/// \relates OpenMesh::VectorT
/// non-member vectorize
template<typename Scalar, int DIM, typename OtherScalar>
VectorT<Scalar, DIM>& vectorize(VectorT<Scalar, DIM>& _v, OtherScalar const& _val) {
return _v.vectorize(_val);
}
/// \relates OpenMesh::VectorT
/// non-member normalize
template<typename Scalar, int DIM>
VectorT<Scalar, DIM>& normalize(VectorT<Scalar, DIM>& _v) {
return _v.normalize();
}
/// \relates OpenMesh::VectorT
/// non-member maximize
template<typename Scalar, int DIM>
VectorT<Scalar, DIM>& maximize(VectorT<Scalar, DIM>& _v1, VectorT<Scalar, DIM>& _v2) {
return _v1.maximize(_v2);
}
/// \relates OpenMesh::VectorT
/// non-member minimize
template<typename Scalar, int DIM>
VectorT<Scalar, DIM>& minimize(VectorT<Scalar, DIM>& _v1, VectorT<Scalar, DIM>& _v2) {
return _v1.minimize(_v2);
}
//== TYPEDEFS =================================================================
/** 1-byte signed vector */

View File

@@ -274,6 +274,52 @@ cross(const VectorT<Scalar,N>& _v1, const VectorT<Scalar,N>& _v2) {
}
/// \relates OpenMesh::VectorT
/// non-member norm
template<typename Scalar, int DIM>
Scalar norm(const VectorT<Scalar, DIM>& _v) {
return _v.norm();
}
/// \relates OpenMesh::VectorT
/// non-member sqrnorm
template<typename Scalar, int DIM>
Scalar sqrnorm(const VectorT<Scalar, DIM>& _v) {
return _v.sqrnorm();
}
/// \relates OpenMesh::VectorT
/// non-member vectorize
template<typename Scalar, int DIM, typename OtherScalar>
VectorT<Scalar, DIM>& vectorize(VectorT<Scalar, DIM>& _v, OtherScalar const& _val) {
return _v.vectorize(_val);
}
/// \relates OpenMesh::VectorT
/// non-member normalize
template<typename Scalar, int DIM>
VectorT<Scalar, DIM>& normalize(VectorT<Scalar, DIM>& _v) {
return _v.normalize();
}
/// \relates OpenMesh::VectorT
/// non-member maximize
template<typename Scalar, int DIM>
VectorT<Scalar, DIM>& maximize(VectorT<Scalar, DIM>& _v1, VectorT<Scalar, DIM>& _v2) {
return _v1.maximize(_v2);
}
/// \relates OpenMesh::VectorT
/// non-member minimize
template<typename Scalar, int DIM>
VectorT<Scalar, DIM>& minimize(VectorT<Scalar, DIM>& _v1, VectorT<Scalar, DIM>& _v2) {
return _v1.minimize(_v2);
}
//== TYPEDEFS =================================================================

View File

@@ -55,11 +55,24 @@
// -------------------- system settings
#include <OpenMesh/Core/System/config.h>
// -------------------- check include order
#if defined (OPENMESH_TRIMESH_ARRAY_KERNEL_HH) || \
defined (OPENMESH_POLYMESH_ARRAY_KERNEL_HH)
# error "Include MeshIO.hh before including a mesh type!"
// Issue warning if MeshIO was not included before Mesh Type
// Nobody knows why this order was enforced.
// If somebody encounters an error resulting from a wrong order, please report it to the OpenMesh developers.
// If we don't here about any errors, this check will be removed
// @TODO: Remove after reasonable time
#ifdef WIN32
#pragma message("MeshIO.hh was included after Mesh Type. You may ignore this warning. Please report errors resulting ifrom this order to the developers!")
#else
#warning "MeshIO.hh was included after Mesh Type. You may ignore this warning. Please report errors resulting from this order to the developers!"
#endif
#endif
// -------------------- OpenMesh
#include <OpenMesh/Core/IO/SR_store.hh>
#include <OpenMesh/Core/IO/IOManager.hh>

View File

@@ -315,16 +315,16 @@ namespace OMFormat {
/// Return the size of chunk data in bytes
inline size_t chunk_data_size( Header& _hdr, Chunk::Header& _chunk_hdr )
{
size_t C = 0;
size_t C;
switch( _chunk_hdr.entity_ )
{
case Chunk::Entity_Vertex: C = _hdr.n_vertices_; break;
case Chunk::Entity_Face: C = _hdr.n_faces_; break;
case Chunk::Entity_Halfedge: C = _hdr.n_edges_; // no break!
case Chunk::Entity_Edge: C += _hdr.n_edges_; break;
case Chunk::Entity_Halfedge: C = _hdr.n_edges_*2; break;
case Chunk::Entity_Edge: C = _hdr.n_edges_; break;
case Chunk::Entity_Mesh: C = 1; break;
default:
C = 0;
std::cerr << "Invalid value in _chunk_hdr.entity_\n";
assert( false );
break;

View File

@@ -145,7 +145,7 @@ namespace IO {
}
// helper to store a an integer
// helper to restore a an integer
template< typename T >
size_t
restore( std::istream& _is,
@@ -171,25 +171,28 @@ namespace IO {
OMFormat::int16 v;
bytes = restore( _is, v, _swap );
_val = static_cast<T>(v);
break;
}
case OMFormat::Chunk::Integer_32:
{
OMFormat::int32 v;
bytes = restore( _is, v, _swap );
_val = static_cast<T>(v);
break;
}
case OMFormat::Chunk::Integer_64:
{
OMFormat::int64 v;
bytes = restore( _is, v, _swap );
_val = static_cast<T>(v);
break;
}
}
return bytes;
}
// helper to store a an unsigned integer
// helper to restore a an unsigned integer
template< typename T >
size_t
restore( std::istream& _is,

View File

@@ -156,7 +156,16 @@ protected:
* @return trimmed string
*/
static inline std::string &left_trim(std::string &_string) {
_string.erase(_string.begin(), std::find_if(_string.begin(), _string.end(), std::not1(std::ptr_fun<int, int>(std::isspace))));
// Find out if the compiler supports CXX11
#if ( __cplusplus >= 201103L || _MSVC_LANG >= 201103L )
// as with CXX11 we can use lambda expressions
_string.erase(_string.begin(), std::find_if(_string.begin(), _string.end(), [](int i)->int { return ! std::isspace(i); }));
#else
// we do what we did before
_string.erase(_string.begin(), std::find_if(_string.begin(), _string.end(), std::not1(std::ptr_fun<int, int>(std::isspace))));
#endif
return _string;
}
@@ -168,7 +177,18 @@ static inline std::string &left_trim(std::string &_string) {
* @return trimmed string
*/
static inline std::string &right_trim(std::string &_string) {
_string.erase(std::find_if(_string.rbegin(), _string.rend(), std::not1(std::ptr_fun<int, int>(std::isspace))).base(), _string.end());
// Find out if the compiler supports CXX11
#if ( __cplusplus >= 201103L || _MSVC_LANG >= 201103L )
// as with CXX11 we can use lambda expressions
_string.erase(std::find_if(_string.rbegin(), _string.rend(), [](int i)->int { return ! std::isspace(i); } ).base(), _string.end());
#else
// we do what we did before
_string.erase(std::find_if(_string.rbegin(), _string.rend(), std::not1(std::ptr_fun<int, int>(std::isspace))).base(), _string.end());
#endif
return _string;
}

View File

@@ -540,6 +540,7 @@ read(std::istream& _in, BaseImporter& _bi, Options& _opt)
vhandles.clear();
face_texcoords.clear();
face_texcoords3d.clear();
// read full line after detecting a face
std::string faceLine;

View File

@@ -1062,7 +1062,7 @@ std::string get_property_name(std::string _string1, std::string _string2) {
//-----------------------------------------------------------------------------
_PLYReader_::ValueType get_property_type(std::string _string1, std::string _string2) {
_PLYReader_::ValueType get_property_type(std::string& _string1, std::string& _string2) {
if (_string1 == "float32" || _string2 == "float32")
@@ -1270,6 +1270,8 @@ bool _PLYReader_::can_u_read(std::istream& _is) const {
omerr() << "Custom face Properties defined, before 'vertex_indices' property was defined. They will be skipped" << std::endl;
elements_.back().properties_.clear();
}
} else {
options_ += Options::Custom;
}
}

View File

@@ -176,7 +176,7 @@ class CmpVec
{
public:
CmpVec(float _eps=FLT_MIN) : eps_(_eps) {}
explicit CmpVec(float _eps=FLT_MIN) : eps_(_eps) {}
bool operator()( const Vec3f& _v0, const Vec3f& _v1 ) const
{

View File

@@ -224,12 +224,22 @@ write(std::ostream& _out, BaseExporter& _be, Options _opt, std::streamsize _prec
if (!check( _be, _opt))
return false;
// No binary mode for OBJ
if ( _opt.check(Options::Binary) ) {
omout() << "[OBJWriter] : Warning, Binary mode requested for OBJ Writer (No support for Binary mode), falling back to standard." << std::endl;
}
// check writer features
if ( _opt.check(Options::Binary) || // not supported by format
_opt.check(Options::FaceNormal))
return false;
// check for unsupported writer features
if (_opt.check(Options::FaceNormal) ) {
omerr() << "[OBJWriter] : FaceNormal not supported by OBJ Writer" << std::endl;
return false;
}
// check for unsupported writer features
if (_opt.check(Options::VertexColor) ) {
omerr() << "[OBJWriter] : VertexColor not supported by OBJ Writer" << std::endl;
return false;
}
//create material file if needed
if ( _opt.check(Options::FaceColor) ){
@@ -270,10 +280,10 @@ write(std::ostream& _out, BaseExporter& _be, Options _opt, std::streamsize _prec
}
}
//collect Texturevertices from vertices
//collect Texture coordinates from vertices
if(_opt.check(Options::VertexTexCoord))
{
for (size_t i=0, nF=_be.n_faces(); i<nF; ++i)
for (size_t i=0, nV=_be.n_vertices(); i<nV; ++i)
{
vh = VertexHandle(static_cast<int>(i));
t = _be.texcoord(vh);
@@ -363,7 +373,7 @@ write(std::ostream& _out, BaseExporter& _be, Options _opt, std::streamsize _prec
{
// write vertex texture coordinate index
if (_opt.check(Options::VertexTexCoord))
_out << texMap[_be.texcoord(vh)];
_out << texMap[_be.texcoord(vhandles[j])];
}
// write vertex normal index

View File

@@ -163,7 +163,7 @@ _OMWriter_::write(std::ostream& _os, BaseExporter& _be, Options _opt, std::strea
#ifndef DOXY_IGNORE_THIS
template <typename T> struct Enabler
{
Enabler( T& obj ) : obj_(obj)
explicit Enabler( T& obj ) : obj_(obj)
{}
~Enabler() { obj_.enable(); }
@@ -302,7 +302,8 @@ bool _OMWriter_::write_binary(std::ostream& _os, BaseExporter& _be,
for (i=0, nF=header.n_faces_; i<nF; ++i)
{
nV = _be.get_vhandles(FaceHandle(i), vhandles);
//nV = _be.get_vhandles(FaceHandle(i), vhandles);
_be.get_vhandles(FaceHandle(i), vhandles);
if ( header.mesh_ == 'P' )
bytes += store( _os, vhandles.size(), OMFormat::Chunk::Integer_16, swap );

