fix boundary case for TriMeshSplit1_4
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@@ -368,9 +368,9 @@ public:
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VertexHandle v1 = this->add_vertex(new1);
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VertexHandle v2 = this->add_vertex(new2);
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const bool split0 = !this->is_boundary(he0);
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const bool split1 = !this->is_boundary(he1);
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const bool split2 = !this->is_boundary(he2);
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const bool split0 = !this->is_boundary(eh0);
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const bool split1 = !this->is_boundary(eh1);
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const bool split2 = !this->is_boundary(eh2);
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// delete original face
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this->delete_face(_fh);
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