Mac build docu fix

git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@109 fdac6126-5c0c-442c-9429-916003d36597
This commit is contained in:
Jan Möbius
2009-04-30 13:34:46 +00:00
parent da999efc93
commit ddc6052504

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@@ -87,7 +87,7 @@ Open \c OpenMesh\qmake\packages\packages.Windows in a text editor and change the
for GLEW and GLUT such that they match the installed ones (see comments to find the right path entries).
<ul>
<li>In Microsoft Visual Studio 2008 open <tt> Tools->Visual Studio command prompt </tt></li>
<li>Go to the folder of your application and call \c C:\\qt4\\bin\\qmake.exe</li>
<li>Go to the folder of your application and call \c C:\\qt4\\bin\\qmake.exe -r</li>
<li>Open the resulting visual studio solution ( *.sln )</li>
<li>Choose which build target to use ( Debug/Release )</li>
<li>Choose \c Build \c solution from the build menu</li>
@@ -110,7 +110,7 @@ the right paths are specified in \c OpenMesh/qmake/packages/packages.Darwin )
<br><br>
In order to compile and install OpenMesh, open a Terminal window and enter following commands in OpenMesh's root directory:<br><br>
<tt>
qmake -macx&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;## Generates the appropriate Makefiles<br>
qmake -spec macx-g++&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;## Generates the appropriate Makefiles<br>
make release&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;## Builds the project (use 'make debug' to build debug version)<br>
</tt>