View File

@@ -158,7 +158,7 @@ write_stla(const std::string& _filename, BaseExporter& _be, Options /* _opt */)
int i, nF(int(_be.n_faces())), nV;
int i, nF(int(_be.n_faces()));
Vec3f a, b, c, n;
std::vector<VertexHandle> vhandles;
FaceHandle fh;
@@ -172,7 +172,7 @@ write_stla(const std::string& _filename, BaseExporter& _be, Options /* _opt */)
for (i=0; i<nF; ++i)
{
fh = FaceHandle(i);
nV = _be.get_vhandles(fh, vhandles);
const int nV = _be.get_vhandles(fh, vhandles);
if (nV == 3)
{
@@ -211,7 +211,7 @@ write_stla(std::ostream& _out, BaseExporter& _be, Options /* _opt */, std::strea
{
omlog() << "[STLWriter] : write ascii file\n";
int i, nF(int(_be.n_faces())), nV;
int i, nF(int(_be.n_faces()));
Vec3f a, b, c, n;
std::vector<VertexHandle> vhandles;
FaceHandle fh;
@@ -226,7 +226,7 @@ write_stla(std::ostream& _out, BaseExporter& _be, Options /* _opt */, std::strea
for (i=0; i<nF; ++i)
{
fh = FaceHandle(i);
nV = _be.get_vhandles(fh, vhandles);
const int nV = _be.get_vhandles(fh, vhandles);
if (nV == 3)
{
@@ -273,7 +273,7 @@ write_stlb(const std::string& _filename, BaseExporter& _be, Options /* _opt */)
}
int i, nF(int(_be.n_faces())), nV;
int i, nF(int(_be.n_faces()));
Vec3f a, b, c, n;
std::vector<VertexHandle> vhandles;
FaceHandle fh;
@@ -294,7 +294,7 @@ write_stlb(const std::string& _filename, BaseExporter& _be, Options /* _opt */)
for (i=0; i<nF; ++i)
{
fh = FaceHandle(i);
nV = _be.get_vhandles(fh, vhandles);
const int nV = _be.get_vhandles(fh, vhandles);
if (nV == 3)
{
@@ -344,7 +344,7 @@ write_stlb(std::ostream& _out, BaseExporter& _be, Options /* _opt */, std::strea
omlog() << "[STLWriter] : write binary file\n";
int i, nF(int(_be.n_faces())), nV;
int i, nF(int(_be.n_faces()));
Vec3f a, b, c, n;
std::vector<VertexHandle> vhandles;
FaceHandle fh;
@@ -366,7 +366,7 @@ write_stlb(std::ostream& _out, BaseExporter& _be, Options /* _opt */, std::strea
for (i=0; i<nF; ++i)
{
fh = FaceHandle(i);
nV = _be.get_vhandles(fh, vhandles);
const int nV = _be.get_vhandles(fh, vhandles);
if (nV == 3)
{

View File

@@ -37,146 +37,145 @@
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS *
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *
* *
* ========================================================================= */
/*===========================================================================*\
* *
* $Revision$ *
* $Date$ *
* *
\*===========================================================================*/
#include <OpenMesh/Core/Mesh/ArrayKernel.hh>
namespace OpenMesh
{
ArrayKernel::ArrayKernel()
: refcount_vstatus_(0), refcount_hstatus_(0),
refcount_estatus_(0), refcount_fstatus_(0)
{
init_bit_masks(); //Status bit masks initialization
}
ArrayKernel::~ArrayKernel()
{
clear();
}
// ArrayKernel::ArrayKernel(const ArrayKernel& _rhs)
// : BaseKernel(_rhs),
// vertices_(_rhs.vertices_), edges_(_rhs.edges_), faces_(_rhs.faces_),
// vertex_status_(_rhs.vertex_status_), halfedge_status_(_rhs.halfedge_status_),
// edge_status_(_rhs.edge_status_), face_status_(_rhs.face_status_),
// refcount_vstatus_(_rhs.refcount_vstatus_), refcount_hstatus_(_rhs.refcount_hstatus_),
// refcount_estatus_(_rhs.refcount_estatus_), refcount_fstatus_(_rhs.refcount_fstatus_)
// {}
void ArrayKernel::assign_connectivity(const ArrayKernel& _other)
{
vertices_ = _other.vertices_;
edges_ = _other.edges_;
faces_ = _other.faces_;
vprops_resize(n_vertices());
hprops_resize(n_halfedges());
eprops_resize(n_edges());
fprops_resize(n_faces());
#define COPY_STATUS_PROPERTY(ENTITY) \
if (_other.ENTITY##_status_.is_valid()) \
{ \
if (!ENTITY##_status_.is_valid()) \
{ \
request_##ENTITY##_status(); \
} \
property(ENTITY##_status_) = _other.property(_other.ENTITY##_status_); \
}
COPY_STATUS_PROPERTY(vertex)
COPY_STATUS_PROPERTY(halfedge)
COPY_STATUS_PROPERTY(edge)
COPY_STATUS_PROPERTY(face)
#undef COPY_STATUS_PROPERTY
}
// --- handle -> item ---
VertexHandle ArrayKernel::handle(const Vertex& _v) const
{
return VertexHandle( int( &_v - &vertices_.front()));
}
HalfedgeHandle ArrayKernel::handle(const Halfedge& _he) const
{
// Calculate edge belonging to given halfedge
// There are two halfedges stored per edge
// Get memory position inside edge vector and devide by size of an edge
// to get the corresponding edge for the requested halfedge
size_t eh = ( (char*)&_he - (char*)&edges_.front() ) / sizeof(Edge) ;
assert((&_he == &edges_[eh].halfedges_[0]) ||
(&_he == &edges_[eh].halfedges_[1]));
return ((&_he == &edges_[eh].halfedges_[0]) ?
HalfedgeHandle( int(eh)<<1) : HalfedgeHandle((int(eh)<<1)+1));
}
EdgeHandle ArrayKernel::handle(const Edge& _e) const
{
return EdgeHandle( int(&_e - &edges_.front() ) );
}
FaceHandle ArrayKernel::handle(const Face& _f) const
{
return FaceHandle( int(&_f - &faces_.front()) );
}
#define SIGNED(x) signed( (x) )
bool ArrayKernel::is_valid_handle(VertexHandle _vh) const
{
return 0 <= _vh.idx() && _vh.idx() < SIGNED(n_vertices());
}
bool ArrayKernel::is_valid_handle(HalfedgeHandle _heh) const
{
return 0 <= _heh.idx() && _heh.idx() < SIGNED(n_edges()*2);
}
bool ArrayKernel::is_valid_handle(EdgeHandle _eh) const
{
return 0 <= _eh.idx() && _eh.idx() < SIGNED(n_edges());
}
bool ArrayKernel::is_valid_handle(FaceHandle _fh) const
{
return 0 <= _fh.idx() && _fh.idx() < SIGNED(n_faces());
}
#undef SIGNED
unsigned int ArrayKernel::delete_isolated_vertices()
{
assert(has_vertex_status());//this function requires vertex status property
unsigned int n_isolated = 0;
for (KernelVertexIter v_it = vertices_begin(); v_it != vertices_end(); ++v_it)
{
if (is_isolated(handle(*v_it)))
{
status(handle(*v_it)).set_deleted(true);
n_isolated++;
}
}
return n_isolated;
}
void ArrayKernel::garbage_collection(bool _v, bool _e, bool _f)
{
std::vector<VertexHandle*> empty_vh;
std::vector<HalfedgeHandle*> empty_hh;
std::vector<FaceHandle*> empty_fh;
garbage_collection( empty_vh,empty_hh,empty_fh,_v, _e, _f);
}
* ========================================================================= */
/*===========================================================================*\
* *
* $Revision$ *
* $Date$ *
* *
\*===========================================================================*/
#include <OpenMesh/Core/Mesh/ArrayKernel.hh>
namespace OpenMesh
{
ArrayKernel::ArrayKernel()
: refcount_vstatus_(0), refcount_hstatus_(0),
refcount_estatus_(0), refcount_fstatus_(0)
{
init_bit_masks(); //Status bit masks initialization
}
ArrayKernel::~ArrayKernel()
{
clear();
}
// ArrayKernel::ArrayKernel(const ArrayKernel& _rhs)
// : BaseKernel(_rhs),
// vertices_(_rhs.vertices_), edges_(_rhs.edges_), faces_(_rhs.faces_),
// vertex_status_(_rhs.vertex_status_), halfedge_status_(_rhs.halfedge_status_),
// edge_status_(_rhs.edge_status_), face_status_(_rhs.face_status_),
// refcount_vstatus_(_rhs.refcount_vstatus_), refcount_hstatus_(_rhs.refcount_hstatus_),
// refcount_estatus_(_rhs.refcount_estatus_), refcount_fstatus_(_rhs.refcount_fstatus_)
// {}
void ArrayKernel::assign_connectivity(const ArrayKernel& _other)
{
vertices_ = _other.vertices_;
edges_ = _other.edges_;
faces_ = _other.faces_;
vprops_resize(n_vertices());
hprops_resize(n_halfedges());
eprops_resize(n_edges());
fprops_resize(n_faces());
//just copy status properties for now,
//until a proper solution for refcounted
//properties is available
vertex_status_ = _other.vertex_status_;
halfedge_status_ = _other.halfedge_status_;
edge_status_ = _other.edge_status_;
face_status_ = _other.face_status_;
//initialize refcounter to 1 for the new mesh,
//if status is available.
refcount_estatus_ = _other.refcount_estatus_ > 0 ? 1 : 0;
refcount_vstatus_ = _other.refcount_vstatus_ > 0 ? 1 : 0;
refcount_hstatus_ = _other.refcount_hstatus_ > 0 ? 1 : 0;
refcount_fstatus_ = _other.refcount_fstatus_ > 0 ? 1 : 0;
}
// --- handle -> item ---
VertexHandle ArrayKernel::handle(const Vertex& _v) const
{
return VertexHandle( int( &_v - &vertices_.front()));
}
HalfedgeHandle ArrayKernel::handle(const Halfedge& _he) const
{
// Calculate edge belonging to given halfedge
// There are two halfedges stored per edge
// Get memory position inside edge vector and devide by size of an edge
// to get the corresponding edge for the requested halfedge
size_t eh = ( (char*)&_he - (char*)&edges_.front() ) / sizeof(Edge) ;
assert((&_he == &edges_[eh].halfedges_[0]) ||
(&_he == &edges_[eh].halfedges_[1]));
return ((&_he == &edges_[eh].halfedges_[0]) ?
HalfedgeHandle( int(eh)<<1) : HalfedgeHandle((int(eh)<<1)+1));
}
EdgeHandle ArrayKernel::handle(const Edge& _e) const
{
return EdgeHandle( int(&_e - &edges_.front() ) );
}
FaceHandle ArrayKernel::handle(const Face& _f) const
{
return FaceHandle( int(&_f - &faces_.front()) );
}
#define SIGNED(x) signed( (x) )
bool ArrayKernel::is_valid_handle(VertexHandle _vh) const
{
return 0 <= _vh.idx() && _vh.idx() < SIGNED(n_vertices());
}
bool ArrayKernel::is_valid_handle(HalfedgeHandle _heh) const
{
return 0 <= _heh.idx() && _heh.idx() < SIGNED(n_edges()*2);
}
bool ArrayKernel::is_valid_handle(EdgeHandle _eh) const
{
return 0 <= _eh.idx() && _eh.idx() < SIGNED(n_edges());
}
bool ArrayKernel::is_valid_handle(FaceHandle _fh) const
{
return 0 <= _fh.idx() && _fh.idx() < SIGNED(n_faces());
}
#undef SIGNED
unsigned int ArrayKernel::delete_isolated_vertices()
{
assert(has_vertex_status());//this function requires vertex status property
unsigned int n_isolated = 0;
for (KernelVertexIter v_it = vertices_begin(); v_it != vertices_end(); ++v_it)
{
if (is_isolated(handle(*v_it)))
{
status(handle(*v_it)).set_deleted(true);
n_isolated++;
}
}
return n_isolated;
}
void ArrayKernel::garbage_collection(bool _v, bool _e, bool _f)
{
std::vector<VertexHandle*> empty_vh;
std::vector<HalfedgeHandle*> empty_hh;
std::vector<FaceHandle*> empty_fh;
garbage_collection( empty_vh,empty_hh,empty_fh,_v, _e, _f);
}
void ArrayKernel::clean_keep_reservation()
{
vertices_.clear();
@@ -187,74 +186,74 @@ void ArrayKernel::clean_keep_reservation()
}
void ArrayKernel::clean()
{
vertices_.clear();
VertexContainer().swap( vertices_ );
edges_.clear();
EdgeContainer().swap( edges_ );
faces_.clear();
FaceContainer().swap( faces_ );
}
void ArrayKernel::clear()
{
vprops_clear();
eprops_clear();
hprops_clear();
fprops_clear();
clean();
}
void ArrayKernel::resize( size_t _n_vertices, size_t _n_edges, size_t _n_faces )
{
vertices_.resize(_n_vertices);
edges_.resize(_n_edges);
faces_.resize(_n_faces);
vprops_resize(n_vertices());
hprops_resize(n_halfedges());
eprops_resize(n_edges());
fprops_resize(n_faces());
}
void ArrayKernel::reserve(size_t _n_vertices, size_t _n_edges, size_t _n_faces )
{
vertices_.reserve(_n_vertices);
edges_.reserve(_n_edges);
faces_.reserve(_n_faces);
vprops_reserve(_n_vertices);
hprops_reserve(_n_edges*2);
eprops_reserve(_n_edges);
fprops_reserve(_n_faces);
}
// Status Sets API
void ArrayKernel::init_bit_masks(BitMaskContainer& _bmc)
{
for (unsigned int i = Attributes::UNUSED; i != 0; i <<= 1)
{
_bmc.push_back(i);
}
}
void ArrayKernel::init_bit_masks()
{
init_bit_masks(vertex_bit_masks_);
edge_bit_masks_ = vertex_bit_masks_;//init_bit_masks(edge_bit_masks_);
face_bit_masks_ = vertex_bit_masks_;//init_bit_masks(face_bit_masks_);
halfedge_bit_masks_= vertex_bit_masks_;//init_bit_masks(halfedge_bit_masks_);
}
};
void ArrayKernel::clean()
{
vertices_.clear();
VertexContainer().swap( vertices_ );
edges_.clear();
EdgeContainer().swap( edges_ );
faces_.clear();
FaceContainer().swap( faces_ );
}
void ArrayKernel::clear()
{
vprops_clear();
eprops_clear();
hprops_clear();
fprops_clear();
clean();
}
void ArrayKernel::resize( size_t _n_vertices, size_t _n_edges, size_t _n_faces )
{
vertices_.resize(_n_vertices);
edges_.resize(_n_edges);
faces_.resize(_n_faces);
vprops_resize(n_vertices());
hprops_resize(n_halfedges());
eprops_resize(n_edges());
fprops_resize(n_faces());
}
void ArrayKernel::reserve(size_t _n_vertices, size_t _n_edges, size_t _n_faces )
{
vertices_.reserve(_n_vertices);
edges_.reserve(_n_edges);
faces_.reserve(_n_faces);
vprops_reserve(_n_vertices);
hprops_reserve(_n_edges*2);
eprops_reserve(_n_edges);
fprops_reserve(_n_faces);
}
// Status Sets API
void ArrayKernel::init_bit_masks(BitMaskContainer& _bmc)
{
for (unsigned int i = Attributes::UNUSED; i != 0; i <<= 1)
{
_bmc.push_back(i);
}
}
void ArrayKernel::init_bit_masks()
{
init_bit_masks(vertex_bit_masks_);
edge_bit_masks_ = vertex_bit_masks_;//init_bit_masks(edge_bit_masks_);
face_bit_masks_ = vertex_bit_masks_;//init_bit_masks(face_bit_masks_);
halfedge_bit_masks_= vertex_bit_masks_;//init_bit_masks(halfedge_bit_masks_);
}
};

