Merge branch 'cmake-no-custom-eigen-finder' into 'master'

CMake: use regular find_package(Eigen3) instead of custom old-school finder

See merge request OpenMesh/OpenMesh!287
This commit is contained in:
Jan Möbius
2020-12-03 10:50:07 +01:00
2 changed files with 3 additions and 73 deletions

View File

@@ -1,70 +0,0 @@
# - Try to find EIGEN3
# Once done this will define
# EIGEN3_FOUND - System has EIGEN3
# EIGEN3_INCLUDE_DIRS - The EIGEN3 include directories
if (EIGEN3_INCLUDE_DIR)
# in cache already
set(EIGEN3_FOUND TRUE)
set(EIGEN3_INCLUDE_DIRS "${EIGEN3_INCLUDE_DIR}" )
else (EIGEN3_INCLUDE_DIR)
# Check if the base path is set
if ( NOT CMAKE_WINDOWS_LIBS_DIR )
# This is the base directory for windows library search used in the finders we shipp.
set(CMAKE_WINDOWS_LIBS_DIR "c:/libs" CACHE STRING "Default Library search dir on windows." )
endif()
if ( CMAKE_GENERATOR MATCHES "^Visual Studio 11.*Win64" )
SET(VS_SEARCH_PATH "${CMAKE_WINDOWS_LIBS_DIR}/vs2012/x64/")
elseif ( CMAKE_GENERATOR MATCHES "^Visual Studio 11.*" )
SET(VS_SEARCH_PATH "${CMAKE_WINDOWS_LIBS_DIR}/vs2012/x32/")
elseif ( CMAKE_GENERATOR MATCHES "^Visual Studio 12.*Win64" )
SET(VS_SEARCH_PATH "${CMAKE_WINDOWS_LIBS_DIR}/vs2013/x64/")
elseif ( CMAKE_GENERATOR MATCHES "^Visual Studio 12.*" )
SET(VS_SEARCH_PATH "${CMAKE_WINDOWS_LIBS_DIR}/vs2013/x32/")
elseif ( CMAKE_GENERATOR MATCHES "^Visual Studio 14.*Win64" )
SET(VS_SEARCH_PATH "${CMAKE_WINDOWS_LIBS_DIR}/vs2015/x64/")
elseif ( CMAKE_GENERATOR MATCHES "^Visual Studio 14.*" )
SET(VS_SEARCH_PATH "${CMAKE_WINDOWS_LIBS_DIR}/vs2015/x32/")
elseif ( CMAKE_GENERATOR MATCHES "^Visual Studio 15.*Win64" )
SET(VS_SEARCH_PATH "${CMAKE_WINDOWS_LIBS_DIR}/vs2017/x64/")
elseif ( CMAKE_GENERATOR MATCHES "^Visual Studio 15.*" )
SET(VS_SEARCH_PATH "${CMAKE_WINDOWS_LIBS_DIR}/vs2017/x32/")
endif()
find_path( EIGEN3_INCLUDE_DIR
NAMES Eigen/Dense
PATHS $ENV{EIGEN_DIR}
/usr/include/eigen3
/usr/local/include
/usr/local/include/eigen3/
/opt/local/include/eigen3/
"${CMAKE_WINDOWS_LIBS_DIR}/general/Eigen-3.3.4"
"${CMAKE_WINDOWS_LIBS_DIR}/general/Eigen-3.2.8"
"${CMAKE_WINDOWS_LIBS_DIR}/general/Eigen-3.2.6"
"${CMAKE_WINDOWS_LIBS_DIR}/Eigen-3.2.6"
"${CMAKE_WINDOWS_LIBS_DIR}/Eigen-3.2.6/include"
"${CMAKE_WINDOWS_LIBS_DIR}/Eigen-3.2.1"
"${CMAKE_WINDOWS_LIBS_DIR}/Eigen-3.2.1/include"
"${CMAKE_WINDOWS_LIBS_DIR}/Eigen-3.2/include"
"${CMAKE_WINDOWS_LIBS_DIR}/eigen3/include"
"${CMAKE_WINDOWS_LIBS_DIR}/eigen/include"
${PROJECT_SOURCE_DIR}/MacOS/Libs/eigen3/include
../../External/include
${module_file_path}/../../../External/include
)
set(EIGEN3_INCLUDE_DIRS "${EIGEN3_INCLUDE_DIR}" )
include(FindPackageHandleStandardArgs)
# handle the QUIETLY and REQUIRED arguments and set LIBCPLEX_FOUND to TRUE
# if all listed variables are TRUE
find_package_handle_standard_args(EIGEN3 DEFAULT_MSG
EIGEN3_INCLUDE_DIR)
mark_as_advanced(EIGEN3_INCLUDE_DIR)
endif(EIGEN3_INCLUDE_DIR)

View File

@@ -17,7 +17,7 @@ if ( OPENMESH_BUILD_UNIT_TESTS )
enable_testing()
find_package(EIGEN3)
find_package(Eigen3)
# Set correct include paths so that the compiler can find the headers
include_directories(${GTEST_INCLUDE_DIRS} )
@@ -27,9 +27,9 @@ if ( OPENMESH_BUILD_UNIT_TESTS )
link_directories(${GTEST_LIBRARY_DIR} )
if (EIGEN3_FOUND)
if (TARGET Eigen3::Eigen)
add_definitions( -DENABLE_EIGEN3_TEST )
include_directories(${EIGEN3_INCLUDE_DIR})
link_libraries(Eigen3::Eigen)
endif()
if ( CMAKE_GENERATOR MATCHES "^Visual Studio 11.*" )