create unit tests for C++11 PropertyManager features
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@@ -26,7 +26,7 @@ class OpenMeshPropertyManager : public OpenMeshBase {
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/*
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* ====================================================================
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* Define tests below
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* General Tests
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* ====================================================================
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*/
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@@ -92,11 +92,112 @@ TEST_F(OpenMeshPropertyManager, set_range_bool) {
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ASSERT_TRUE(pm_f_bool[*f_it]);
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}
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/*
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* ====================================================================
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* C++11 Specific Tests
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* ====================================================================
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*/
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#if _MSC_VER >= 1900 || __cplusplus > 199711L || defined(__GXX_EXPERIMENTAL_CXX0X__)
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template<typename PropHandle, typename Mesh>
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bool has_property(const Mesh& _mesh, const std::string& _name) {
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auto dummy_handle = PropHandle{};
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return _mesh.get_property_handle(dummy_handle, _name);
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}
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/*
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* Temporary property
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*/
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TEST_F(OpenMeshPropertyManager, cpp11_temp_property) {
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using handle_type = OpenMesh::VPropHandleT<int>;
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const auto prop_name = "pm_v_test_property";
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ASSERT_FALSE(has_property<handle_type>(mesh_, prop_name));
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{
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auto vprop = OpenMesh::makePropertyManagerFromNew<handle_type>(mesh_, prop_name);
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static_cast<void>(vprop); // Unused variable
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ASSERT_TRUE(has_property<handle_type>(mesh_, prop_name));
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}
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ASSERT_FALSE(has_property<handle_type>(mesh_, prop_name));
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}
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/*
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* Two temporary properties on a mesh using the same name and type. The second
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* (inner) one shadows the first (outer) one instead of aliasing.
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*/
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TEST_F(OpenMeshPropertyManager, cpp11_temp_property_shadowing) {
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auto vh = mesh_.add_vertex({0,0,0}); // Dummy vertex to attach properties to
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using handle_type = OpenMesh::VPropHandleT<int>;
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const auto prop_name = "pm_v_test_property";
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auto outer_prop = OpenMesh::makePropertyManagerFromNew<handle_type>(mesh_, prop_name);
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outer_prop[vh] = 100;
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ASSERT_EQ(100, outer_prop[vh]);
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{
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// inner_prop uses same type and name as outer_prop
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auto inner_prop = OpenMesh::makePropertyManagerFromNew<handle_type>(mesh_, prop_name);
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inner_prop[vh] = 200;
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ASSERT_EQ(200, inner_prop[vh]);
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// End of scope: inner_prop is removed from mesh_
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}
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// Ensure outer_prop still exists and its data has not been overwritten by inner_prop
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ASSERT_TRUE(has_property<handle_type>(mesh_, prop_name));
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ASSERT_EQ(100, outer_prop[vh]);
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}
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/*
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* In sequence:
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* - add a persistent property to a mesh
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* - retrieve an existing property of a mesh and modify it
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* - obtain a non-owning property handle
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* - attempt to obtain a non-owning handle to a non-existing property (throws)
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*/
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TEST_F(OpenMeshPropertyManager, cpp11_persistent_and_non_owning_properties) {
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auto vh = mesh_.add_vertex({0,0,0}); // Dummy vertex to attach properties to
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using handle_type = OpenMesh::VPropHandleT<int>;
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const auto prop_name = "pm_v_test_property";
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ASSERT_FALSE(has_property<handle_type>(mesh_, prop_name));
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{
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auto prop = OpenMesh::makePropertyManagerFromExistingOrNew<handle_type>(mesh_, prop_name);
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prop[vh] = 100;
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// End of scope, property persists
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}
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ASSERT_TRUE(has_property<handle_type>(mesh_, prop_name));
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{
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// Since a property of the same name and type already exists, this refers to the existing property.
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auto prop = OpenMesh::makePropertyManagerFromExistingOrNew<handle_type>(mesh_, prop_name);
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ASSERT_EQ(100, prop[vh]);
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prop[vh] = 200;
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// End of scope, property persists
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}
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ASSERT_TRUE(has_property<handle_type>(mesh_, prop_name));
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{
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// Acquire non-owning handle to the property, knowing it exists
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auto prop = OpenMesh::makePropertyManagerFromExisting<handle_type>(mesh_, prop_name);
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ASSERT_EQ(200, prop[vh]);
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}
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ASSERT_TRUE(has_property<handle_type>(mesh_, prop_name));
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{
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// Attempt to acquire non-owning handle for a non-existing property
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ASSERT_THROW(OpenMesh::makePropertyManagerFromExisting<handle_type>(mesh_, "wrong_property_name"), std::runtime_error);
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}
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ASSERT_TRUE(has_property<handle_type>(mesh_, prop_name));
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}
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#endif
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}
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