View File

@@ -879,10 +879,7 @@ private:
void init_bit_masks(BitMaskContainer& _bmc);
void init_bit_masks();
private:
VertexContainer vertices_;
EdgeContainer edges_;
FaceContainer faces_;
protected:
VertexStatusPropertyHandle vertex_status_;
HalfedgeStatusPropertyHandle halfedge_status_;
@@ -894,6 +891,11 @@ private:
unsigned int refcount_estatus_;
unsigned int refcount_fstatus_;
private:
VertexContainer vertices_;
EdgeContainer edges_;
FaceContainer faces_;
BitMaskContainer halfedge_bit_masks_;
BitMaskContainer edge_bit_masks_;
BitMaskContainer vertex_bit_masks_;

View File

@@ -744,48 +744,34 @@ private:
{
//mesh has no points?
}
if(this->get_property_handle(vertex_normals_,
"v:normals"))
refcount_vnormals_ = 1;
if(this->get_property_handle(vertex_colors_,
"v:colors"))
refcount_vcolors_ = 1;
if(this->get_property_handle(vertex_texcoords1D_,
"v:texcoords1D"))
refcount_vtexcoords1D_ = 1;
if(this->get_property_handle(vertex_texcoords2D_,
"v:texcoords2D"))
refcount_vtexcoords2D_ = 1;
if(this->get_property_handle(vertex_texcoords3D_,
"v:texcoords3D"))
refcount_vtexcoords3D_ = 1;
if(this->get_property_handle(halfedge_texcoords1D_,
"h:texcoords1D"))
refcount_htexcoords1D_ = 1;
if(this->get_property_handle(halfedge_texcoords2D_,
"h:texcoords2D"))
refcount_htexcoords2D_ = 1;
if(this->get_property_handle(halfedge_texcoords3D_,
"h:texcoords3D"))
refcount_htexcoords3D_ = 1;
if(this->get_property_handle(halfedge_normals_,
"h:normals"))
refcount_henormals_ = 1;
if(this->get_property_handle(halfedge_colors_,
"h:colors"))
refcount_hecolors_ = 1;
if(this->get_property_handle(edge_colors_,
"e:colors"))
refcount_ecolors_ = 1;
if(this->get_property_handle(face_normals_,
"f:normals"))
refcount_fnormals_ = 1;
if(this->get_property_handle(face_colors_,
"f:colors"))
refcount_fcolors_ = 1;
if(this->get_property_handle(face_texture_index_,
"f:textureindex"))
refcount_ftextureIndex_ = 1;
refcount_vnormals_ = this->get_property_handle(vertex_normals_,
"v:normals") ? 1 : 0 ;
refcount_vcolors_ = this->get_property_handle(vertex_colors_,
"v:colors") ? 1 : 0 ;
refcount_vtexcoords1D_ = this->get_property_handle(vertex_texcoords1D_,
"v:texcoords1D") ? 1 : 0 ;
refcount_vtexcoords2D_ = this->get_property_handle(vertex_texcoords2D_,
"v:texcoords2D") ? 1 : 0 ;
refcount_vtexcoords3D_ = this->get_property_handle(vertex_texcoords3D_,
"v:texcoords3D") ? 1 : 0 ;
refcount_htexcoords1D_ = this->get_property_handle(halfedge_texcoords1D_,
"h:texcoords1D") ? 1 : 0 ;
refcount_htexcoords2D_ = this->get_property_handle(halfedge_texcoords2D_,
"h:texcoords2D") ? 1 : 0 ;
refcount_htexcoords3D_ = this->get_property_handle(halfedge_texcoords3D_,
"h:texcoords3D") ? 1 : 0 ;
refcount_henormals_ = this->get_property_handle(halfedge_normals_,
"h:normals") ? 1 : 0 ;
refcount_hecolors_ = this->get_property_handle(halfedge_colors_,
"h:colors") ? 1 : 0 ;
refcount_ecolors_ = this->get_property_handle(edge_colors_,
"e:colors") ? 1 : 0 ;
refcount_fnormals_ = this->get_property_handle(face_normals_,
"f:normals") ? 1 : 0 ;
refcount_fcolors_ = this->get_property_handle(face_colors_,
"f:colors") ? 1 : 0 ;
refcount_ftextureIndex_ = this->get_property_handle(face_texture_index_,
"f:textureindex") ? 1 : 0 ;
}
};

View File

@@ -165,8 +165,9 @@ namespace std {
template <>
struct hash<OpenMesh::BaseHandle >
: public std::unary_function<OpenMesh::BaseHandle, std::size_t>
{
typedef OpenMesh::BaseHandle argument_type;
typedef std::size_t result_type;
std::size_t operator()(const OpenMesh::BaseHandle& h) const
{
@@ -176,8 +177,9 @@ struct hash<OpenMesh::BaseHandle >
template <>
struct hash<OpenMesh::VertexHandle >
: public std::unary_function<OpenMesh::VertexHandle, std::size_t>
{
typedef OpenMesh::VertexHandle argument_type;
typedef std::size_t result_type;
std::size_t operator()(const OpenMesh::VertexHandle& h) const
{
@@ -187,9 +189,11 @@ struct hash<OpenMesh::VertexHandle >
template <>
struct hash<OpenMesh::HalfedgeHandle >
: public std::unary_function<OpenMesh::HalfedgeHandle, std::size_t>
{
typedef OpenMesh::HalfedgeHandle argument_type;
typedef std::size_t result_type;
std::size_t operator()(const OpenMesh::HalfedgeHandle& h) const
{
return h.idx();
@@ -198,9 +202,11 @@ struct hash<OpenMesh::HalfedgeHandle >
template <>
struct hash<OpenMesh::EdgeHandle >
: public std::unary_function<OpenMesh::EdgeHandle, std::size_t>
{
typedef OpenMesh::EdgeHandle argument_type;
typedef std::size_t result_type;
std::size_t operator()(const OpenMesh::EdgeHandle& h) const
{
return h.idx();
@@ -209,9 +215,11 @@ struct hash<OpenMesh::EdgeHandle >
template <>
struct hash<OpenMesh::FaceHandle >
: public std::unary_function<OpenMesh::FaceHandle, std::size_t>
{
typedef OpenMesh::FaceHandle argument_type;
typedef std::size_t result_type;
std::size_t operator()(const OpenMesh::FaceHandle& h) const
{
return h.idx();

View File

@@ -109,9 +109,6 @@ class GenericIteratorT {
: mesh_(&_mesh), hnd_(_hnd), skip_bits_(0)
{
if (_skip) enable_skipping();
// Set vertex handle invalid if the mesh contains no vertex
if((mesh_->*PrimitiveCountMember)() == 0) hnd_ = value_handle(-1);
}
/// Standard dereferencing operator.

View File

@@ -777,6 +777,11 @@ void PolyConnectivity::collapse_edge(HalfedgeHandle _hh)
// delete stuff
status(edge_handle(h)).set_deleted(true);
status(vo).set_deleted(true);
if (has_halfedge_status())
{
status(h).set_deleted(true);
status(o).set_deleted(true);
}
}
//-----------------------------------------------------------------------------
@@ -827,6 +832,11 @@ void PolyConnectivity::collapse_loop(HalfedgeHandle _hh)
status(fh).set_deleted(true);
}
status(edge_handle(h0)).set_deleted(true);
if (has_halfedge_status())
{
status(h0).set_deleted(true);
status(o0).set_deleted(true);
}
}
//-----------------------------------------------------------------------------

View File

@@ -1138,45 +1138,89 @@ public:
PolyConnectivity::ConstVertexIter,
&PolyConnectivity::vertices_begin,
&PolyConnectivity::vertices_end> ConstVertexRange;
typedef EntityRange<
const PolyConnectivity,
PolyConnectivity::ConstVertexIter,
&PolyConnectivity::vertices_sbegin,
&PolyConnectivity::vertices_end> ConstVertexRangeSkipping;
typedef EntityRange<
const PolyConnectivity,
PolyConnectivity::ConstHalfedgeIter,
&PolyConnectivity::halfedges_begin,
&PolyConnectivity::halfedges_end> ConstHalfedgeRange;
typedef EntityRange<
const PolyConnectivity,
PolyConnectivity::ConstHalfedgeIter,
&PolyConnectivity::halfedges_sbegin,
&PolyConnectivity::halfedges_end> ConstHalfedgeRangeSkipping;
typedef EntityRange<
const PolyConnectivity,
PolyConnectivity::ConstEdgeIter,
&PolyConnectivity::edges_begin,
&PolyConnectivity::edges_end> ConstEdgeRange;
typedef EntityRange<
const PolyConnectivity,
PolyConnectivity::ConstEdgeIter,
&PolyConnectivity::edges_sbegin,
&PolyConnectivity::edges_end> ConstEdgeRangeSkipping;
typedef EntityRange<
const PolyConnectivity,
PolyConnectivity::ConstFaceIter,
&PolyConnectivity::faces_begin,
&PolyConnectivity::faces_end> ConstFaceRange;
typedef EntityRange<
const PolyConnectivity,
PolyConnectivity::ConstFaceIter,
&PolyConnectivity::faces_sbegin,
&PolyConnectivity::faces_end> ConstFaceRangeSkipping;
/**
* @return The vertices as a range object suitable
* for C++11 range based for loops.
* for C++11 range based for loops. Will skip deleted vertices.
*/
ConstVertexRange vertices() const { return ConstVertexRange(*this); }
ConstVertexRangeSkipping vertices() const { return ConstVertexRangeSkipping(*this); }
/**
* @return The vertices as a range object suitable
* for C++11 range based for loops. Will include deleted vertices.
*/
ConstVertexRange all_vertices() const { return ConstVertexRange(*this); }
/**
* @return The halfedges as a range object suitable
* for C++11 range based for loops.
* for C++11 range based for loops. Will skip deleted halfedges.
*/
ConstHalfedgeRange halfedges() const { return ConstHalfedgeRange(*this); }
ConstHalfedgeRangeSkipping halfedges() const { return ConstHalfedgeRangeSkipping(*this); }
/**
* @return The edges as a range object suitabl
* for C++11 range based for loops.
* @return The halfedges as a range object suitable
* for C++11 range based for loops. Will include deleted halfedges.
*/
ConstEdgeRange edges() const { return ConstEdgeRange(*this); }
ConstHalfedgeRange all_halfedges() const { return ConstHalfedgeRange(*this); }
/**
* @return The edges as a range object suitable
* for C++11 range based for loops. Will skip deleted edges.
*/
ConstEdgeRangeSkipping edges() const { return ConstEdgeRangeSkipping(*this); }
/**
* @return The edges as a range object suitable
* for C++11 range based for loops. Will include deleted edges.
*/
ConstEdgeRange all_edges() const { return ConstEdgeRange(*this); }
/**
* @return The faces as a range object suitable
* for C++11 range based for loops.
* for C++11 range based for loops. Will skip deleted faces.
*/
ConstFaceRange faces() const { return ConstFaceRange(*this); }
ConstFaceRangeSkipping faces() const { return ConstFaceRangeSkipping(*this); }
/**
* @return The faces as a range object suitable
* for C++11 range based for loops. Will include deleted faces.
*/
ConstFaceRange all_faces() const { return ConstFaceRange(*this); }
/// Generic class for iterator ranges.
template<

