add_vertex and new_vertex parameters changed to by value
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@@ -206,11 +206,8 @@ public:
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*
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* \sa new_vertex(), new_vertex_dirty()
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*
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* \attention Be careful to not use a reference to a point in the mesh itself here.
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* as a resize of the underlying vector might invalidate this reference
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* and cause a segfault.
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*/
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inline SmartVertexHandle new_vertex(const Point& _p)
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inline SmartVertexHandle new_vertex(const Point _p)
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{
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VertexHandle vh(Kernel::new_vertex());
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this->set_point(vh, _p);
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@@ -226,9 +223,9 @@ public:
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* new_vertex(const Point &) saves reallocation and reinitialization of
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* property memory.
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*
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* \sa new_vertex(const Point &)
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* \sa new_vertex(const Point )
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*/
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inline SmartVertexHandle new_vertex_dirty(const Point& _p)
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inline SmartVertexHandle new_vertex_dirty(const Point _p)
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{
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VertexHandle vh(Kernel::new_vertex_dirty());
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this->set_point(vh, _p);
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@@ -237,16 +234,12 @@ public:
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/** Alias for new_vertex(const Point&).
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*
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* \attention Be careful to not use a reference to a point in the mesh itself here.
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* as a resize of the underlying vector might invalidate this reference
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* and cause a segfault.
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*
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*/
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inline SmartVertexHandle add_vertex(const Point& _p)
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inline SmartVertexHandle add_vertex(const Point _p)
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{ return new_vertex(_p); }
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/// Alias for new_vertex_dirty().
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inline SmartVertexHandle add_vertex_dirty(const Point& _p)
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inline SmartVertexHandle add_vertex_dirty(const Point _p)
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{ return make_smart(new_vertex_dirty(_p), this); }
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// --- normal vectors ---
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