Updated build instructions.
git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@163 fdac6126-5c0c-442c-9429-916003d36597
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@@ -91,6 +91,14 @@ You can choose the build type by using cmake with the flag<br>
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<b>-DCMAKE_BUILD_TYPE=(Debug|Release)</b><br>
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<b>-DCMAKE_BUILD_TYPE=(Debug|Release)</b><br>
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The default is: Debug
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The default is: Debug
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<br>
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<br>
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Other flags are:<br/>
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<b>-DBUILD_APPS=OFF</b> to disable build of applications and<br/>
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<b>-DCMAKE_INSTALL_PREFIX=<path></b> to specify the install path.
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<br/>
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When calling <b>make install</b> cmake will install OpenMesh into this
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directory using the subdirectories lib/include/bin.
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CMake builds both shared and static under Linux.
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Everything will then be build in the <b>Build</b> subdirectory containing the libraries in <b>lib</b> and the binaries in <b>bin</b>.
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Everything will then be build in the <b>Build</b> subdirectory containing the libraries in <b>lib</b> and the binaries in <b>bin</b>.
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<br>
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<br>
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@@ -182,6 +190,8 @@ make &nbs
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The mac application bundle will be found under "Build" in the recently created build folder.
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The mac application bundle will be found under "Build" in the recently created build folder.
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It automatically contains all needed shared objects (libs, fonts, textures, etc.).
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It automatically contains all needed shared objects (libs, fonts, textures, etc.).
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CMake builds both shared and static under MacOS X.
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\subsection mac_using_qmake Compiling OpenMesh using QMake
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\subsection mac_using_qmake Compiling OpenMesh using QMake
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Adapt the header paths of at least GLEW (optional freetype, FTGL,...) in file <b>OpenMesh/qmake/packages/packages.Darwin</b>.
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Adapt the header paths of at least GLEW (optional freetype, FTGL,...) in file <b>OpenMesh/qmake/packages/packages.Darwin</b>.
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