View File

@@ -139,18 +139,18 @@ PolyMeshT<Kernel>::calc_face_normal_impl(FaceHandle _fh, PointIs3DTag) const
// Due to traits, the value types of normals and points can be different.
// Therefore we cast them here.
n[0] += static_cast<typename Normal::value_type>(a[1] * b[2]);
n[1] += static_cast<typename Normal::value_type>(a[2] * b[0]);
n[2] += static_cast<typename Normal::value_type>(a[0] * b[1]);
n[0] += static_cast<typename vector_traits<Normal>::value_type>(a[1] * b[2]);
n[1] += static_cast<typename vector_traits<Normal>::value_type>(a[2] * b[0]);
n[2] += static_cast<typename vector_traits<Normal>::value_type>(a[0] * b[1]);
}
const typename vector_traits<Normal>::value_type norm = n.length();
const typename vector_traits<Normal>::value_type length = norm(n);
// The expression ((n *= (1.0/norm)),n) is used because the OpenSG
// vector class does not return self after component-wise
// self-multiplication with a scalar!!!
return (norm != typename vector_traits<Normal>::value_type(0))
? ((n *= (typename vector_traits<Normal>::value_type(1)/norm)), n)
return (length != typename vector_traits<Normal>::value_type(0))
? ((n *= (typename vector_traits<Normal>::value_type(1)/length)), n)
: Normal(0, 0, 0);
}
@@ -194,20 +194,22 @@ calc_face_normal_impl(const Point& _p0,
Normal p1p2(vector_cast<Normal>(_p2)); p1p2 -= vector_cast<Normal>(_p1);
Normal n = cross(p1p2, p1p0);
typename vector_traits<Normal>::value_type norm = n.length();
typename vector_traits<Normal>::value_type length = norm(n);
// The expression ((n *= (1.0/norm)),n) is used because the OpenSG
// vector class does not return self after component-wise
// self-multiplication with a scalar!!!
return (norm != typename vector_traits<Normal>::value_type(0)) ? ((n *= (typename vector_traits<Normal>::value_type(1)/norm)),n) : Normal(0,0,0);
return (length != typename vector_traits<Normal>::value_type(0))
? ((n *= (typename vector_traits<Normal>::value_type(1)/length)),n)
: Normal(0,0,0);
#else
Point p1p0 = _p0; p1p0 -= _p1;
Point p1p2 = _p2; p1p2 -= _p1;
Normal n = vector_cast<Normal>(cross(p1p2, p1p0));
typename vector_traits<Normal>::value_type norm = n.length();
typename vector_traits<Normal>::value_type length = norm(n);
return (norm != 0.0) ? n *= (1.0/norm) : Normal(0,0,0);
return (length != 0.0) ? n *= (1.0/length) : Normal(0,0,0);
#endif
}
@@ -226,7 +228,7 @@ PolyMeshT<Kernel>::
calc_face_centroid(FaceHandle _fh) const
{
Point _pt;
_pt.vectorize(0);
vectorize(_pt, 0);
Scalar valence = 0.0;
for (ConstFaceVertexIter cfv_it = this->cfv_iter(_fh); cfv_it.is_valid(); ++cfv_it, valence += 1.0)
{
@@ -261,7 +263,7 @@ void
PolyMeshT<Kernel>::
update_face_normals()
{
FaceIter f_it(Kernel::faces_begin()), f_end(Kernel::faces_end());
FaceIter f_it(Kernel::faces_sbegin()), f_end(Kernel::faces_end());
for (; f_it != f_end; ++f_it)
this->set_normal(*f_it, calc_face_normal(*f_it));
@@ -331,7 +333,7 @@ calc_halfedge_normal(HalfedgeHandle _heh, const double _feature_angle) const
for(unsigned int i=0; i<fhs.size(); ++i)
n += Kernel::normal(fhs[i]);
return n.normalize();
return normalize(n);
}
}
@@ -378,8 +380,8 @@ calc_vertex_normal(VertexHandle _vh) const
Normal n;
calc_vertex_normal_fast(_vh,n);
Scalar norm = n.length();
if (norm != 0.0) n *= (Scalar(1.0)/norm);
Scalar length = norm(n);
if (length != 0.0) n *= (Scalar(1.0)/length);
return n;
}
@@ -389,7 +391,7 @@ template <class Kernel>
void PolyMeshT<Kernel>::
calc_vertex_normal_fast(VertexHandle _vh, Normal& _n) const
{
_n.vectorize(0.0);
vectorize(_n, 0.0);
for (ConstVertexFaceIter vf_it = this->cvf_iter(_vh); vf_it.is_valid(); ++vf_it)
_n += this->normal(*vf_it);
}
@@ -399,7 +401,7 @@ template <class Kernel>
void PolyMeshT<Kernel>::
calc_vertex_normal_correct(VertexHandle _vh, Normal& _n) const
{
_n.vectorize(0.0);
vectorize(_n, 0.0);
ConstVertexIHalfedgeIter cvih_it = this->cvih_iter(_vh);
if (! cvih_it.is_valid() )
{//don't crash on isolated vertices

View File

@@ -408,7 +408,7 @@ public:
{
Normal edge_vec;
calc_edge_vector(_heh, edge_vec);
return edge_vec.sqrnorm();
return sqrnorm(edge_vec);
}
/** Calculates the midpoint of the halfedge _heh, defined by the positions of
@@ -446,8 +446,8 @@ public:
{
Normal v0, v1;
calc_sector_vectors(_in_heh, v0, v1);
Scalar denom = v0.norm()*v1.norm();
if (is_zero(denom))
Scalar denom = norm(v0)*norm(v1);
if ( denom == Scalar(0))
{
return 0;
}
@@ -472,7 +472,7 @@ public:
Normal in_vec, out_vec;
calc_edge_vector(_in_heh, in_vec);
calc_edge_vector(next_halfedge_handle(_in_heh), out_vec);
Scalar denom = in_vec.norm()*out_vec.norm();
Scalar denom = norm(in_vec)*norm(out_vec);
if (is_zero(denom))
{
_cos_a = 1;
@@ -481,7 +481,7 @@ public:
else
{
_cos_a = dot(in_vec, out_vec)/denom;
_sin_a = cross(in_vec, out_vec).norm()/denom;
_sin_a = norm(cross(in_vec, out_vec))/denom;
}
}
*/
@@ -501,7 +501,7 @@ public:
{
Normal sector_normal;
calc_sector_normal(_in_heh, sector_normal);
return sector_normal.norm()/2;
return norm(sector_normal)/2;
}
/** calculates the dihedral angle on the halfedge _heh
@@ -541,7 +541,7 @@ public:
calc_sector_normal(_heh, n0);
calc_sector_normal(this->opposite_halfedge_handle(_heh), n1);
calc_edge_vector(_heh, he);
Scalar denom = n0.norm()*n1.norm();
Scalar denom = norm(n0)*norm(n1);
if (denom == Scalar(0))
{
return 0;

View File

@@ -488,6 +488,11 @@ void TriConnectivity::split(EdgeHandle _eh, VertexHandle _vh)
void TriConnectivity::split_copy(EdgeHandle _eh, VertexHandle _vh)
{
const VertexHandle v0 = to_vertex_handle(halfedge_handle(_eh, 0));
const VertexHandle v1 = to_vertex_handle(halfedge_handle(_eh, 1));
const int nf = n_faces();
// Split the halfedge ( handle will be preserved)
split(_eh, _vh);
@@ -495,6 +500,22 @@ void TriConnectivity::split_copy(EdgeHandle _eh, VertexHandle _vh)
// have been created
for(VEIter ve_it = ve_iter(_vh); ve_it.is_valid(); ++ve_it)
copy_all_properties(_eh, *ve_it, true);
for (auto vh : {v0, v1})
{
// get the halfedge pointing from new vertex to old vertex
const HalfedgeHandle h = find_halfedge(_vh, vh);
if (!is_boundary(h)) // for boundaries there are no faces whose properties need to be copied
{
FaceHandle fh0 = face_handle(h);
FaceHandle fh1 = face_handle(opposite_halfedge_handle(prev_halfedge_handle(h)));
if (fh0.idx() >= nf) // is fh0 the new face?
std::swap(fh0, fh1);
// copy properties from old face to new face
copy_all_properties(fh0, fh1, true);
}
}
}
}// namespace OpenMesh

View File

@@ -361,9 +361,9 @@ public:
VertexHandle p2 = this->to_vertex_handle(he2);
// Calculate midpoint coordinates
const Point new0 = (this->point(p0) + this->point(p2)) * static_cast< typename Point::value_type >(0.5);
const Point new1 = (this->point(p0) + this->point(p1)) * static_cast< typename Point::value_type >(0.5);
const Point new2 = (this->point(p1) + this->point(p2)) * static_cast< typename Point::value_type >(0.5);
const Point new0 = (this->point(p0) + this->point(p2)) * static_cast<typename vector_traits<Point>::value_type >(0.5);
const Point new1 = (this->point(p0) + this->point(p1)) * static_cast<typename vector_traits<Point>::value_type >(0.5);
const Point new2 = (this->point(p1) + this->point(p2)) * static_cast<typename vector_traits<Point>::value_type >(0.5);
// Add vertices at midpoint coordinates
VertexHandle v0 = this->add_vertex(new0);

View File

@@ -65,15 +65,11 @@
// ----------------------------------------------------------------------------
#define OM_VERSION 0x70000
//#define OM_VERSION 0x60300
#define OM_VERSION 0x70200
// only defined, if it is a beta version
//#define OM_VERSION_BETA 4
#define OM_GET_VER ((OM_VERSION && 0xf0000) >> 16)
#define OM_GET_MAJ ((OM_VERSION && 0x0ff00) >> 8)
#define OM_GET_MIN (OM_VERSION && 0x000ff)
#define OM_GET_VER ((OM_VERSION & 0xf0000) >> 16)
#define OM_GET_MAJ ((OM_VERSION & 0x0ff00) >> 8)
#define OM_GET_MIN (OM_VERSION & 0x000ff)
#ifdef WIN32
# ifdef min

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@@ -95,7 +95,6 @@ inline void vector_cast( const src_t & /*_src*/, dst_t & /*_dst*/, GenProg::Int2
{
}
template <typename src_t, typename dst_t, int n>
inline void vector_copy( const src_t &_src, dst_t &_dst, GenProg::Int2Type<n> )
{

View File

@@ -1,12 +0,0 @@
Subdirs()
addSubdirs( Tutorial01 )
addSubdirs( Tutorial02 )
addSubdirs( Tutorial03 )
addSubdirs( Tutorial04 )
addSubdirs( Tutorial05 )
addSubdirs( Tutorial06 )
addSubdirs( Tutorial07 )
addSubdirs( Tutorial08 )
addSubdirs( Tutorial09 )
addSubdirs( Tutorial10 )

View File

@@ -1,19 +0,0 @@
################################################################################
#
################################################################################
include( $$TOPDIR/qmake/all.include )
INCLUDEPATH += ../../..
Application()
openmesh()
DIRECTORIES = .
# Input
HEADERS += $$getFilesFromDir($$DIRECTORIES,*.hh)
SOURCES += $$getFilesFromDir($$DIRECTORIES,*.cc)
FORMS += $$getFilesFromDir($$DIRECTORIES,*.ui)
################################################################################

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@@ -1,19 +0,0 @@
################################################################################
#
################################################################################
include( $$TOPDIR/qmake/all.include )
INCLUDEPATH += ../../..
Application()
openmesh()
DIRECTORIES = .
# Input
HEADERS += $$getFilesFromDir($$DIRECTORIES,*.hh)
SOURCES += $$getFilesFromDir($$DIRECTORIES,*.cc)
FORMS += $$getFilesFromDir($$DIRECTORIES,*.ui)
################################################################################

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@@ -1,19 +0,0 @@
################################################################################
#
################################################################################
include( $$TOPDIR/qmake/all.include )
INCLUDEPATH += ../../..
Application()
openmesh()
DIRECTORIES = .
# Input
HEADERS += $$getFilesFromDir($$DIRECTORIES,*.hh)
SOURCES += $$getFilesFromDir($$DIRECTORIES,*.cc)
FORMS += $$getFilesFromDir($$DIRECTORIES,*.ui)
################################################################################

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@@ -1,19 +0,0 @@
################################################################################
#
################################################################################
include( $$TOPDIR/qmake/all.include )
INCLUDEPATH += ../../..
Application()
openmesh()
DIRECTORIES = .
# Input
HEADERS += $$getFilesFromDir($$DIRECTORIES,*.hh)
SOURCES += $$getFilesFromDir($$DIRECTORIES,*.cc)
FORMS += $$getFilesFromDir($$DIRECTORIES,*.ui)
################################################################################

View File

@@ -13,7 +13,7 @@ public:
public:
// construct with a given mesh
SmootherT(Mesh& _mesh)
explicit SmootherT(Mesh& _mesh)
: mesh_(_mesh)
{
mesh_.add_property( cog_ );

View File

@@ -1,19 +0,0 @@
################################################################################
#
################################################################################
include( $$TOPDIR/qmake/all.include )
INCLUDEPATH += ../../..
Application()
openmesh()
DIRECTORIES = .
# Input
HEADERS += $$getFilesFromDir($$DIRECTORIES,*.hh)
SOURCES += $$getFilesFromDir($$DIRECTORIES,*.cc)
FORMS += $$getFilesFromDir($$DIRECTORIES,*.ui)
################################################################################

View File

@@ -1,19 +0,0 @@
################################################################################
#
################################################################################
include( $$TOPDIR/qmake/all.include )
INCLUDEPATH += ../../..
Application()
openmesh()
DIRECTORIES = .
# Input
HEADERS += $$getFilesFromDir($$DIRECTORIES,*.hh)
SOURCES += $$getFilesFromDir($$DIRECTORIES,*.cc)
FORMS += $$getFilesFromDir($$DIRECTORIES,*.ui)
################################################################################

View File

@@ -1,19 +0,0 @@
################################################################################
#
################################################################################
include( $$TOPDIR/qmake/all.include )
INCLUDEPATH += ../../..
Application()
openmesh()
DIRECTORIES = .
# Input
HEADERS += $$getFilesFromDir($$DIRECTORIES,*.hh)
SOURCES += $$getFilesFromDir($$DIRECTORIES,*.cc)
FORMS += $$getFilesFromDir($$DIRECTORIES,*.ui)
################################################################################

View File

@@ -1,19 +0,0 @@
################################################################################
#
################################################################################
include( $$TOPDIR/qmake/all.include )
INCLUDEPATH += ../../..
Application()
openmesh()
DIRECTORIES = .
# Input
HEADERS += $$getFilesFromDir($$DIRECTORIES,*.hh)
SOURCES += $$getFilesFromDir($$DIRECTORIES,*.cc)
FORMS += $$getFilesFromDir($$DIRECTORIES,*.ui)
################################################################################

View File

@@ -1,19 +0,0 @@
################################################################################
#
################################################################################
include( $$TOPDIR/qmake/all.include )
INCLUDEPATH += ../../..
Application()
openmesh()
DIRECTORIES = .
# Input
HEADERS += $$getFilesFromDir($$DIRECTORIES,*.hh)
SOURCES += $$getFilesFromDir($$DIRECTORIES,*.cc)
FORMS += $$getFilesFromDir($$DIRECTORIES,*.ui)
################################################################################

View File

@@ -1,19 +0,0 @@
################################################################################
#
################################################################################
include( $$TOPDIR/qmake/all.include )
INCLUDEPATH += ../../..
Application()
openmesh()
DIRECTORIES = .
# Input
HEADERS += $$getFilesFromDir($$DIRECTORIES,*.hh)
SOURCES += $$getFilesFromDir($$DIRECTORIES,*.cc)
FORMS += $$getFilesFromDir($$DIRECTORIES,*.ui)
################################################################################

View File

@@ -181,7 +181,7 @@ compute_new_positions_C1()
if (diag) uu *= static_cast<typename Mesh::Scalar>(1.0) / diag;
// damping
uu *= static_cast<typename Mesh::Normal::value_type>(0.25);
uu *= static_cast<typename vector_traits<typename Mesh::Normal>::value_type>(0.25);
// store new position
p = vector_cast<typename Mesh::Normal>(Base::mesh_.point(*v_it));

View File

@@ -263,13 +263,13 @@ set_relative_local_error(Scalar _err)
bb_min = bb_max = mesh_.point(*v_it);
for (++v_it; v_it!=v_end; ++v_it)
{
bb_min.minimize(mesh_.point(*v_it));
bb_max.maximize(mesh_.point(*v_it));
minimize(bb_min, mesh_.point(*v_it));
maximize(bb_max, mesh_.point(*v_it));
}
// abs. error = rel. error * bounding-diagonal
set_absolute_local_error(_err * (bb_max-bb_min).norm());
set_absolute_local_error(norm(_err * (bb_max-bb_min)));
}
}

View File

@@ -104,7 +104,7 @@ public:
typedef RuleInterfaceT<M> Inherited;
Tvv3(M& _mesh) : Inherited(_mesh) { Base::set_subdiv_type(3); };
explicit Tvv3(M& _mesh) : Inherited(_mesh) { Base::set_subdiv_type(3); };
void raise(typename M::FaceHandle& _fh, state_t _target_state);
void raise(typename M::VertexHandle& _vh, state_t _target_state);
@@ -129,7 +129,7 @@ public:
typedef RuleInterfaceT<M> Inherited;
Tvv4(M& _mesh) : Inherited(_mesh) { Base::set_subdiv_type(4); };
explicit Tvv4(M& _mesh) : Inherited(_mesh) { Base::set_subdiv_type(4); };
void raise(typename M::FaceHandle& _fh, state_t _target_state);
void raise(typename M::VertexHandle& _vh, state_t _target_state);
@@ -157,7 +157,7 @@ private:
public:
typedef RuleInterfaceT<M> Inherited;
VF(M& _mesh) : Inherited(_mesh) {}
explicit VF(M& _mesh) : Inherited(_mesh) {}
void raise(typename M::FaceHandle& _fh, state_t _target_state);
MIPS_WARN_WA(Edge)
@@ -179,7 +179,7 @@ private:
public:
typedef RuleInterfaceT<M> Inherited;
FF(M& _mesh) : Inherited(_mesh) {}
explicit FF(M& _mesh) : Inherited(_mesh) {}
void raise(typename M::FaceHandle& _fh, state_t _target_state);
MIPS_WARN_WA(Vertex) // avoid warning
@@ -201,7 +201,7 @@ private:
public:
typedef RuleInterfaceT<M> Inherited;
FFc(M& _mesh) : Inherited(_mesh) {}
explicit FFc(M& _mesh) : Inherited(_mesh) {}
void raise(typename M::FaceHandle& _fh, state_t _target_state);
MIPS_WARN_WA(Vertex) // avoid warning
@@ -223,7 +223,7 @@ private:
public:
typedef RuleInterfaceT<M> Inherited;
FV(M& _mesh) : Inherited(_mesh) {}
explicit FV(M& _mesh) : Inherited(_mesh) {}
void raise(typename M::VertexHandle& _vh, state_t _target_state);
MIPS_WARN_WA(Face) // avoid warning
@@ -245,7 +245,7 @@ private:
public:
typedef RuleInterfaceT<M> Inherited;
FVc(M& _mesh) : Inherited(_mesh) { init_coeffs(50); }
explicit FVc(M& _mesh) : Inherited(_mesh) { init_coeffs(50); }
void raise(typename M::VertexHandle& _vh, state_t _target_state);
MIPS_WARN_WA(Face) // avoid warning
@@ -282,7 +282,7 @@ public:
typedef RuleInterfaceT<M> Inherited;
VV(M& _mesh) : Inherited(_mesh) {}
explicit VV(M& _mesh) : Inherited(_mesh) {}
void raise(typename M::VertexHandle& _vh, state_t _target_state);
MIPS_WARN_WA(Face) // avoid warning
@@ -304,7 +304,7 @@ private:
public:
typedef RuleInterfaceT<M> Inherited;
VVc(M& _mesh) : Inherited(_mesh) {}
explicit VVc(M& _mesh) : Inherited(_mesh) {}
void raise(typename M::VertexHandle& _vh, state_t _target_state);
MIPS_WARN_WA(Face) // avoid warning
@@ -326,7 +326,7 @@ private:
public:
typedef RuleInterfaceT<M> Inherited;
VE(M& _mesh) : Inherited(_mesh) {}
explicit VE(M& _mesh) : Inherited(_mesh) {}
void raise(typename M::EdgeHandle& _eh, state_t _target_state);
MIPS_WARN_WA(Face ) // avoid warning
@@ -348,7 +348,7 @@ private:
public:
typedef RuleInterfaceT<M> Inherited;
VdE(M& _mesh) : Inherited(_mesh) {}
explicit VdE(M& _mesh) : Inherited(_mesh) {}
void raise(typename M::EdgeHandle& _eh, state_t _target_state);
MIPS_WARN_WA(Face ) // avoid warning
@@ -370,7 +370,7 @@ private:
public:
typedef RuleInterfaceT<M> Inherited;
VdEc(M& _mesh) : Inherited(_mesh) {}
explicit VdEc(M& _mesh) : Inherited(_mesh) {}
void raise(typename M::EdgeHandle& _eh, state_t _target_state);
MIPS_WARN_WA(Face ) // avoid warning
@@ -392,7 +392,7 @@ private:
public:
typedef RuleInterfaceT<M> Inherited;
EV(M& _mesh) : Inherited(_mesh) {}
explicit EV(M& _mesh) : Inherited(_mesh) {}
void raise(typename M::VertexHandle& _vh, state_t _target_state);
MIPS_WARN_WA(Face) // avoid warning
@@ -415,7 +415,7 @@ public:
typedef RuleInterfaceT<M> Inherited;
EVc(M& _mesh) : Inherited(_mesh) { init_coeffs(50); }
explicit EVc(M& _mesh) : Inherited(_mesh) { init_coeffs(50); }
void raise(typename M::VertexHandle& _vh, state_t _target_state);
MIPS_WARN_WA(Face) // avoid warning
@@ -451,7 +451,7 @@ private:
public:
typedef RuleInterfaceT<M> Inherited;
EF(M& _mesh) : Inherited(_mesh) {}
explicit EF(M& _mesh) : Inherited(_mesh) {}
void raise(typename M::FaceHandle& _fh, state_t _target_state);
MIPS_WARN_WA(Edge ) // avoid warning
@@ -473,7 +473,7 @@ private:
public:
typedef RuleInterfaceT<M> Inherited;
FE(M& _mesh) : Inherited(_mesh) {}
explicit FE(M& _mesh) : Inherited(_mesh) {}
void raise(typename M::EdgeHandle& _eh, state_t _target_state);
MIPS_WARN_WA(Face ) // avoid warning
@@ -495,7 +495,7 @@ private:
public:
typedef RuleInterfaceT<M> Inherited;
EdE(M& _mesh) : Inherited(_mesh) {}
explicit EdE(M& _mesh) : Inherited(_mesh) {}
void raise(typename M::EdgeHandle& _eh, state_t _target_state);
MIPS_WARN_WA(Face ) // avoid warning
@@ -517,7 +517,7 @@ private:
public:
typedef RuleInterfaceT<M> Inherited;
EdEc(M& _mesh) : Inherited(_mesh) {}
explicit EdEc(M& _mesh) : Inherited(_mesh) {}
void raise(typename M::EdgeHandle& _eh, state_t _target_state);
MIPS_WARN_WA(Face ) // avoid warning

View File

@@ -346,7 +346,7 @@ CatmullClarkT<MeshType,RealType>::update_vertex( MeshType& _m, const VertexHandl
for ( ve_itr = _m.ve_iter( _vh); ve_itr.is_valid(); ++ve_itr)
if ( _m.is_boundary( *ve_itr))
pos += _m.property( ep_pos_, *ve_itr);
pos /= static_cast<typename MeshType::Point::value_type>(3.0);
pos /= static_cast<typename vector_traits<typename MeshType::Point>::value_type>(3.0);
}
else // inner vertex
{

View File

@@ -1,45 +0,0 @@
################################################################################
#
################################################################################
include( $$TOPDIR/qmake/all.include )
Library()
contains( OPENFLIPPER , OpenFlipper ){
DESTDIR = $${TOPDIR}/OpenMesh/lib
} else {
DESTDIR = $${TOPDIR}/lib
}
DIRECTORIES = . Decimater Smoother Subdivider/Adaptive/Composite \
Subdivider/Uniform/Composite Subdivider/Uniform \
Utils
INCLUDEPATH += ../..
CONFIG( debug, debug|release ){
TARGET = OpenMeshToolsd
} else {
TARGET = OpenMeshTools
}
win32 {
DEFINES += _USE_MATH_DEFINES NOMINMAX
CONFIG += static
}
macx {
# Set library binary header to the correct path
QMAKE_LFLAGS_SONAME = -install_name$${LITERAL_WHITESPACE}$${DESTDIR}/
export(QMAKE_LFLAGS_SONAME)
}
# Input
HEADERS += $$getFilesFromDir($$DIRECTORIES,*.hh)
SOURCES += $$getFilesFromDir($$DIRECTORIES,*.c)
SOURCES += $$getFilesFromDir($$DIRECTORIES,*.cc)
FORMS += $$getFilesFromDir($$DIRECTORIES,*.ui)
################################################################################

View File

@@ -64,7 +64,7 @@ int getche() { return ::_getche(); }
} // AS
// ----------------------------------------------------------------- Win32 ----
#elif defined(WIN32)
#elif defined(WIN32) || defined(__MINGW32__)
#include <conio.h>
@@ -91,6 +91,7 @@ int getche() { return ::getche(); }
#endif
#include <termios.h> /* tcsetattr() */
#include <sys/ioctl.h> /* ioctl() */
#include <sys/time.h> /* timeval struct */
namespace OpenMesh {
namespace Utils {

View File

@@ -1,152 +0,0 @@
#include "Python/Bindings.hh"
#include "Python/Vector.hh"
#include "Python/Mesh.hh"
#include "Python/PropertyManager.hh"
#include "Python/InputOutput.hh"
#include "Python/Decimater.hh"
#include <memory>
namespace OpenMesh {
namespace Python {
/**
* Expose mesh items to %Python.
*/
void expose_items() {
class_<ArrayItems::Vertex>("Vertex");
class_<ArrayItems::Halfedge>("Halfedge");
class_<ArrayItems::Edge>("Edge");
class_<ArrayItems::Face>("Face");
}
/**
* Expose item and property handles to %Python.
*/
void expose_handles() {
class_<BaseHandle>("BaseHandle", init<optional<int> >())
.def("idx", &BaseHandle::idx)
.def("is_valid", &BaseHandle::is_valid)
.def("reset", &BaseHandle::reset)
.def("invalidate", &BaseHandle::invalidate)
.def(self == self)
.def(self != self)
.def(self < self)
;
class_<VertexHandle, bases<BaseHandle> >("VertexHandle", init<optional<int> >());
class_<HalfedgeHandle, bases<BaseHandle> >("HalfedgeHandle", init<optional<int> >());
class_<EdgeHandle, bases<BaseHandle> >("EdgeHandle", init<optional<int> >());
class_<FaceHandle, bases<BaseHandle> >("FaceHandle", init<optional<int> >());
class_<BasePropHandleT<object>, bases<BaseHandle> >("BasePropHandle", init<optional<int> >());
class_<VPropHandleT<object>, bases<BasePropHandleT<object> > >("VPropHandle", init<optional<int> >())
.def(init<const BasePropHandleT<object>&>());
class_<HPropHandleT<object>, bases<BasePropHandleT<object> > >("HPropHandle", init<optional<int> >())
.def(init<const BasePropHandleT<object>&>());
class_<EPropHandleT<object>, bases<BasePropHandleT<object> > >("EPropHandle", init<optional<int> >())
.def(init<const BasePropHandleT<object>&>());
class_<FPropHandleT<object>, bases<BasePropHandleT<object> > >("FPropHandle", init<optional<int> >())
.def(init<const BasePropHandleT<object>&>());
class_<MPropHandleT<object>, bases<BasePropHandleT<object> > >("MPropHandle", init<optional<int> >())
.def(init<const BasePropHandleT<object>&>());
}
/**
* Expose the StatusBits enum and StatusInfo class to %Python.
*/
void expose_status_bits_and_info() {
using OpenMesh::Attributes::StatusBits;
using OpenMesh::Attributes::StatusInfo;
enum_<StatusBits>("StatusBits")
.value("DELETED", OpenMesh::Attributes::DELETED)
.value("LOCKED", OpenMesh::Attributes::LOCKED)
.value("SELECTED", OpenMesh::Attributes::SELECTED)
.value("HIDDEN", OpenMesh::Attributes::HIDDEN)
.value("FEATURE", OpenMesh::Attributes::FEATURE)
.value("TAGGED", OpenMesh::Attributes::TAGGED)
.value("TAGGED2", OpenMesh::Attributes::TAGGED2)
.value("FIXEDNONMANIFOLD", OpenMesh::Attributes::FIXEDNONMANIFOLD)
.value("UNUSED", OpenMesh::Attributes::UNUSED)
;
class_<StatusInfo>("StatusInfo")
.def("deleted", &StatusInfo::deleted)
.def("set_deleted", &StatusInfo::set_deleted)
.def("locked", &StatusInfo::locked)
.def("set_locked", &StatusInfo::set_locked)
.def("selected", &StatusInfo::selected)
.def("set_selected", &StatusInfo::set_selected)
.def("hidden", &StatusInfo::hidden)
.def("set_hidden", &StatusInfo::set_hidden)
.def("feature", &StatusInfo::feature)
.def("set_feature", &StatusInfo::set_feature)
.def("tagged", &StatusInfo::tagged)
.def("set_tagged", &StatusInfo::set_tagged)
.def("tagged2", &StatusInfo::tagged2)
.def("set_tagged2", &StatusInfo::set_tagged2)
.def("fixed_nonmanifold", &StatusInfo::fixed_nonmanifold)
.def("set_fixed_nonmanifold", &StatusInfo::set_fixed_nonmanifold)
.def("bits", &StatusInfo::bits)
.def("set_bits", &StatusInfo::set_bits)
.def("is_bit_set", &StatusInfo::is_bit_set)
.def("set_bit", &StatusInfo::set_bit)
.def("unset_bit", &StatusInfo::unset_bit)
.def("change_bit", &StatusInfo::change_bit)
;
}
BOOST_PYTHON_MODULE(openmesh) {
expose_items();
expose_handles();
expose_status_bits_and_info();
expose_vec<float, 2>("Vec2f");
expose_vec<float, 3>("Vec3f");
expose_vec<float, 4>("Vec4f");
expose_vec<double, 2>("Vec2d");
expose_vec<double, 3>("Vec3d");
expose_vec<double, 4>("Vec4d");
expose_mesh<PolyMesh>("PolyMesh");
expose_mesh<TriMesh>("TriMesh");
expose_iterator<OpenMesh::PolyConnectivity::VertexIter, &OpenMesh::ArrayKernel::n_vertices>("VertexIter");
expose_iterator<OpenMesh::PolyConnectivity::HalfedgeIter, &OpenMesh::ArrayKernel::n_halfedges>("HalfedgeIter");
expose_iterator<OpenMesh::PolyConnectivity::EdgeIter, &OpenMesh::ArrayKernel::n_edges>("EdgeIter");
expose_iterator<OpenMesh::PolyConnectivity::FaceIter, &OpenMesh::ArrayKernel::n_faces>("FaceIter");
expose_circulator<OpenMesh::PolyConnectivity::VertexVertexIter, VertexHandle>("VertexVertexIter");
expose_circulator<OpenMesh::PolyConnectivity::VertexIHalfedgeIter, VertexHandle>("VertexIHalfedgeIter");
expose_circulator<OpenMesh::PolyConnectivity::VertexOHalfedgeIter, VertexHandle>("VertexOHalfedgeIter");
expose_circulator<OpenMesh::PolyConnectivity::VertexEdgeIter, VertexHandle>("VertexEdgeIter");
expose_circulator<OpenMesh::PolyConnectivity::VertexFaceIter, VertexHandle>("VertexFaceIter");
expose_circulator<OpenMesh::PolyConnectivity::FaceVertexIter, FaceHandle>("FaceVertexIter");
expose_circulator<OpenMesh::PolyConnectivity::FaceHalfedgeIter, FaceHandle>("FaceHalfedgeIter");
expose_circulator<OpenMesh::PolyConnectivity::FaceEdgeIter, FaceHandle>("FaceEdgeIter");
expose_circulator<OpenMesh::PolyConnectivity::FaceFaceIter, FaceHandle>("FaceFaceIter");
expose_circulator<OpenMesh::PolyConnectivity::HalfedgeLoopIter, HalfedgeHandle>("HalfedgeLoopIter");
typedef IteratorWrapperT<PolyConnectivity::VertexIter, &ArrayKernel::n_vertices> VertexIterWrapper;
typedef IteratorWrapperT<PolyConnectivity::HalfedgeIter, &ArrayKernel::n_halfedges> HalfedgeIterWrapper;
typedef IteratorWrapperT<PolyConnectivity::EdgeIter, &ArrayKernel::n_edges> EdgeIterWrapper;
typedef IteratorWrapperT<PolyConnectivity::FaceIter, &ArrayKernel::n_faces> FaceIterWrapper;
expose_property_manager<VPropHandleT<object>, VertexHandle, VertexIterWrapper>("VPropertyManager");
expose_property_manager<HPropHandleT<object>, HalfedgeHandle, HalfedgeIterWrapper>("HPropertyManager");
expose_property_manager<EPropHandleT<object>, EdgeHandle, EdgeIterWrapper>("EPropertyManager");
expose_property_manager<FPropHandleT<object>, FaceHandle, FaceIterWrapper>("FPropertyManager");
expose_io();
expose_decimater<PolyMesh>("PolyMesh");
expose_decimater<TriMesh>("TriMesh");
}
} // namespace Python
} // namespace OpenMesh

View File

@@ -1,48 +0,0 @@
/** @file */
#ifndef OPENMESH_PYTHON_BINDINGS_HH
#define OPENMESH_PYTHON_BINDINGS_HH
#include <boost/python.hpp>
#include <boost/python/return_internal_reference.hpp>
#include <boost/python/reference_existing_object.hpp>
#include <boost/python/copy_const_reference.hpp>
#include "OpenMesh/Core/IO/MeshIO.hh"
#include "OpenMesh/Core/Mesh/TriMesh_ArrayKernelT.hh"
#include "OpenMesh/Core/Mesh/PolyMesh_ArrayKernelT.hh"
using namespace boost::python;
namespace OpenMesh {
/**
* This namespace contains classes and functions that are used to expose
* %OpenMesh to %Python.
*/
namespace Python {
/**
* Return value policy for functions that return references to objects that are
* managed by %OpenMesh.
*/
#define OPENMESH_PYTHON_DEFAULT_POLICY return_value_policy<copy_const_reference>()
struct MeshTraits : public OpenMesh::DefaultTraits {
/** Use double precision points */
typedef OpenMesh::Vec3d Point;
/** Use double precision normals */
typedef OpenMesh::Vec3d Normal;
/** Use RGBA colors */
typedef OpenMesh::Vec4f Color;
};
typedef OpenMesh::TriMesh_ArrayKernelT<MeshTraits> TriMesh;
typedef OpenMesh::PolyMesh_ArrayKernelT<MeshTraits> PolyMesh;
} // namespace OpenMesh
} // namespace Python
#endif

View File

@@ -1,215 +0,0 @@
IF(NOT DEFINED OPENMESH_BUILD_PYTHON_BINDINGS)
SET(OPENMESH_BUILD_PYTHON_BINDINGS TRUE CACHE BOOL "Enable or disable building the Python Bindings.")
ENDIF()
IF(NOT DEFINED OPENMESH_BUILD_PYTHON_UNIT_TESTS)
SET(OPENMESH_BUILD_PYTHON_UNIT_TESTS FALSE CACHE BOOL "Enable or disable building the Python unit tests.")
ENDIF()
IF(NOT DEFINED OPENMESH_PYTHON_VERSION)
SET(OPENMESH_PYTHON_VERSION "2.7" CACHE STRING "Choose the Python version that is used to build the Python Bindings.")
ENDIF()
IF(OPENMESH_BUILD_PYTHON_BINDINGS)
# Create log file
SET(PYTHONLOG "${CMAKE_CURRENT_BINARY_DIR}/PythonLog.txt")
FILE(WRITE ${PYTHONLOG} "")
# Look for the python libs
MESSAGE(STATUS "Looking for PythonLibs")
FIND_PACKAGE(PythonLibs ${OPENMESH_PYTHON_VERSION} QUIET)
IF(PYTHONLIBS_FOUND)
MESSAGE(STATUS "Looking for PythonLibs -- found")
# Determine the name of the python component
STRING(REGEX MATCH "^[0-9]+\\.[0-9]+" PYTHON_VERSION_MAJOR_MINOR ${PYTHONLIBS_VERSION_STRING})
STRING(REGEX REPLACE "\\." "" PYTHON_VERSION_MAJOR_MINOR ${PYTHON_VERSION_MAJOR_MINOR})
STRING(REGEX MATCH "^[0-9]" PYTHON_VERSION_MAJOR ${PYTHON_VERSION_MAJOR_MINOR})
MESSAGE(STATUS "Looking for Boost Python")
SET(BOOST_PYTHON_COMPONENT_NAMES "python-py${PYTHON_VERSION_MAJOR_MINOR}" "python${PYTHON_VERSION_MAJOR}" "python")
FOREACH(NAME ${BOOST_PYTHON_COMPONENT_NAMES})
IF(NOT Boost_FOUND)
FILE(APPEND ${PYTHONLOG} "Looking for component ${NAME}\n")
FIND_PACKAGE(Boost QUIET COMPONENTS ${NAME})
ENDIF()
ENDFOREACH()
FILE(APPEND ${PYTHONLOG} "\n")
IF(Boost_FOUND)
MESSAGE(STATUS "Looking for Boost Python -- found")
MESSAGE(STATUS "Checking the Boost Python configuration")
SET(CMAKE_TRY_COMPILE_CONFIGURATION "Release")
TRY_COMPILE(
COMPILE_WORKS
${CMAKE_CURRENT_BINARY_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/Example/
Example
CMAKE_FLAGS
"-DINCLUDE_DIRECTORIES:STRING=${PYTHON_INCLUDE_DIRS};${Boost_INCLUDE_DIRS}"
"-DLINK_DIRECTORIES:STRING=${Boost_LIBRARY_DIRS}"
"-DLINK_LIBRARIES:STRING=${PYTHON_LIBRARIES};${Boost_LIBRARIES}"
OUTPUT_VARIABLE OUTPUT_TRY_COMPILE
)
FILE(APPEND ${PYTHONLOG} "INCLUDE_DIRECTORIES: ${PYTHON_INCLUDE_DIRS};${Boost_INCLUDE_DIRS}\n")
FILE(APPEND ${PYTHONLOG} "LINK_DIRECTORIES: ${Boost_LIBRARY_DIRS}\n")
FILE(APPEND ${PYTHONLOG} "LINK_LIBRARIES: ${PYTHON_LIBRARIES};${Boost_LIBRARIES}\n\n")
FILE(APPEND ${PYTHONLOG} "${OUTPUT_TRY_COMPILE}")
IF(COMPILE_WORKS)
# Look for the python interpreter to check if the example works
# strip version string of any characters (e.g. rc1 # '+') than 0-9 and .
STRING(REGEX REPLACE "(rc[0-9]+)|[^ 0-9 | \\.]" "" PYTHONLIBS_VERSION_STRING_STRIPPED ${PYTHONLIBS_VERSION_STRING})
FIND_PACKAGE(PythonInterp ${PYTHONLIBS_VERSION_STRING_STRIPPED} QUIET)
IF(PYTHONINTERP_FOUND)
IF(MSVC)
SET(PYTHON_WORKING_DIR "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_TRY_COMPILE_CONFIGURATION}")
ELSE()
SET(PYTHON_WORKING_DIR "${CMAKE_CURRENT_BINARY_DIR}")
ENDIF()
EXECUTE_PROCESS(
COMMAND ${PYTHON_EXECUTABLE} -c "from example import *; greet(); planet = World()"
WORKING_DIRECTORY ${PYTHON_WORKING_DIR}
RESULT_VARIABLE PYTHON_WORKS
OUTPUT_QUIET
ERROR_QUIET
)
IF(PYTHON_WORKS EQUAL 0)
### EVERYTHING WORKS ###
MESSAGE(STATUS "Checking the Boost Python configuration -- done")
IF(${CMAKE_CXX_COMPILER_ID} STREQUAL "Clang" AND ${Boost_VERSION} VERSION_LESS 105600)
MESSAGE("There are known issues with Clang and Boost Python 1.55 and below.")
MESSAGE("Please consider updating Boost Python.")
ENDIF()
SET(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/Build/python/)
FILE(MAKE_DIRECTORY ${CMAKE_LIBRARY_OUTPUT_DIRECTORY})
FILE(GLOB SOURCES *.cc *hh)
INCLUDE_DIRECTORIES(${PYTHON_INCLUDE_DIRS} ${Boost_INCLUDE_DIRS} ../)
LINK_DIRECTORIES(${Boost_LIBRARY_DIRS})
ADD_LIBRARY(openmesh SHARED ${SOURCES})
install(TARGETS openmesh DESTINATION ${ACG_PROJECT_LIBDIR}/python )
TARGET_LINK_LIBRARIES(
openmesh
OpenMeshCore
OpenMeshTools
${Boost_LIBRARIES}
${PYTHON_LIBRARIES}
)
SET_TARGET_PROPERTIES(
openmesh
PROPERTIES
PREFIX ""
DEBUG_POSTFIX ""
RELEASE_POSTFIX ""
)
IF(APPLE)
SET_TARGET_PROPERTIES(openmesh PROPERTIES SUFFIX ".so")
IF (NOT (CMAKE_MAJOR_VERSION LESS 3))
SET_TARGET_PROPERTIES(openmesh PROPERTIES MACOSX_RPATH TRUE)
ENDIF()
ENDIF()
IF(WIN32)
SET_TARGET_PROPERTIES(openmesh PROPERTIES SUFFIX ".pyd")
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /bigobj")
SET(OUTPUTS openmesh.exp openmesh.lib openmesh.pyd)
FOREACH(FILE ${OUTPUTS})
ADD_CUSTOM_COMMAND(
TARGET openmesh POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy
${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/${FILE}
${CMAKE_LIBRARY_OUTPUT_DIRECTORY}
)
ENDFOREACH()
ENDIF()
IF(OPENMESH_BUILD_PYTHON_UNIT_TESTS)
SET(UNITTEST_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/Python-Unittests/)
# Copy unit tests
FILE(GLOB UNITTESTS Unittests/*.py)
FOREACH(TEST ${UNITTESTS})
FILE(COPY ${TEST} DESTINATION ${UNITTEST_OUTPUT_DIRECTORY})
ENDFOREACH()
# Copy test files
FILE(GLOB TESTFILES ${PROJECT_SOURCE_DIR}/src/Unittests/TestFiles/*(.off|.obj|.mtl|.stl|.ply|.om))
FOREACH(FILE ${TESTFILES})
FILE(COPY ${FILE} DESTINATION ${UNITTEST_OUTPUT_DIRECTORY})
ENDFOREACH()
# Copy library
IF(WIN32)
FOREACH(FILE ${OUTPUTS})
ADD_CUSTOM_COMMAND(
TARGET openmesh POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy
${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/${FILE}
${UNITTEST_OUTPUT_DIRECTORY}
)
ENDFOREACH()
ELSE()
ADD_CUSTOM_COMMAND(
TARGET openmesh POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy
${CMAKE_BINARY_DIR}/Build/python/openmesh.so
${UNITTEST_OUTPUT_DIRECTORY}
)
ENDIF()
ADD_TEST(
NAME Python_tests
WORKING_DIRECTORY ${UNITTEST_OUTPUT_DIRECTORY}
COMMAND ${PYTHON_EXECUTABLE} -m unittest discover --verbose
)
ENDIF()
ELSE()
MESSAGE("Checking the Boost Python configuration failed!")
MESSAGE("Reason: An error occurred while running a small Boost Python test project.")
MESSAGE("Make sure that your Python and Boost Python libraries match.")
MESSAGE("Skipping Python Bindings.")
ENDIF()
ELSE()
MESSAGE("Checking the Boost Python configuration failed!")
MESSAGE("Reason: Python Interpreter ${PYTHONLIBS_VERSION_STRING} not found.")
MESSAGE("Skipping Python Bindings.")
ENDIF()
ELSE()
MESSAGE("Checking the Boost Python configuration failed!")
MESSAGE("Reason: Building a small Boost Python test project failed.")
MESSAGE("Make sure that your Python and Boost Python libraries match.")
MESSAGE("Skipping Python Bindings.")
ENDIF()
ELSE()
MESSAGE("Boost Python not found! Skipping Python Bindings.")
ENDIF()
ELSE()
MESSAGE("PythonLibs not found! Skipping Python Bindings.")
ENDIF()
ENDIF()

View File

@@ -1,98 +0,0 @@
#ifndef OPENMESH_PYTHON_CIRCULATOR_HH
#define OPENMESH_PYTHON_CIRCULATOR_HH
#include "Python/Bindings.hh"
namespace OpenMesh {
namespace Python {
/**
* Wrapper for circulators.
*
* This class template is used to wrap circulators for %Python. It implements
* %Python's iterator protocol (the magic methods \_\_iter\_\_ and
* \_\_next\_\_).
*
* @tparam Circulator A circulator type.
*/
template<class Circulator, class CenterEntityHandle>
class CirculatorWrapperT {
public:
/**
* Constructor
*
* @param _mesh The mesh that contains the items to iterate over.
* @param _center The handle to the center item.
*/
CirculatorWrapperT(PolyMesh& _mesh, CenterEntityHandle _center) :
circulator_(_mesh, _center) {
}
/**
* Constructor
*
* @param _mesh The mesh that contains the items to iterate over.
* @param _center The handle to the center item.
*/
CirculatorWrapperT(TriMesh& _mesh, CenterEntityHandle _center) :
circulator_(_mesh, _center) {
}
/**
* Implementation of %Python's \_\_iter\_\_ magic method.
*
* @return This circulator.
*/
CirculatorWrapperT iter() const {
return *this;
}
/**
* Implementation of %Python's \_\_next\_\_ magic method.
*
* @return The next item. Raises a %Python StopIteration exception if
* there are no more items.
*/
typename Circulator::value_type next() {
if (circulator_.is_valid()) {
typename Circulator::value_type res = *circulator_;
++circulator_;
return res;
}
else {
PyErr_SetString(PyExc_StopIteration, "No more data.");
boost::python::throw_error_already_set();
}
return typename Circulator::value_type();
}
private:
Circulator circulator_;
};
/**
* Expose a circulator type to %Python.
*
* @tparam Circulator A circulator type.
*
* @param _name The name of the circulator type to be exposed.
*
* @note Circulators are wrapped by CirculatorWrapperT before they are exposed
* to %Python, i.e. they are not exposed directly. This means that circulators
* that are passed from %Python to C++ are instances of CirculatorWrapperT.
*/
template<class Circulator, class CenterEntityHandle>
void expose_circulator(const char *_name) {
class_<CirculatorWrapperT<Circulator, CenterEntityHandle> >(_name, init<TriMesh&, CenterEntityHandle>())
.def(init<PolyMesh&, CenterEntityHandle>())
.def("__iter__", &CirculatorWrapperT<Circulator, CenterEntityHandle>::iter)
.def("__next__", &CirculatorWrapperT<Circulator, CenterEntityHandle>::next)
.def("next", &CirculatorWrapperT<Circulator, CenterEntityHandle>::next)
;
}
} // namespace OpenMesh
} // namespace Python
#endif

View File

@@ -1,297 +0,0 @@
#ifndef OPENMESH_PYTHON_DECIMATER_HH
#define OPENMESH_PYTHON_DECIMATER_HH
#include "Python/Bindings.hh"
#include "OpenMesh/Tools/Decimater/ModBaseT.hh"
#include "OpenMesh/Tools/Decimater/ModAspectRatioT.hh"
#include "OpenMesh/Tools/Decimater/ModEdgeLengthT.hh"
#include "OpenMesh/Tools/Decimater/ModHausdorffT.hh"
#include "OpenMesh/Tools/Decimater/ModIndependentSetsT.hh"
#include "OpenMesh/Tools/Decimater/ModNormalDeviationT.hh"
#include "OpenMesh/Tools/Decimater/ModNormalFlippingT.hh"
#include "OpenMesh/Tools/Decimater/ModProgMeshT.hh"
#include "OpenMesh/Tools/Decimater/ModQuadricT.hh"
#include "OpenMesh/Tools/Decimater/ModRoundnessT.hh"
#include "OpenMesh/Tools/Decimater/DecimaterT.hh"
#include <cstdio>
namespace OpenMesh {
namespace Python {
#define INIT_MESH_REF init<Mesh&>()[with_custodian_and_ward<1,2>()]
BOOST_PYTHON_MEMBER_FUNCTION_OVERLOADS(decimate_overloads, decimate, 0, 1)
BOOST_PYTHON_MEMBER_FUNCTION_OVERLOADS(decimate_to_faces_overloads, decimate_to_faces, 0, 2)
BOOST_PYTHON_MEMBER_FUNCTION_OVERLOADS(set_max_err_overloads, set_max_err, 1, 2)
BOOST_PYTHON_MEMBER_FUNCTION_OVERLOADS(set_min_roundness_overloads, set_min_roundness, 1, 2)
template <class Handle>
void expose_module_handle(const char *_name) {
class_<Handle, boost::noncopyable>(_name)
.def("is_valid", &Handle::is_valid)
;
}
template <class Module>
list infolist(Module& _self) {
const typename Module::InfoList& infos = _self.infolist();
list res;
for (size_t i = 0; i < infos.size(); ++i) {
res.append(infos[i]);
}
return res;
}
template <class Mesh>
void expose_decimater(const char *_name) {
typedef Decimater::ModBaseT<Mesh> ModBase;
typedef Decimater::ModAspectRatioT<Mesh> ModAspectRatio;
typedef Decimater::ModEdgeLengthT<Mesh> ModEdgeLength;
typedef Decimater::ModHausdorffT<Mesh> ModHausdorff;
typedef Decimater::ModIndependentSetsT<Mesh> ModIndependentSets;
typedef Decimater::ModNormalDeviationT<Mesh> ModNormalDeviation;
typedef Decimater::ModNormalFlippingT<Mesh> ModNormalFlipping;
typedef Decimater::ModProgMeshT<Mesh> ModProgMesh;
typedef Decimater::ModQuadricT<Mesh> ModQuadric;
typedef Decimater::ModRoundnessT<Mesh> ModRoundness;
typedef Decimater::ModHandleT<ModAspectRatio> ModAspectRatioHandle;
typedef Decimater::ModHandleT<ModEdgeLength> ModEdgeLengthHandle;
typedef Decimater::ModHandleT<ModHausdorff> ModHausdorffHandle;
typedef Decimater::ModHandleT<ModIndependentSets> ModIndependentSetsHandle;
typedef Decimater::ModHandleT<ModNormalDeviation> ModNormalDeviationHandle;
typedef Decimater::ModHandleT<ModNormalFlipping> ModNormalFlippingHandle;
typedef Decimater::ModHandleT<ModProgMesh> ModProgMeshHandle;
typedef Decimater::ModHandleT<ModQuadric> ModQuadricHandle;
typedef Decimater::ModHandleT<ModRoundness> ModRoundnessHandle;
typedef Decimater::BaseDecimaterT<Mesh> BaseDecimater;
typedef Decimater::DecimaterT<Mesh> Decimater;
typedef typename ModProgMesh::Info Info;
typedef std::vector<Info> InfoList;
bool (BaseDecimater::*add1)(ModAspectRatioHandle&) = &Decimater::add;
bool (BaseDecimater::*add2)(ModEdgeLengthHandle&) = &Decimater::add;
bool (BaseDecimater::*add3)(ModHausdorffHandle&) = &Decimater::add;
bool (BaseDecimater::*add4)(ModIndependentSetsHandle&) = &Decimater::add;
bool (BaseDecimater::*add5)(ModNormalDeviationHandle&) = &Decimater::add;
bool (BaseDecimater::*add6)(ModNormalFlippingHandle&) = &Decimater::add;
bool (BaseDecimater::*add7)(ModProgMeshHandle&) = &Decimater::add;
bool (BaseDecimater::*add8)(ModQuadricHandle&) = &Decimater::add;
bool (BaseDecimater::*add9)(ModRoundnessHandle&) = &Decimater::add;
bool (BaseDecimater::*remove1)(ModAspectRatioHandle&) = &Decimater::remove;
bool (BaseDecimater::*remove2)(ModEdgeLengthHandle&) = &Decimater::remove;
bool (BaseDecimater::*remove3)(ModHausdorffHandle&) = &Decimater::remove;
bool (BaseDecimater::*remove4)(ModIndependentSetsHandle&) = &Decimater::remove;
bool (BaseDecimater::*remove5)(ModNormalDeviationHandle&) = &Decimater::remove;
bool (BaseDecimater::*remove6)(ModNormalFlippingHandle&) = &Decimater::remove;
bool (BaseDecimater::*remove7)(ModProgMeshHandle&) = &Decimater::remove;
bool (BaseDecimater::*remove8)(ModQuadricHandle&) = &Decimater::remove;
bool (BaseDecimater::*remove9)(ModRoundnessHandle&) = &Decimater::remove;
ModAspectRatio& (BaseDecimater::*module1)(ModAspectRatioHandle&) = &Decimater::module;
ModEdgeLength& (BaseDecimater::*module2)(ModEdgeLengthHandle&) = &Decimater::module;
ModHausdorff& (BaseDecimater::*module3)(ModHausdorffHandle&) = &Decimater::module;
ModIndependentSets& (BaseDecimater::*module4)(ModIndependentSetsHandle&) = &Decimater::module;
ModNormalDeviation& (BaseDecimater::*module5)(ModNormalDeviationHandle&) = &Decimater::module;
ModNormalFlipping& (BaseDecimater::*module6)(ModNormalFlippingHandle&) = &Decimater::module;
ModProgMesh& (BaseDecimater::*module7)(ModProgMeshHandle&) = &Decimater::module;
ModQuadric& (BaseDecimater::*module8)(ModQuadricHandle&) = &Decimater::module;
ModRoundness& (BaseDecimater::*module9)(ModRoundnessHandle&) = &Decimater::module;
// Decimater
// ----------------------------------------
char buffer[64];
snprintf(buffer, sizeof buffer, "%s%s", _name, "Decimater");
class_<Decimater, boost::noncopyable>(buffer, INIT_MESH_REF)
.def("decimate", &Decimater::decimate, decimate_overloads())
.def("decimate_to", &Decimater::decimate_to)
.def("decimate_to_faces", &Decimater::decimate_to_faces, decimate_to_faces_overloads())
.def("initialize", &Decimater::initialize)
.def("is_initialized", &Decimater::is_initialized)
.def("add", add1)
.def("add", add2)
.def("add", add3)
.def("add", add4)
.def("add", add5)
.def("add", add6)
.def("add", add7)
.def("add", add8)
.def("add", add9)
.def("remove", remove1)
.def("remove", remove2)
.def("remove", remove3)
.def("remove", remove4)
.def("remove", remove5)
.def("remove", remove6)
.def("remove", remove7)
.def("remove", remove8)
.def("remove", remove9)
.def("module", module1, return_value_policy<reference_existing_object>())
.def("module", module2, return_value_policy<reference_existing_object>())
.def("module", module3, return_value_policy<reference_existing_object>())
.def("module", module4, return_value_policy<reference_existing_object>())
.def("module", module5, return_value_policy<reference_existing_object>())
.def("module", module6, return_value_policy<reference_existing_object>())
.def("module", module7, return_value_policy<reference_existing_object>())
.def("module", module8, return_value_policy<reference_existing_object>())
.def("module", module9, return_value_policy<reference_existing_object>())
;
// ModBase
// ----------------------------------------
snprintf(buffer, sizeof buffer, "%s%s", _name, "ModBase");
class_<ModBase, boost::noncopyable>(buffer, no_init)
.def("name", &ModBase::name, OPENMESH_PYTHON_DEFAULT_POLICY)
.def("is_binary", &ModBase::is_binary)
.def("set_binary", &ModBase::set_binary)
.def("initialize", &ModBase::initialize) // TODO VIRTUAL
.def("collapse_priority", &ModBase::collapse_priority) // TODO VIRTUAL
.def("preprocess_collapse", &ModBase::preprocess_collapse) // TODO VIRTUAL
.def("postprocess_collapse", &ModBase::postprocess_collapse) // TODO VIRTUAL
.def("set_error_tolerance_factor", &ModBase::set_error_tolerance_factor) // TODO VIRTUAL
;
// ModAspectRatio
// ----------------------------------------
snprintf(buffer, sizeof buffer, "%s%s", _name, "ModAspectRatio");
class_<ModAspectRatio, bases<ModBase>, boost::noncopyable>(buffer, INIT_MESH_REF)
.def("aspect_ratio", &ModAspectRatio::aspect_ratio)
.def("set_aspect_ratio", &ModAspectRatio::set_aspect_ratio)
;
snprintf(buffer, sizeof buffer, "%s%s", _name, "ModAspectRatioHandle");
expose_module_handle<ModAspectRatioHandle>(buffer);
// ModEdgeLength
// ----------------------------------------
snprintf(buffer, sizeof buffer, "%s%s", _name, "ModEdgeLength");
class_<ModEdgeLength, bases<ModBase>, boost::noncopyable>(buffer, INIT_MESH_REF)
.def("edge_length", &ModEdgeLength::edge_length)
.def("set_edge_length", &ModEdgeLength::set_edge_length)
;
snprintf(buffer, sizeof buffer, "%s%s", _name, "ModEdgeLengthHandle");
expose_module_handle<ModEdgeLengthHandle>(buffer);
// ModHausdorff
// ----------------------------------------
snprintf(buffer, sizeof buffer, "%s%s", _name, "ModHausdorff");
class_<ModHausdorff, bases<ModBase>, boost::noncopyable>(buffer, INIT_MESH_REF)
.def("tolerance", &ModHausdorff::tolerance)
.def("set_tolerance", &ModHausdorff::set_tolerance)
;
snprintf(buffer, sizeof buffer, "%s%s", _name, "ModHausdorffHandle");
expose_module_handle<ModHausdorffHandle>(buffer);
// ModIndependentSets
// ----------------------------------------
snprintf(buffer, sizeof buffer, "%s%s", _name, "ModIndependentSets");
class_<ModIndependentSets, bases<ModBase>, boost::noncopyable>(buffer, INIT_MESH_REF);
snprintf(buffer, sizeof buffer, "%s%s", _name, "ModIndependentSetsHandle");
expose_module_handle<ModIndependentSetsHandle>(buffer);
// ModNormalDeviation
// ----------------------------------------
snprintf(buffer, sizeof buffer, "%s%s", _name, "ModNormalDeviation");
class_<ModNormalDeviation, bases<ModBase>, boost::noncopyable>(buffer, INIT_MESH_REF)
.def("normal_deviation", &ModNormalDeviation::normal_deviation)
.def("set_normal_deviation", &ModNormalDeviation::set_normal_deviation)
;
snprintf(buffer, sizeof buffer, "%s%s", _name, "ModNormalDeviationHandle");
expose_module_handle<ModNormalDeviationHandle>(buffer);
// ModNormalFlipping
// ----------------------------------------
snprintf(buffer, sizeof buffer, "%s%s", _name, "ModNormalFlipping");
class_<ModNormalFlipping, bases<ModBase>, boost::noncopyable>(buffer, INIT_MESH_REF)
.def("max_normal_deviation", &ModNormalFlipping::max_normal_deviation)
.def("set_max_normal_deviation", &ModNormalFlipping::set_max_normal_deviation)
;
snprintf(buffer, sizeof buffer, "%s%s", _name, "ModNormalFlippingHandle");
expose_module_handle<ModNormalFlippingHandle>(buffer);
// ModProgMesh
// ----------------------------------------
class_<Info>("Info", no_init)
.def_readwrite("v0", &Info::v0)
.def_readwrite("v1", &Info::v1)
.def_readwrite("vl", &Info::vl)
.def_readwrite("vr", &Info::vr)
;
snprintf(buffer, sizeof buffer, "%s%s", _name, "ModProgMesh");
class_<ModProgMesh, bases<ModBase>, boost::noncopyable>(buffer, INIT_MESH_REF)
.def("pmi", &infolist<ModProgMesh>)
.def("infolist", &infolist<ModProgMesh>)
.def("write", &ModProgMesh::write)
;
snprintf(buffer, sizeof buffer, "%s%s", _name, "ModProgMeshHandle");
expose_module_handle<ModProgMeshHandle>(buffer);
// ModQuadric
// ----------------------------------------
snprintf(buffer, sizeof buffer, "%s%s", _name, "ModQuadric");
class_<ModQuadric, bases<ModBase>, boost::noncopyable>(buffer, INIT_MESH_REF)
.def("set_max_err", &ModQuadric::set_max_err, set_max_err_overloads())
.def("unset_max_err", &ModQuadric::unset_max_err)
.def("max_err", &ModQuadric::max_err)
;
snprintf(buffer, sizeof buffer, "%s%s", _name, "ModQuadricHandle");
expose_module_handle<ModQuadricHandle>(buffer);
// ModRoundness
// ----------------------------------------
snprintf(buffer, sizeof buffer, "%s%s", _name, "ModRoundness");
class_<ModRoundness, bases<ModBase>, boost::noncopyable>(buffer, INIT_MESH_REF)
.def("set_min_angle", &ModRoundness::set_min_angle)
.def("set_min_roundness", &ModRoundness::set_min_roundness, set_min_roundness_overloads())
.def("unset_min_roundness", &ModRoundness::unset_min_roundness)
.def("roundness", &ModRoundness::roundness)
;
snprintf(buffer, sizeof buffer, "%s%s", _name, "ModRoundnessHandle");
expose_module_handle<ModRoundnessHandle>(buffer);
}
} // namespace OpenMesh
} // namespace Python
#endif

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